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SUPS
In computational neuroscience, SUPS (for Synaptic Updates Per Second) or formerly CUPS (Connections Updates Per Second) is a measure of a neuronal network performance, useful in fields of neuroscience, cognitive science, artificial intelligence, and computer science. Computing For a processor or computer designed to simulate a neural network SUPS is measured as the product of simulated neurons N and average connectivity c(synapses) per neuron per second: SUPS = c \times N Depending on the type of simulation it is usually equal to the total number of synapses simulated. In an "asynchronous" dynamic simulation if a neuron spikes at \upsilon Hz, the average rate of synaptic updates provoked by the activity of that neuron is \upsilon cN. In a synchronous simulation with step \Delta t the number of synaptic updates per second would be \frac. As \Delta t has to be chosen much smaller than the average interval between two successive afferent spikes, which implies \Delta t < \frac
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FLOP
In computing, floating point operations per second (FLOPS, flops or flop/s) is a measure of computer performance, useful in fields of scientific computations that require floating-point calculations. For such cases, it is a more accurate measure than measuring instructions per second. Floating-point arithmetic Floating-point arithmetic is needed for very large or very small real numbers, or computations that require a large dynamic range. Floating-point representation is similar to scientific notation, except everything is carried out in base two, rather than base ten. The encoding scheme stores the sign, the exponent (in base two for Cray and VAX, base two or ten for IEEE floating point formats, and base 16 for IBM Floating Point Architecture) and the significand (number after the radix point). While several similar formats are in use, the most common is ANSI/IEEE Std. 754-1985. This standard defines the format for 32-bit numbers called ''single precision'', as well as 64-b ...
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Computational Neuroscience
Computational neuroscience (also known as theoretical neuroscience or mathematical neuroscience) is a branch of neuroscience which employs mathematical models, computer simulations, theoretical analysis and abstractions of the brain to understand the principles that govern the development, structure, physiology and cognitive abilities of the nervous system. Computational neuroscience employs computational simulations to validate and solve mathematical models, and so can be seen as a sub-field of theoretical neuroscience; however, the two fields are often synonymous. The term mathematical neuroscience is also used sometimes, to stress the quantitative nature of the field. Computational neuroscience focuses on the description of biologically plausible neurons (and neural systems) and their physiology and dynamics, and it is therefore not directly concerned with biologically unrealistic models used in connectionism, control theory, cybernetics, quantitative psychology, ...
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Systolic Array
In parallel computer architectures, a systolic array is a homogeneous network of tightly coupled data processing units (DPUs) called cells or nodes. Each node or DPU independently computes a partial result as a function of the data received from its upstream neighbours, stores the result within itself and passes it downstream. Systolic arrays were first used in Colossus, which was an early computer used to break German Lorenz ciphers during World War II. Due to the classified nature of Colossus, they were independently invented or rediscovered by H. T. Kung and Charles Leiserson who described arrays for many dense linear algebra computations (matrix product, solving systems of linear equations, LU decomposition, etc.) for banded matrices. Early applications include computing greatest common divisors of integers and polynomials. They are sometimes classified as multiple-instruction single-data (MISD) architectures under Flynn's taxonomy, but this classification is questionable bec ...
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Artificial Intelligence
Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech recognition, computer vision, translation between (natural) languages, as well as other mappings of inputs. The ''Oxford English Dictionary'' of Oxford University Press defines artificial intelligence as: the theory and development of computer systems able to perform tasks that normally require human intelligence, such as visual perception, speech recognition, decision-making, and translation between languages. AI applications include advanced web search engines (e.g., Google), recommendation systems (used by YouTube, Amazon and Netflix), understanding human speech (such as Siri and Alexa), self-driving cars (e.g., Tesla), automated decision-making and competing at the highest level in strategic game systems (such as chess and Go). ...
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Units Of Frequency
Unit may refer to: Arts and entertainment * UNIT, a fictional military organization in the science fiction television series ''Doctor Who'' * Unit of action, a discrete piece of action (or beat) in a theatrical presentation Music * ''Unit'' (album), 1997 album by the Australian band Regurgitator * The Units, a synthpunk band Television * ''The Unit'', an American television series * '' The Unit: Idol Rebooting Project'', South Korean reality TV survival show Business * Stock keeping unit, a discrete inventory management construct * Strategic business unit, a profit center which focuses on product offering and market segment * Unit of account, a monetary unit of measurement * Unit coin, a small coin or medallion (usually military), bearing an organization's insignia or emblem * Work unit, the name given to a place of employment in the People's Republic of China Science and technology Science and medicine * Unit, a vessel or section of a chemical plant * Blood unit, a measure ...
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Benchmarks (computing)
Benchmark may refer to: Business and economics * Benchmarking, evaluating performance within organizations * Benchmark price * Benchmark (crude oil), oil-specific practices Science and technology * Benchmark (surveying), a point of known elevation marked for the purpose of surveying * Benchmarking (geolocating), an activity involving finding benchmarks * Benchmark (computing), the result of running a computer program to assess performance * Benchmark, a best-performing, or gold standard test in medicine and statistics Companies * Benchmark Electronics, an electronics manufacturer * Benchmark (venture capital firm), a venture capital firm * Benchmark Recordings, a music label with CDs by the Fabulous Thunderbirds and Mike Bloomfield Other uses * ''Benchmarking'' (journal), a bimonthly peer-reviewed academic journal relating to the field of quality management * McAfee's Benchmark, a brand of bourbon * ''Benchmark'' (game show), on UK Channel 4 See also * Specification (technica ...
