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Rockstar Vancouver
Rockstar Vancouver Inc. (formerly Barking Dog Studios Ltd.) was a Canadian video game developer and a studio of Rockstar Games based in Vancouver. The studio is best known for developing ''Bully'' (2006). Six former Radical Entertainment developers—Glenn Barnes, Peter Grant, Michael Gyori, Christopher Mair, Brian Thalken, and Sean Thompson—founded the company as Barking Dog Studios in May 1998. In its early years, Barking Dog briefly assisted Relic Entertainment with ''Homeworld'' (1999) before being greenlit to develop an expansion pack, '' Homeworld: Cataclysm'' (2000). The studio also developed ''Counter-Strike''s "Beta 5" update (1999), '' Global Operations'' (2002), and '' Treasure Planet: Battle at Procyon'' (2002). Take-Two Interactive acquired Barking Dog in August 2002 and it became part of Rockstar Games as Rockstar Vancouver. The studio then developed ''Bully'' and was one of the Rockstar Games studios leading the development of ''Max Payne 3'' (2012). In July 2 ...
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Subsidiary
A subsidiary, subsidiary company or daughter company is a company owned or controlled by another company, which is called the parent company or holding company. Two or more subsidiaries that either belong to the same parent company or having a same management being substantially controlled by same entity/group are called sister companies. The subsidiary can be a company (usually with limited liability) and may be a government- or state-owned enterprise. They are a common feature of modern business life, and most multinational corporations organize their operations in this way. Examples of holding companies are Berkshire Hathaway, Jefferies Financial Group, The Walt Disney Company, Warner Bros. Discovery, or Citigroup; as well as more focused companies such as IBM, Xerox, and Microsoft. These, and others, organize their businesses into national and functional subsidiaries, often with multiple levels of subsidiaries. Details Subsidiaries are separate, distinct legal entities f ...
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Barking Dog Studios Logo
Barking may refer to: Places * Barking, London, a town in East London, England ** London Borough of Barking and Dagenham, a local government district covering the town of Barking ** Municipal Borough of Barking, a historical local government district covering the town of Barking ** Barking (UK Parliament constituency), including Barking and Becontree * Barking, Suffolk, a village and civil parish in the Mid Suffolk district of Suffolk, England * Barking Lodge, a village in Jamaica * Barking Sands, Hawaii, United States Arts and media * ''Barking'' (album), by Underworld * "Barking" (song), by Ramz * ''Barking'' (TV series), a British television sketch comedy show Other uses * Bark (sound), the sound made primarily by domesticated dogs for communication * Barking Rugby Football Club Barking RFC is an English rugby union team based in Barking, east London and currently play in the ninth tier of the English rugby union system, English rugby union league system, Essex 1. H ...
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Crave Entertainment
Crave Entertainment was an American video game publisher founded in 1997 by Nima Taghavi. Its headquarters was in Newport Beach, California. It was acquired by Handleman Company in 2005 in a deal valued up to $95,000,000 but was then sold to Fillpoint LLC in early 2009 for only $8,100,000 due to Handleman's bankruptcy and pending liquidation. During its lifetime it published games for Dreamcast, Wii, Nintendo DS, Game Boy Advance, Nintendo 64, GameCube, PlayStation, PlayStation 2, PlayStation 3, PSP, Xbox, and Xbox 360. Crave mainly focused on budget titles, and imported games such as ''Tokyo Xtreme Racer'' series. On August 15, 2012, Fillpoint LLC filed for Chapter 11 Bankruptcy, with Crave ceasing operations. List of video games published by Crave Entertainment Cancelled games *''H20verdrive'' *''Jeanette Lee's Virtual Pool'' *''Man vs. Wild'' (DS and PSP versions) *''Pilot Academy'' *''Powershot Pinball'' *''Pro Bull Riders: Out of the Chute'' (Xbox 360 version) *''Pro ...
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First-person Shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the player character in a three-dimensional space. The genre shares common traits with other shooter games, and in turn falls under the action game genre. Since the genre's inception, advanced 3D and pseudo-3D graphics have challenged hardware development, and multiplayer gaming has been integral. The first-person shooter genre has been traced back to ''Wolfenstein 3D'' (1992), which has been credited with creating the genre's basic archetype upon which subsequent titles were based. One such title, and the progenitor of the genre's wider mainstream acceptance and popularity, was ''Doom'' (1993), often considered the most influential game in this genre; for some years, the term ''Doom'' clone was used to designate this genre due to ''Doom''s i ...
