Rhombicuboctahedron
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Rhombicuboctahedron
In geometry, the rhombicuboctahedron, or small rhombicuboctahedron, is a polyhedron with eight triangular, six square, and twelve rectangular faces. There are 24 identical vertices, with one triangle, one square, and two rectangles meeting at each one. If all the rectangles are themselves square (equivalently, all the edges are the same length, ensuring the triangles are equilateral), it is an Archimedean solid. The polyhedron has octahedral symmetry, like the cube and octahedron. Its dual is called the deltoidal icositetrahedron or trapezoidal icositetrahedron, although its faces are not really true trapezoids. Names Johannes Kepler in Harmonices Mundi (1618) named this polyhedron a ''rhombicuboctahedron'', being short for ''truncated cuboctahedral rhombus'', with ''cuboctahedral rhombus'' being his name for a rhombic dodecahedron. There are different truncations of a rhombic dodecahedron into a topological rhombicuboctahedron: Prominently its rectification (left), the ...
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Archimedean Solid
In geometry, an Archimedean solid is one of the 13 solids first enumerated by Archimedes. They are the convex uniform polyhedra composed of regular polygons meeting in identical vertices, excluding the five Platonic solids (which are composed of only one type of polygon), excluding the prisms and antiprisms, and excluding the pseudorhombicuboctahedron. They are a subset of the Johnson solids, whose regular polygonal faces do not need to meet in identical vertices. "Identical vertices" means that each two vertices are symmetric to each other: A global isometry of the entire solid takes one vertex to the other while laying the solid directly on its initial position. observed that a 14th polyhedron, the elongated square gyrobicupola (or pseudo-rhombicuboctahedron), meets a weaker definition of an Archimedean solid, in which "identical vertices" means merely that the faces surrounding each vertex are of the same types (i.e. each vertex looks the same from close up), so only a ...
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Deltoidal Icositetrahedron
In geometry, the deltoidal icositetrahedron (or trapezoidal icositetrahedron, tetragonal icosikaitetrahedron, tetragonal trisoctahedron, strombic icositetrahedron) is a Catalan solid. Its 24 faces are congruent kites. The deltoidal icositetrahedron, whose dual is the (uniform) rhombicuboctahedron, is tightly related to the pseudo-deltoidal icositetrahedron, whose dual is the pseudorhombicuboctahedron; but the actual and pseudo-d.i. are not to be confused with each other. Cartesian coordinates In the image above, the long body diagonals are those between opposite red vertices and between opposite blue vertices, and the short body diagonals are those between opposite yellow vertices.Cartesian coordinates for the vertices of the deltoidal icositetrahedron centered at the origin and with long body diagonal length 2 are: *red vertices (lying in 4-fold symmetry axes): :\left( \pm 1 , 0 , 0 \right) , \left( 0 , \pm 1 , 0 \right) , \left( 0 , 0 , \pm 1 \right) ; *blue verti ...
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Uniform Polyhedron
In geometry, a uniform polyhedron has regular polygons as faces and is vertex-transitive (i.e., there is an isometry mapping any vertex onto any other). It follows that all vertices are congruent. Uniform polyhedra may be regular (if also face- and edge-transitive), quasi-regular (if also edge-transitive but not face-transitive), or semi-regular (if neither edge- nor face-transitive). The faces and vertices need not be convex, so many of the uniform polyhedra are also star polyhedra. There are two infinite classes of uniform polyhedra, together with 75 other polyhedra: *Infinite classes: **prisms, **antiprisms. * Convex exceptional: ** 5 Platonic solids: regular convex polyhedra, ** 13 Archimedean solids: 2 quasiregular and 11 semiregular convex polyhedra. * Star (nonconvex) exceptional: ** 4 Kepler–Poinsot polyhedra: regular nonconvex polyhedra, ** 53 uniform star polyhedra: 14 quasiregular and 39 semiregular. Hence 5 + 13 + 4 + 53 = 75. There are also many degen ...
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Polyhedron
In geometry, a polyhedron (plural polyhedra or polyhedrons; ) is a three-dimensional shape with flat polygonal faces, straight edges and sharp corners or vertices. A convex polyhedron is the convex hull of finitely many points, not all on the same plane. Cubes and pyramids are examples of convex polyhedra. A polyhedron is a 3-dimensional example of a polytope, a more general concept in any number of dimensions. Definition Convex polyhedra are well-defined, with several equivalent standard definitions. However, the formal mathematical definition of polyhedra that are not required to be convex has been problematic. Many definitions of "polyhedron" have been given within particular contexts,. some more rigorous than others, and there is not universal agreement over which of these to choose. Some of these definitions exclude shapes that have often been counted as polyhedra (such as the self-crossing polyhedra) or include shapes that are often not considered as valid po ...
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Cantellation (geometry)
In geometry, a cantellation is a 2nd-order truncation in any dimension that bevels a regular polytope at its edges and at its vertices, creating a new facet in place of each edge and of each vertex. Cantellation also applies to regular tilings and honeycombs. Cantellating a polyhedron is also rectifying its rectification. Cantellation (for polyhedra and tilings) is also called ''expansion'' by Alicia Boole Stott: it corresponds to moving the faces of the regular form away from the center, and filling in a new face in the gap for each opened edge and for each opened vertex. Notation A cantellated polytope is represented by an extended Schläfli symbol ''t''0,2 or ''r''\beginp\\q\\...\end or ''rr''. For polyhedra, a cantellation offers a direct sequence from a regular polyhedron to its dual. Example: cantellation sequence between cube and octahedron: Example: a cuboctahedron is a cantellated tetrahedron. For higher-dimensional polytopes, a cantellation offers a direc ...
