Read–write Conflict
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Read–write Conflict
In computer science, in the field of databases, read–write conflict, also known as unrepeatable reads, is a computational anomaly associated with interleaved execution of transactions. Given a schedule S :S = \begin T1 & T2 \\ R(A) & \\ & R(A) \\ & W(A)\\ & Com. \\ R(A) & \\ W(A) & \\ Com. & \end In this example, T1 has read the original value of A, and is waiting for T2 to finish. T2 also reads the original value of A, overwrites A, and commits. However, when T1 reads from A, it discovers two different versions of A, and T1 would be forced to abort, because T1 would not know what to do. This is an unrepeatable read. This could never occur in a serial schedule. Strict two-phase locking (Strict 2PL) or Serializable Snapshot Isolation (SSI) prevent this conflict. Real-world example Alice and Bob are using a website to book tickets for a specific show. Only one ticket is left for the specific show. Alice signs on first to see that only one ticket is left, and finds it ex ...
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Computer Science
Computer science is the study of computation, automation, and information. Computer science spans theoretical disciplines (such as algorithms, theory of computation, information theory, and automation) to Applied science, practical disciplines (including the design and implementation of Computer architecture, hardware and Computer programming, software). Computer science is generally considered an area of research, academic research and distinct from computer programming. Algorithms and data structures are central to computer science. The theory of computation concerns abstract models of computation and general classes of computational problem, problems that can be solved using them. The fields of cryptography and computer security involve studying the means for secure communication and for preventing Vulnerability (computing), security vulnerabilities. Computer graphics (computer science), Computer graphics and computational geometry address the generation of images. Progr ...
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Database
In computing, a database is an organized collection of data stored and accessed electronically. Small databases can be stored on a file system, while large databases are hosted on computer clusters or cloud storage. The design of databases spans formal techniques and practical considerations, including data modeling, efficient data representation and storage, query languages, security and privacy of sensitive data, and distributed computing issues, including supporting concurrent access and fault tolerance. A database management system (DBMS) is the software that interacts with end users, applications, and the database itself to capture and analyze the data. The DBMS software additionally encompasses the core facilities provided to administer the database. The sum total of the database, the DBMS and the associated applications can be referred to as a database system. Often the term "database" is also used loosely to refer to any of the DBMS, the database system or an appli ...
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Abort (computing)
In a computer or data transmission system, to abort means to terminate, usually in a controlled manner, a processing activity because it is impossible or undesirable for the activity to proceed or in conjunction with an error. Such an action may be accompanied by diagnostic information on the aborted process. In addition to being a verb, abort also has two noun senses. In the most general case, the event of aborting can be referred to as an abort. Sometimes the event of aborting can be given a special name, as in the case of an abort involving a Unix kernel where it is known as a kernel panic. Specifically in the context of data transmission, an abort is a function invoked by a sending station to cause the recipient to discard or ignore all bit sequences transmitted by the sender since the preceding flag sequence. In the C programming language, abort() is a standard library function that terminates the current application and returns an error code to the host environment ...
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Strict Two-phase Locking
In databases and transaction processing, two-phase locking (2PL) is a concurrency control method that guarantees serializability. Philip A. Bernstein, Vassos Hadzilacos, Nathan Goodman (1987) ''Concurrency Control and Recovery in Database Systems'' Addison Wesley Publishing Company, Gerhard Weikum, Gottfried Vossen (2001) ''Transactional Information Systems'' Elsevier, It is also the name of the resulting set of database transaction schedules (histories). The protocol uses locks, applied by a transaction to data, which may block (interpreted as signals to stop) other transactions from accessing the same data during the transaction's life. By the 2PL protocol, locks are applied and removed in two phases: # Expanding phase: locks are acquired and no locks are released. # Shrinking phase: locks are released and no locks are acquired. Two types of locks are used by the basic protocol: ''Shared'' and ''Exclusive'' locks. Refinements of the basic protocol may use more lock types. Using l ...
