Real-time Testing
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Real-time Testing
Real-time testing is the process of testing real-time computer systems. Software testing is performed to detect and help correct bugs (errors) in computer software. Testing involves ensuring not only that the software is error-free but that it provides the required functionality to the user. Static and conventional methods of testing can detect bugs, but such techniques may not ensure correct results in real time software systems. Real-time software systems have strict timing constraints and have a deterministic behavior. These systems have to schedule their tasks such that the timing constraints imposed on them are met. Conventional static way of analysis is not adequate to deal with such timing constraints, hence additional real-time testing is important. Strategy Test case design for real time testing can be proposed in four steps * ''Task testing'' :In the very first step, each task is tested individually with conventional static testing. This testing is performed only to ...
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Software Testing
Software testing is the act of checking whether software satisfies expectations. Software testing can provide objective, independent information about the Quality (business), quality of software and the risk of its failure to a User (computing), user or sponsor. Software testing can determine the Correctness (computer science), correctness of software for specific Scenario (computing), scenarios but cannot determine correctness for all scenarios. It cannot find all software bug, bugs. Based on the criteria for measuring correctness from an test oracle, oracle, software testing employs principles and mechanisms that might recognize a problem. Examples of oracles include specifications, Design by Contract, contracts, comparable products, past versions of the same product, inferences about intended or expected purpose, user or customer expectations, relevant standards, and applicable laws. Software testing is often dynamic in nature; running the software to verify actual output ...
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Real-time Computing
Real-time computing (RTC) is the computer science term for Computer hardware, hardware and software systems subject to a "real-time constraint", for example from Event (synchronization primitive), event to Event (computing), system response. Real-time programs must guarantee response within specified time constraints, often referred to as "deadlines".Mordechai Ben-Ari, Ben-Ari, Mordechai; "Principles of Concurrent and Distributed Programming", ch. 16, Prentice Hall, 1990, , p. 164 The term "real-time" is also used in Computer simulation, simulation to mean that the simulation's clock runs at the same speed as a real clock. Real-time responses are often understood to be in the order of milliseconds, and sometimes microseconds. A system not specified as operating in real time cannot usually ''guarantee'' a response within any timeframe, although ''typical'' or ''expected'' response times may be given. Real-time processing ''fails'' if not completed within a specified deadline rela ...
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Computer Bug
A software bug is a design defect ( bug) in computer software. A computer program with many or serious bugs may be described as ''buggy''. The effects of a software bug range from minor (such as a misspelled word in the user interface) to severe (such as frequent crashing). In 2002, a study commissioned by the US Department of Commerce's National Institute of Standards and Technology concluded that "software bugs, or errors, are so prevalent and so detrimental that they cost the US economy an estimated $59 billion annually, or about 0.6 percent of the gross domestic product". Since the 1950s, some computer systems have been designed to detect or auto-correct various software errors during operations. History Terminology ''Mistake metamorphism'' (from Greek ''meta'' = "change", ''morph'' = "form") refers to the evolution of a defect in the final stage of software deployment. Transformation of a ''mistake'' committed by an analyst in the early stages of the softw ...
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Interfacing (electronics)
Components of an electrical circuit are electrically connected if an electric current can run between them through an electrical conductor. An electrical connector is an electromechanical device used to create an electrical connection between parts of an electrical circuit, or between different electrical circuits, thereby joining them into a larger circuit. The connection may be removable (as for portable equipment), require a tool for assembly and removal, or serve as a permanent electrical joint between two points. An adapter can be used to join dissimilar connectors. Most electrical connectors have a genderi.e. the male component, called a ''plug'', connects to the female component, or ''socket''. Thousands of configurations of connectors are manufactured for power, data, and audiovisual applications. Electrical connectors can be divided into four basic categories, differentiated by their function: * ''inline'' or ''cable'' connectors permanently attached to a cable, so it ...
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Specification And Description Language
Specification and Description Language (SDL) is a specification language targeted at the unambiguous specification and description of the behaviour of reactive and distributed systems. Overview The ITU-T has defined SDL in Recommendations Z.100 to Z.106. SDL originally focused on telecommunication systems; its current areas of application include process control and real-time applications in general. Due to its nature it can be used to represent simulation systems without ambiguity and with a graphical notation. The Specification and Description Language provides both a graphical ''Graphic Representation'' (SDL/GR) as well as a textual ''Phrase Representation'' (SDL/PR), which are both equivalent representations of the same underlying semantics. Models are usually shown in the graphical SDL/GR form, and SDL/PR is mainly used for exchanging models between tools. A system is specified as a set of interconnected abstract machines which are extensions of finite-state machines (FSM ...
