Red Sonja Unconquered
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Red Sonja Unconquered
''Red Sonja Unconquered'' () is a 1986 adventure module for the ''Dungeons & Dragons'' roleplaying game based on the barbarian heroine, Red Sonja. Its module code is RS1 and its TSR product code is TSR 9183. Like the similar barbarian-hero inspired Conan modules ( CB1 and CB2), this module was not very popular. Plot summary ''Red Sonja Unconquered'' is an adventure scenario intended for high-level player characters, featuring Red Sonja. Publication history RS1 ''Red Sonja Unconquered'' was written by Anne G. McCready, with art by Clyde Caldwell, and was published by TSR in 1986 as a 32-page booklet with a large color map, and an outer folder. Credits * Anne Gray McCready: Author * Tim Kilpin: Editing * Clyde Caldwell: Cover & interior art * Dennis Kauth: Cartography * Betty Elmore: Typography Reception Lawrence Schick Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University ...
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List Of Dungeons & Dragons Modules
A module in ''Dungeons & Dragons'' is an adventure published by TSR. The term is usually applied to adventures published for all ''Dungeons & Dragons'' games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of ''Dungeons & Dragons'' adventures. For description and history of Adventures/Modules see Adventure (''D&D''). Adventures for various campaign settings are listed in different articles, including Forgotten Realms, Dragonlance, Greyhawk, Mystara, Kara-Tur, Spelljammer, Ravenloft, Al-Qadim, Dark Sun, Planescape, Birthright, and Eberron. The modules listed here are in three separate lists of official TSR ''Dungeons & Dragons'' modules only. The coded modules (1992–1995) are listed by module code. Modules made after the code system was dropped (1993–2000) are displayed in alphabetical order. Note: There is considerable overlap caused by the trans ...
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Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules, Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargaming, miniature wargames, with a variation of the 1971 game Chainmail (game), ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargame, wargaming by allowing each player to create their own Player character, character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Mas ...
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Roleplaying Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Red Sonja
Red Sonja is a fictional sword and sorcery comic-book superheroine created by writer Roy Thomas and artist Barry Windsor-Smith for Marvel Comics in 1973, partially inspired by Robert E. Howard's character Red Sonya of Rogatino. Marvel Comics published stories featuring Red Sonja until 1986, and returned to the character for a one-shot story in 1995. In 2005, Dynamite Entertainment began publishing stories of the heroine, during which the original Sonja was killed and replaced by a "reincarnation". The series was rebooted by writer Gail Simone in 2013, telling an altered version of Red Sonja's early life story via flashbacks. Subsequent writers of ''Red Sonja'' have included Amy Chu, Mark Russell, Luke Lieberman, Jimmy Palmiotti, and Amanda Conner, among others. Red Sonja has appeared in numerous titles, both as a solo protagonist and together with Conan, as well as in crossovers with characters from Marvel Comics and Dynamite Comics. A total of six Red Sonja novels were publi ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Conan Unchained!
''Conan Unchained!'' is a 1984 adventure module for the ''Dungeons & Dragons'' roleplaying game that centers on an adventure of the fictional hero Conan the Barbarian and his companions. Plot summary ''Conan Unchained!'' is a scenario set during Conan's days as a Kozak raider and pirate on the Sea of Vilayet. The module includes rules for playing in the Hyborian Age with ''AD&D'' rules and provides character descriptions of Conan, Valeria, Juma, and Nestor from the ''Conan'' novels.''D&D Module CB1: "Conan: Unchained!" - Part 1''
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Some of the scenes include being captured by Kozaks and traveling to a mysterious Island to rescue Princess Amrastisi.
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Conan Against Darkness!
''Conan Against Darkness!'' is a 1984 adventure module for the first edition of the ''Advanced Dungeons & Dragons'' fantasy roleplaying game, set in the Hyborian universe of Robert E. Howard's character Conan the Barbarian. It is designed for four player characters at character level 10-14 and uses some minor rule variations in an attempt to recreate the setting's atmosphere. It was publicized as containing a "journey of epic proportions". Plot summary ''Conan Against Darkness!'' is an adventure that takes place while Conan was King of Aquilonia and features a battle against Thoth-Amon. The adventure requires the use of some variant rules specified in the publication. These include "Fear", a faster healing rate, and "Heroism". The publication includes four new monsters (Winged Gaunts, Crawler in the Dark, Serpent Folk, and Fire Guardians), several new magical items, and game statistics for the four suggested player characters - Conan, Pelias the Sorcerer, Nzinga the Amazon, an ...
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Player Character
A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not controlled by a player are called non-player characters (NPCs). The actions of non-player characters are typically handled by the game itself in video games, or according to rules followed by a gamemaster refereeing tabletop role-playing games. The player character functions as a fictional, alternate body for the player controlling the character. Video games typically have one player character for each person playing the game. Some games, such as multiplayer online battle arena, hero shooter, and fighting games, offer a group of player characters for the player to choose from, allowing the player to control one of them at a time. Where more than one player character is available, the characters may have distinctive abilities and differing styles ...
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Anne Gray McCready
Anne C. Gray McCready (born July 7, 1960, in Williams Bay, Wisconsin) is a game designer and editor who has worked on a number of products for the ''Dungeons & Dragons'' fantasy role-playing game from TSR, Inc., TSR. Early life Anne Gray grew up in Williams Bay, Wisconsin, and went to the University of Wisconsin–Whitewater majoring in biology, switching to marketing after a year, and switching to English the following year, earning her Bachelor of Arts, B.A. in English in 1982. "My first job after college was working at a printing company, where I keylined ads, business cards, and menus, and got interested in graphic design." Career Gray "applied for a nice, normal job at TSR, Inc., TSR, as an Administrative Assistant with TSR's International Division, but I didn't get it. I did keep in touch with the company, and later that year I got another interview for a job as a Copy Editor. . . and I was hired." Although Gray was not yet familiar with the ''Dungeons & Dragons'' game at th ...
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Clyde Caldwell
Clyde Caldwell (born February 20, 1948) is an American artist. Self-described as a fantasy illustrator, he is best known for his portrayals of strong, sexy female characters. With his work at TSR in the 1980s, he is considered one of the artists contributing to fantasy art's "golden age". Early life Born on February 20, 1948 in Gastonia, North Carolina, Caldwell was interested in becoming an artist from an early age, "I became an artist sort of by default ... I couldn't do anything else! I was into music for awhile. I played the guitar for a local band. I also enjoyed writing both stories and songs. But drawing and painting were the easiest for me." Caldwell took up an interest in painting fantasy and science-fiction art while in junior high school. "My biggest influences back then were the covers of the Edgar Rice Burroughs books. I wanted to paint pictures like those covers. My parents had always encouraged me in my artwork, but they didn’t understand why I was painting sc ...
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Lawrence Schick
Lawrence Schick is a game designer and writer associated with role-playing games. Early life and education Schick attended Kent State University Kent State University (KSU) is a public research university in Kent, Ohio. The university also includes seven regional campuses in Northeast Ohio and additional facilities in the region and internationally. Regional campuses are located in As ... in Ohio. Career Schick, as the head of design and development at TSR, brought aboard Tom Moldvay and David Cook (game designer), David Cook and many other new employees as TSR continued to grow in the early 1980s. Schick created ''White Plume Mountain'' in 1979, an Adventure (Dungeons & Dragons), adventure module for the ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons, Advanced Dungeons & Dragons'' fantasy role-playing game, published by TSR in 1979; the adventure was incorporated into the Greyhawk setting after the publication of the ''World of Greyhawk Fantasy Game Setti ...
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