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Minh Le
Minh Le (Vietnamese: Lê Minh), also known by his online nickname Gooseman, is a Vietnamese Canadian video game programmer who co-created the ''Half-Life'' mod ''Counter-Strike'' with Jess Cliffe in 1999 and started the ''Counter-Strike'' series. He was later employed by Valve, the developers of ''Half-Life'', and worked for 8 years in Korea on the multiplayer first-person shooter ''Tactical Intervention''. He is a contractor on the multiplayer survival first-person shooter ''Rust''. In the small-team games that he has worked on, Le has been a programmer, modeler, and designer. His nickname comes from Shane Gooseman, one of the main characters of 1980s cartoon series ''The Adventures of the Galaxy Rangers''. Biography Minh Le was born in Vietnam. In 1979, he and his parents left Vietnam on a boat and immigrated to Canada as refugees. Le attended Simon Fraser University from 1996 to 2001, graduating in 2001 with a Bachelor of Applied Science degree in Computing Science. His c ...
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Video Game Mod
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are r ...
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Valve Corporation
Valve Corporation is an American video game developer, video game publisher, publisher, and digital distribution company headquartered in Bellevue, Washington. It is the developer of the software distribution platform Steam (service), Steam and the franchises ''Half-Life (series), Half-Life'', ''Counter-Strike'', ''Portal (series), Portal'', ''Day of Defeat'', ''Team Fortress'', ''Left 4 Dead (series), Left 4 Dead'' and ''Dota''. Valve was founded in 1996 by former Microsoft employees Gabe Newell and Mike Harrington. Their debut game, the first-person shooter (FPS) ''Half-Life (video game), Half-Life'' (1998), was a critical and commercial success; with its realism, scripted sequences and seamless narrative, it had a lasting influence on the FPS genre. Harrington left in 2000. In 2003, Valve launched Steam, followed by ''Half-Life 2'' in 2004. With advanced Physics engine, physics systems and an increased focus on story and characters, ''Half-Life 2'' received critical acclaim ...
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Trademark
A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others. The trademark owner can be an individual, business organization, or any legal entity. A trademark may be located on a package, a label, a voucher, or on the product itself. Trademarks used to identify services are sometimes called service marks. The first legislative act concerning trademarks was passed in 1266 under the reign of Henry III of England, requiring all bakers to use a distinctive mark for the bread they sold. The first modern trademark laws emerged in the late 19th century. In France, the first comprehensive trademark system in the world was passed into law in 1857. The Trade Marks Act 1938 of the United Kingdom changed the system, permitting registration based on "intent-to-use", creating an examination based process, an ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Video Game Programming
Game programming, a subset of game development, is the software development of video games. Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input. For multiplayer games, knowledge of network programming is required (the resultant code, in addition to its performance characteristics, is commonly referred to as the game's netcode by players and programmers alike). In some genres, e.g. fighting games, advanced network programming is often demanded, as the netcode and its properties (e.g. latency) are considered by players and critics to be some of the most important metrics of the game's quality. For massively multiplayer online games (MMOGs), even further knowledge of database programming and advanced networking programming are required. Though often engaged in ...
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Sierra Studios
Sierra Entertainment, Inc. (formerly On-Line Systems and Sierra On-Line, Inc.) was an American video game developer and publisher founded in 1979 by Ken and Roberta Williams. The company is known for pioneering the graphic adventure game genre, including the first such game, ''Mystery House''. It is also known for its graphical adventure game series ''King's Quest'', ''Space Quest'', ''Police Quest'', ''Gabriel Knight'', ''Leisure Suit Larry'', and ''Quest for Glory'', as well as being the original publishers of Valve's ''Half-Life'' series. After seventeen years as an independent company, Sierra was acquired by CUC International in February 1996 to become part of CUC Software. However, CUC International was caught in an accounting scandal in 1998, and many of the original founders of Sierra including the Williamses left the company. Sierra remained as part of CUC Software as it was sold and renamed several times over the next few years; Sierra was formally disestablished as a c ...
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Black Box Games
EA Black Box (formerly Black Box Games) was a video game developer based in Burnaby, British Columbia, Canada, founded in 1998 by former employees of Radical Entertainment and later acquired by Electronic Arts (EA). The developers are primarily known for the ''Need for Speed'' and ''Skate'' series. It was renamed Quicklime Games during the development of '' Need for Speed: World'', but after a series of restructures it was shut down in April 2013. History Black Box Games had previously developed for game publishers such as Sega, Midway Games, and EA. In June 2002, during the development of '' Need for Speed: Hot Pursuit 2'', the firm was acquired by EA and became an entirely owned subsidiary of EA Canada. As a result of the acquisition the studio's name was changed to EA Black Box. In March 2003, the firm lacked space for their current projects and as a solution the top four floors of an office tower in downtown Vancouver were used for expansion. In March 2005, EA Black Box ...
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