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SYMPL
SYMPL is an obsolete programming language developed by the Control Data Corporation (CDC) for use on the CDC 6000 series computer systems in the 1970s and 1980s. It was based on a subset of CDCs version of JOVIAL, as an alternative to assembly language. A number of important CDC software products were implemented in SYMPL, including compilers, libraries, a full-screen editor, and major subsystems. SYMPL is a compiled, imperative, and procedural language. Compared to the Fortran of the day, SYMPL supports: * Stronger data typing - All variables must be declared prior to use, * Variable bit width integers (both signed and unsigned), boolean variables, and "status" (enumerated integer) variables, * Data structures - Including "based" dynamically allocated structures. * Structured programming constructs, * Nested procedures, * In-fix "bead" (bit) and character manipulation * A simple macro facility A fairly unique feature of SYMPL, also found in JOVIAL tables, is that arrays of ...
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JOVIAL
JOVIAL is a high-level programming language based on ALGOL 58, specialized for developing embedded systems (specialized computer systems designed to perform one or a few dedicated functions, usually embedded as part of a larger, more complete device, including mechanical parts). It was a major system programming language through the 1960s and 1970s. History JOVIAL was developed as a new "high-order" programming language starting in 1959 by a team at System Development Corporation (SDC) headed by Jules Schwartz to compose software for the electronics of military aircraft. The name ''JOVIAL'' is an acronym for ''Jules' Own Version'' ''of the International Algebraic Language''; ''International Algorithmic Language'' (IAL) was a name proposed originally for ALGOL 58. According to Schwartz, the language was originally called ''OVIAL'', but this was opposed for various reasons. ''JOVIAL'' was then suggested, with no meaning attached to the ''J''. Somewhat jokingly it was suggested tha ...
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Control Data Corporation
Control Data Corporation (CDC) was a mainframe and supercomputer firm. CDC was one of the nine major United States computer companies through most of the 1960s; the others were IBM, Burroughs Corporation, DEC, NCR, General Electric, Honeywell, RCA, and UNIVAC. CDC was well-known and highly regarded throughout the industry at the time. For most of the 1960s, Seymour Cray worked at CDC and developed a series of machines that were the fastest computers in the world by far, until Cray left the company to found Cray Research (CRI) in the 1970s. After several years of losses in the early 1980s, in 1988 CDC started to leave the computer manufacturing business and sell the related parts of the company, a process that was completed in 1992 with the creation of Control Data Systems, Inc. The remaining businesses of CDC currently operate as Ceridian. Background and origins: World War II–1957 During World War II the U.S. Navy had built up a classified team of engineers to build codeb ...
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CDC 6000 Series
The CDC 6000 series is a discontinued family of mainframe computers manufactured by Control Data Corporation in the 1960s. It consisted of the CDC 6200, CDC 6300, CDC 6400, CDC 6500, CDC 6600 and CDC 6700 computers, which were all extremely rapid and efficient for their time. Each is a large, solid-state, general-purpose, digital computer that performs scientific and business data processing as well as multiprogramming, multiprocessing, Remote Job Entry, time-sharing, and data management tasks under the control of the operating system called SCOPE (Supervisory Control Of Program Execution). By 1970 there also was a time-sharing oriented operating system named KRONOS. They were part of the first generation of supercomputers. The 6600 was the flagship of Control Data's 6000 series. Overview The CDC 6000 series computers are composed of four main functional devices: * the central memory * one or two high-speed central processors * ten peripheral processors ( Peripheral Processing ...
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COMPASS
A compass is a device that shows the cardinal directions used for navigation and geographic orientation. It commonly consists of a magnetized needle or other element, such as a compass card or compass rose, which can pivot to align itself with magnetic north. Other methods may be used, including gyroscopes, magnetometers, and GPS receivers. Compasses often show angles in degrees: north corresponds to 0°, and the angles increase clockwise, so east is 90°, south is 180°, and west is 270°. These numbers allow the compass to show azimuths or bearings which are commonly stated in degrees. If local variation between magnetic north and true north is known, then direction of magnetic north also gives direction of true north. Among the Four Great Inventions, the magnetic compass was first invented as a device for divination as early as the Chinese Han Dynasty (since c. 206 BC),Li Shu-hua, p. 176 and later adopted for navigation by the Song Dynasty Chinese during the 11th centur ...
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Compiled
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a hi ...
