Redmond Simonsen
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Redmond Simonsen
Redmond Aksel Simonsen (June 18, 1942 – March 9, 2005) was an American graphic artist and game designer best known for his work at the board wargame company Simulations Publications, Inc. (SPI) in the 1970s and early 1980s. Simonsen was considered an innovator in game information graphics, and is credited with creating the term "game designer". As art director at SPI Simonsen supervised the release of over 400 game titles, and had game design or development credit for over twenty games. In addition, he variously held positions of executive art editor and co-editor or executive editor for the SPI magazines '' Strategy & Tactics'', ''MOVES'' and ''Ares''. Simonsen was the Charles Roberts Awards Hall of Fame inductee for 1977. He was honored as a "famous game designer" by being featured as the king of clubs in Flying Buffalo's 2008 Famous Game Designers Playing Card Deck. Early life Simonsen was born and raised in Inwood, Manhattan, the second son of Astri Nordlie Simonse ...
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Famous Game Designer Trading Cards
''Famous Game Designer Trading Cards'' are a series of trading cards first published by Flying Buffalo in 1992 that feature well-known game designers. Contents In 1992, Rick Loomis of Flying Buffalo put together a deck of low-budget trading cards featuring seven contemporary game designers who had been inducted into the GAMA Hall of Fame: * himself * Frank Chadwick * Jim Dunnigan * Steve Jackson (the American game designer, not the British game designer) * Marc Miller * Redmond Simonsen * Greg Stafford. When asked how he had chosen the seven designers, Loomis replied, "This first batch was selected by taking the first seven who sent me a photo!" The 2½" x 3½" cards were originally printed in black and white and packaged in a ziplock bag. The front features a photo of the game designer, year of induction into the GAMA Hall of Fame, hometown, best- and worst-designed games, the person's favorite game designed by someone else, and a quote from the individual. The back of the ...
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Fanzine
A fanzine (blend word, blend of ''fan (person), fan'' and ''magazine'' or ''-zine'') is a non-professional and non-official publication produced by fan (person), enthusiasts of a particular cultural phenomenon (such as a literary or musical genre) for the pleasure of others who share their interest. The term was coined in an October 1940 science fiction fanzine by Russ Chauvenet and first popularized within science fiction fandom, and from there the term was adopted by other communities. Typically, publishers, editors, writers and other contributors of Article (publishing), articles or illustrations to fanzines are not paid. Fanzines are traditionally circulated free of charge, or for a nominal cost to defray postage or production expenses. Copies are often offered in exchange for similar publications, or for contributions of art, articles, or letters of comment (LoCs), which are then published. Some fanzines are typed and photocopied by amateurs using standard home office equipme ...
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Porting
In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally designed for (e.g., different CPU, operating system, or third party library). The term is also used when software/hardware is changed to make them usable in different environments. Software is ''portable'' when the cost of porting it to a new platform is significantly less than the cost of writing it from scratch. The lower the cost of porting software relative to its implementation cost, the more portable it is said to be. Etymology The term "port" is derived from the Latin '' portāre'', meaning "to carry". When code is not compatible with a particular operating system or architecture, the code must be "carried" to the new system. The term is not generally applied to the process of adapting software to run with less memory on the sam ...
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Computer Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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TSR, Inc
TSR, Inc. was an American game publishing company, best known as the original publisher of ''Dungeons & Dragons'' (''D&D''). Its earliest incarnation, Tactical Studies Rules, was founded in October 1973 by Gary Gygax and Don Kaye. Gygax had been unable to find a publisher for ''D&D'', a new type of game he and Dave Arneson were co-developing, so founded the new company with Kaye to self-publish their products. Needing financing to bring their new game to market, Gygax and Kaye brought in Brian Blume in December as an equal partner. ''Dungeons & Dragons'' is generally considered the first tabletop role-playing game (TTRPG), and established the genre. When Kaye died suddenly in 1975, the Tactical Studies Rules partnership restructured into TSR Hobbies, Inc. and accepted investment from Blume's father Melvin. With the popular ''D&D'' as its main product, TSR Hobbies became a major force in the games industry by the late 1970s. Melvin Blume eventually transferred his shares to his ...
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Counter (board Wargames)
A counter is usually a small cardboard square moved around on the map of a board wargame to represent relevant information or determine certain things. The first wargame based on cardboard counters was ''War Tactics or Can Great Britain Be Invaded?'' invented by Arthur Renals of Leicester in 1911.Christopher Lewin, ''War Games and their History'', Chapter 8, Fonthill Media, Stroud (GB) 2012, The first wargame bringing counters to a mass-market was Tactics (game), ''Tactics'', invented by Charles S. Roberts in 1952. Traditional wargames typically have hundreds of counters (''The Russian Campaign'', 225; ''Squad Leader#GI: Anvil of Victory, GI: Anvil of Victory'', 856; ''Terrible Swift Sword (game), Terrible Swift Sword'', 2,000). ''Squad Leader'' had counters of different sizes: 520 -inch counters and 192 -inch, with the different sizes used for different purposes. Boardgame counters are often closely related to military map marking symbols, such as those seen in the NATO standar ...
