Samorost 2
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Samorost 2
''Samorost 2'' is a puzzle point-and-click adventure game developed by Amanita Design. Released for Microsoft Windows, OS X and Linux on 8 December 2005, the game is the second video game title in the ''Samorost'' series and the sequel to ''Samorost''. In 5 November 2020 the game received an update with enhanced visuals, brought fullscreen support & replaced level codes with a level select system. This version also received IOS & Android ports. Plot The game starts when Aliens land at Gnome's house and steal his berries. They are interrupted by Gnome's dog who is then kidnapped by Aliens. Gnome spots aliens leaving with his dog and sets up to save it. He lands with his Polokonzerva airship on alien's planet. He manages to infiltrate alien's underground base and finds the dog who is held by alien's leader for joy. Gnome saves the dog and together they escape the planet but their airship runs out of fuel and crashes on another planet. They venture through the planet and eventual ...
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Amanita Design
Amanita Design is a Czech independent video game developing company founded in 2003 by Jakub Dvorský and headquartered in Brno, Czech Republic. The company has created award-winning games including ''Machinarium'', the ''Samorost'' series and '' Botanicula'', as well as educational and advertising minigames and animations, all using Adobe Flash. Clients include BBC, Nike and The Polyphonic Spree. History ''Samorost 2'' has won the Webby Award. In 2009, Amanita Design released the award-winning game ''Machinarium''. '' Botanicula'' was released in April 2012 as both a standalone purchase as well as the subject of the Humble Botanicula Debut. On 24 March 2016, they released ''Samorost 3'' (the follow-up to ''Samorost 2''). The studio's eleventh project was ''Chuchel'', which was released on 7 March 2018. On 18 May 2022, they announced a development of their first 3D adventure game - ''Phonopolis'', featuring hand-crafted assets and traditional 12 FPS stop-motion animation. Ga ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Webby Award
The Webby Awards are awards for excellence on the Internet presented annually by the International Academy of Digital Arts and Sciences, a judging body composed of over two thousand industry experts and technology innovators. Categories include websites, advertising and media, online film and video, mobile sites and apps, and social. Two winners are selected in each category, one by members of The International Academy of Digital Arts and Sciences, and one by the public who cast their votes during Webby People's Voice voting. Each winner presents a five-word acceptance speech, a trademark of the annual awards show. Hailed as the "Internet’s highest honor," the award is one of the oldest Internet-oriented awards, and is associated with the phrase "The Oscars of the Internet." History In its early years, the organization was one among others vying to be the premiere internet awards show, most notably, the Cool Site of the Year Awards. Both shows would compare themselves to ...
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Adventure Gamers
''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site's reviews have been quoted on many adventure game box covers, and it is listed as a trusted reviewer on CNET's Metacritic and GameRankings. ''Adventure Gamers'' was also referenced in the print book '' Rogue Leaders: The Story of LucasArts''. ''Adventure Gamers'' is respected by developers of adventure games. Ragnar Tornquist, the creator of the adventure games ''The Longest Journey'' and '' Dreamfall: The Longest Journey'', has stated that the reviews on ''Adventure Gamers'' are "very important to im. In addition, Straandlooper, the developer of '' Hector: Badge of Carnage'', called ''Adventure Gamers'' "one of the foremost and widely respected websites about adventure games". The Aggie Awards Every year starting fro ...
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Child's Play (charity)
Child's Play is a charitable organization that donates toys and games to children's hospitals worldwide. It was founded in 2003 by Mike Krahulik and Jerry Holkins, authors of the popular video games-related webcomic '' Penny Arcade''. The charity is seen as a way to refute mainstream media's perception of gamers as violent and antisocial. As of 2022, Child's Play had processed over $55,147,529.24 in donations since its inception. Logistics With the help of hospital staff, Child's Play sets up gift wishlists on Amazon.com, full of video games, books, toys and movies. These wishlists send items directly to the facilities as in-kind donations. Instead of buying items off the wishlists users can donate money through PayPal or check. This money is used to make annual wholesale purchases to provide technology like iPads and Xbox systems as well as games and movies. The charity also has a space for corporate sponsors who have donated. The sponsors also earn a corporate sponsorship lev ...
