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ReadySoft
ReadySoft was a video game developer and publisher and distributor founded in 1987 by David Foster, based in Ontario, Canada. Products include various emulators as well as home computer ports of Sullivan Bluth's Laser disc game series ''Dragon's Lair'', ''Space Ace'', and their sequels. As a publisher, they frequently handled North American release of games by French developer Silmarils. Emulators ReadySoft's first product was a Commodore 64 emulator for the Amiga. In 1992, ReadySoft published the A-Max II and A-Max II Plus Macintosh emulators for the Amiga which were software emulators augmented by add-on hardware.A-Max II Plus
Compute! - issue 146 - page A22


Games


Developed or ported by ReadySoft

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Dragon's Lair (1983 Video Game)
''Dragon's Lair'' is an interactive film Interactive film#LaserDisc games, LaserDisc video game developed by RDI Video Systems, Advanced Microcomputer Systems and published by Cinematronics in 1983, as the first game in the ''Dragon's Lair'' series. In the game, the protagonist Dirk the Daring is a knight attempting to rescue Princess Daphne (character), Princess Daphne from the evil dragon Singe who has locked the princess in the foul wizard Mordroc's castle. It featured animation by ex-The Walt Disney Company, Disney animator Don Bluth. Most other games of the era represented the character as a Sprite (computer graphics), sprite, which consisted of a series of pixels displayed in succession. Due to hardware limitations of the era, artists were greatly restricted in the detail they could achieve using that technique; the resolution, framerate and number of frames were severely constrained. ''Dragon's Lair'' overcame those limitations by tapping into the vast storage potential of th ...
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Brain Dead 13
''Brain Dead 13'' is an interactive movie video game developed and originally published in North America by ReadySoft on 15 December 1995 and in Europe by Empire Interactive on the same year for the MS-DOS. Unlike ''Dragon's Lair'' and ''Space Ace'', which began as laserdisc arcade games, it was only released for personal computers and video game consoles. In the game, players assume the role of young computer expert Lance Galahad to defeat Dr. Nero Neurosis at his castle and its residents. Its gameplay is primarily presented through the use of full-motion video (FMV). ''Brain Dead 13'' was initially released for the MS-DOS before being ported to other platforms including the 3DO Interactive Multiplayer, Atari Jaguar CD, CD-i, iOS, Macintosh, Microsoft Windows, PlayStation and Sega Saturn between 1996 and 2010, with each one featuring various changes and additions compared to the original version. A conversion for the Sega CD was in development but never released. ''Brain Dead 1 ...
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Robinson's Requiem
''Robinson's Requiem'' is a 1994 survival simulation video game developed and originally published by Silmarils exclusively in Europe for the Atari ST, Atari Falcon and Amiga. Taking place in the 22nd century where Earth and colonized planets are facing overpopulation, the game sees players assuming the role of Robinson officer Trepliev 1 from the Alien World Exploration department in his attempt to escape imprisonment from the fictional planet of Zarathustra alongside another AWE Robinson named Nina1, while facing several hostile creatures and dangers in order to survive. ''Robinson's Requiem'' was developed in conjunction with '' Ishar 3: The Seven Gates of Infinity'' and made use of Silmarils' proprietary ALIS game engine. Though it was initially released for the Atari ST, Atari Falcon and Amiga microcomputer platforms, the game was later ported to other home computers and consoles including the PC, Macintosh, 3DO Interactive Multiplayer and Atari Jaguar CD, some of which we ...
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Wrath Of The Demon
''Wrath of the Demon'' is a 1991 hack and slash video game developed by Quebec-based developer Abstrax, and published by ReadySoft. Versions for Atari ST, Amiga, Commodore CDTV, and MS-DOS were released in early 1991. A Commodore 64 version was released later. Plot The player controls a hero on a quest to defeat a demon. Development The nine musical tracks are by David Whittaker. The programmers for the Amiga version were David Foster, Pierre Proulx and Martin Ross. The programmer for the PC version was Nicolas Chapados. The game was designed and illustrated by Claude Pelletier and Stephane Ross. Also Michel Cadorette provided support during the production of the Amiga version in different areas. Reception ''ACE'' gave the Amiga version of ''Wrath of the Demon'' an overall score of 884 out of 1000, calling it better than ''Shadow of the Beast II'', stating that ''Wrath of the Demon'' is "technically ... the most accomplished and polished game yet written for the Amiga". ''ACE'' ...
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Deus (video Game)
''Deus'' is a 1996 survival simulation game developed by Silmarils and published by ReadySoft. It is the sequel to ''Robinson's Requiem''. Story The player again assumes the role of ''Robinson's Requiem'' protagonist Officer Trepliev, who has become a bounty hunter for the Alien World Exploration department and has to save a scientific research station from a group of terrorists called the New Crusaders. Gameplay Like ''Robinson's Requiem'', the game features complex health monitoring and surgery systems; however, the game now contains an optional "action mode", which removes these systems. Release Prior to its release on DOS and Windows, the game was originally in development for the Atari Jaguar CD under the working title ''Deus Ex Machina'' and was planned to be published around the fourth quarter of 1995, however, this early version was never released. Reception ''Deus'' critical reception was mixed. ''Computer Gaming World'' found the realism of the simulation mode to be ...
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Space Ace
''Space Ace'' is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the ''Dragon's Lair'' game, followed by a limited release in December 1983 and then a wide release in Spring 1984. Like its predecessor, it featured film-quality animation played back from a LaserDisc. The gameplay is similar to ''Dragon's Lair'', requiring the player to move the joystick or press the fire button at key moments in the animated sequences to govern the hero's actions. There is also the occasional option to either temporarily have the character transform into his adult form or remain as a boy with different styles of challenge. The arcade game was a commercial success in North America, but was unable to achieve the same level of success as ''Dragon's Lair''. It was later ported to a number of home systems. Gameplay Like ''Dragon's Lair'', ''Space Ace'' is c ...
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Guy Spy And The Crystals Of Armageddon
''Guy Spy and the Crystals of Armageddon'' is an action game by ReadySoft that was released for DOS, Atari ST, and Amiga in 1992. ''Guy Spy'' is a cartoon adventure similar to ''Dragon's Lair'' and ''Space Ace'' but with longer sections. Plot Guy is summoned before the chief of international security and informed that the evil Baron Von Max has located the whereabouts of the legendary Crystals of Armageddon. Max needs these crystals to power the doomsday machine he has constructed in the mountains at an unknown location. Reception ''Computer Gaming World ''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through ...'' praised the graphics and the variety of gameplay in the 13 levels, concluding that it "does a great job of providing thrills for the average arcade player". References CU Ami ...
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Volfied
is an arcade video game designed by Fukio Mitsuji and released by Taito in 1989. It is a successor to '' Qix'', with extra features and a futuristic science fiction aesthetic, rather than ''Qix''s abstract geometry style; the player pilots a small spaceship named "Monotros" instead of a Stix, and the enemies come in the form of various aliens. Plot Taking place in another galaxy, a space pilot is returning to his home world of Volfied, only to discover that it is under attack by an unknown alien force. The few remaining Volfied inhabitants are in an underground location of the planet and signal the pilot to their aid. The pilot flies to Volfied using his ship's defensive weapons in order to eliminate the alien threat and save his people. Gameplay The overall gameplay is identical to that of ''Qix''. However, the main enemy is no longer a collection of lines - instead it varies between levels, and is always accompanied by smaller enemies. When the player's spaceship succeeds i ...
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