Resident Evil 3
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Resident Evil 3
''Resident Evil 3: Nemesis'' is a 1999 survival horror video game developed and published by Capcom originally for the PlayStation (console), PlayStation. It is the third game in the ''Resident Evil'' series and takes place almost concurrently with the events of ''Resident Evil 2''. The player must control former elite agent Jill Valentine as she escapes from a city that has been infected by a virus. The game uses the same Game engine, engine as its predecessors and features 3D models over pre-rendered backgrounds with fixed camera angles. Choices through the game affect how the story unfolds and which ending is achieved. ''Resident Evil 3'' was developed concurrently with ''Resident Evil – Code: Veronica'' and was conceived as a spin-off featuring a different protagonist. It was designed to have a more Action game, action-oriented gameplay than its predecessors and features a larger number of enemies for the player to defeat. It also introduces Nemesis (Resident Evil), Nemes ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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3D Models
In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of any surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and polygons in a simulated 3D space. Three-dimensional (3D) models represent a physical body using a collection of points in 3D space, connected by various geometric entities such as triangles, lines, curved surfaces, etc. Being a collection of data ( points and other information), 3D models can be created manually, algorithmically (procedural modeling), or by scanning. Their surfaces may be further defined with texture mapping. Outline The product is called a 3D model. Someone who works with 3D models may be referred to as a 3D artist or a 3D modeler. A 3D Model can also be displayed as a two-dimensional image through a process called 3D rendering or used in a computer simulation of physical phenomena. 3D Models may be created autom ...
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Health (game Terminology)
Health is an attribute in a video game or tabletop game that determines the maximum amount of damage or loss of stamina that a character or object can take before dying or losing consciousness. In role-playing games, this typically takes the form of hit points (HP), a numerical attribute representing the health of a character or object. The game character can be a player character, a boss, or a mob. Health can also be attributed to destructible elements of the game environment or inanimate objects such as vehicles and their individual parts. In video games, health is often represented by visual elements such as a numerical fraction, a health bar or a series of small icons, though it may also be represented acoustically, such as through a character's heartbeat. Mechanics In video games, as in tabletop role-playing games, an object usually loses health as a result of being attacked. Protection points or armor help them to reduce the damage taken. Characters acting as tanks usually ...
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Rocket Launcher
A rocket launcher is a weapon that launches an unguided, rocket-propelled projectile. History The earliest rocket launchers documented in imperial China consisted of arrows modified by the attachment of a rocket motor to the shaft a few inches behind the arrowhead. The rocket was propelled by the burning of the black powder in the motor; these should not be confused with early fire arrows, which were conventional arrows carrying small tubes of black powder as an incendiary that ignited only after the arrow hit its target. The rocket launchers were constructed of wood, basketry, and bamboo tubes. The launchers divided the rockets with frames meant to keep them separated, and the launchers were capable of firing multiple rockets at once. Textual evidence and illustrations of various early rocket launchers are found in the 1510 edition of the ''Wujing Zongyao'' translated by Needham and others at Princeton University. (The original ''Wujing Zongyao'' was compiled between 1040 ...
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Virtual Camera System
In 3D video games, a virtual camera system aims at controlling a camera or a set of cameras to display a view of a 3D virtual world. Camera systems are used in video games where their purpose is to show the action at the best possible angle; more generally, they are used in 3D virtual worlds when a third-person view is required. As opposed to filmmakers, virtual camera system creators have to deal with a world that is interactive and unpredictable. It is not possible to know where the player character is going to be in the next few seconds; therefore, it is not possible to plan the shots as a film maker would do. To solve this issue, the system relies on certain rules or artificial intelligence to select the most appropriate shots. There are mainly three types of camera systems. In ''fixed camera systems'', the camera does not move at all and the system displays the player's character in a succession of still shots. ''Tracking cameras'', on the other hand, follow the characte ...
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Resident Evil 3 Nemesis Gameplay
Resident may refer to: People and functions * Resident minister, a representative of a government in a foreign country * Resident (medicine), a stage of postgraduate medical training * Resident (pharmacy), a stage of postgraduate pharmaceutical training *Resident engineer, an engineer or expert who works at client-side * Resident, a person who maintains residency (domicile) in a given place * Resident, a person who has tax residence in a country or jurisdiction * Resident, a patient at a long-term care facility or senior center * Resident (Second Life), a member of the Second Life community * Resident DJ, a DJ who performs at a venue on a regular basis or permanently * Resident spy, a spy who operates in a foreign country Culture * ''Resident'' (magazine), an Austrian music magazine * ''The Resident'' (film), a 2011 film starring Hilary Swank, Jeffrey Dean Morgan and Christopher Lee * ''The Resident'' (TV series), a 2018 American medical drama television series airing on ...
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Resident Evil 3 (2020 Video Game)
''Resident Evil 3'' is a 2020 survival horror game developed and published by Capcom. It is a remake of the 1999 game '' Resident Evil 3: Nemesis''. Players control former elite agent Jill Valentine and mercenary Carlos Oliveira as they attempt to find a vaccine and escape from a city during a viral outbreak. The game is played from a third-person perspective and requires the player to solve puzzles and defeat monsters while being pursued by a creature called Nemesis. It was released for PlayStation 4, Windows, and Xbox One in April 2020 and for Amazon Luna, PlayStation 5, and Xbox Series X/S in June 2022, with a Nintendo Switch cloud version also released in November 2022. Most of ''Resident Evil 3'' was developed concurrently with the 2019 remake of ''Resident Evil 2'' and both games run on Capcom's RE Engine. Although it features the same premise as the original, many parts were rearranged in favor of a more focused story. To honor the more action-oriented approach of the ...
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