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Imperative Programming
In computer science, imperative programming is a programming paradigm of software that uses statements that change a program's state. In much the same way that the imperative mood in natural languages expresses commands, an imperative program consists of commands for the computer to perform. Imperative programming focuses on describing ''how'' a program operates step by step, rather than on high-level descriptions of its expected results. The term is often used in contrast to declarative programming, which focuses on ''what'' the program should accomplish without specifying all the details of ''how'' the program should achieve the result. Imperative and procedural programming Procedural programming is a type of imperative programming in which the program is built from one or more procedures (also termed subroutines or functions). The terms are often used as synonyms, but the use of procedures has a dramatic effect on how imperative programs appear and how they are constructed ...
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Procedural Programming
Procedural programming is a programming paradigm, derived from imperative programming, based on the concept of the ''procedure call''. Procedures (a type of routine or subroutine) simply contain a series of computational steps to be carried out. Any given procedure might be called at any point during a program's execution, including by other procedures or itself. The first major procedural programming languages appeared circa 1957–1964, including Fortran, ALGOL, COBOL, PL/I and BASIC. Pascal and C were published circa 1970–1972. Computer processors provide hardware support for procedural programming through a stack register and instructions for calling procedures and returning from them. Hardware support for other types of programming is possible, but no attempt was commercially successful (for example Lisp machines or Java processors). Procedures and modularity Modularity is generally desirable, especially in large, complicated programs. Inputs are usua ...
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Strong Typing
In computer programming, one of the many ways that programming languages are colloquially classified is whether the language's type system makes it strongly typed or weakly typed (loosely typed). However, there is no precise technical definition of what the terms mean and different authors disagree about the implied meaning of the terms and the relative rankings of the "strength" of the type systems of mainstream programming languages. For this reason, writers who wish to write unambiguously about type systems often eschew the terms "strong typing" and "weak typing" in favor of specific expressions such as "type safety". Generally, a strongly typed language has stricter typing rules at compile time, which implies that errors and exceptions are more likely to happen during compilation. Most of these rules affect variable assignment, function return values, procedure arguments and function calling. Dynamically typed languages (where type checking happens at run time) can also be stro ...
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Data Structures
In computer science, a data structure is a data organization, management, and storage format that is usually chosen for efficient access to data. More precisely, a data structure is a collection of data values, the relationships among them, and the functions or operations that can be applied to the data, i.e., it is an algebraic structure about data. Usage Data structures serve as the basis for abstract data types (ADT). The ADT defines the logical form of the data type. The data structure implements the physical form of the data type. Different types of data structures are suited to different kinds of applications, and some are highly specialized to specific tasks. For example, relational databases commonly use B-tree indexes for data retrieval, while compiler implementations usually use hash tables to look up identifiers. Data structures provide a means to manage large amounts of data efficiently for uses such as large databases and internet indexing services. Usually, e ...
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Structured Programming
Structured programming is a programming paradigm aimed at improving the clarity, quality, and development time of a computer program by making extensive use of the structured control flow constructs of selection ( if/then/else) and repetition ( while and for), block structures, and subroutines. It emerged in the late 1950s with the appearance of the ALGOL 58 and ALGOL 60 programming languages, with the latter including support for block structures. Contributing factors to its popularity and widespread acceptance, at first in academia and later among practitioners, include the discovery of what is now known as the structured program theorem in 1966, and the publication of the influential "Go To Statement Considered Harmful" open letter in 1968 by Dutch computer scientist Edsger W. Dijkstra, who coined the term "structured programming". Structured programming is most frequently used with deviations that allow for clearer programs in some particular cases, such as when exceptio ...
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Nested Function
In computer programming, a nested function (or nested procedure or subroutine) is a function which is defined within another function, the ''enclosing function''. Due to simple recursive scope rules, a nested function is itself invisible outside of its immediately enclosing function, but can see (access) all local objects (data, functions, types, etc.) of its immediately enclosing function as well as of any function(s) which, in turn, encloses that function. The nesting is theoretically possible to unlimited depth, although only a few levels are normally used in practical programs. Nested functions are used in many approaches to structured programming, including early ones, such as ALGOL, Simula 67 and Pascal, and also in many modern dynamic languages and functional languages. However, they are traditionally not supported in the (originally simple) C-family of languages. Effects Nested functions assumes function scope or block scope. The scope of a nested function is inside the ...
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