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SyNAPSE
In the nervous system, a synapse is a structure that permits a neuron (or nerve cell) to pass an electrical or chemical signal to another neuron or to the target effector cell. Synapses are essential to the transmission of nervous impulses from one neuron to another. Neurons are specialized to pass signals to individual target cells, and synapses are the means by which they do so. At a synapse, the plasma membrane of the signal-passing neuron (the ''presynaptic'' neuron) comes into close apposition with the membrane of the target (''postsynaptic'') cell. Both the presynaptic and postsynaptic sites contain extensive arrays of molecular machinery that link the two membranes together and carry out the signaling process. In many synapses, the presynaptic part is located on an axon and the postsynaptic part is located on a dendrite or soma. Astrocytes also exchange information with the synaptic neurons, responding to synaptic activity and, in turn, regulating neurotransmission. Syna ...
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Orders Of Magnitude (computing)
This list compares various amounts of computing power in instructions per second organized by order of magnitude in FLOPS. Scientific E notation index: 2 , 3 , 6 , 9 , 12 , 15 , 18 , 21 , 24 , >24 __TOC__ Deciscale computing (10−1) * 5×10−1: Computing power of the average human mental calculation for multiplication using pen and paper Scale computing (100) * 1 OP/S: Power of an average human performing calculations using pen and paper * 1 OP/S: Computing power of Zuse Z1 * 5 OP/S: World record for addition set Decascale computing (101) * 5×101: Upper end of serialized human perception computation (light bulbs do not flicker to the human observer) Hectoscale computing (102) * 2.2×102: Upper end of serialized human throughput. This is roughly expressed by the lower limit of accurate event placement on small scales of time (The swing of a conductor's arm, the reaction time to lights on a drag strip, etc.) * 2×102: IBM 602 1946 computer. K ...
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SPECfp
SPECfp is a computer benchmark designed to test the floating-point performance of a computer. It is managed by the Standard Performance Evaluation Corporation. SPECfp is the floating-point performance testing component of the SPEC CPU testing suit. The first standard SPECfp was released in 1989 as SPECfp89. Later it was replaced by SPECfp92, then SPECfp95, then SPECfp2000, then SPECfp2006, and finally SPECfp2017. Background SPEC CPU2017 is a suite of benchmark applications designed to test the CPU performance. The suite is composed of two sets of tests. The first being CINT (aka SPECint) which is for evaluating the CPU performance in integer operations. The second set is CFP (aka SPECfp) which is for evaluating the CPU floating-point operations performance. The benchmark applications are programs that perform a strict set of operation that simulate real time situations, such as physical simulations, 3D graphics, and image processing. These applications are written in different ...
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SPECint
SPECint is a computer benchmark specification for CPU integer processing power. It is maintained by the Standard Performance Evaluation Corporation (SPEC). SPECint is the integer performance testing component of the SPEC test suite. The first SPEC test suite, CPU92, was announced in 1992. It was followed by CPU95, CPU2000, and CPU2006. The latest standard is SPEC CPU 2017 and consists of SPECspeed and SPECrate (aka SPECCPU_2017). SPECint 2006 CPU2006 is a set of benchmarks designed to test the CPU performance of a modern server computer system. It is split into two components, the first being CINT2006, the other being CFP2006 (SPECfp), for floating point testing. SPEC defines a base runtime for each of the 12 benchmark programs. For SPECint2006, that number ranges from 1000 to 3000 seconds. The timed test is run on the system, and the time of the test system is compared to the reference time, and a ratio is computed. That ratio becomes the SPECint score for that test. (This d ...
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K Computer
The K computer named for the Japanese word/numeral , meaning 10 quadrillion (1016)See Japanese numbers was a supercomputer manufactured by Fujitsu, installed at the Riken Advanced Institute for Computational Science campus in Kobe, Hyōgo Prefecture, Japan. The K computer was based on a distributed memory architecture with over 80,000 compute nodes. It was used for a variety of applications, including climate research, disaster prevention and medical research. The K computer's operating system was based on the Linux kernel, with additional drivers designed to make use of the computer's hardware. In June 2011, TOP500 ranked K the world's fastest supercomputer, with a computation speed of over 8 petaflops, and in November 2011, K became the first computer to top 10 petaflops. It had originally been slated for completion in June 2012. In June 2012, K was superseded as the world's fastest supercomputer by the American IBM Sequoia. , the K computer holds the third place for the HPC ...
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Conventional PCI
Peripheral Component Interconnect (PCI) is a local computer bus for attaching hardware devices in a computer and is part of the PCI Local Bus standard. The PCI bus supports the functions found on a processor bus but in a standardized format that is independent of any given processor's native bus. Devices connected to the PCI bus appear to a bus master to be connected directly to its own bus and are assigned addresses in the processor's address space. It is a parallel bus, synchronous to a single bus clock. Attached devices can take either the form of an integrated circuit fitted onto the motherboard (called a ''planar device'' in the PCI specification) or an expansion card that fits into a slot. The PCI Local Bus was first implemented in IBM PC compatibles, where it displaced the combination of several slow Industry Standard Architecture (ISA) slots and one fast VESA Local Bus (VLB) slot as the bus configuration. It has subsequently been adopted for other computer types. Typica ...
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