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Electronic Frontier Foundation
The Electronic Frontier Foundation (EFF) is an international non-profit digital rights group based in San Francisco, California. The foundation was formed on 10 July 1990 by John Gilmore, John Perry Barlow and Mitch Kapor to promote Internet civil liberties. The EFF provides funds for legal defense in court, presents '' amicus curiae'' briefs, defends individuals and new technologies from what it considers abusive legal threats, works to expose government malfeasance, provides guidance to the government and courts, organizes political action and mass mailings, supports some new technologies which it believes preserve personal freedoms and online civil liberties, maintains a database and web sites of related news and information, monitors and challenges potential legislation that it believes would infringe on personal liberties and fair use and solicits a list of what it considers abusive patents with intentions to defeat those that it considers without merit. History Fou ...
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Humble Indie Bundle
Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and the rest split between the game developers. Humble Bundle continues to offer these limited-time bundles, but have expanded to include a greater and more persistent storefront. The Humble Bundle concept was initially run by Wolfire Games in 2010, but by its second bundle, the Humble Bundle company was spun out to manage the promotion, payments, and distribution of the bundles. In October 2017, the company was acquired by Ziff Davis through its IGN Entertainment subsidiary, though operates as a separate subsidiary. Initial bundles were typically collections of independently developed games featuring multi-platform support (including Microsoft Windows, macOS, and Linux platforms) provided without digital rights management (DRM). Occurring eve ...
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App Store (macOS)
The App Store (also known as the Mac App Store) is a digital distribution platform for macOS apps, often referred to as Mac apps, created and maintained by Apple Inc. The platform was announced on October 20, 2010, at Apple's "Back to the Mac" event. Apple began accepting app submissions from registered developers on November 3, 2010, in preparation for its launch. The Mac App Store was launched on January 6, 2011, as part of the free Mac OS X 10.6.6 update for all current Snow Leopard users. After 24 hours of release, Apple announced that there were over one million downloads. Regulations Like the App Store on iOS and iPadOS, the Mac App Store is regulated by Apple. To submit an app for consideration, the developer must be a member of the Apple Developer Program. As of June 2019, the membership fee is US$99 a year. Apps must be approved by Apple before becoming available on the store. Disallowed types of apps revealed by Apple include apps that: * change the native user int ...
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Digipak
Optical disc packaging is the packaging that accompanies CDs, DVDs, and other formats of optical discs. Most packaging is rigid or semi-rigid and designed to protect the media from scratches and other types of exposure damage. Jewel case A jewel CD case is a compact disc case that has been used since the compact disc was first released in 1982. It is a three-piece plastic case, measuring , a volume of , which usually contains a compact disc along with the liner notes and a back card. Two opposing transparent halves are hinged together to form the casing, the back half holding a media tray that grips the disc by its hole. All three parts are made of injection-moulded polystyrene. The front lid contains two, four, or six tabs to keep any liner notes in place. The liner notes typically will be a booklet, or a single leaf folded in half. In addition, there is usually a back card, , underneath the media tray and visible through the clear back, often listing the track names, s ...
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Compact Disc Digital Audio
Compact Disc Digital Audio (CDDA or CD-DA), also known as Digital Audio Compact Disc or simply as Audio CD, is the standard format for audio compact discs. The standard is defined in the ''Red Book'', one of a series of Rainbow Books (named for their binding colors) that contain the technical specifications for all CD formats. The first commercially available audio CD player, the Sony CDP-101, was released October 1982 in Japan. The format gained worldwide acceptance in 1983–84, selling more than a million CD players in those two years, to play 22.5 million discs. Beginning in the 2000s, CDs were increasingly being replaced by other forms of digital storage and distribution, with the result that by 2010 the number of audio CDs being sold in the U.S. had dropped about 50% from their peak; however, they remained one of the primary distribution methods for the music industry. In the 2010s, revenues from digital music services, such as iTunes, Spotify, and YouTube, matched ...
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Video Game Music
Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. His ...
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Soundtrack
A soundtrack is recorded music accompanying and synchronised to the images of a motion picture, drama, book, television program, radio program, or video game; a commercially released soundtrack album of music as featured in the soundtrack of a film, video, or television presentation; or the physical area of a film that contains the synchronised recorded sound. In movie industry terminology usage, a sound track is an audio recording created or used in film production or post-production. Initially, the dialogue, sound effects, and music in a film each has its own separate track (''dialogue track'', ''sound effects track'', and '' music track''), and these are mixed together to make what is called the ''composite track,'' which is heard in the film. A ''dubbing track'' is often later created when films are dubbed into another language. This is also known as an M&E (music and effects) track. M&E tracks contain all sound elements minus dialogue, which is then supplied by the f ...
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