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Runebound2
''Runebound'' is a high fantasy adventure board game created by Martin Wallace and Darrel Hardy and published by Fantasy Flight Games in 2004. A second edition was published in 2005. A third edition was released in 2015. In ''Runebound'', one to six players take the roles of adventurers who seek out quests (indicated by markers on the map). The quests are then resolved with either victory for the player, or a loss of some item. Each player is seeking quests and trying to gain experience which results in greater power and combat skill. ''Runebound'' is one of a number of fantasy games published by FFG set in the fictional world of Terrinoth including '' Descent: Journeys in the Dark'', ''Rune Age'', ''BattleLore'', ''Dungeonquest'', '' Runewars'', and '' Legacy of Dragonholt'', with which it shares the same heroes, artwork and some items. The first large expansion, to Runebound, ''Runebound: Island of Dread'', was released in 2005. Many other expansions to Runebound have been r ...
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Runebound2
''Runebound'' is a high fantasy adventure board game created by Martin Wallace and Darrel Hardy and published by Fantasy Flight Games in 2004. A second edition was published in 2005. A third edition was released in 2015. In ''Runebound'', one to six players take the roles of adventurers who seek out quests (indicated by markers on the map). The quests are then resolved with either victory for the player, or a loss of some item. Each player is seeking quests and trying to gain experience which results in greater power and combat skill. ''Runebound'' is one of a number of fantasy games published by FFG set in the fictional world of Terrinoth including '' Descent: Journeys in the Dark'', ''Rune Age'', ''BattleLore'', ''Dungeonquest'', '' Runewars'', and '' Legacy of Dragonholt'', with which it shares the same heroes, artwork and some items. The first large expansion, to Runebound, ''Runebound: Island of Dread'', was released in 2005. Many other expansions to Runebound have been r ...
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Necromancer
Necromancy () is the practice of magic or black magic involving communication with the dead by summoning their spirits as apparitions or visions, or by resurrection for the purpose of divination; imparting the means to foretell future events; discovery of hidden knowledge; returning a person to life, or to use the dead as a weapon. Sometimes referred to as "death magic," the term is used in a more general sense to refer to black magic or witchcraft. The word ''necromancy'' is adapted from Late Latin : a loan word from the post-Classical Greek (), a compound of Ancient Greek (, or 'dead body') and (, or 'divination'). The Koine Greek compound form was first documented in the writings of Origen of Alexandria in the 3rd century AD. The Classical Greek term was (), from the episode of the ''Odyssey'' in which Odysseus visits the realm of the dead souls, and in Hellenistic Greek; in Latin, and ''necromancy'' in 17th-century English. Antiquity Early necromancy was related ...
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Fantasy Board Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( s ...
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Board Games Introduced In 2005
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Adventure Board Games
An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme sports. Adventures are often undertaken to create psychological arousal or in order to achieve a greater goal, such as the pursuit of knowledge that can only be obtained by such activities. Motivation Adventurous experiences create psychological arousal, which can be interpreted as negative (e.g. fear) or positive (e.g. flow (psychology), flow). For some people, adventure becomes a major pursuit in and of itself. According to adventurer André Malraux, in his ''Man's Fate'' (1933), "If a man is not ready to risk his life, where is his dignity?". Similarly, Helen Keller stated that "Life is either a daring adventure or nothing." Outdoor adventurous activities are typically undertaken for the purposes of recreation or wikt:excitement, excite ...
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Talisman (board Game)
''Talisman: The Magical Quest Game'' is a fantasy-themed adventure board game for two to six players, originally designed and produced by Games Workshop. The game was first released in 1983 and has gone through three revisions. As of 2021, the fourth edition (2008) is the latest version. The board game sold over 800,000 units by 2000. From 2008 to 2017 Fantasy Flight Games produced ''Talisman'' under license from Games Workshop. Beginning in 2019 Pegasus Spiele took over production of ''Talisman'' and all of the game expansions. History The game was created by Robert Harris for the amusement of himself and his friends. The game's original objective was to become prefect of a boys' school. Changing the theme to fantasy, and naming the game "Talisman", Harris signed a royalty publishing contract with Games Workshop, and the game was shown at Games Day 1983. After releasing the third edition, Games Workshop bought out his remaining interest. The primary object of the game is ...