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Snapshot Isolation
In databases, and transaction processing (transaction management), snapshot isolation is a guarantee that all reads made in a transaction will see a consistent snapshot of the database (in practice it reads the last committed values that existed at the time it started), and the transaction itself will successfully commit only if no updates it has made conflict with any concurrent updates made since that snapshot. Snapshot isolation has been adopted by several major database management systems, such as InterBase, Firebird, Oracle, MySQL, PostgreSQL, SQL Anywhere, MongoDB and Microsoft SQL Server (2005 and later). The main reason for its adoption is that it allows better performance than serializability, yet still avoids most of the concurrency anomalies that serializability avoids (but not all). In practice snapshot isolation is implemented within multiversion concurrency control (MVCC), where generational values of each data item (versions) are maintained: MVCC is a common way t ...
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Alice And Bob
Alice and Bob are fictional characters commonly used as placeholders in discussions about cryptographic systems and protocols, and in other science and engineering literature where there are several participants in a thought experiment. The Alice and Bob characters were invented by Ron Rivest, Adi Shamir, and Leonard Adleman in their 1978 paper "A Method for Obtaining Digital Signatures and Public-key Cryptosystems". Subsequently, they have become common archetypes in many scientific and engineering fields, such as quantum cryptography, game theory and physics. As the use of Alice and Bob became more widespread, additional characters were added, sometimes each with a particular meaning. These characters do not have to refer to people; they refer to generic agents which might be different computers or even different programs running on a single computer. Overview Alice and Bob are the names of fictional characters used for convenience and to aid comprehension. For example, ...
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Concurrency Control
In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and databases, concurrency control ensures that correct results for Concurrent computing, concurrent operations are generated, while getting those results as quickly as possible. Computer systems, both software and computer hardware, hardware, consist of modules, or components. Each component is designed to operate correctly, i.e., to obey or to meet certain consistency rules. When components that operate concurrently interact by messaging or by sharing accessed data (in Computer memory, memory or Computer data storage, storage), a certain component's consistency may be violated by another component. The general area of concurrency control provides rules, methods, design methodologies, and Scientific theory, theories to maintain the consistency of components operating concurrently while interacting, and thus the consistency and correctness of the who ...
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Write–read Conflict
In computer science, in the field of databases, write–read conflict (also known as reading uncommitted data and dirty read), is a computational anomaly associated with interleaved execution of transactions. Specifically, a write–read conflict occurs when "a transaction requests to write an entity, for which an unclosed transaction has already made a read request." Given a schedule S :S = \begin T1 & T2 \\ R(A) & \\ W(A) & \\ & R(A) \\ & W(A)\\ & R(B) \\ & W(B) \\ & Com. \\ R(B) & \\ W(B) & \\ Com. & \end T2 could read a database object A, modified by T1 which hasn't committed. This is a ''dirty'' or ''inconsistent'' read. T1 may write some value into A which makes the database inconsistent. It is possible that interleaved execution can expose this inconsistency and lead to an inconsistent final database state, violating ACID rules. Strict 2PL overcomes this inconsistency by locking T2 out from performing a Read/Write on A. Note however that Strict 2PL can have a n ...
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Write–write Conflict
In computer science, in the field of databases, write–write conflict, also known as overwriting uncommitted data is a computational anomaly associated with interleaved execution of transactions. Given a schedule S S = \begin T1 & T2 \\ W(A) & \\ & W(B) \\ W(B) & \\ Com. & \\ & W(A)\\ & Com. \end note that there is no read in this schedule. The writes are called ''blind writes''. We have a ''lost update''. Any attempts to make this schedule serial would give off two different results (either T1's version of A and B is shown, or T2's version of A and B is shown), and would not be the same as the above schedule. This schedule would not be serializable. Strict 2PL overcomes this inconsistency by locking T1 out from B. Unfortunately, deadlocks are something Strict 2PL does not overcome all the time. See also * Concurrency control In information technology and computer science, especially in the fields of computer programming, operating systems, multiprocessors, and ...
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Data Management
Data management comprises all disciplines related to handling data as a valuable resource. Concept The concept of data management arose in the 1980s as technology moved from sequential processing (first punched cards, then magnetic tape) to random access storage. Since it was now possible to store a discrete fact and quickly access it using random access disk technology, those suggesting that data management was more important than business process management used arguments such as "a customer's home address is stored in 75 (or some other large number) places in our computer systems." However, during this period, random access processing was not competitively fast, so those suggesting "process management" was more important than "data management" used batch processing time as their primary argument. As application software evolved into real-time, interactive usage, it became obvious that both management processes were important. If the data was not well defined, the data wo ...
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