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Random Stimulus
A random stimulus is any class of creativity techniques that explores randomization. Most of their names start with the word "random", such as random word, random heuristic, random picture and random sound. In each random creativity technique, the user is presented with a random stimulus and explores associations that could trigger novel ideas. The power of random stimulus is that it can lead you to explore useful associations that would not emerge intentionally. Random word technique Random Word is the simplest technique of this class. A randomly picked word is used to generate new associations. The intent is to reveal a different angle of attack on the problem. Implementations Low-tech implementations of random word often randomly shuffle a pile of index cards. For example, the " Oblique Strategies" created by Brian Eno and Peter Schmidt in 1975 is a set of 100 cards, each of which is a suggestion of a course of action or thinking to assist in creative situations, where standa ...
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Index Card
An index card (or record card in British English and system cards in Australian English) consists of card stock (heavy paper) cut to a standard size, used for recording and storing small amounts of discrete data. A collection of such cards either serves as, or aids the creation of, an index for expedited lookup of information (such as a library catalog or a back-of-the-book index). This system is said to have been invented by Carl Linnaeus, around 1760. Format The most common size for index card in North America and the UK is , hence the common name 3-by-5 card. Other sizes widely available include , and ISO-size A7 (). Cards are available in blank, ruled and grid styles in a variety of colors. Special divider cards with protruding tabs and a variety of cases and trays to hold the cards are also sold by stationers and office product companies. They are part of standard stationery and office supplies all around the globe. Uses Index cards are used for a wide range o ...
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Oblique Strategies
Oblique Strategies (subtitled ''Over One Hundred Worthwhile Dilemmas'') is a card-based method for promoting creativity jointly created by musician/artist Brian Eno and multimedia artist Peter Schmidt, first published in 1975. Physically, it takes the form of a deck of printed cards in a black box. Each card offers a challenging constraint intended to help artists (particularly musicians) break creative blocks by encouraging lateral thinking. Origin and history In 1970, Peter Schmidt created "The Thoughts Behind the Thoughts", a box containing 55 sentences letterpress printed onto disused prints that accumulated in his studio, which is still in Eno's possession. Eno, who had known Schmidt since the late 1960s, had been pursuing a similar project himself, which he had handwritten onto a number of bamboo cards and given the name "Oblique Strategies" in 1974. There was a significant overlap between the two projects, and so, in late 1974, Schmidt and Eno combined them into a singl ...
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Brian Eno
Brian Peter George St John le Baptiste de la Salle Eno (; born Brian Peter George Eno, 15 May 1948) is a British musician, composer, record producer and visual artist best known for his contributions to ambient music and work in rock, pop and electronica. A self-described "non-musician", Eno has helped introduce unconventional concepts and approaches to contemporary music. He has been described as one of popular music's most influential and innovative figures. Born in Suffolk, Eno studied painting and experimental music at the art school of Ipswich Civic College in the mid 1960s, and then at Winchester School of Art. He joined glam rock group Roxy Music as its synthesiser player in 1971, recording two albums with the group before departing in 1973. Eno then released a number of solo pop albums beginning with '' Here Come the Warm Jets'' (1974) and, also in the mid-1970s, began exploring a minimalist direction on influential recordings such as ''Discreet Music'' (1975) and ...
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Peter Schmidt (artist)
Peter Schmidt (17 May 1931 – 22 January 1980) was a Berlin-born British artist, painter, theoretician of color and composition, pioneering multimedia exhibitor and an influential teacher at Watford College of Art. He was part of a generation of art school teachers in the 1960s and 1970s who had great impact on some students who later went on to work in art and music. He worked with Hansjörg Mayer, Brian Eno, Mark Boyle, Dieter Roth and had associations with Russell Mills, David Toop and Tom Phillips. Biography Peter Schmidt was born 17 May 1931 in Berlin, moved to England with his Jewish mother in 1938, and began painting in 1947. He studied at the Goldsmiths College from 1951 to 1953, and Slade School from 1953 to 1957. He won the Abbey Minor Travelling Scholarship 1957–58, which was spent in Sicily. On his return to England, he painted directly from objects and people, mainly in oils. His work was exhibited at Beaux Arts, with his first one-man show in 1961. He was ...
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MediaWiki
MediaWiki is a Free and open-source software, free and open-source wiki software. It is used on Wikipedia and almost all other Wikimedia movement, Wikimedia Website, websites, including Wiktionary, Wikimedia Commons and Wikidata; these sites define a large part of the requirement set for MediaWiki. It was developed for use on Wikipedia in 2002, and given the name "MediaWiki" in 2003. MediaWiki was originally developed by Magnus Manske and improved by Lee Daniel Crocker.mailarchive:wikipedia-l/2001-August/000382.html, Magnus Manske's announcement of "PHP Wikipedia", wikipedia-l, August 24, 2001 Its development has since then been coordinated by the Wikimedia Foundation. MediaWiki is written in the PHP programming language and stores all text content into a database. The software is optimized to efficiently handle large projects, which can have terabytes of content and hundreds of thousands of pageviews, views per second. Because Wikipedia is one of the world's largest websit ...
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Stumbleupon
StumbleUpon was a discovery and advertisement engine (a form of web search engine) that pushed web content recommendations to its users. Its features allowed users to discover and rate Web pages, photos and videos that are personalized to their tastes and interests using peer-sourcing, social-networking and advertising (sponsored pages) principles. The service shut down in June 2018. Toolbar versions existed for Firefox, Google Chrome, Opera, Internet Explorer, and Safari. StumbleUpon also worked with some independent Mozilla-based browsers. Native mobile StumbleUpon apps existed for Windows, iOS, Android, and the Amazon Appstore. History StumbleUpon was founded in November 2001 by Garrett Camp, Geoff Smith, Justin LaFrance and Eric Boyd during Camp's time in graduate school at the University of Calgary. The idea of creating a company was established before the content: of the five or six ideas for products, StumbleUpon was chosen. Camp describes in a BBC interview the momen ...
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Evolutionary Computation
In computer science, evolutionary computation is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms. In technical terms, they are a family of population-based trial and error problem solvers with a metaheuristic or stochastic optimization character. In evolutionary computation, an initial set of candidate solutions is generated and iteratively updated. Each new generation is produced by stochastically removing less desired solutions, and introducing small random changes. In biological terminology, a population of solutions is subjected to natural selection (or artificial selection) and mutation. As a result, the population will gradually evolve to increase in fitness, in this case the chosen fitness function of the algorithm. Evolutionary computation techniques can produce highly optimized solutions in a wide range of problem settings, making them ...
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Human-based Evolutionary Computation
Human-based evolutionary computation (HBEC) is a set of evolutionary computation techniques that rely on human innovation. Classes and examples Human-based evolutionary computation techniques can be classified into three more specific classes analogous to ones in evolutionary computation. There are three basic types of innovation: initialization, mutation, and recombination. Here is a table illustrating which type of human innovation are supported in different classes of HBEC: All these three classes also have to implement selection, performed either by humans or by computers. Human-based selection strategy Human-based selection strategy is a simplest human-based evolutionary computation procedure. It is used heavily today by websites outsourcing collection and selection of the content to humans (user-contributed content). Viewed as evolutionary computation, their mechanism supports two operations: initialization (when a user adds a new item) and selection (when a user expresse ...
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