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Rdate
On Unix-like operating systems, rdate is a tool for querying the current time from a network server and, optionally, setting the system time. Rdate uses the Time Protocol. The Time Protocol is generally considered obsolete and has been replaced by the Network Time Protocol (NTP). When used to set the local system time, rdate operates by changing system time immediately to the time and date returned by the server. Abrupt changes of clock settings have been found to cause problems for software relying on timing. This led to the development of the Network Time Protocol, which gradually changes the system time and does not skip ticks. Due to the problems described above, rdate is generally used only on systems where NTP is not available, or in specialized circumstances where it is required that system time be set correctly as soon as possible during initial setup, before services which may be vulnerable to abrupt time-changes have started. See also * ntpd The Network Time Protoc ...
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Time Protocol
The Time Protocol is a network protocol in the Internet Protocol Suite defined in 1983 in RFC 868 by Jon Postel and K. Harrenstein. Its purpose is to provide a site-independent, machine readable date and time. The Time Protocol may be implemented over the Transmission Control Protocol (TCP) or the User Datagram Protocol (UDP). A host connects to a server that supports the Time Protocol on port 37. The server then sends the time as a 32-bit unsigned integer in binary format and in network byte order, representing the number of seconds since 00:00 (midnight) 1 January, 1900 GMT, and closes the connection. Operation over UDP requires the sending of any datagram to the server port, as there is no connection setup for UDP. The fixed 32-bit data format means that the timestamp rolls over approximately every 136 years, with the first such occurrence on 7 February 2036. Programs that use the Time Protocol must be carefully designed to use context-dependent information to distinguish the ...
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System Time
In computer science and computer programming, system time represents a computer system's notion of the passage of time. In this sense, ''time'' also includes the passing of days on the calendar. System time is measured by a ''system clock'', which is typically implemented as a simple count of the number of ''ticks'' that have transpired since some arbitrary starting date, called the ''epoch''. For example, Unix and POSIX-compliant systems encode system time ("Unix time") as the number of seconds elapsed since the start of the Unix epoch at 1 January 1970 00:00:00 UT, with exceptions for leap seconds. Systems that implement the 32-bit and 64-bit versions of the Windows API, such as Windows 9x and Windows NT, provide the system time as both , represented as a year/month/day/hour/minute/second/milliseconds value, and , represented as a count of the number of 100-nanosecond ticks since 1 January 1601 00:00:00 UT as reckoned in the proleptic Gregorian calendar. System time can be c ...
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Ntpd
The Network Time Protocol daemon (ntpd) is an operating system program that maintains the system time in synchronization with time servers using the Network Time Protocol (NTP). Description The ntpd program is an operating-system daemon that sets and maintains a computer system's system time in synchronization with Internet-standard time servers. It is a complete implementation of the Network Time Protocol (NTP) version 4, but retains compatibility with versions 1, 2, and 3 as defined by RFC 1059, RFC 1119, and RFC 1305, respectively. ntpd performs most computations in 64-bit floating point arithmetic and uses 64-bit fixed point operations only when necessary to preserve the ultimate precision, about 232 picoseconds. While ordinary workstations and networks cannot achieve the ultimate precision , future processors and networks may require it. xntpd is the Network Time Protocol version three (1992) daemon software. The "x" was added to the name because the branch of code that eve ...
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Unix-like
A Unix-like (sometimes referred to as UN*X or *nix) operating system is one that behaves in a manner similar to a Unix system, although not necessarily conforming to or being certified to any version of the Single UNIX Specification. A Unix-like application is one that behaves like the corresponding Unix command or shell. Although there are general philosophies for Unix design, there is no technical standard defining the term, and opinions can differ about the degree to which a particular operating system or application is Unix-like. Some well-known examples of Unix-like operating systems include Linux and BSD. These systems are often used on servers, as well as on personal computers and other devices. Many popular applications, such as the Apache web server and the Bash shell, are also designed to be used on Unix-like systems. One of the key features of Unix-like systems is their ability to support multiple users and processes simultaneously. This allows users to run multipl ...
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Network Time Protocol
The Network Time Protocol (NTP) is a networking protocol for clock synchronization between computer systems over packet-switched, variable- latency data networks. In operation since before 1985, NTP is one of the oldest Internet protocols in current use. NTP was designed by David L. Mills of the University of Delaware. NTP is intended to synchronize all participating computers to within a few milliseconds of Coordinated Universal Time (UTC). It uses the intersection algorithm, a modified version of Marzullo's algorithm, to select accurate time servers and is designed to mitigate the effects of variable network latency. NTP can usually maintain time to within tens of milliseconds over the public Internet, and can achieve better than one millisecond accuracy in local area networks under ideal conditions. Asymmetric routes and network congestion can cause errors of 100 ms or more. The protocol is usually described in terms of a client–server model, but can as easily be ...
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Network Time-related Software
Network, networking and networked may refer to: Science and technology * Network theory, the study of graphs as a representation of relations between discrete objects * Network science, an academic field that studies complex networks Mathematics * Networks, a graph with attributes studied in network theory ** Scale-free network, a network whose degree distribution follows a power law ** Small-world network, a mathematical graph in which most nodes are not neighbors, but have neighbors in common * Flow network, a directed graph where each edge has a capacity and each edge receives a flow Biology * Biological network, any network that applies to biological systems * Ecological network, a representation of interacting species in an ecosystem * Neural network, a network or circuit of neurons Technology and communication * Artificial neural network, a computing system inspired by animal brains * Broadcast network, radio stations, television stations, or other electronic media outlets ...
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Internet Standards
In computer network engineering, an Internet Standard is a normative specification of a technology or methodology applicable to the Internet. Internet Standards are created and published by the Internet Engineering Task Force (IETF). They allow interoperation of hardware and software from different sources which allows internets to function. As the Internet became global, Internet Standards became the lingua franca of worldwide communications. Engineering contributions to the IETF start as an Internet Draft, may be promoted to a Request for Comments, and may eventually become an Internet Standard. An Internet Standard is characterized by technical maturity and usefulness. The IETF also defines a Proposed Standard as a less mature but stable and well-reviewed specification. A Draft Standard was an intermediate level, discontinued in 2011. A Draft Standard was an intermediary step that occurred after a Proposed Standard but prior to an Internet Standard. As put in RFC 2026: In ge ...
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Internet Protocols
The Internet protocol suite, commonly known as TCP/IP, is a framework for organizing the set of communication protocols used in the Internet and similar computer networks according to functional criteria. The foundational protocols in the suite are the Transmission Control Protocol (TCP), the User Datagram Protocol (UDP), and the Internet Protocol (IP). In the development of this networking model, early versions of it were known as the Department of Defense (DoD) model because the research and development were funded by the United States Department of Defense through DARPA. The Internet protocol suite provides end-to-end data communication specifying how data should be packetized, addressed, transmitted, routed, and received. This functionality is organized into four abstraction layers, which classify all related protocols according to each protocol's scope of networking. An implementation of the layers for a particular application forms a protocol stack. From lowest to high ...
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