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Rock-paper-scissors-lizard-Spock
Rock paper scissors (also known by other orderings of the three items, with "rock" sometimes being called "stone," or as Rochambeau, roshambo, or ro-sham-bo) is a hand game originating in China, usually played between two people, in which each player simultaneously forms one of three shapes with an outstretched hand. These shapes are "rock" (a closed fist), "paper" (a flat hand), and "scissors" (a fist with the index finger and middle finger extended, forming a V). "Scissors" is identical to the two-fingered V sign (also indicating "victory" or "peace") except that it is pointed horizontally instead of being held upright in the air. A simultaneous, zero-sum game, it has three possible outcomes: a draw, a win or a loss. A player who decides to play rock will beat another player who has chosen scissors ("rock crushes scissors" or "breaks scissors" or sometimes "blunts scissors"), but will lose to one who has played paper ("paper covers rock"); a play of paper will lose to a play of ...
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Hand Game
Hand games are games played using only the hands of the players. Hand games exist in a variety of cultures internationally, and are of interest to academic studies in ethnomusicology and music education. Hand games are used to teach music literacy skills and socio-emotional learning in elementary music classrooms internationally. Examples of hand games * Chopsticks (sticks) * Clapping games * Mercy * Morra (finger counting) * Odds and evens * Pat-a-cake and variations: ** Mary Mack * Red hands (or hand-slap game) * Rock paper scissors * Thumb war (or thumb wrestling) * " Where are your keys?" (language acquisition game) Less strictly, the following may be considered hand games: * Bloody knuckles * Fingers (drinking game) * Jacks * Knife game * Spellbinder * Stick gambling * String games, such as cat's cradle Cat's cradle is a game involving the creation of various string figures between the fingers, either individually or by passing a loop of string back and forth b ...
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Li Rihua
Li Rihua (1565–1635) was a Chinese bureaucrat, artist and art critic from Jiaxing, during the late Ming Dynasty. He wrote an extensive diary, the ''Weishuixuan riji'' (Water-Tasting Gallery Diary), from 1609 to 1616, which detailed his many acquisitions as an art collector. The diary is so named because Li had a reputation as a connoisseur of tea, and was particularly skilled at selecting the best water with which to brew it. For a time, he was married to the courtesan Xue Susu Xue Susu (; also known as Xue Wu(薛五), Xuesu(薛素), Sujun among other pen names) (1564–1650? C.E.) was a Chinese courtesan. Known as one of the "Eight Great Courtesans of the Ming Dynasty", she was an accomplished painter and poet, and ..., and wrote colophons for several of her paintings. References {{Authority control Chinese art critics Ming dynasty essayists Chinese diarists 1565 births 1635 deaths ...
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Morra (game)
Morra is a hand game that dates back thousands of years to ancient Roman and Greek times. Each player simultaneously reveals their hand, extending any number of fingers, and calls out a number. Any player who successfully guesses the total number of fingers revealed by all players combined scores a point. Morra can be played to decide issues, much as two people might toss a coin, or for entertainment. Rules While there are many variations of morra, most forms can be played with a minimum of two players. In the most popular version, all players throw out a single hand, each showing zero to five fingers, and call out their guess at what the sum of all fingers shown will be. If one player guesses the sum, that player earns one point. The first player to reach three points wins the game. Some variants of morra involve money, with the winner earning an amount equal to the sum of fingers displayed. History Morra was known to the ancient Romans and is popular around the world, es ...
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Washington Herald
''The Washington Herald'' was an American daily newspaper in Washington, D.C., from October 8, 1906, to January 31, 1939. History The paper was founded in 1906 by Scott C. Bone, who had been managing editor of ''The Washington Post'' from 1888 until that paper was taken over by John Roll McLean in 1905. Clinton T. Brainard, president of the McClure Newspaper Syndicate, bought the paper in 1913. William Randolph Hearst, who already owned the ''Washington Times'', took over the paper in November 1922.About The Washington herald. (Washington, D.C.) 1906-1939
chroniclingamerica, Retrieved 17 February 2014
(18 November 1922)

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Sydney Morning Herald
''The Sydney Morning Herald'' (''SMH'') is a daily compact newspaper published in Sydney, New South Wales, Australia, and owned by Nine. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuously published newspaper in Australia and "the most widely-read masthead in the country." The newspaper is published in compact print form from Monday to Saturday as ''The Sydney Morning Herald'' and on Sunday as its sister newspaper, ''The Sun-Herald'' and digitally as an online site and app, seven days a week. It is considered a newspaper of record for Australia. The print edition of ''The Sydney Morning Herald'' is available for purchase from many retail outlets throughout the Sydney metropolitan area, most parts of regional New South Wales, the Australian Capital Territory and South East Queensland. Overview ''The Sydney Morning Herald'' publishes a variety of supplements, including the magazines ''Good Weekend'' (included in the Saturday edition of ''The Sy ...
