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Ring Buffer
In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. There were early circular buffer implementations in hardware. Overview A circular buffer first starts out empty and has a set length. In the diagram below is a 7-element buffer: : Assume that 1 is written in the center of a circular buffer (the exact starting location is not important in a circular buffer): : Then assume that two more elements are added to the circular buffer — 2 & 3 — which get put after 1: : If two elements are removed, the two oldest values inside of the circular buffer would be removed. Circular buffers use FIFO (''first in, first out'') logic. In the example, 1 & 2 were the first to enter the circular buffer, they are the first to be removed, leaving 3 inside of the buffer. : If the buffer has 7 ele ...
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Circular Buffer
In computer science, a circular buffer, circular queue, cyclic buffer or ring buffer is a data structure that uses a single, fixed-size buffer as if it were connected end-to-end. This structure lends itself easily to buffering data streams. There were early circular buffer implementations in hardware. Overview A circular buffer first starts out empty and has a set length. In the diagram below is a 7-element buffer: : Assume that 1 is written in the center of a circular buffer (the exact starting location is not important in a circular buffer): : Then assume that two more elements are added to the circular buffer — 2 & 3 — which get put after 1: : If two elements are removed, the two oldest values inside of the circular buffer would be removed. Circular buffers use FIFO (''first in, first out'') logic. In the example, 1 & 2 were the first to enter the circular buffer, they are the first to be removed, leaving 3 inside of the buffer. : If the buffer has 7 ele ...
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Linked List
In computer science, a linked list is a linear collection of data elements whose order is not given by their physical placement in memory. Instead, each element points to the next. It is a data structure consisting of a collection of nodes which together represent a sequence. In its most basic form, each node contains: data, and a reference (in other words, a ''link'') to the next node in the sequence. This structure allows for efficient insertion or removal of elements from any position in the sequence during iteration. More complex variants add additional links, allowing more efficient insertion or removal of nodes at arbitrary positions. A drawback of linked lists is that access time is linear (and difficult to pipeline). Faster access, such as random access, is not feasible. Arrays have better cache locality compared to linked lists. Linked lists are among the simplest and most common data structures. They can be used to implement several other common abstract data types, in ...
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Ping-pong Buffer
In computer science, multiple buffering is the use of more than one buffer to hold a block of data, so that a "reader" will see a complete (though perhaps old) version of the data, rather than a partially updated version of the data being created by a "writer". It is very commonly used for computer display images. It is also used to avoid the need to use dual-ported RAM (DPRAM) when the readers and writers are different devices. Description An easy way to explain how multiple buffering works is to take a real-world example. It is a nice sunny day and you have decided to get the paddling pool out, only you can not find your garden hose. You'll have to fill the pool with buckets. So you fill one bucket (or buffer) from the tap, turn the tap off, walk over to the pool, pour the water in, walk back to the tap to repeat the exercise. This is analogous to single buffering. The tap has to be turned off while you "process" the bucket of water. Now consider how you would do it if you ...
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Data Alignment
Data structure alignment is the way data is arranged and accessed in computer memory. It consists of three separate but related issues: data alignment, data structure padding, and packing. The CPU in modern computer hardware performs reads and writes to memory most efficiently when the data is ''naturally aligned'', which generally means that the data's memory address is a multiple of the data size. For instance, in a 32-bit architecture, the data may be aligned if the data is stored in four consecutive bytes and the first byte lies on a 4-byte boundary. ''Data alignment'' is the aligning of elements according to their natural alignment. To ensure natural alignment, it may be necessary to insert some ''padding'' between structure elements or after the last element of a structure. For example, on a 32-bit machine, a data structure containing a 16-bit value followed by a 32-bit value could have 16 bits of ''padding'' between the 16-bit value and the 32-bit value to align the 32-b ...
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Page (computing)
A page, memory page, or virtual page is a fixed-length contiguous block of virtual memory, described by a single entry in the page table. It is the smallest unit of data for memory management in a virtual memory operating system. Similarly, a page frame is the smallest fixed-length contiguous block of physical memory into which memory pages are mapped by the operating system. A transfer of pages between main memory and an auxiliary store, such as a hard disk drive, is referred to as paging or swapping. Page size trade-off Page size is usually determined by the processor architecture. Traditionally, pages in a system had uniform size, such as 4,096 bytes. However, processor designs often allow two or more, sometimes simultaneous, page sizes due to its benefits. There are several points that can factor into choosing the best page size. Page table size A system with a smaller page size uses more pages, requiring a page table that occupies more space. For example, if a 232 vi ...
