Samsung ATIV S Neo
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Samsung ATIV S Neo
The Samsung ATIV S was a touchscreen, slate smartphone manufactured by Samsung Electronics running the Windows Phone 8 operating system, upgradeable to Windows Phone 8.1. The ATIV S was Samsung's first Windows Phone 8 device, and one of the first devices under its ATIV series of Microsoft Windows-based products. It was shown at the IFA 2012 in Berlin and was the first Windows Phone 8 device to be officially unveiled, ahead of the Nokia Lumia 920. There were three variants of the ATIV S. All feature a 4.8-inch 1280x720 HD Super AMOLED display with a pixel density of 306ppi, a 1.5 GHz dual-core processor, 1 GB of RAM, an 8-megapixel rear-facing camera, near field communications, and support for HSPA+ networks. Specific variants include: * GT-I8750 - the globalized version of the ATIV S, with a 1.9MP front-facing camera * GT-I8370 - a version specific to the UK, Canada and Singapore but with a 1.2MP front camera instead of 1.9MP * SGH-T899M - sold in Canada, equipped with 700 MHz L ...
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Samsung Electronics
Samsung Electronics Co., Ltd. (, sometimes shortened to SEC and stylized as SΛMSUNG) is a South Korean multinational corporation, multinational electronics corporation headquartered in Yeongtong-gu, Suwon, South Korea. It is the pinnacle of the Samsung chaebol, accounting for 70% of the group's revenue in 2012. Samsung Electronics has played a key role in the group's corporate governance due to circular ownership. Samsung Electronics has Assembly line, assembly plants and sales networks in 74 countries and employs around 290,000 people. It is majority-owned by foreign investors. Samsung Electronics is the world's List of largest technology companies by revenue, second-largest technology company by revenue, and its market capitalization stood at US$520.65 billion, the 12th largest in the world. Samsung is a major manufacturer of Electronic component, Electronic Components such as lithium-ion batteries, semiconductors, image sensors, camera modules, and Display device, d ...
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Adaptive Multi-Rate Wideband
Adaptive Multi-Rate Wideband (AMR-WB) is a patented Wideband audio, wideband speech coding, speech audio coding standard developed based on Adaptive Multi-Rate audio codec, Adaptive Multi-Rate encoding, using a similar methodology to algebraic code-excited linear prediction (ACELP). AMR-WB provides improved speech quality due to a wider speech bandwidth of 50–7000 Hz compared to narrowband speech coders which in general are optimized for Plain old telephone service, POTS wireline quality of 300–3400 Hz. AMR-WB was developed by Nokia and VoiceAge and it was first specified by 3GPP. AMR-WB is codified as G.722.2, an ITU-T standard speech codec, formally known as ''Wideband coding of speech at around 16 kbit/s using Adaptive Multi-Rate Wideband (AMR-WB)''. G.722.2 AMR-WB is the same codec as the 3GPP AMR-WB. The corresponding 3GPP specifications are TS 26.190 for the speech codec and TS 26.194 for the Voice Activity Detector. The AMR-WB format has the following paramete ...
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Capacitive Touchscreen
A touchscreen or touch screen is the assembly of both an input ('touch panel') and output ('display') device. The touch panel is normally layered on the top of an electronic visual display of an information processing system. The display is often an LCD, AMOLED or OLED display while the system is usually used in a laptop, tablet, or smartphone. A user can give input or control the information processing system through simple or multi-touch gestures by touching the screen with a special stylus or one or more fingers. Some touchscreens use ordinary or specially coated gloves to work while others may only work using a special stylus or pen. The user can use the touchscreen to react to what is displayed and, if the software allows, to control how it is displayed; for example, zooming to increase the text size. The touchscreen enables the user to interact directly with what is displayed, rather than using a mouse, touchpad, or other such devices (other than a stylus, which is opt ...
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Multi-touch
In computing, multi-touch is technology that enables a surface (a touchpad or touchscreen) to recognize the presence of more than one somatosensory system, point of contact with the surface at the same time. The origins of multitouch began at CERN, MIT, University of Toronto, Carnegie Mellon University and Bell Labs in the 1970s. CERN started using multi-touch screens as early as 1976 for the controls of the Super Proton Synchrotron. Capacitive multi-touch displays were popularized by Apple Inc., Apple's iPhone in 2007. Plural-point awareness may be used to implement additional functionality, such as pinch to zoom or to activate certain subroutines attached to Gesture recognition, predefined gestures. Several uses of the term multi-touch resulted from the quick developments in this field, and many companies using the term to market older technology which is called ''gesture-enhanced single-touch'' or several other terms by other companies and researchers. Several other similar or ...
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Windows Phone 8
Windows Phone 8 is the second generation of the Windows Phone mobile operating system from Microsoft. It was released on October 29, 2012, and, like its predecessor, it features a flat user interface based on the Metro design language. It was succeeded by Windows Phone 8.1, which was unveiled on April 2, 2014. Windows Phone 8 replaces the Windows CE-based architecture used in Windows Phone 7 with the Windows NT kernel found in Windows 8. Windows Phone 7 devices cannot run or update to Windows Phone 8, and new applications compiled specifically for Windows Phone 8 are not made available for Windows Phone 7 devices. Developers can make their apps available on both Windows Phone 7 and Windows Phone 8 devices by targeting both platforms via the proper SDKs in Visual Studio. Windows Phone 8 devices are manufactured by Microsoft Mobile (formerly Nokia), HTC, Samsung and Huawei. History On June 20, 2012, Microsoft unveiled Windows Phone 8 (codenamed Apollo), a third generation of ...