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Expansion (geometry)
In geometry, expansion is a polytope operation where facets are separated and moved radially apart, and new facets are formed at separated elements ( vertices, edges, etc.). Equivalently this operation can be imagined by keeping facets in the same position but reducing their size. The expansion of a regular polytope creates a uniform polytope, but the operation can be applied to any convex polytope, as demonstrated for polyhedra in Conway polyhedron notation (which represents expansion with the letter ). For polyhedra, an expanded polyhedron has all the faces of the original polyhedron, all the faces of the dual polyhedron, and new square faces in place of the original edges. Expansion of regular polytopes According to Coxeter, this multidimensional term was defined by Alicia Boole StottCoxeter, ''Regular Polytopes'' (1973), p. 123. p.210 for creating new polytopes, specifically starting from regular polytopes to construct new uniform polytopes. The ''expansion'' oper ...
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Cube
In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. The cube is the only regular hexahedron and is one of the five Platonic solids. It has 6 faces, 12 edges, and 8 vertices. The cube is also a square parallelepiped, an equilateral cuboid and a right rhombohedron a 3-zonohedron. It is a regular square prism in three orientations, and a trigonal trapezohedron in four orientations. The cube is dual to the octahedron. It has cubical or octahedral symmetry. The cube is the only convex polyhedron whose faces are all squares. Orthogonal projections The ''cube'' has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A2 and B2 Coxeter planes. Spherical tiling The cube can also be represented as a spherical tiling, and p ...
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Cube (geometry)
In geometry, a cube is a three-dimensional solid object bounded by six square faces, facets or sides, with three meeting at each vertex. Viewed from a corner it is a hexagon and its net is usually depicted as a cross. The cube is the only regular hexahedron and is one of the five Platonic solids. It has 6 faces, 12 edges, and 8 vertices. The cube is also a square parallelepiped, an equilateral cuboid and a right rhombohedron a 3- zonohedron. It is a regular square prism in three orientations, and a trigonal trapezohedron in four orientations. The cube is dual to the octahedron. It has cubical or octahedral symmetry. The cube is the only convex polyhedron whose faces are all squares. Orthogonal projections The ''cube'' has four special orthogonal projections, centered, on a vertex, edges, face and normal to its vertex figure. The first and third correspond to the A2 and B2 Coxeter planes. Spherical tiling The cube can also be represented as a spherical t ...
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Rectification (geometry)
In Euclidean geometry, rectification, also known as critical truncation or complete-truncation, is the process of truncating a polytope by marking the midpoints of all its edges, and cutting off its vertices at those points. The resulting polytope will be bounded by vertex figure facets and the rectified facets of the original polytope. A rectification operator is sometimes denoted by the letter with a Schläfli symbol. For example, is the rectified cube, also called a cuboctahedron, and also represented as \begin 4 \\ 3 \end. And a rectified cuboctahedron is a rhombicuboctahedron, and also represented as r\begin 4 \\ 3 \end. Conway polyhedron notation uses for ambo as this operator. In graph theory this operation creates a medial graph. The rectification of any regular self-dual polyhedron or tiling will result in another regular polyhedron or tiling with a tiling order of 4, for example the tetrahedron becoming an octahedron As a special case, a square tili ...
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Geometry
Geometry (; ) is, with arithmetic, one of the oldest branches of mathematics. It is concerned with properties of space such as the distance, shape, size, and relative position of figures. A mathematician who works in the field of geometry is called a ''geometer''. Until the 19th century, geometry was almost exclusively devoted to Euclidean geometry, which includes the notions of point, line, plane, distance, angle, surface, and curve, as fundamental concepts. During the 19th century several discoveries enlarged dramatically the scope of geometry. One of the oldest such discoveries is Carl Friedrich Gauss' ("remarkable theorem") that asserts roughly that the Gaussian curvature of a surface is independent from any specific embedding in a Euclidean space. This implies that surfaces can be studied ''intrinsically'', that is, as stand-alone spaces, and has been expanded into the theory of manifolds and Riemannian geometry. Later in the 19th century, it appeared that geome ...
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Dual Compound
In geometry, a polyhedral compound is a figure that is composed of several polyhedra sharing a common centre. They are the three-dimensional analogs of polygonal compounds such as the hexagram. The outer vertices of a compound can be connected to form a convex polyhedron called its convex hull. A compound is a facetting of its convex hull. Another convex polyhedron is formed by the small central space common to all members of the compound. This polyhedron can be used as the core for a set of stellations. Regular compounds A regular polyhedral compound can be defined as a compound which, like a regular polyhedron, is vertex-transitive, edge-transitive, and face-transitive. Unlike the case of polyhedra, this is not equivalent to the symmetry group acting transitively on its flags; the compound of two tetrahedra is the only regular compound with that property. There are five regular compounds of polyhedra: Best known is the regular compound of two tetrahedra, often called t ...
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Wings 3D
Wings 3D is a free and open-source subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is named after the winged-edge data structure it uses internally to store coordinate and adjacency data, and is commonly referred to by its users simply as Wings. Wings 3D is available for Windows, Linux, and Mac OS X, using the Erlang environment. Overview Wings 3D can be used to model and texture low to mid-range polygon models. Wings does not support animations and has only basic OpenGL rendering facilities, although it can export to external rendering software such as POV-Ray and YafRay. Wings is often used in combination with other software, whereby models made in Wings are exported to applications more specialized in rendering and animation such as Blender. Interface Wings 3D uses context-sensitive menus as opposed to a highly graphical, icon-oriented interface. Modeling is done using the mouse and keyboard to select and modify different aspects of a model's geom ...
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