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Virtual Memory
In computing, virtual memory, or virtual storage is a memory management technique that provides an "idealized abstraction of the storage resources that are actually available on a given machine" which "creates the illusion to users of a very large (main) memory". The computer's operating system, using a combination of hardware and software, maps memory addresses used by a program, called '' virtual addresses'', into ''physical addresses'' in computer memory. Main storage, as seen by a process or task, appears as a contiguous address space or collection of contiguous segments. The operating system manages virtual address spaces and the assignment of real memory to virtual memory. Address translation hardware in the CPU, often referred to as a memory management unit (MMU), automatically translates virtual addresses to physical addresses. Software within the operating system may extend these capabilities, utilizing, e.g., disk storage, to provide a virtual address space that ca ...
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Mmap
In computing, mmap(2) is a POSIX-compliant Unix system call that maps files or devices into memory. It is a method of memory-mapped file I/O. It implements demand paging because file contents are not immediately read from disk and initially use no physical RAM at all. The actual reads from disk are performed after a specific location is accessed, in a lazy manner. After the mapping is no longer needed, the pointers must be unmapped with munmap(2). Protection information—for example, marking mapped regions as executable—can be managed using mprotect(2), and special treatment can be enforced using madvise(2). In Linux, macOS and the BSDs, mmap can create several types of mappings. Other operating systems may only support a subset of these; for example, shared mappings may not be practical in an operating system without a global VFS or I/O cache. History The original design of memory-mapped files came from the TOPS-20 operating system. mmap and associated systems calls were des ...
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Circular Buffer - 6789AB5 With Pointers
Circular may refer to: * The shape of a circle * ''Circular'' (album), a 2006 album by Spanish singer Vega * Circular letter (other) ** Flyer (pamphlet), a form of advertisement * Circular reasoning, a type of logical fallacy * Circular reference * Government circular, a written statement of government policy See also * Circular DNA (other) * Circular Line (other) Circle Line or circular line is an expression commonly used to describe a circle route in a public transport network or system. Circle Line or Circular line may also refer to: Railways Asia Bangladesh * Chittagong Circular Railway China ... * Circularity (other) {{disambiguation ...
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Circular Buffer - XX123XX With Pointers
Circular may refer to: * The shape of a circle * ''Circular'' (album), a 2006 album by Spanish singer Vega * Circular letter (other) ** Flyer (pamphlet), a form of advertisement * Circular reasoning, a type of logical fallacy * Circular reference * Government circular, a written statement of government policy See also * Circular DNA (other) * Circular Line (other) * Circularity (other) Circularity may refer to: *Circular definition * Circular economy *Circular reasoning, also known as circular logic **Begging the question *Circularity of an object or roundness Roundness is the measure of how closely the shape of an object app ...
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Pointer (computer Programming)
In computer science, a pointer is an object in many programming languages that stores a memory address. This can be that of another value located in computer memory, or in some cases, that of memory-mapped computer hardware. A pointer ''references'' a location in memory, and obtaining the value stored at that location is known as ''dereferencing'' the pointer. As an analogy, a page number in a book's index could be considered a pointer to the corresponding page; dereferencing such a pointer would be done by flipping to the page with the given page number and reading the text found on that page. The actual format and content of a pointer variable is dependent on the underlying computer architecture. Using pointers significantly improves performance for repetitive operations, like traversing iterable data structures (e.g. strings, lookup tables, control tables and tree structures). In particular, it is often much cheaper in time and space to copy and dereference pointers th ...
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Hardware Circular Buffer Implementation Patent Us3979733 Fig4
Hardware may refer to: Technology Computing and electronics * Electronic hardware, interconnected electronic components which perform analog or logic operations ** Digital electronics, electronics that operate on digital signals *** Computer hardware, physical parts of a computer *** Networking hardware, devices that enable use of a computer network ** Electronic component, device in an electronic system used to affect electrons, usually industrial products Other technologies * Household hardware, equipment used for home repair and other work, such as fasteners, wire, plumbing supplies, electrical supplies, utensils, and machine parts *Builders hardware, metal hardware for building fixtures, such as hinges and latches * Hardware (development cooperation), in technology transfer * Drum hardware, used to tension, position, and support the instruments * Military technology, application of technology to warfare * Music hardware, devices other than instruments to create music Entertain ...
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