Romance Of The Three Kingdoms (game)
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Romance Of The Three Kingdoms (game)
is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei. Originating from Japan in 1985, fourteen installments of the game have been published in Japan, Taiwan, China, South Korea and North America to date. While the game's title as it was released in English refers to the 14th century historical novel '' Romance of the Three Kingdoms'' (三國演義) by Luo Guanzhong, the title as it was released in Japan and Chinese regions refers to the 3rd century historical text ''Records of the Three Kingdoms'' (三國志) by Chen Shou. Overview The series are based on the romanticized '' Romance of the Three Kingdoms'' novel and the historical text ''Records of the Three Kingdoms'', the storyline takes place during the Han Dynasty in China with many warring factions that included the Shu Han, Cao Wei and Eastern Wu kingdoms. Gameplay revolves around managing numerical statistics, each representing an attribute of a city or a character ...
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Koei
Koei Co., Ltd. was a Japanese video game publisher, developer, and distributor founded in 1978. The company is known for its ''Dynasty Warriors'' games based on the novel ''Romance of the Three Kingdoms'', as well as simulation games based on pseudo-historical events. The company has also found mainstream success in a series of loosely historical action games, the flagship titles of which are the ''Dynasty Warriors'' and ''Samurai Warriors'' series, also known as the ''Musō'' series. Koei also owns a division known as Ruby Party, which focuses on otome games. On April 1, 2009, Koei merged with Tecmo to form the Tecmo Koei Holdings holding company. Koei changed its name to Tecmo Koei Games on April 1, 2010 by absorbing Tecmo, and again on July 1, 2014, to Koei Tecmo Games. History Koei was established in July 1978 by Yōichi Erikawa (also known as Kou Shibusawa) and Keiko Erikawa. Yoichi was a student at Keio University, and when his family's rural dyestuffs business faile ...
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Shu Han
Han (; 221–263), known in historiography as Shu Han ( ) or Ji Han ( "Junior Han"), or often shortened to Shu (; pinyin: ''shŭ'' < : *''źjowk'' < : *''dźok''), was one of the three major states that competed for supremacy over China in the period (220–280). The state was based in the area around present-day , , ...
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Mobile Game
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrar ...
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Real-time Tactics
Real-time tactics (RTT)(Article at IGN discussing their perception of RTS and related genres as of 2006. RTT is discussed as a new and not yet established genre from the publisher's perspective, so currently all RTT possible titles are still considered RTS.) is a subgenre of tactical wargames played in real-time simulating the considerations and circumstances of operational warfare and military tactics. It is differentiated from real-time strategy gameplay by the lack of classic resource micromanagement and base or unit building, as well as the greater importance of individual units and a focus on complex battlefield tactics. Characteristics Typical real-time strategy titles encourage the player to focus on logistics and production as much as or more than combat, whereas real-time tactics games commonly do not feature resource-gathering, production, base-building or economic management, instead focusing on tactical and operational aspects of warfare such as unit formations or ...
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Kessen II
is a strategy game loosely based on the Three Kingdoms period of China. It is the sequel to '' Kessen'' in name only; both ''Kessen'' and the later sequel ''Kessen III'' are based on events in Japan and China. The gameplay involves playing out major battles as the storyline progresses, with cutscenes between each battle for the development of the events and major characters. Before battle, players are given a choice of strategies to take, although they can manually control all units in the battlefield. All units are controlled by the AI unless the player directly intervenes, and battles between forces are carried out in real-time. While in control of a unit, players are able to use special skills or magic spells to turn the tables, although enemy characters are also able to do so.''Kessen II'', PlayStation 2 & PlayStation 3 (via PlayStation Network), Koei, 2001''Kessen II Manual'', KOEI Co. Ltd., 2001, pp.2-34 Unlike Koei's other games based on the 14th century novel ''Romance of ...
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Cao Cao
Cao Cao () (; 155 – 15 March 220), courtesy name Mengde (), was a Chinese statesman, warlord and poet. He was the penultimate Grand chancellor (China), grand chancellor of the Eastern Han dynasty, and he amassed immense power in the End of the Han dynasty, dynasty's final years. As one of the central figures of the Three Kingdoms period, Cao Cao laid the foundations for what became the state of Cao Wei, and he was posthumously honoured as "Emperor Wu of Wei", despite the fact that he never officially proclaimed himself Emperor of China or Son of Heaven. Cao Cao remains a controversial historical figure—he is often portrayed as a cruel and merciless tyrant in literature, but he has also been praised as a brilliant ruler, military genius, and great poet possessing unrivalled charisma, who treated his subordinates like family. During the fall of the Eastern Han dynasty, Cao Cao was able to secure most of northern China—which was at the time the most populated and developed ...
