Reduce (parallel Pattern)
   HOME



picture info

Reduce (parallel Pattern)
In computer science, the reduction operator is a type of Operator (computer programming), operator that is commonly used in Parallel computing, parallel programming to reduce the elements of an array into a single result. Reduction operators are Associative property, associative and often (but not necessarily) Commutative property, commutative. The reduction of sets of elements is an integral part of programming models such as MapReduce, Map Reduce, where a reduction operator is applied (Map (higher-order function), mapped) to all elements before they are reduced. Other parallel algorithms use reduction operators as primary operations to solve more complex problems. Many reduction operators can be used for broadcasting to distribute data to all processors. Theory A reduction operator can help break down a task into various partial tasks by calculating partial results which can be used to obtain a final result. It allows certain serial operations to be performed in parallel and the ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Computer Science
Computer science is the study of computation, information, and automation. Computer science spans Theoretical computer science, theoretical disciplines (such as algorithms, theory of computation, and information theory) to Applied science, applied disciplines (including the design and implementation of Computer architecture, hardware and Software engineering, software). Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and preventing security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Programming language theory considers different ways to describe computational processes, and database theory concerns the management of re ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Synchronization (computer Science)
In computer science, synchronization is the task of coordinating multiple processes to join up or handshake at a certain point, in order to reach an agreement or commit to a certain sequence of action. Motivation The need for synchronization does not arise merely in multi-processor systems but for any kind of concurrent processes; even in single processor systems. Mentioned below are some of the main needs for synchronization: '' Forks and Joins:'' When a job arrives at a fork point, it is split into N sub-jobs which are then serviced by n tasks. After being serviced, each sub-job waits until all other sub-jobs are done processing. Then, they are joined again and leave the system. Thus, parallel programming requires synchronization as all the parallel processes wait for several other processes to occur. '' Producer-Consumer:'' In a producer-consumer relationship, the consumer process is dependent on the producer process until the necessary data has been produced. ''Exclusiv ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Sorting Algorithm
In computer science, a sorting algorithm is an algorithm that puts elements of a List (computing), list into an Total order, order. The most frequently used orders are numerical order and lexicographical order, and either ascending or descending. Efficient sorting is important for optimizing the Algorithmic efficiency, efficiency of other algorithms (such as search algorithm, search and merge algorithm, merge algorithms) that require input data to be in sorted lists. Sorting is also often useful for Canonicalization, canonicalizing data and for producing human-readable output. Formally, the output of any sorting algorithm must satisfy two conditions: # The output is in monotonic order (each element is no smaller/larger than the previous element, according to the required order). # The output is a permutation (a reordering, yet retaining all of the original elements) of the input. Although some algorithms are designed for sequential access, the highest-performing algorithms assum ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

