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Ray Dream Studio
Ray Dream Studio was a low-end 3D modeling software application. Initially developed by Ray Dream, Inc. in 1989-1991 for the Macintosh, it was acquired and upgraded over the course of mergers with Fractal Design and MetaCreations. Ray Dream was less expensive than most other offerings, renowned for its ease of use, and boasted an impressive feature set including a sophisticated shader editor. Other software programs from the same developers, such as Fractal Design Painter 3D, were often introduced in basic form to the suite. A moderately limited version lacking animation capability was sold for $99 as Ray Dream Designer (later Ray Dream 3D), and quickly became a mass-market favorite. The first three major revisions were very buggy. By the time of release of version 4, in late 1995, this had improved. In 1996, Ray Dream was acquired by Fractal Design, and in early 1997, Fractal Design merged with MetaTools to form MetaCreations. Versions 5.0 and 5.5 were released by MetaCreations. ...
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MetaCreations
MetaCreations was a computer software company that was best known for its graphics applications, notably Ray Dream Studio/Infini D, Fractal Design Painter, Bryce, and Kai's Power Tools. History MetaCreations was founded in 1997 by the mergers of MetaTools, Fractal Design Corporation, Ray Dream, Specular, and Real Time Geometry Lab (RTG). John Wilczak and Mark Zimmer led the initial operations. Wilczak left the company in 1998. The software and GUI designer, highly valued creative head for his contributions to the public brand appearance, Kai Krause (MetaTools, Goo-Series, KPT, ...) left shortly afterwards in 1999. In 1999, MetaCreations invested itself heavily in the newly developed '3d on the Web' technology "MetaStream" and began restructuring from graphics applications to Internet technology. MetaCreations formed a subsidiary company called MetaStream, acquired Viewpoint Digital, and ultimately merged all operations together to become the Viewpoint Corporation. (The na ...
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Classic Mac OS
Mac OS (originally System Software; retronym: Classic Mac OS) is the series of operating systems developed for the Macintosh family of personal computers by Apple Computer from 1984 to 2001, starting with System 1 and ending with Mac OS 9. The Macintosh operating system is credited with having popularized the graphical user interface concept. It was included with every Macintosh that was sold during the era in which it was developed, and many updates to the system software were done in conjunction with the introduction of new Macintosh systems. Apple released the Macintosh 128K, original Macintosh on January 24, 1984. The System 1, first version of the system software, which had no official name, was partially based on the Lisa OS, which Apple previously released for the Apple Lisa, Lisa computer in 1983. As part of an agreement allowing Xerox to buy Share (finance), shares in Apple at a favorable price, it also used concepts from the Xerox PARC Xerox Alto, Alto computer, which ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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3D Computer Graphics
3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the purposes of performing calculations and rendering digital images, usually 2D images but sometimes 3D images. The resulting images may be stored for viewing later (possibly as an animation) or displayed in real time. 3D computer graphics, contrary to what the name suggests, are most often displayed on two-dimensional displays. Unlike 3D film and similar techniques, the result is two-dimensional, without visual depth. More often, 3D graphics are being displayed on 3D displays, like in virtual reality systems. 3D graphics stand in contrast to 2D computer graphics which typically use completely different methods and formats for creation and rendering. 3D computer graphics rely on many of the same algorithms as 2D computer vector gr ...
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Proprietary Software
Proprietary software is software that is deemed within the free and open-source software to be non-free because its creator, publisher, or other rightsholder or rightsholder partner exercises a legal monopoly afforded by modern copyright and intellectual property law to exclude the recipient from freely sharing the software or modifying it, and—in some cases, as is the case with some patent-encumbered and EULA-bound software—from making use of the software on their own, thereby restricting his or her freedoms. It is often contrasted with open-source or free software. For this reason, it is also known as non-free software or closed-source software. Types Origin Until the late 1960s computers—large and expensive mainframe computers, machines in specially air-conditioned computer rooms—were usually leased to customers rather than sold. Service and all software available were usually supplied by manufacturers without separate charge until 1969. Computer vendors ...
