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Rage Of Mages
''Rage of Mages'' is a PC game that combines role-playing and real-time strategy. Produced by Nival Interactive it was first released in Russia under the name of ''Allods: The Seal of Mystery'' (''Аллоды. Печать тайны''). The game was published in April 1998 in the EU by Buka Entertainment and on October 13, 1998 in the US. It was re-released in 2016 on GOG.com. A sequel was later made in 1999 by Nival Interactive called ''Allods 2: Master of Souls'' (Аллоды 2. Повелитель душ) and published in the west by Monolith Productions entitled '' Rage of Mages II: Necromancer''. An online MMORPG based on the game was released under the name ''Allods Online''. It was published in Russia by Astrum Nival in late 2009, followed by other regions globally by local publishers. Gameplay While a role-playing game, the game uses a real time strategy game interface rather similar to ''Warcraft II''. The player chooses one of four characters (male fighter, female ...
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Nival Interactive
Nival is a Russian video game developer and publisher founded by Sergey Orlovskiy in 1996. It is headquartered in Limassol, Cyprus, with development offices in St. Petersburg and Moscow, Russia. History The company was founded by Sergey Orlovskiy on November 18, 1996 as Nival Interactive, and became famous as the developer of several successful role-playing and strategy series, including ''Rage of Mages'' (known as ''Allods'' in Russia), ''Blitzkrieg'', and '' Etherlords'', all of which would receive sequels. Nival also created the Silent Storm engine and developed several games using it, beginning with the eponymous ''Silent Storm'' series in 2003. Among these was ''Heroes of Might and Magic V'' and two add-ons, published by Ubisoft. Nival began to self-publish its own games in 2005. Nival financed and published external developers including KranX Productions, creators of '' King's Bounty: Legions'' and Bytex, developers of ''Berserk Online''. In early 2005, the part of Nival ope ...
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Computer Gaming World
''Computer Gaming World'' (CGW) was an American computer game magazine published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 1993. It expanded greatly through the 1990s and became one of the largest dedicated video game magazines, reaching around 500 pages by 1997. In the early 2000s its circulation was about 300,000, only slightly behind the market leader ''PC Gamer''. But, like most magazines of the era, the rapid move of its advertising revenue to internet properties led to a decline in revenue. In 2006, Ziff announced it would be refocused as ''Games for Windows'', before moving it to solely online format, and then shutting down completely later the same year. History In 1979, Russell Sipe left the Southern Baptist Convention ministry. A fan of computer games, he realized in spring 1981 that no magazine was dedicated to computer games. Although Sipe had no publishing experience, he formed ...
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Monolith Productions Games
A monolith is a geological feature consisting of a single massive stone or rock, such as some mountains. For instance, Savandurga mountain is a monolith mountain in India. Erosion usually exposes the geological formations, which are often made of very hard and solid igneous or metamorphic rock. Some monoliths are volcanic plugs, solidified lava filling the vent of an extinct volcano. In architecture, the term has considerable overlap with megalith, which is normally used for prehistory, and may be used in the contexts of rock-cut architecture that remains attached to solid rock, as in monolithic church, or for exceptionally large stones such as obelisks, statues, monolithic columns or large architraves, that may have been moved a considerable distance after quarrying. It may also be used of large glacial erratics moved by natural forces. The word derives, via the Latin , from the Ancient Greek word (), from () meaning "one" or "single" and () meaning "stone". Geological ...
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1998 Video Games
1998 was designated as the ''International Year of the Ocean''. Events January * January 6 – The ''Lunar Prospector'' spacecraft is launched into orbit around the Moon, and later finds evidence for frozen water, in soil in permanently shadowed craters near the Moon's poles. * January 11 – Over 100 people are killed in the Sidi-Hamed massacre in Algeria. * January 12 – Nineteen European nations agree to forbid human cloning. * January 17 – The ''Drudge Report'' breaks the story about U.S. President Bill Clinton's alleged affair with Monica Lewinsky, which will lead to the House of Representatives' impeachment of him. February * February 3 – Cavalese cable car disaster: A United States military pilot causes the deaths of 20 people near Trento, Italy, when his low-flying EA-6B Prowler severs the cable of a cable-car. * February 4 – The 5.9 Afghanistan earthquake shakes the Takhar Province with a maximum Mercalli intensity of VII (''Very strong''). With up to 4, ...
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Battlezone (1998 Video Game)
''Battlezone'' is a first-person shooter real-time strategy video game, developed and published by Activision. It was released for Microsoft Windows in 1998. Aside from the name and presence of tanks, this game bears little resemblance to the original arcade game of the same name. Activision remade it into a hybrid of a tank simulation game, a first-person shooter and a real-time strategy game. In ''Battlezone'' the player is controlling everything on the battlefield from the first person view.Calvin Hubble. (06-05-2004)Battlezone Review Game Revolution. Two expansion packs were released in 1998, ''Battlegrounds'' and ''The Red Odyssey''. In 2000, a Nintendo 64 port was released under the name ''Battlezone: Rise of the Black Dogs''. In 2016, a remastered version titled ''Battlezone 98 Redux'' was released developed by Big Boat Interactive and published by Rebellion Developments. A sequel, '' Battlezone II: Combat Commander'', was released in 1999. Gameplay The primary resourc ...
