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Secure Direct Client-to-Client
Direct Client-to-Client (DCC) (originally Direct Client Connection) is an IRC-related sub-protocol enabling peers to interconnect using an IRC server for handshaking in order to exchange files or perform non-relayed chats. Once established, a typical DCC session runs independently from the IRC server. Originally designed to be used with ircII it is now supported by many IRC clients. Some peer-to-peer clients on napster-protocol servers also have DCC send/get capability, including TekNap, SunshineUN and Lopster. A variation of the DCC protocol called SDCC (Secure Direct Client-to-Client), also known as DCC SCHAT supports encrypted connections. An RFC specification on the use of DCC does not exist. DCC connections can be initiated in two different ways: * The most common way is to use CTCP to initiate a DCC session. The CTCP is sent from one user, over the IRC network, to another user. * Another way to initiate a DCC session is for the client to connect directly to the DCC server. ...
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Internet Relay Chat
Internet Relay Chat (IRC) is a text-based chat system for instant messaging. IRC is designed for group communication in discussion forums, called ''channels'', but also allows one-on-one communication via private messages as well as chat and data transfer, including file sharing. Internet Relay Chat is implemented as an application layer protocol to facilitate communication in the form of text. The chat process works on a client–server networking model. Users connect, using a clientwhich may be a web app, a standalone desktop program, or embedded into part of a larger programto an IRC server, which may be part of a larger IRC network. Examples of programs used to connect include Mibbit, IRCCloud, KiwiIRC, and mIRC. IRC usage has been declining steadily since 2003, losing 60 percent of its users. In April 2011, the top 100 IRC networks served more than half a million users at a time. History IRC was created by Jarkko Oikarinen in August 1988 to replace a program cal ...
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Hexadecimal
In mathematics and computing, the hexadecimal (also base-16 or simply hex) numeral system is a positional numeral system that represents numbers using a radix (base) of 16. Unlike the decimal system representing numbers using 10 symbols, hexadecimal uses 16 distinct symbols, most often the symbols "0"–"9" to represent values 0 to 9, and "A"–"F" (or alternatively "a"–"f") to represent values from 10 to 15. Software developers and system designers widely use hexadecimal numbers because they provide a human-friendly representation of binary-coded values. Each hexadecimal digit represents four bits (binary digits), also known as a nibble (or nybble). For example, an 8-bit byte can have values ranging from 00000000 to 11111111 in binary form, which can be conveniently represented as 00 to FF in hexadecimal. In mathematics, a subscript is typically used to specify the base. For example, the decimal value would be expressed in hexadecimal as . In programming, a number of ...
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IPv4
Internet Protocol version 4 (IPv4) is the fourth version of the Internet Protocol (IP). It is one of the core protocols of standards-based internetworking methods in the Internet and other packet-switched networks. IPv4 was the first version deployed for production on SATNET in 1982 and on the ARPANET in January 1983. It is still used to route most Internet traffic today, even with the ongoing deployment of Internet Protocol version 6 (IPv6), its successor. IPv4 uses a 32-bit address space which provides 4,294,967,296 (232) unique addresses, but large blocks are reserved for special networking purposes. History Internet Protocol version 4 is described in IETF publication RFC 791 (September 1981), replacing an earlier definition of January 1980 (RFC 760). In March 1982, the US Department of Defense decided on the Internet Protocol Suite (TCP/IP) as the standard for all military computer networking. Purpose The Internet Protocol is the protocol that defines and enables internet ...
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Dot-decimal Notation
Dot-decimal notation is a presentation format for numerical data. It consists of a string of decimal numbers, using the full stop (''dot'') as a separation character. A common use of dot-decimal notation is in information technology where it is a method of writing numbers in octet-grouped base-10 (decimal) numbers. In computer networking A computer network is a set of computers sharing resources located on or provided by network nodes. The computers use common communication protocols over digital interconnections to communicate with each other. These interconnections are ma ..., Internet Protocol Version 4 (IPv4) addresses are commonly written using the quad-dotted notation of four decimal integers, ranging from 0 to 255 each. IPv4 address In computer networking, the notation is associated with the specific use of ''quad-dotted notation'' to represent IPv4 addresses and used as a synonym for ''dotted-quad notation''. Dot-decimal notation is a presentation format for nu ...
