Rise Of The Tomb Raider
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Rise Of The Tomb Raider
''Rise of the Tomb Raider'' is a 2015 action-adventure video game developed by Crystal Dynamics and published by Microsoft Studios and Square Enix's European subsidiary. The game is the eleventh main entry in the ''Tomb Raider'' series, the sequel to the 2013's ''Tomb Raider'', and is the second instalment in the ''Survivor'' trilogy. Its story follows Lara Croft as she ventures into Siberia in search of the legendary city of Kitezh while battling the paramilitary organization Trinity, which intends to uncover the city's promise of immortality. Lara must traverse the environment and combat enemies with firearms and stealth as she explores semi-open hubs. In these hubs she can raid challenge tombs to unlock new rewards, complete side missions, and scavenge for resources which can be used to craft useful materials. Development of ''Rise of the Tomb Raider'' closely followed the conclusion of development of the 2013 reboot. Player feedback was considered during development, with ...
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Lara Croft
Lara Croft is a fictional character and the main protagonist of the video game franchise ''Tomb Raider''. She is presented as a highly intelligent and athletic British archaeologist who ventures into ancient tombs and hazardous ruins around the world. Created by a team at British developer Core Design that included Toby Gard, the character first appeared in the video game ''Tomb Raider (1996 video game), Tomb Raider'' in 1996. Core Design handled the initial development of the character and the series. Inspired by strong female icons, Gard designed Lara Croft to counter stereotypical female characters. The company modified the character for subsequent titles, which included graphical improvements and gameplay additions. American developer Crystal Dynamics took over the series after the 2003 sequel ''Tomb Raider: The Angel of Darkness'' was received poorly. The new developer Reboot (fiction), rebooted the character along with the video game series by altering her physical propor ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'') ...
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Nixxes Software
Nixxes Software B.V. is a Dutch video game developer based at the World Trade Center in Utrecht. It was founded by former demoscene developer Jurjen Katsman in 1999 to port the game '' Legacy of Kain: Soul Reaver'' to the Dreamcast. In July 2021, the company was acquired by Sony Interactive Entertainment to help bring its games from PlayStation platforms to personal computers. As of 2020, 40% of Nixxes' work comprises game ports, with the remainder being co-development efforts like the production of art assets. History During the mid-1990s, Jurjen Katsman was a computer science student, gamer, and demoscene developer in the Netherlands. During one weekend, he was invited to meet Dutch developers working for the British publisher Eidos Interactive. Without his knowledge, these developers had arranged a job interview for him. He was hired by Eidos and asked to relocate to London within three weeks, forcing him to cease his studies. Katsman remained in London for two years before ...
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Eidos-Montréal
Eidos-Montréal is a Canadian video game developer based in Montreal and part of Embracer Group. The studio was founded by Stéphane D'Astous in 2007 under SCi Games, SCi Entertainment. It became part of Square Enix Europe in 2009 and CDE Entertainment in 2022. History Square Enix Europe, Eidos Interactive announced plans to open a Montreal-based subsidiary studio in February 2007. Eidos-Montréal formally opened with general manager Stéphane D'Astous on 26 November 2007. According to D'Astous, unlike other video game development studios, Eidos-Montréal's development cycle as characterized by smaller teams (totalling to 350) working over a longer period. The same year as its founding, the studio announced to work on a ''Deus Ex'' project. In May 2009, the studio announced to work on the fourth installment of the Thief (series), ''Thief'' series. D'Astous resigned from Eidos-Montréal on 19 July 2013, citing irreconcilable differences with parent company Square Enix. In an 2 ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term " software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/ada ...
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Camilla Luddington
Camilla Anne Luddington (born 15 December 1983) is a British actress, best known for her role as Dr. Josephine "Jo" Wilson in the ABC medical drama series ''Grey's Anatomy''. She is known for voicing Lara Croft in the ''Tomb Raider'' video games, for which she provided the motion capture. Early life Luddington was born in Ascot, Berkshire, and at age 11 began studying at the Italia Conti Academy in England. She moved to suburban Austin, Texas, United States when she was fourteen, and attended Westwood High School for one year. She returned to England after one year, and completed her education at The American International School in England (TASIS), in July 2002. When she was nineteen, Luddington enrolled in Susquehanna University in Pennsylvania. However, she had not visited the university before she arrived as a student, and after six months she left and transferred to the New York Film Academy. In 2003, she was part of the school's first one-year acting class program. ...