OpenMP
OpenMP is an application programming interface (API) that supports multi-platform shared-memory multiprocessing programming in C, C++, and Fortran, on many platforms, instruction-set architectures and operating systems, including Solaris, AIX, FreeBSD, HP-UX, Linux, macOS, Windows and OpenHarmony. It consists of a set of compiler directives, library routines, and environment variables that influence run-time behavior. OpenMP is managed by the nonprofit technology consortium ''OpenMP Architecture Review Board'' (or ''OpenMP ARB''), jointly defined by a broad swath of leading computer hardware and software vendors, including Arm, AMD, IBM, Intel, Cray, HP, Fujitsu, Nvidia, NEC, Red Hat, Texas Instruments, and Oracle Corporation. OpenMP uses a portable, scalable model that gives programmers a simple and flexible interface for developing parallel applications for platforms ranging from the standard desktop computer to the supercomputer. An application built with ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Message Passing Interface
The Message Passing Interface (MPI) is a portable message-passing standard designed to function on parallel computing architectures. The MPI standard defines the syntax and semantics of library routines that are useful to a wide range of users writing portable message-passing programs in C, C++, and Fortran. There are several open-source MPI implementations, which fostered the development of a parallel software industry, and encouraged development of portable and scalable large-scale parallel applications. History The message passing interface effort began in the summer of 1991 when a small group of researchers started discussions at a mountain retreat in Austria. Out of that discussion came a Workshop on Standards for Message Passing in a Distributed Memory Environment, held on April 29–30, 1992 in Williamsburg, Virginia. Attendees at Williamsburg discussed the basic features essential to a standard message-passing interface and established a working group to continu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Collective Operation
Collective operations are building blocks for interaction patterns, that are often used in SPMD algorithms in the parallel programming context. Hence, there is an interest in efficient realizations of these operations. A realization of the collective operations is provided by the Message Passing Interface (MPI). Definitions In all asymptotic runtime functions, we denote the latency \alpha (or startup time per message, independent of message size), the communication cost per word \beta, the number of processing units p and the input size per node n. In cases where we have initial messages on more than one node we assume that all local messages are of the same size. To address individual processing units we use p_i \in \. If we do not have an equal distribution, i.e. node p_i has a message of size n_i, we get an upper bound for the runtime by setting n = \max(n_0, n_1, \dots, n_). A Distributed memory, distributed memory model is assumed. The concepts are similar for the Shared ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pipeline (computing)
In computing, a pipeline, also known as a data pipeline, is a set of data processing elements connected in series, where the output of one element is the input of the next one. The elements of a pipeline are often executed in parallel or in time-sliced fashion. Some amount of buffer storage is often inserted between elements. Concept and motivation Pipelining is a commonly used concept in everyday life. For example, in the assembly line of a car factory, each specific task—such as installing the engine, installing the hood, and installing the wheels—is often done by a separate work station. The stations carry out their tasks in parallel, each on a different car. Once a car has had one task performed, it moves to the next station. Variations in the time needed to complete the tasks can be accommodated by "buffering" (holding one or more cars in a space between the stations) and/or by "stalling" (temporarily halting the upstream stations), until the next station becomes avai ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Pipeline Reduce
A pipeline is a system of pipes for long-distance transportation of a liquid or gas, typically to a market area for consumption. The latest data from 2014 gives a total of slightly less than of pipeline in 120 countries around the world. The United States had 65%, Russia had 8%, and Canada had 3%, thus 76% of all pipeline were in these three countries. The main attribute to pollution from pipelines is caused by corrosion and leakage. ''Pipeline and Gas Journal''s worldwide survey figures indicate that of pipelines are planned and under construction. Of these, represent projects in the planning and design phase; reflect pipelines in various stages of construction. Liquids and gases are transported in pipelines, and any chemically stable substance can be sent through a pipeline. Pipelines exist for the transport of crude and refined petroleum, fuels—such as oil, natural gas and biofuels—and other fluids including sewage, slurry, water, beer, hot water or steam for shorter ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Distributed Memory
In computer science, distributed memory refers to a Multiprocessing, multiprocessor computer system in which each Central processing unit, processor has its own private Computer memory, memory. Computational tasks can only operate on local data, and if remote data are required, the computational task must communicate with one or more remote processors. In contrast, a Shared memory architecture, shared memory multiprocessor offers a single memory space used by all processors. Processors do not have to be aware where data resides, except that there may be performance penalties, and that race conditions are to be avoided. In a distributed memory system there is typically a processor, a memory, and some form of interconnection that allows programs on each processor to interact with each other. The interconnect can be organised with Network_topology#Point-to-point, point to point links or separate hardware can provide a switching network. The network topology is a key factor in deter ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Analysis Of Parallel Algorithms
In computer science, analysis of parallel algorithms is the process of finding the computational complexity of algorithms executed in parallel – the amount of time, storage, or other resources needed to execute them. In many respects, analysis of parallel algorithms is similar to the analysis of sequential algorithms, but is generally more involved because one must reason about the behavior of multiple cooperating threads of execution. One of the primary goals of parallel analysis is to understand how a parallel algorithm's use of resources (speed, space, etc.) changes as the number of processors is changed. Background A so-called work-time (WT) (sometimes called work-depth, or work-span) framework was originally introduced by Shiloach and Vishkin for conceptualizing and describing parallel algorithms. In the WT framework, a parallel algorithm is first described in terms of parallel rounds. For each round, the operations to be performed are characterized, but several issu ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Binomial Tree
In computer science, a binomial heap is a data structure that acts as a priority queue. It is an example of a mergeable heap (also called meldable heap), as it supports merging two heaps in logarithmic time. It is implemented as a heap similar to a binary heap but using a special tree structure that is different from the complete binary trees used by binary heaps. Binomial heaps were invented in 1978 by Jean Vuillemin. Binomial heap A binomial heap is implemented as a set of binomial trees (compare with a binary heap, which has a shape of a single binary tree), which are defined recursively as follows: * A binomial tree of order 0 is a single node * A binomial tree of order k has a root node whose children are roots of binomial trees of orders k-1, k-2, ..., 2, 1, 0 (in this order). A binomial tree of order k has 2^k nodes, and height k. The name comes from the shape: a binomial tree of order k has \tbinom k d nodes at depth d, a binomial coefficient. Because of its stru ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Time Complexity
In theoretical computer science, the time complexity is the computational complexity that describes the amount of computer time it takes to run an algorithm. Time complexity is commonly estimated by counting the number of elementary operations performed by the algorithm, supposing that each elementary operation takes a fixed amount of time to perform. Thus, the amount of time taken and the number of elementary operations performed by the algorithm are taken to be related by a constant factor. Since an algorithm's running time may vary among different inputs of the same size, one commonly considers the worst-case time complexity, which is the maximum amount of time required for inputs of a given size. Less common, and usually specified explicitly, is the average-case complexity, which is the average of the time taken on inputs of a given size (this makes sense because there are only a finite number of possible inputs of a given size). In both cases, the time complexity is gene ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]