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Undead
The undead are beings in mythology, legend, or fiction that are deceased but behave as if alive. Most commonly the term refers to corporeal forms of formerly-alive humans, such as mummies, vampires, and zombies, who have been reanimated by supernatural means, technology, or disease. In some cases (for example in Dungeons & Dragons) the term also includes incorporeal forms of the dead, such as ghosts. The undead are featured in the belief systems of most cultures, and appear in many works of fantasy and horror fiction. The term is also occasionally used for real-life attempts to resurrect the dead with science and technology, from early experiments like Robert E. Cornish's to future sciences such as "chemical brain preservation" and "cryonics." History Bram Stoker considered using the title, ''The Un-Dead'', for his novel '' Dracula'' (1897), and use of the term in the novel is mostly responsible for the modern sense of the word. The word does appear in English before Stoker ...
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Banners
A banner can be a flag or another piece of cloth bearing a symbol, logo, slogan or another message. A flag whose design is the same as the shield in a coat of arms (but usually in a square or rectangular shape) is called a banner of arms. Also, a bar-shaped piece of non-cloth advertising material sporting a name, slogan, or other marketing message is also a banner. Banner-making is an ancient craft. Church banners commonly portray the saint to whom the church is dedicated. The word derives from Old French ''baniere'' (modern french: bannière), from Late Latin ''bandum'', which was borrowed from a Germanic source (compare got, 𐌱𐌰𐌽𐌳𐍅𐌰, translit=bandwa). Cognates include Italian ''bandiera'', Portuguese ''bandeira'', and Spanish ''bandera''. Vexillum The vexillum was a flag-like object used as a military standard by units in the Ancient Roman army. The word ''vexillum'' itself is a diminutive of the Latin ''velum'', meaning a sail, which confirms the histo ...
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Dungeons And Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (TSR). It has been published by Wizards of the Coast (now a subsidiary of Hasbro) since 1997. The game was derived from miniature wargames, with a variation of the 1971 game ''Chainmail'' serving as the initial rule system. ''D&D'' publication is commonly recognized as the beginning of modern role-playing games and the role-playing game industry, and also deeply influenced video games, especially the role-playing video game genre. ''D&D'' departs from traditional wargaming by allowing each player to create their own character to play instead of a military formation. These characters embark upon adventures within a fantasy setting. A Dungeon Master (DM) serves as the game's referee and storyteller, while maintaining the setting in which the ad ...
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Midnight (role-playing Game)
Midnight is a campaign setting for the ''Dungeons & Dragons'' role-playing game, released under the Open Gaming License. It was published by Fantasy Flight Games from 2003 to 2009. History ''Midnight'' was published in 2003 and received over a dozen supplements from 2003–2007. The Midnight Campaign setting book (MN01) was first released in 2003. It proved popular enough to drive the release of several expansion sourcebooks and adventure modules. The Second Edition Midnight Campaign setting book (MN11) was released in 2005; it expanded upon the material in the first book and incorporated material from the sourcebooks. The products are no longer distributed in print form. Fantasy Flight also discontinued sale of PDF editions from its online shop, although PDFs are still carried by third-party online vendors. Publication of new products has ceased. Setting The setting of ''Midnight'' is that of the fantasy world of Eredane, a large continent with varied geography and inhabitants ...
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Black Gate (magazine)
''Black Gate'' is a fantasy magazine published by New Epoch Press. It was published in glossy print until 2011, after which it shifted online. History First launched in October 2000 using the slogan "Adventures in Fantasy Literature," ''Black Gate'' primarily features original short fiction up to novella length. It also features reviews of fantasy novels, graphic novels, and role playing game products. This is supplemented by columns and articles reflecting on fantasy literature's past as well as the occasional interview. Every print issue contained the comic ''Knights of the Dinner Table: Java Joint'' by Kenzer & Company of Knights of the Dinner Table fame. Much of the fiction is by lesser known or new authors, but noted contributors have included Michael Moorcock, Mike Resnick, Charles de Lint and Cory Doctorow. As a semi-regular feature, ''Black Gate'' reprinted rare adventure stories from earlier decades or work from more recent years that the editors feel has been neglecte ...
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