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Review Aggregator
A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users can view the reviews, selling information to third parties about consumer tendencies, and creating databases for companies to learn about their actual and potential customers. The system enables users to easily compare many different reviews of the same work. Many of these systems calculate an approximate average assessment, usually based on assigning a numeric value to each review related to its degree of positive rating of the work. Review aggregation sites have begun to have economic effects on the companies that create or manufacture items under review, especially in certain categories such as electronic games, which are expensive to purchase. Some companies have tied royalty payment rates and employee bonuses to aggregate scores, and ...
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Dennis Publishing
Dennis Publishing Ltd. was a British publisher. It was founded in 1973 by Felix Dennis. Its first publication was a kung-fu magazine. Most of its titles now belong to Future plc. In the 1980s, it became a leading publisher of computer enthusiast magazines in the United Kingdom. In the 1990s, it expanded to the American market, where it published the lifestyle magazines ''Maxim'', the consumer electronics magazine ''Stuff'', and the music magazine ''Blender''. In 2007, the company sold all its American holdings, with the exception of the U.S. edition of ''The Week''. Felix Dennis died in 2014, leaving ownership of the company to the charity organization Heart of England Forest. In 2018, the company was sold to Exponent, a British private equity firm. Future plc acquired the company and its 12 titles in August 2021, absorbing them into Future Publishing. History Foundation and early development Felix Dennis started in the magazine business in the late 1960s as one of the ...
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PC Zone
''PC Zone'', founded in 1993, was the first magazine dedicated to games for IBM-compatible personal computers to be published in the United Kingdom. Earlier PC magazines such as ''PC Leisure'', ''PC Format'' and ''PC Plus'' had covered games but only as part of a wider remit. The precursor to ''PC Zone'' was the award-winning multiformat title ''Zero''. The magazine was published by Dennis Publishing Ltd. until 2004, when it was acquired by Future plc along with ''Computer And Video Games'' for £2.5m. In July 2010, it was announced by Future plc that ''PC Zone'' was to close. The last issue of ''PC Zone'' went on sale 2 September 2010. First issue ''PC Zone'' was first published by Dennis Publishing in April 1993 and cost £3.95. Billed as the first UK magazine dedicated exclusively to PC games, it was sold with two accompanying floppy disks carrying game demonstrations. The first editor was Paul Lakin. The magazine was split into four sections: Reviews, Blueprints, Features ...
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PC Gamer
''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games magazines in their respective countries. The magazine features news on developments in the video game industry, previews of new games, and reviews of the latest popular PC games, along with other features relating to hardware, mods, "classic" games and various other topics. Review system ''PC Gamer'' reviews are written by the magazine's editors and freelance writers, and rate games on a percent scale. In the UK edition, no game has yet been awarded more than 96% ('' Kerbal Space Program'', '' Civilization II'', ''Half-Life'', ''Half-Life 2'', ''Minecraft'', ''Spelunky'' and ''Quake II''). In the US edition, no game has yet received a rating higher than 98% (''Sid Meier's Alpha Centauri'', ''Half-Life 2'', and ''Crysis''). In the UK editi ...
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Future US
Future US, Inc. (formerly known as Imagine Media and The Future Network USA) is an American media corporation specializing in targeted magazines and websites in the video games, music, and technology markets. Headquartered in New York City, the corporation has offices in: Alexandria, Virginia; Minneapolis, Minnesota; and Washington, D.C. Future US is owned by parent company, Future plc, a specialist media company based in Bath, Somerset, England. History The company was established when Future plc acquired struggling Greensboro ( N.C.) video game magazine publisher GP Publications, publisher of ''Game Players'' magazine, in 1994. The company launched a number of titles including ''PC Gamer'', and relocated from North Carolina to the San Francisco Bay Area, occupying various properties in Burlingame and South San Francisco. When Chris Anderson, the founder of Future plc, sold Future to Pearson plc he retained GP, renamed Imagine Media, Inc. in June 1995, and operated it as h ...
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PC Accelerator
''PC Accelerator'' (''PCXL'') was an American personal computer game magazine that was published by Imagine Media (currently a subsidiary of Future plc). It was known for its ''Maxim''-like humor and photography. History and profile ''PC Accelerator'' was started by Imagine Media in 1998. The first issue was published in September 1998. The magazine was published on a monthly basis. Its last issue was dated June 2000. After the split up of the magazine, editor-in-chief Mike Salmon went on to start the ''Official Xbox Magazine''. While some of the staff was sent to ''PC Gamer'', others went on to work for Daily Radar. In September 2007, a special Fall issue of ''PCXL'' was released to newsstands only. This issue was primarily written by the current staff of ''PC Gamer'' with contributions by former ''PCXL'' staff including Rob Smith and Dan Egger. Format Games were reviewed on a scale of 0-10. ''Half-Life'' was the only game to receive an 11 (in the February 1999 issue). Staff ...
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Jeuxvideo
''Jeuxvideo.com'' (from ''jeux vidéo''; ; ) is a French video gaming website founded in 1997. History The website traces its history to a video game hint collection on Minitel, a precursor to the World Wide Web, and was founded by Sébastien Pissavy while on military service in 1995. As his work became more popular, he moved it to a website, ''Jeuxvideo.com'', in 1997. Gameloft purchased an 80% share of the site in 2000, though Pissavy ran it independently until his departure in 2012. HiMedia purchased the site in 2006 and sold it in 2014 to Webedia for 90 million euros. Webedia subsequently moved the offices to Paris, causing several staff members to leave. In August 2015, the site was hacked; administrators said no private information was leaked but still advised users to change their passwords. Forums ''Jeuxvideo.com''s forums have caused it controversy and legal problems. The forums are often compared in spirit to 4chan and have few rules. ''L'Obs'' and ''Le Monde'' hav ...
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