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Ritual Entertainment
Ritual Entertainment was an American video game developer established in 1996 by Robert Atkins, Mark Dochtermann, Jim Dosé, Richard 'Levelord' Gray, Michael Hadwin, Harry Miller, and Tom Mustaine. Based in Dallas, Texas, Ritual Entertainment was formerly known as Hipnotic Interactive, during which period they began development of their signature video game ''SiN''. History Members of the Ritual Entertainment development team have contributed assets to other games such as ''American McGee's Alice'', '' Medal of Honor: Airborne'', '' Tomb Raider: Legend'', and ''25 to Life'', and are also the creators of "Übertools" for id Tech 3, which has been licensed for a number of other games. Shortly after signing Hipnotic, publisher Activision claimed that Hipnotic had been at the core of the ''Duke Nukem 3D'' development team. ''Duke Nukem 3D'' developer 3D Realms vigorously denied this, stating that only five members of Hipnotic Interactive were former staff of 3D Realms, and of these ...
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MumboJumbo
MumboJumbo, LLC was an independent developer of games for personal computers, game consoles and mobile devices. MumboJumbo Mobile, LLC publishes entertainment software for Android and iOS devices. History The company was founded in January 2001 by Mark Dochtermann and Ron Dimant after leaving Ritual Entertainment. In 2003 it became one of the first independent developers to popularize casual games by partnering with portal sites to make games available for download directly to Windows and Mac computers. MumboJumbo was previously a United Developers Company that acquired other development companies including Zono, Ritual Entertainment, and Hot Lava Studios. On January 24, 2007, MumboJumbo announced their acquisition of Ritual Entertainment, a popular developer of first person shooter titles such as ''SiN'' and '' Star Trek: Elite Force II''. Upon acquisition Ritual was made to assist with work on casual game titles, causing many prominent employees to leave the company and many ...
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Ritual Logo 2005
A ritual is a sequence of activities involving gestures, words, actions, or objects, performed according to a set sequence. Rituals may be prescribed by the traditions of a community, including a religious community. Rituals are characterized, but not defined, by formalism, traditionalism, invariance, rule-governance, sacral symbolism, and performance. Rituals are a feature of all known human societies. They include not only the worship rites and sacraments of organized religions and cults, but also rites of passage, atonement and purification rites, oaths of allegiance, dedication ceremonies, coronations and presidential inaugurations, marriages, funerals and more. Even common actions like hand-shaking and saying "hello" may be termed as ''rituals''. The field of ritual studies has seen a number of conflicting definitions of the term. One given by Kyriakidis is that a ritual is an outsider's or " etic" category for a set activity (or set of actions) that, to the outsider, see ...
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Imagine Media
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as ...
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MacOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and laptop computers it is the second most widely used desktop OS, after Microsoft Windows and ahead of ChromeOS. macOS succeeded the classic Mac OS, a Mac operating system with nine releases from 1984 to 1999. During this time, Apple cofounder Steve Jobs had left Apple and started another company, NeXT, developing the NeXTSTEP platform that would later be acquired by Apple to form the basis of macOS. The first desktop version, Mac OS X 10.0, was released in March 2001, with its first update, 10.1, arriving later that year. All releases from Mac OS X 10.5 Leopard and after are UNIX 03 certified, with an exception for OS X 10.7 Lion. Apple's other operating systems (iOS, iPadOS, watchOS, tvOS, audioOS) are derivatives of macOS. A promi ...
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Linux
Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which includes the kernel and supporting system software and libraries, many of which are provided by the GNU Project. Many Linux distributions use the word "Linux" in their name, but the Free Software Foundation uses the name "GNU/Linux" to emphasize the importance of GNU software, causing some controversy. Popular Linux distributions include Debian, Fedora Linux, and Ubuntu, the latter of which itself consists of many different distributions and modifications, including Lubuntu and Xubuntu. Commercial distributions include Red Hat Enterprise Linux and SUSE Linux Enterprise. Desktop Linux distributions include a windowing system such as X11 or Wayland, and a desktop environment such as GNOME or KDE Plasma. Distributions intended for ser ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Paradigm Entertainment
Paradigm Entertainment Inc. (previously part of Paradigm Simulation) was an American video game development company. Paradigm is perhaps best known for its vehicle simulation games. Founded as a 3D computer graphics company in 1990, Paradigm primarily worked on realistic flight simulation technology for major space and aviation clients. The company got its start in game development when it was contacted by Nintendo in 1994 to aid in the creation of one of the Nintendo 64's launch titles, ''Pilotwings 64''. The game was a critical and commercial success for the developer, causing the simulation and entertainment divisions of Paradigm to separate and focus on their respective products. The newly independent Paradigm Entertainment continued to develop for Nintendo's 64-bit console. After a short partnership with Video System, Paradigm was acquired as a wholly owned subsidiary of Infogrames in 2000 and began developing games for sixth-generation video game consoles. Paradigm was s ...