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3D Modeling
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data ( points and other information), 3D models can be created manually, algorithmically (procedural modeling), or by scanning. Their surfaces may be further defined with texture mapping. Outline The product is called a 3D model. Someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D Model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D Models may be created au ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Fractal Design Corporation
MetaCreations was a computer software company that was best known for its graphics applications, notably Ray Dream Studio/Infini D, Fractal Design Painter, Bryce, and Kai's Power Tools. History MetaCreations was founded in 1997 by the mergers of MetaTools, Fractal Design Corporation, Ray Dream, Specular, and Real Time Geometry Lab (RTG). John Wilczak and Mark Zimmer led the initial operations. Wilczak left the company in 1998. The software and GUI designer, highly valued creative head for his contributions to the public brand appearance, Kai Krause (MetaTools, Goo-Series, KPT, ...) left shortly afterwards in 1999. In 1999, MetaCreations invested itself heavily in the newly developed '3d on the Web' technology "MetaStream" and began restructuring from graphics applications to Internet technology. MetaCreations formed a subsidiary company called MetaStream, acquired Viewpoint Digital, and ultimately merged all operations together to become the Viewpoint Corporation. (The na ...
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Corel Painter
Corel Painter is a raster-based digital art application created to simulate as accurately as possible the appearance and behavior of traditional media associated with drawing, painting, and printmaking. It is intended to be used in real-time by professional digital artists as a functional creative tool. Materials and tools The application offers a wide range of traditional artists' materials and tools. With the aid of a graphics tablet or computer mouse, the user is able to reproduce the effect of physical painting and drawing media such as watercolor, oil, chalk, charcoal and color pencil. There are also a few non-traditional items, such as the Image Hose, pattern pens, F/X, Distortion and Artist tools for allowing artists to apply less conventional elements on an image. Painter emulates the visual characteristics of traditional media, such as oil paint, pastel sticks, air brush, charcoal, felt pens, and other traditional artists' materials on various textured surfaces. Many o ...
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Software Bug
A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs is termed " debugging" and often uses formal techniques or tools to pinpoint bugs. Since the 1950s, some computer systems have been designed to deter, detect or auto-correct various computer bugs during operations. Bugs in software can arise from mistakes and errors made in interpreting and extracting users' requirements, planning a program's design, writing its source code, and from interaction with humans, hardware and programs, such as operating systems or libraries. A program with many, or serious, bugs is often described as ''buggy''. Bugs can trigger errors that may have ripple effects. The effects of bugs may be subtle, such as unintended text formatting, through to more obvious effects such as causing a program to crash, freezing th ...
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Infini-D
Infini-D was a 3D computer graphics program developed by Specular International. It was continued by MetaCreations when Specular merged with them, developing up to version 4.5, then combined with Ray Dream Studio to create Carrara. Soon after, Metacreations divested itself of all products other than MetaStream, including Carrara, which was sold to Eovia, who then sold it to the current developer, DAZ, upon Eovia's breaking up. Infini-D was a diverse package, useful for creating print images as well as web and video media (even spawning an Adobe Dimensions-like basic 3D program aimed at print and multimedia users called LogoMotion.) It was notable for its friendly interface, and ability to queue and distribute render jobs to a render farm A render farm is a high-performance computer system, e.g. a computer cluster, built to render computer-generated imagery (CGI), typically for film and television visual effects. Origin of the term The term ''render farm'' was born during th ...
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Carrara (software)
Carrara is a full-featured 3D computer graphics application featuring figure posing and editing, as well as nature modeling, in addition to traditional modeling, animation, texturing and rendering. The software is also capable of dynamic hair and fur simulations, particle effects, soft body and rigid body dynamics. Carrara is now owned and developed by Daz 3D. Carrara is compatible with Poser and Daz Studio formats of 3D figures and props. It is further supported by a number of 3rd party plug-ins and add-ons. In addition to its native renderer, the program is also integrated with external 3rd party renderers LuxRender and Octane. Carrara is considered to be comparatively easy to learn and use. History The history of Carrara started in 1989 when a group of individuals founded Ray Dream, Inc., with the idea of creating graphic software for the new Macintosh computers with color displays. Two years later, the first version of their new 3D graphics program, which they named Ray D ...
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