RayStorm
   HOME
*





RayStorm
is a 1996 vertically scrolling shooter arcade video game developed and published by Taito. It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth. ''RayStorm'' is one of three "Ray" games, all featuring similar gameplay, released by Taito. '' RayForce'' was released before ''RayStorm'', and the ''RayForce'' prequel '' RayCrisis'' was released after the others. ''RayStorm'' is most distinguished from its predecessor by its usage of polygon-based ships instead of sprites. The plot of ''RayStorm'', which is minimally revealed in the game itself but further described by the game's instruction manual and "Extra Mode" in home releases, is not connected to the "Con-Human" storyline of the other two games. The PlayStation version was generally well received by American reviewers due to its graphical style and cutting edge visual effec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


RayStorm
is a 1996 vertically scrolling shooter arcade video game developed and published by Taito. It has been ported to several consoles, including the PlayStation, Sega Saturn, and Xbox 360. Players control a starship, the R-Gray, in its mission to destroy the Secilia Federation before it destroys Earth. ''RayStorm'' is one of three "Ray" games, all featuring similar gameplay, released by Taito. '' RayForce'' was released before ''RayStorm'', and the ''RayForce'' prequel '' RayCrisis'' was released after the others. ''RayStorm'' is most distinguished from its predecessor by its usage of polygon-based ships instead of sprites. The plot of ''RayStorm'', which is minimally revealed in the game itself but further described by the game's instruction manual and "Extra Mode" in home releases, is not connected to the "Con-Human" storyline of the other two games. The PlayStation version was generally well received by American reviewers due to its graphical style and cutting edge visual effec ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


RayCrisis
is a 1998 vertically scrolling shooter arcade video game developed and published by Taito. A PlayStation home release was published in 2000 as ''RayCrisis: Series Termination''. It is the third in the ''Ray'' series of games, serving as a prequel to '' RayForce''. Gameplay The gameplay of ''RayCrisis'' is based on ''RayForce'', which features a viewpoint given to the player with an overhead perspective. The game is a vertically scrolling shooter with a "virus infiltration" theme: the player plays the role of the ''Waverider'' computer virus, and the enemies are Con-Human's antibodies, programmed to terminate any virus—including the player—inside the supercomputer's system. An Encroachment system is added, which causes player to lose points when it reaches 100%, especially facing Dis-Human and Infinity prematurely when reaching a huge Antibody, in addition to a bad ending. Encroachment percentage can be lowered by deleting Antibodies, terminating huge Antibodies or obtain ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