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Sangokushi Sousouden
The ''Records or History of the Three Kingdoms'', also known by its Chinese name as the Sanguo Zhi, is a Chinese historical text which covers the history of the late Eastern Han dynasty (c. 184–220 AD) and the Three Kingdoms period (220–280 AD). It is widely regarded as the official and authoritative source historical text for that period. Written by Chen Shou in the third century, the work synthesizes the histories of the rival states of Cao Wei, Shu Han and Eastern Wu in the Three Kingdoms period into a single compiled text. The ''Records of the Three Kingdoms'' is the main source of influence for the 14th century historical novel ''Romance of the Three Kingdoms,'' considered one of the great four novels of Chinese classical literature. Major chunks of the records have been translated into English, but the tome has yet to be fully translated. Origin and structure The ''Records of the Grand Historian'', ''Book of Han'' and ''Book of the Later Han'', and the ''Records ...
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Zhuge Liang
Zhuge Liang ( zh, t=諸葛亮 / 诸葛亮) (181 – September 234), courtesy name Kongming, was a Chinese statesman and military strategist. He was chancellor and later regent of the state of Shu Han during the Three Kingdoms period. He is recognised as the most accomplished strategist of his era, and has been compared to Sun Tzu, the author of ''The Art of War''. His reputation as an intelligent and learned scholar grew even while he was living in relative seclusion, earning him the nickname "Wolong" or "Fulong", meaning "Crouching Dragon" or "Sleeping Dragon". Zhuge Liang is often depicted wearing a Taoist robe and holding a hand fan made of crane feathers. Zhuge Liang was a Confucian-oriented "Legalist". He liked to compare himself to the sage minister Guan Zhong and Yue Yi developing Shu's agriculture and industry to become a regional power, and attached great importance to the works of Shen Buhai and Han Fei, refusing to indulge local elites and adopting strict, but fa ...
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Sangokushi Koumeiden
The ''Records or History of the Three Kingdoms'', also known by its Chinese name as the Sanguo Zhi, is a Chinese historical text which covers the history of the late Eastern Han dynasty (c. 184–220 AD) and the Three Kingdoms period (220–280 AD). It is widely regarded as the official and authoritative source historical text for that period. Written by Chen Shou in the third century, the work synthesizes the histories of the rival states of Cao Wei, Shu Han and Eastern Wu in the Three Kingdoms period into a single compiled text. The ''Records of the Three Kingdoms'' is the main source of influence for the 14th century historical novel ''Romance of the Three Kingdoms,'' considered one of the great four novels of Chinese classical literature. Major chunks of the records have been translated into English, but the tome has yet to be fully translated. Origin and structure The ''Records of the Grand Historian'', ''Book of Han'' and ''Book of the Later Han'', and the ''Records ...
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Liu Bei
Liu Bei (, ; ; 161 – 10 June 223), courtesy name Xuande (), was a warlord in the late Eastern Han dynasty who founded the state of Shu Han in the Three Kingdoms period and became its first ruler. Although he was a distant relative of the Han imperial family, Liu Bei's father died when he was a child and left his family impoverished. To help his mother, he sold shoes and straw mats. When he reached the age of fifteen, his mother sent him to study under Lu Zhi. In his youth, Liu Bei was known as ambitious and charismatic. He gathered a militia army to fight the Yellow Turbans. Liu Bei fought bravely in many battles and grew famous for his exploits. Later, he participated in the coalition against Dong Zhuo, following this joined his childhood friend Gongsun Zan and fought under him against Yuan Shao. Later he was sent to help Tao Qian against Cao Cao. Thanks to the support of the influential Mi and Chen families along with Tao Qian's last will, Liu Bei inherited the Xu Pro ...
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Tactical Role-playing Game
Tactical role-playing games (abbreviated TRPGs), also known as strategy role-playing games and in Japan as (both abbreviated SRPGs), are a video game genre that combines core elements of role-playing video games with those of tactical (turn-based or real-time) strategy video games. The formats of tactical RPGs are much like traditional tabletop role-playing games and strategy games in appearance, pacing, and rule structure. Likewise, early tabletop role-playing games are descended from skirmish wargames such as ''Chainmail'', which were primarily concerned with combat. Game design This subgenre of role-playing video games principally refers to games which incorporate elements from strategy video games as an alternative to traditional role-playing game (RPG) systems. Like standard RPGs, the player typically controls a finite party and battles a similar number of enemies. And like other RPGs, death is usually temporary. But this genre incorporates strategic gameplay such as tac ...
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Dynasty Tactics
''Dynasty Tactics'' (三國志戦記, ''Sangokushi Senki'' in Japan) is a strategy game for the Sony PlayStation 2. The title is set during the Three Kingdoms era and takes place after the Yellow Turban Rebellion and Dong Zhuo's death. The gameplay uses elements from Koei's in depth turn based system in the Romance of the Three Kingdoms series. While the Dynasty Warriors series is a contemporary interpretation of the setting, the mood in Dynasty Tactics is archaic and gritty, closer to the tone set in the novel. The players can choose to roughly follow events from the epic or dramatically diverge from it. The game was followed by a Dynasty Tactics 2, sequel in 2003. Gameplay The game is basically separated into two different phases: the planning stage (or turns) and battles. Turns occur on a bird's eye map of the area with color coded cities to differentiate the rulers of each section of the land. Each ruler is assigned a capital which will serve as their base of operations; if it ...
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