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Nerve Software
Nerve Software, LLC is an American video game developer that was co-founded by ex-id Software employee Brandon James. Many of the original employees at Nerve were previously employed by Rogue Entertainment, another U.S. The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territori ...-based software company. Games Assistant Developer Ports References External links Nerve Software websiteCompany profileat MobyGames {{Authority control 2001 establishments in Texas Companies based in Richardson, Texas Video game companies established in 2001 Video game companies of the United States Video game development companies ...
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Gearbox Software
Gearbox Software is an American video game development company based in Frisco, Texas. It was established as a limited liability company in February 1999 by five developers formerly of Rebel Boat Rocker. Randy Pitchford, one of the founders, serves as president and chief executive officer. Gearbox initially created expansions for the Valve game ''Half-Life'', then ported that game and others to console platforms. In 2005, Gearbox launched its first independent set of games, '' Brothers in Arms'', on console and mobile devices. It became their flagship franchise and spun off a comic book series, television documentary, books, and action figures. Their second original game series, ''Borderlands'', commenced in 2009, and by 2015 had sold over 26 million copies. The company also owns the intellectual property of ''Duke Nukem'' and ''Homeworld''. Gearbox expanded into publishing with the creation of Gearbox Publishing in 2015. A parent company, The Gearbox Entertainment Company, was ...
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Splash Damage
Splash Damage Ltd. is a British video game developer specialising in multiplayer first-person shooter video games. The studio is best known as the creators of '' Wolfenstein: Enemy Territory'' and '' Enemy Territory: Quake Wars''. History Formation (2001) Splash Damage was formed in May or June 2001 by the creators of mods such as ''Quake 3 Fortress,'' who was then joined by a number of modders from the Team Fortress and Quake 3 modding scene''.'' The studio began life working with Now TV and Gamer.tv, providing both custom maps and an in-game television production solution. Splash Damage staff also worked to produce and present over 150 TV shows based on Quake III Arena Capture the Flag, creating editing tools and virtual cameras, and editing in-game footage. Enemy Territory Era (2002–2007) In March 2002, Splash Damage partnered with Games Domain to produce a number of multiplayer maps for their online gaming service. One of these was the map Operation Market Garden ...
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Escalation Studios
Bethesda Game Studios Dallas LLC (formerly Escalation Studios, LLC) is an American video game developer based in Dallas, founded in 2007 by Tom Mustaine, Marc Tardif, and Shawn Green. The company was briefly owned by 6waves Lolapps in 2012 and acquired by ZeniMax Media in February 2017. In August 2018, Escalation became part of Bethesda Game Studios under the name Bethesda Game Studios Dallas. History Escalation Studios was formed in 2007, co-founded by Tom Mustaine, Marc Tardif, and Shawn Green. Mustaine had previously co-founded Ritual Entertainment, while Tardif had been an executive producer and senior vice president of business development at Gearbox Software. On January 18, 2012, social gaming company 6waves Lolapps (6L) announced that it had acquired Escalation to undisclosed terms. As a result of the acquisition, Mustaine and Tardif became Escalation's design directors, while Green became director of engineering for 6L. At the time, Escalation had around 30 employ ...
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Id Software
id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack. id Software made important technological developments in video game technologies for the PC (running MS-DOS and Windows), including work done for the '' Wolfenstein'', ''Doom'', and '' Quake'' franchises. id's work was particularly important in 3D computer graphics technology and in game engines that are used throughout the video game industry. The company was involved in the creation of the first-person shooter (FPS) genre: ''Wolfenstein 3D'' is often considered to be the first true FPS; ''Doom'' is a game that popularized the genre and PC gaming in general; and '' Quake'' was id's first true 3D FPS. On June 24, 2009, ZeniMax Media acquired the company. In 2015, they opened a second studio in Frankfurt, Germany. ...
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