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Telecommunications
Telecommunication, often used in its plural form or abbreviated as telecom, is the transmission of information over a distance using electronic means, typically through cables, radio waves, or other communication technologies. These means of transmission may be divided into communication channels for multiplexing, allowing for a single medium to transmit several concurrent Session (computer science), communication sessions. Long-distance technologies invented during the 20th and 21st centuries generally use electric power, and include the electrical telegraph, telegraph, telephone, television, and radio. Early telecommunication networks used metal wires as the medium for transmitting signals. These networks were used for telegraphy and telephony for many decades. In the first decade of the 20th century, a revolution in wireless communication began with breakthroughs including those made in radio communications by Guglielmo Marconi, who won the 1909 Nobel Prize in Physics. Othe ...
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Automation
Automation describes a wide range of technologies that reduce human intervention in processes, mainly by predetermining decision criteria, subprocess relationships, and related actions, as well as embodying those predeterminations in machines. Automation has been achieved by various means including Mechanical system, mechanical, hydraulic, pneumatic, electrical, electronic devices, and computers, usually in combination. Complicated systems, such as modern Factory, factories, airplanes, and ships typically use combinations of all of these techniques. The benefit of automation includes labor savings, reducing waste, savings in electricity costs, savings in material costs, and improvements to quality, accuracy, and precision. Automation includes the use of various equipment and control systems such as machinery, processes in factories, boilers, and heat-treating ovens, switching on telephone networks, steering, Stabilizer (ship), stabilization of ships, aircraft and other applic ...
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OSI Protocols
The Open Systems Interconnection protocols are a family of information exchange standards developed jointly by the International Organization for Standardization, ISO and the ITU-T. The standardization process began in 1977. While the seven-layer OSI model is often used as a reference for teaching and documentation, the protocols originally conceived for the model did not gain popularity, and only X.400, X.500, and IS-IS have achieved lasting impact. The goal of an open-standard protocol suite instead has been met by the Internet protocol suite, maintained by the Internet Engineering Task Force (IETF). Overview The OSI Communications protocols, protocol stack is structured into seven conceptual layers. The layers form a hierarchy of functionality starting with the physical hardware components to the user interfaces at the software application level. Each layer receives information from the layer above, processes it and passes it down to the next layer. Each layer adds encapsula ...
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TTCN-3
TTCN-3 ''(Testing and Test Control Notation version 3)'' is a strongly typed testing language used in conformance testing of communicating systems. TTCN-3 is written by ETSI in the ES 201 873 series, and standardized by ITU-T in the Z.160 Series. TTCN-3 has its own data types and can be combined with ASN.1, Interface description language, IDL and XML type definitions. Standard organization ITU-T TTCN-3 standard is part of the Z Series and is organized in several parts: * Z.161 - Core Language defining the core textual notation * Z.162 - Tabular presentation format (TFT) - a way to present the tests in a tabular presentation * Z.163 - Graphical presentation format (GFT) - a way to present the tests graphically with a representation that is similar to the MSC * Z.164 - Operational Semantics - Defines how TTCN-3 is executed * Z.165 - TRI - Defines the API provided and required with a tester * Z.166 - TCI - Defines the API provided and required with a test controller * Z.167 - ASN.1 - De ...
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Test Suite
In software development, a test suite, less commonly known as a validation suite, is a collection of test cases that are intended to be used to test a software program to show that it has some specified set of behaviors. A test suite often contains detailed instructions or goals for each collection of test cases and information on the system configuration to be used during testing. A group of test cases may also contain prerequisite states or steps and descriptions of the following tests. Collections of test cases are sometimes termed a test plan, a test script, or even a test scenario. Types Occasionally, test suites are used to group similar test cases together. A system might have a smoke test suite that consists only of smoke tests or a test suite for some specific functionality in the system. It may also contain all tests and signify if a test should be used as a smoke test or for some specific functionality. In model-based testing, one distinguishes between ''abstract ...
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SUSE S
Suse may refer to: *Fort Suse, a military installation in the Kurdistan region of Iraq *Suse Heinze (1920–2018), German diver See also

*SUSE (other) *Sus (other) *Susa, an ancient capital of Elam and the Achaemenid Empire {{disambiguation ...
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