RayForce
is a vertically scrolling shooter by Taito for the Taito F3 arcade hardware and released in 1994. It was ported to the Sega Saturn in 1995, Microsoft Windows in 1997, then rereleased for iOS in 2012 and Android in 2017. Due to trademark problems, when the home version was released in Japan it was renamed ''Layer Section''. The Windows version was released outside Japan retaining this name, but when Acclaim published the Saturn version for the North American and European markets, it was renamed ''Galactic Attack''. The game was also titled ''Gunlock'' in European arcades. Gameplay The player is provided with a ship called the ''RVA-818 X-LAY'', which is outfitted with two weapons: a primary weapon that fires straight lasers and increases in power when the player accumulates power-ups, and a secondary lock-on laser launcher, which can also be increased in power, that can target up to eight enemies at once by moving the targeting reticle. This weapon is used to attack enemies ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Working Designs
Working Designs was an American video game publisher that specialized in the localization of Japanese role-playing video games, strategy video games and top-down shooters for various platforms. Though the company had published many cult hits, it was known best to fans as the long-time exclusive North American publisher of the ''Lunar'' series. The company was one of the few game publishers that attempted to bridge the cultural gap between the Japanese and American video game industries during the 1990s with an eclectic selection of releases from various genres, and was also one of the earliest American publishers to make use of the CD-ROM format for full, spoken English dialogue in their titles at a time when voice acting was not a common feature in most mainstream games. On December 12, 2005, Victor Ireland, President of Working Designs, announced via the company's message board that it was closing its doors. He later started a new company called Gaijinworks. History Working ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Empire Interactive
Empire Interactive was a British video game developer and Video game publisher, publisher based in London. Founded in 1987 by Ian Higgins and Simon Jeffrey, it was acquired by Silverstar Holdings in 2006 and went out of business in 2009. History Empire Interactive was established by Ian Higgins (chief executive officer) and Simon Jeffrey (managing director) in 1987. In November 2000, the company acquired development studio Razorworks. As well as full priced titles, Empire also had a budget range of titles, Xplosiv, for PC and PS2. Initially launched for PC in January 2000, Xplosiv published titles in Europe from third parties such as Sega and Microsoft. Later, in 2003 Empire launched titles for PS2. In March 2002 Empire acquired music creation software eJay. Silverstar Holdings, a U.S. public company listed on NASDAQ, offered to acquired Empire Interactive in late October 2006. The deal was accepted by 90% of Empire Interactive's shareholders by late November, and so Silve ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tamayo Kawamoto
Tamayo Kawamoto (河本 圭代 or かわもと たまよ), also simply known as TAMAYO, is a Japanese video game music composer. During her time at Capcom, she wrote music for games. After leaving Capcom in 1988, she joined Taito and became a member of their in-house band, Zuntata. She later joined up with Japanese singer Cyua to form the group Betta Flash. Career Kawamoto was one of the first musicians hired at Capcom. At Capcom, she was credited under the alias "Tamayan" or "Tamatama". She produced music for games such as Commando, Black Tiger, and Ghouls 'n Ghosts. She also composed music for Exed Exes. Kamamoto later left Capcom in 1988. In 1989, she joined Taito as a composer, becoming a member of their house band and sound team, Zuntata. While in Zuntata, Kawamoto composed the soundtracks for Yuyu no Quiz de Go! Go! and the ''Ray'' series, including ''RayForce'', ''RayStorm'', and ''RayCrisis''. According to Kawamoto in an interview, shortly after she left Zuntata, a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Instruction Manual (computer And Video Games)
Video game packaging refers to the physical storage of the contents of a PC or console game, both for safekeeping and shop display. In the past, a number of materials and packaging designs were used, mostly paperboard or plastic. Today, most physical game releases are shipped in ( CD) jewel cases or (DVD) keep cases, with little differences between them. Aside from the actual game, many items may be included inside, such as an instruction booklet, teasers of upcoming games, subscription offers to magazines, other advertisements, or any hardware that may be needed for any extra features of the game. Personal computer packages Early machines such as the Commodore 64 were tape-based, and hence had their games distributed on ordinary cassettes. When more advanced machines moved to floppy disks, the cassette boxes stayed in use for a while (e.g. '' Treasure Island Dizzy'' for the Amiga came on a floppy disk in a cassette box). In the late 1980s and early 1990s, computer games ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Prequel
A prequel is a literary, dramatic or cinematic work whose story precedes that of a previous work, by focusing on events that occur before the original narrative. A prequel is a work that forms part of a backstory to the preceding work. The term "prequel" is a 20th-century neologism from the prefix "pre-" (from Latin ''prae'', "before") and "sequel". Like sequels, prequels may or may not concern the same plot as the work from which they are derived. More often they explain the background that led to the events in the original, but sometimes the connections are not completely explicit. Sometimes prequels play on the audience's knowledge of what will happen next, using deliberate references to create dramatic irony. History Though the word "prequel" is of recent origin, works fitting this concept existed long before. The ''Cypria'', presupposing hearers' acquaintance with the events of the Homeric epic, confined itself to what preceded the ''Iliad'', and thus formed a kind of introd ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Polygonal Modeling
In 3D computer graphics, polygonal modeling is an approach for modeling objects by representing or approximating their surfaces using polygon meshes. Polygonal modeling is well suited to scanline rendering and is therefore the method of choice for real-time computer graphics. Alternate methods of representing 3D objects include NURBS surfaces, subdivision surfaces, and equation-based representations used in ray tracers. Geometric theory and polygons The basic object used in mesh modeling is a vertex, a point in three-dimensional space. Two vertices connected by a straight line become an edge. Three vertices, connected to each other by three edges, define a triangle, which is the simplest polygon in Euclidean space. More complex polygons can be created out of multiple triangles, or as a single object with more than 3 vertices. Four sided polygons (generally referred to as quads) and triangles are the most common shapes used in polygonal modeling. A group of polygons, connected ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Sprite (computer Graphics)
Sprite commonly refers to: * Sprite (drink), a lemon-lime beverage produced by the Coca-Cola Company * Sprite (computer graphics), a smaller bitmap composited onto another by hardware or software * Sprite (folklore), a type of legendary creature including elves, fairies, and pixies Sprite may also refer to: Comics *Sprite (Eternal), a fictional member of the race of Eternals in the Marvel Universe * ''Sprite'' (manga), a 2009 Japanese manga series *Sprite, alias of the Marvel Comics character Kitty Pryde *Sprite comic, a webcomic that consists primarily of computer sprites from video games Computing and technology * Sprite (operating system), an operating system developed at the University of California, Berkeley * SPRITE (spacecraft), a proposed Saturn atmospheric probe mission * SPRITE infrared detector, a specialist detector device using a process known as signal processing in the element * De Havilland Sprite, a British rocket engine Vehicles * Sprite (motorcycle), a ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It began production of video games in 1973. In 2005, Taito was purchased by Square Enix, becoming a wholly owned subsidiary by 2006. Taito is recognized as an important industry influencer in the early days of video games, producing a number of hit arcade games such as ''Speed Race'' (1974), ''Western Gun'' (1975), ''Space Invaders'' (1978), ''Bubble Bobble'' (1986) and ''Arkanoid'' (1986). Alongside Capcom, Konami, Namco and Sega, it is one of the most prominent video game companies from Japan and the first that exported its games into other countries. Several of its games have since been recognized as important and revolutionary for the industry - ''Space Invaders'' in particular was a major contributor to the growth of video games in the l ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Continuity (fiction)
In fiction, continuity is a consistency of the characteristics of people, plot, objects, and places seen by the reader or viewer over some period of time. It is relevant to several media. Continuity is particularly a concern in the production of film and television due to the difficulty of rectifying an error in continuity after shooting has wrapped. It also applies to other art forms, including novels, comics, and video games, though usually on a smaller scale. It also applies to fiction used by persons, corporations, and governments in the public eye. Most productions have a script supervisor on hand whose job is to pay attention to and attempt to maintain continuity across the chaotic and typically non-linear production shoot. This takes the form of a large amount of paperwork, photographs, and attention to and memory of large quantities of detail, some of which is sometimes assembled into the story bible for the production. It usually regards factors both within the scene and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]