Rogue 417
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Rogue 417
''Rogue 417'' is a 1984 role-playing game supplement for ''Fringeworthy'' published by Tri Tac Games. Contents ''Rogue 417'' is the first expansion module for ''Fringeworthy'', and explores the devastation caused by the unintentional release of the highly deadly virus called Rogue 417 after accident in Syrian laboratory. Reception William A. Barton reviewed ''Rogue 417'' in ''Space Gamer'' No. 70. Barton commented that "Overall, ''Rogue 417'' is an excellent first expansion module for ''Fringeworthy'' and should prove useful to gamers of any after-the-holocaust RPG currently on the market. I recommend it highly." Reviews *''Game News'' #10 (Dec., 1985) References

{{reflist Role-playing game supplements introduced in 1984 Science fiction role-playing game supplements ...
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Rogue 417, Role-playing Supplement
A rogue is a person or entity that flouts accepted norms of behavior. Rogue or rogues may also refer to: Companies * Rogue Ales, a microbrewery in Newport, Oregon * Rogue Arts, a film production company * Rogue Entertainment, a software company * Rogue Films, a production company based in London * Rogue Fitness, a manufacturer and distributor of strength and conditioning equipment * Rogue Pictures, an American film production company * Rogue (esports), an American esports organization Arts, entertainment and media Comics * Rogue (Marvel Comics), a Marvel comics character * Rogues (comics), a villain team in the DC Comics universe * Rogue Trooper, a fictional character from the science fiction strip of the same name Film and television * ''The Rogue'', a 1918 American film starring Oliver Hardy * ''Rogue'' (2007 film), an Australian independent horror film * ''Rogue'' (2017 film), an Indian bilingual action thriller * ''Rogue'' (2020 film), an American action film s ...
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Fringeworthy
''Fringeworthy'' is a role-playing game first published in 1982 by Tri Tac Games. In 1984, a second edition saw a print run of 4000 and new expanded version was released in 1992. ''Fringeworthy'' is famous for being the first alternate history adventure role-playing game ever published. In 2009, Tri Tac Games released a ''d20 Modern'' edition. Setting 2013: A Japanese research team in the Antarctic finds a gateway to Alien and Alternate Earths. Sayuri Tanuma became the first known Fringeworthy, a person with the special ability that lets one use the Fringepaths. She explored our local system and our nearest Alternate Earths, meeting an alien named Schmert.Fringeworthy
, Homepage.
The United Nations forms the United Nations Interdimensional Survey Serv ...
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Tri Tac Games
Tri Tac Games is a publisher of role-playing games based in Pontiac, Michigan. The company is built primarily on the work of Richard Tucholka, its founder and president. Company history Tri Tac Games was founded in 1978 as "Tacky Tack Games". Tri Tac is one of several small companies that rode the wave of interest in RPGs beginning in the 1970s with TSR's ''Dungeons & Dragons''. The company's first product was the humorous microgame ''Geriatric Wars''. It was followed by: '' Fringeworthy'', the first interdimensional travel RPG; '' Bureau 13: Stalking the Night Fantastic'', a late 20th Century Horror RPG; and '' FTL:2448'', a space RPG. All three were created by Tucholka. The company name was changed to "Tri Tac Games" to reflect what the company saw as the more serious nature of its new products. Currently the company sells a number of games and books, including a book of cartoons and a cookbook called ''Damn Strange Recipe Collection''. It has reincorporated as Tri Tac Games ...
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Space Gamer
Space is the boundless three-dimensional extent in which objects and events have relative position and direction. In classical physics, physical space is often conceived in three linear dimensions, although modern physicists usually consider it, with time, to be part of a boundless four-dimensional continuum known as spacetime. The concept of space is considered to be of fundamental importance to an understanding of the physical universe. However, disagreement continues between philosophers over whether it is itself an entity, a relationship between entities, or part of a conceptual framework. Debates concerning the nature, essence and the mode of existence of space date back to antiquity; namely, to treatises like the ''Timaeus'' of Plato, or Socrates in his reflections on what the Greeks called ''khôra'' (i.e. "space"), or in the ''Physics'' of Aristotle (Book IV, Delta) in the definition of ''topos'' (i.e. place), or in the later "geometrical conception of place" as "space ...
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Steve Jackson Games
Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the creation of ''Dungeons & Dragons'', SJ Games created several role-playing and strategy games with science fiction themes. SJ Games' early titles were microgames initially sold in 4×7 inch ziploc bags, and later in the similarly sized Pocket Box. Games such as ''Ogre'', ''Car Wars'', and ''G.E.V'' (an ''Ogre'' spin-off) were popular during SJ Games' early years. Game designers such as Loren Wiseman and Jonathan Leistiko have worked for Steve Jackson Games. Today SJ Games publishes a variety of games, such as card games, board games, strategy games, and in different genres, such as fantasy, sci-fi, and gothic horror. They also published the book ''Principia Discordia'', the sacred text of the Discordian religion. Raid by the Secret S ...
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Game News
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. ...
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Role-playing Game Supplements Introduced In 1984
Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing as "the changing of one's behaviour to fulfill a social role", in the field of psychology, the term is used more loosely in four senses: * To refer to the playing of roles generally such as in a theatre, or educational setting; * To refer to taking a role of a character or person and acting it out with a partner taking someone else's role, often involving different genres of practice; * To refer to a wide range of games including role-playing video game (RPG), play-by-mail games and more; * To refer specifically to role-playing games. Amusement Many children participate in a form of role-playing known as make believe, wherein they adopt certain roles such as doctor and act out those roles in character. Sometimes make believe adopts an oppo ...
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