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Sorenson Codec
Sorenson Media was an American software company specializing in video encoding technology. Established in December 1995 as Sorenson Vision, the company developed technology which was licensed and ultimately acquired from Utah State University. The company first announced its codec (compression and decompression tool) at a developer’s preview at MacWorld Expo in January 1997. One of the company's best known products is the Sorenson Video codec licensed to Apple Inc. for their QuickTime 3.0 software. Since its release, Sorenson Media’s video encoding technology was used in Apple's trailer web site and video clips for film studios such as Disney, Lucasfilm, MGM, and Paramount, as well as Apple's iTunes music videos, before the switch to the industry standard H.264 format. The company was led by its chairman and founder James Lee Sorenson; its final president and CEO was Patrick Nola. The company filed for Chapter 11 bankruptcy in October 2018, and was acquired at auction by N ...
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Windows Media Video
Windows Media Video (WMV) is a series of video codecs and their corresponding video coding formats developed by Microsoft. It is part of the Windows Media framework. WMV consists of three distinct codecs: The original video compression technology known as ''WMV'', was originally designed for Internet streaming applications, as a competitor to RealVideo. The other compression technologies, ''WMV Screen'' and ''WMV Image'', cater for specialized content. After standardization by the Society of Motion Picture and Television Engineers (SMPTE), WMV version 9 was adapted for physical-delivery formats such as HD DVD and Blu-ray Disc and became known as VC-1. Microsoft also developed a digital container format called Advanced Systems Format to store video encoded by Windows Media Video. History In 2003, Microsoft drafted a video compression specification based on its WMV 9 format and submitted it to SMPTE for standardization. The standard was officially approved in March 2006 as SMPTE ...
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VC-1
SMPTE 421, informally known as VC-1, is a video coding format. Most of it was initially developed as Microsoft's proprietary video format Windows Media Video 9 in 2003. With some enhancements including the development of a new Advanced Profile, it was officially approved as a SMPTE standard on April 3, 2006. It was primarily marketed as a lower-complexity competitor to the H.264/MPEG-4 AVC standard. After its development, several companies other than Microsoft asserted that they held patents that applied to the technology, including Panasonic, LG Electronics and Samsung Electronics. VC-1 is supported in the now-deprecated Microsoft Silverlight, the briefly-offered HD DVD disc format, and the Blu-ray Disc format. Format VC-1 is an evolution of the conventional block-based motion-compensated hybrid video coding design also found in H.261, MPEG-1 Part 2, H.262/MPEG-2 Part 2, H.263, and MPEG-4 Part 2. It was widely characterized as an alternative to the ITU-T and MPEG video cod ...
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MPEG-4
MPEG-4 is a group of international standards for the compression of digital audio and visual data, multimedia systems, and file storage formats. It was originally introduced in late 1998 as a group of audio and video coding formats and related technology agreed upon by the ISO/IEC Moving Picture Experts Group (MPEG) ( ISO/IEC JTC 1/SC29/WG11) under the formal standard ISO/IEC 14496 – ''Coding of audio-visual objects''. Uses of MPEG-4 include compression of audiovisual data for Internet video and CD distribution, voice (telephone, videophone) and broadcast television applications. The MPEG-4 standard was developed by a group led by Touradj Ebrahimi (later the JPEG president) and Fernando Pereira. Background MPEG-4 absorbs many of the features of MPEG-1 and MPEG-2 and other related standards, adding new features such as (extended) VRML support for 3D rendering, object-oriented composite files (including audio, video and VRML objects), support for externally specified Digital ...
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Apt-X
aptX (''apt'' stands for ''audio processing technology'') is a family of proprietary audio codec compression algorithms owned by Qualcomm, with a heavy emphasis on wireless audio applications. History The original aptX algorithm was developed in the 1980s by Dr. Stephen Smyth as part of his Ph.D. research at Queen's University Belfast School of Electronics, Electrical Engineering and Computer Science; its design is based on time domain ADPCM principles without psychoacoustic auditory masking techniques. aptX audio coding was first introduced to the commercial market as a semiconductor product, a custom programmed DSP integrated circuit with part name APTX100ED, which was initially adopted by broadcast automation equipment manufacturers who required a means to store CD-quality audio on a computer hard disk drive for automatic playout during a radio show, for example, hence replacing the task of the disc jockey. The company was bought by Solid State Logic ca. 1988, and became pa ...
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FLAC
FLAC (; Free Lossless Audio Codec) is an audio coding format for lossless compression of digital audio, developed by the Xiph.Org Foundation, and is also the name of the free software project producing the FLAC tools, the reference software package that includes a codec implementation. Digital audio compressed by FLAC's algorithm can typically be reduced to between 50 and 70 percent of its original size and decompresses to an identical copy of the original audio data. FLAC is an open format with royalty-free licensing and a reference implementation which is free software. FLAC has support for metadata tagging, album cover art, and fast seeking. History Development was started in 2000 by Josh Coalson. The bit-stream format was frozen when FLAC entered beta stage with the release of version 0.5 of the reference implementation on 15 January 2001. Version 1.0 was released on 20 July 2001. On 29 January 2003, the Xiph.Org Foundation and the FLAC project announced the incorporat ...
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