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Hex Map
A hex map, hex board, or hex grid is a game board design commonly used in wargames of all scales. The map is subdivided into a hexagonal tiling, small regular hexagons of identical size. Advantages and disadvantages The primary advantage of a hex map over a traditional square grid map is that the distance between the center of each and every pair of adjacent hex cells (or ''hex'') is the same. By comparison, in a square grid map, the distance from the center of each square cell to the center of the four diagonal adjacent cells it shares a corner with is times that of the distance to the center of the four adjacent cells it shares an edge with. This equidistant property of all adjacent hexes is desirable for games in which the measurement of movement is a factor. The other advantage is the fact that neighbouring cells always share edges; there are no two cells with contact at only a point. One disadvantage of a hex map is that hexes have adjacent cells in only six directions ins ...
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Greg Costikyan
Greg Costikyan (born July 22, 1959, in New York City), sometimes known under the pseudonym "Designer X", is an American game designer and science fiction writer. Costikyan's career spans nearly all extant genres of gaming, including: hex-based wargames, role-playing games, boardgames, card games, computer games, online games and mobile games. Several of his games have won Origins Awards. He co-founded Manifesto Games, now out of business, with Johnny Wilson in 2005. Personal life and education Greg Costikyan is the son of attorney and politician Edward N. and Frances (Holmgren) Costikyan. He and Warren Spector, a game designer, were friends since high school. He is a 1982 graduate (B.S.) of Brown University. (subscription required) He married Louise Disbrow (a securities analyst), September 4, 1986. They have three children. He is a frequent speaker at game industry events including the Game Developers Conference and E³. Career Greg Costikyan has been a game designer since th ...
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Monarch Press
Simon & Schuster () is an American publishing company and a subsidiary of Paramount Global. It was founded in New York City on January 2, 1924 by Richard L. Simon and M. Lincoln Schuster. As of 2016, Simon & Schuster was the third largest publisher in the United States, publishing 2,000 titles annually under 35 different Imprint (trade name), imprints. History Early years In 1924, Richard L. Simon, Richard Simon's aunt, a crossword puzzle enthusiast, asked whether there was a book of ''New York World'' crossword puzzles, which were very popular at the time. After discovering that none had been published, Simon and M. Lincoln Schuster, Max Schuster decided to launch a company to exploit the opportunity.Frederick Lewis Allen, ''Only Yesterday: An Informal History of the 1920s'', p. 165. . At the time, Simon was a piano salesman and Schuster was editor of an automotive trade magazine. They pooled , equivalent to $ today, to start a company that published crossword puzzles. The ...
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Albert Nofi
Albert A. Nofi (born January 6, 1944), is an American military historian, defense analyst, and designer of board and computer wargaming systems. Early life A native of Brooklyn, he attended New York City public schools, graduating from the Boys' High School (now Boys and Girls High School) in 1961. Nofi attended Fordham University, earning a bachelor's (1965) and a master's (1967), and then received a Ph.D. in Military History from the City University of New York (1991). Career From 1965 through 1995, Nofi was a teacher and later administrator in the New York City public schools. Working primarily in alternative programs, such as the Harlem Preparatory School, Park East High School, and Unity High School at the Door, he retired as an assistant principal in 1995. During this period he also built a parallel career as an independent historian, defense analyst, and wargame designer, working primarily with James F. Dunnigan, Redmond A. Simonsen, and David C. Isby at Simulations Pub ...
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Alpha Centauri
Alpha Centauri (α Centauri, Alpha Cen, or α Cen) is a triple star system in the southern constellation of Centaurus. It consists of 3 stars: Rigil Kentaurus (Alpha Centauri A), Toliman (B) and Proxima Centauri (C). Proxima Centauri is also the closest star to the Sun at 4.2465 light-years (1.3020 pc). Alpha Centauri A and B are Sun-like stars ( Class G and K, respectively), and together they form the binary star system Alpha Centauri AB. To the naked eye, the two main components appear to be a single star with an apparent magnitude of −0.27. It is the brightest star in the constellation and the third-brightest in the night sky, outshone only by Sirius and Canopus. Alpha Centauri A has 1.1 times the mass and 1.5 times the luminosity of the Sun, while Alpha Centauri B is smaller and cooler, at 0.9 times the Sun's mass and less than 0.5 times its luminosity. The pair orbit around a common centre with an orbital period of 79 years. Their elliptical orbit i ...
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