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Jason Graves
Jason Graves is an American television, film, and video game music composer. His works include the musical scores for ''Dead Space'', ''Alpha Protocol'', ''Tomb Raider'', '' The Order: 1886'', ''Until Dawn'', '' Evolve'', ''Dungeon Siege'', and ''Far Cry Primal.'' Video games References External links * Jason Graveson Twitter Twitter is an online social media and social networking service owned and operated by American company Twitter, Inc., on which users post and interact with 280-character-long messages known as "tweets". Registered users can post, like, and ... * {{DEFAULTSORT:Graves, Jason 21st-century American composers American male composers Place of birth missing (living people) American music arrangers Living people Video game composers Year of birth missing (living people) 21st-century American male musicians ...
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Ephesus
Ephesus (; grc-gre, Ἔφεσος, Éphesos; tr, Efes; may ultimately derive from hit, 𒀀𒉺𒊭, Apaša) was a city in ancient Greece on the coast of Ionia, southwest of present-day Selçuk in İzmir Province, Turkey. It was built in the 10th century BC on the site of Apasa, the former Arzawan capital, by Attic and Ionian Greek colonists. During the Classical Greek era, it was one of twelve cities that were members of the Ionian League. The city came under the control of the Roman Republic in 129 BC. The city was famous in its day for the nearby Temple of Artemis (completed around 550 BC), which has been designated one of the Seven Wonders of the Ancient World. Its many monumental buildings included the Library of Celsus and a theatre capable of holding 24,000 spectators. Ephesus was recipient city of one of the Pauline epistles; one of the seven churches of Asia addressed in the Book of Revelation; the Gospel of John may have been written there; Harris, ...
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Istanbul
Istanbul ( , ; tr, İstanbul ), formerly known as Constantinople ( grc-gre, Κωνσταντινούπολις; la, Constantinopolis), is the List of largest cities and towns in Turkey, largest city in Turkey, serving as the country's economic, cultural and historic hub. The city straddles the Bosporus strait, lying in both Europe and Asia, and has a population of over 15 million residents, comprising 19% of the population of Turkey. Istanbul is the list of European cities by population within city limits, most populous European city, and the world's List of largest cities, 15th-largest city. The city was founded as Byzantium ( grc-gre, Βυζάντιον, ) in the 7th century BCE by Ancient Greece, Greek settlers from Megara. In 330 CE, the Roman emperor Constantine the Great made it his imperial capital, renaming it first as New Rome ( grc-gre, Νέα Ῥώμη, ; la, Nova Roma) and then as Constantinople () after himself. The city grew in size and influence, eventually becom ...
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Cappadocia
Cappadocia or Capadocia (; tr, Kapadokya), is a historical region in Central Anatolia, Turkey. It largely is in the provinces Nevşehir, Kayseri, Aksaray, Kırşehir, Sivas and Niğde. According to Herodotus, in the time of the Ionian Revolt (499 BC), the Cappadocians were reported as occupying a region from Mount Taurus to the vicinity of the Euxine (Black Sea). Cappadocia, in this sense, was bounded in the south by the chain of the Taurus Mountains that separate it from Cilicia, to the east by the upper Euphrates, to the north by Pontus, and to the west by Lycaonia and eastern Galatia. Van Dam, R. ''Kingdom of Snow: Roman rule and Greek culture in Cappadocia.'' Philadelphia: University of Pennsylvania Press, 2002, p.13 The name, traditionally used in Christian sources throughout history, continues in use as an international Tourism in Turkey, tourism concept to define a region of exceptional natural wonders, in particular characterized by fairy chimneys and a ...
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Quick Time Event
In video games, a quick time event (QTE) is a method of context-sensitive gameplay in which the player performs actions on the control device shortly after the appearance of an on-screen instruction/prompt. It allows for limited control of the game character during cut scenes or cinematic sequences in the game. Performing the wrong prompt, mistiming the action, or not performing any action at all results in the character's failure at their task, resulting in a death/failure animation and often an immediate game over or the loss of a life, with some games providing a lesser but significant penalty of sorts instead. The term "quick time event" is attributed to Yu Suzuki, director of the game '' Shenmue'' which used the QTE feature (then called "quick timer events") to a great degree. However, Roberta Williams's 1984 release of '' King's Quest I'' is considered the first game to include timed events in its gameplay. They allow for the game designer to create sequences of actions t ...
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