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Cricket
Cricket is a bat-and-ball game played between two teams of eleven players on a field at the centre of which is a pitch with a wicket at each end, each comprising two bails balanced on three stumps. The batting side scores runs by striking the ball bowled at one of the wickets with the bat and then running between the wickets, while the bowling and fielding side tries to prevent this (by preventing the ball from leaving the field, and getting the ball to either wicket) and dismiss each batter (so they are "out"). Means of dismissal include being bowled, when the ball hits the stumps and dislodges the bails, and by the fielding side either catching the ball after it is hit by the bat, but before it hits the ground, or hitting a wicket with the ball before a batter can cross the crease in front of the wicket. When ten batters have been dismissed, the innings ends and the teams swap roles. The game is adjudicated by two umpires, aided by a third umpire and match referee ...
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Meiji Period
The is an era of Japanese history that extended from October 23, 1868 to July 30, 1912. The Meiji era was the first half of the Empire of Japan, when the Japanese people moved from being an isolated feudal society at risk of colonization by Western powers to the new paradigm of a modern, industrialized nation state and emergent great power, influenced by Western scientific, technological, philosophical, political, legal, and aesthetic ideas. As a result of such wholesale adoption of radically different ideas, the changes to Japan were profound, and affected its social structure, internal politics, economy, military, and foreign relations. The period corresponded to the reign of Emperor Meiji. It was preceded by the Keiō era and was succeeded by the Taishō era, upon the accession of Emperor Taishō. The rapid modernization during the Meiji era was not without its opponents, as the rapid changes to society caused many disaffected traditionalists from the former samurai ...
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Kitsune
In Japanese folklore, , are foxes that possess paranormal abilities that increase as they get older and wiser. According to ''yōkai'' folklore, all foxes have the ability to shapeshift into human form. While some folktales speak of employing this ability to trick others—as foxes in folklore often do—other stories portray them as faithful guardians, friends, and lovers. Foxes and humans lived close together in ancient Japan; this companionship gave rise to legends about the creatures. have become closely associated with Inari, a Shinto or spirit, and serve as its messengers. This role has reinforced the fox's supernatural significance. The more tails a has—they may have as many as nine—the older, wiser, and more powerful it is. Because of their potential power and influence, some people make sacrifices to them as to a deity. Conversely foxes were often seen as " witch animals", especially during the Edo period (1603–1867), and were thought of as goblins who could ...
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Chinese Characters
Chinese characters () are logograms developed for the writing of Chinese. In addition, they have been adapted to write other East Asian languages, and remain a key component of the Japanese writing system where they are known as ''kanji''. Chinese characters in South Korea, which are known as ''hanja'', retain significant use in Korean academia to study its documents, history, literature and records. Vietnam once used the '' chữ Hán'' and developed chữ Nôm to write Vietnamese before turning to a romanized alphabet. Chinese characters are the oldest continuously used system of writing in the world. By virtue of their widespread current use throughout East Asia and Southeast Asia, as well as their profound historic use throughout the Sinosphere, Chinese characters are among the most widely adopted writing systems in the world by number of users. The total number of Chinese characters ever to appear in a dictionary is in the tens of thousands, though most are graphic ...
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Sansukumi-ken
Sansukumi-ken (三すくみ拳) is a category of East Asian hand games played by using three hand gestures. Ken games went into a period of decline in Japan after World War II. One of the few surviving sansukumi-ken games is jan-ken, which was brought to the West in the 20th century as rock paper scissors. History East Asia has a long history of hand games, which are known as ''ken'' games in Japan. ''Ken'' was brought to Japan in the 17th century as a Chinese drinking game. Aside from drinking, ken games were also popular in brothels as a form of foreplay. The earliest Japanese ken games are called ''Nagasaki-ken'' or ''Kiyo-ken'' because of the belief that ken games were first popularized by the Chinese community in Nagasaki. ''Kensarae sumai zue'', an 1809 handbook for ken games, contains a speech read by ''ken'' tournament referees that summarizes the history of ''ken''. The speech chronicles ''ken'' as a game played by the emperors of ancient China during drinking parties. I ...
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