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Comparison Of Internet Relay Chat Clients
The following tables compare general and technical information between a number of notable IRC client programs which have been discussed in independent, reliable prior published sources. General Basic general information about the notableclients: creator/company, license, etc. Clients listed on a light purple background are no longer in active development. Release history A brief overview of the release history. Operating system support The operating systems on which the clients can run natively (without emulation). Unix and Unix-like operating systems: * Unix (BSD): 386BSD, BSD/OS, FreeBSD, NetBSD, OpenBSD, SunOS, ULTRIX * Unix (System V): AIX, A/UX, HP-UX, IRIX, SCO OpenServer, Solaris, UnixWare * Unix-like: Linux, NeXTSTEP, OpenVMS, OSF/1, QNX, Tru64 UNIX Protocol support What IRC related protocols and standards are supported by each client. Direct Client-to-Client (DCC) support The Direct Client-to-Client Protocol (DCC) has been the primary ...
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Firewall (networking)
In computing, a firewall is a network security system that monitors and controls incoming and outgoing network traffic based on predetermined security rules. A firewall typically establishes a barrier between a trusted network and an untrusted network, such as the Internet. History The term ''firewall'' originally referred to a wall intended to confine a fire within a line of adjacent buildings. Later uses refer to similar structures, such as the metal sheet separating the engine compartment of a vehicle or aircraft from the passenger compartment. The term was applied in the late 1980s to network technology that emerged when the Internet was fairly new in terms of its global use and connectivity. The predecessors to firewalls for network security were routers used in the late 1980s. Because they already segregated networks, routers could apply filtering to packets crossing them. Before it was used in real-life computing, the term appeared in the 1983 computer-hacking movie ' ...
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Server (computing)
In computing, a server is a piece of computer hardware or software (computer program) that provides functionality for other programs or devices, called " clients". This architecture is called the client–server model. Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients, or performing computation for a client. A single server can serve multiple clients, and a single client can use multiple servers. A client process may run on the same device or may connect over a network to a server on a different device. Typical servers are database servers, file servers, mail servers, print servers, web servers, game servers, and application servers. Client–server systems are usually most frequently implemented by (and often identified with) the request–response model: a client sends a request to the server, which performs some action and sends a response back to the client, typically with a result or acknowledg ...
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Endianness
In computing, endianness, also known as byte sex, is the order or sequence of bytes of a word of digital data in computer memory. Endianness is primarily expressed as big-endian (BE) or little-endian (LE). A big-endian system stores the most significant byte of a word at the smallest memory address and the least significant byte at the largest. A little-endian system, in contrast, stores the least-significant byte at the smallest address. Bi-endianness is a feature supported by numerous computer architectures that feature switchable endianness in data fetches and stores or for instruction fetches. Other orderings are generically called middle-endian or mixed-endian. Endianness may also be used to describe the order in which the bits are transmitted over a communication channel, e.g., big-endian in a communications channel transmits the most significant bits first. Bit-endianness is seldom used in other contexts. Etymology Danny Cohen introduced the terms ''big-endian'' a ...
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Time T
The C date and time functions are a group of functions in the standard library of the C programming language implementing date and time manipulation operations. They provide support for time acquisition, conversion between date formats, and formatted output to strings. Overview of functions The C date and time operations are defined in the time.h header file (ctime header in C++). The and related types were originally proposed by Markus Kuhn to provide a variety of time bases, but only was accepted. The functionalities were, however, added to C++ in 2020 in std::chrono. Example The following C source code prints the current time to the standard output stream. #include #include #include int main(void) The output is: Current time is Thu Sep 15 21:18:23 2016 See also * Unix time * Year 2038 problem The year 2038 problem (also known as Y2038, Y2K38, or the Epochalypse) is a time formatting bug in computer systems with representing times after 03:14:07 UTC on ...
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Protocol (computing)
A communication protocol is a system of rules that allows two or more entities of a communications system to transmit information via any kind of variation of a physical quantity. The protocol defines the rules, syntax, semantics and synchronization of communication and possible error recovery methods. Protocols may be implemented by hardware, software, or a combination of both. Communicating systems use well-defined formats for exchanging various messages. Each message has an exact meaning intended to elicit a response from a range of possible responses pre-determined for that particular situation. The specified behavior is typically independent of how it is to be implemented. Communication protocols have to be agreed upon by the parties involved. To reach an agreement, a protocol may be developed into a technical standard. A programming language describes the same for computations, so there is a close analogy between protocols and programming languages: ''protocols are t ...
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