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RScheme
RScheme is a Scheme implementation developed by Donovan Kolbly, with an object-orientation approach adapted from Dylan. RScheme implements all of R4RS except transcript-on and transcript-off, and all of R5RS except define-syntax. In addition, RScheme has a reflective object system, many operating system services, modules, threads, and other systems programming features, including the ability to integrate with and compile to C code. Code in RScheme can be compiled to C, and the C can then compiled with a normal C compiler to generate machine code. By default, to keep compilation fast and the code size down, RScheme compiles to bytecodes which are interpreted by a (runtime) virtual machine. On some systems, compiling to C can be done on-the-fly, with the resulting object code dynamically loaded back into the image for execution. RScheme is the only known publicly available Scheme implementation to include a real-time safe garbage collector A waste collector, also known as ...
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Cross-platform
In computing, cross-platform software (also called multi-platform software, platform-agnostic software, or platform-independent software) is computer software that is designed to work in several computing platforms. Some cross-platform software requires a separate build for each platform, but some can be directly run on any platform without special preparation, being written in an interpreted language or compiled to portable bytecode for which the interpreters or run-time packages are common or standard components of all supported platforms. For example, a cross-platform application may run on Microsoft Windows, Linux, and macOS. Cross-platform software may run on many platforms, or as few as two. Some frameworks for cross-platform development are Codename One, Kivy, Qt, Flutter, NativeScript, Xamarin, Phonegap, Ionic, and React Native. Platforms ''Platform'' can refer to the type of processor (CPU) or other hardware on which an operating system (OS) or application runs, t ...
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Programming Language
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defini ...
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Scheme (programming Language)
Scheme is a dialect of the Lisp family of programming languages. Scheme was created during the 1970s at the MIT AI Lab and released by its developers, Guy L. Steele and Gerald Jay Sussman, via a series of memos now known as the Lambda Papers. It was the first dialect of Lisp to choose lexical scope and the first to require implementations to perform tail-call optimization, giving stronger support for functional programming and associated techniques such as recursive algorithms. It was also one of the first programming languages to support first-class continuations. It had a significant influence on the effort that led to the development of Common Lisp.Common LISP: The Language, 2nd Ed., Guy L. Steele Jr. Digital Press; 1981. . "Common Lisp is a new dialect of Lisp, a successor to MacLisp, influenced strongly by ZetaLisp and to some extent by Scheme and InterLisp." The Scheme language is standardized in the official IEEE standard1178-1990 (Reaff 2008) IEEE Standard for the S ...
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Donovan Kolbly
Donovan Phillips Leitch (born 10 May 1946), known mononymously as Donovan, is a Scottish musician, songwriter, and record producer. He developed an eclectic and distinctive style that blended folk, jazz, pop, psychedelic rock and world music (notably calypso). He has lived in Scotland, Hertfordshire (England), London, California, and—since at least 2008—in County Cork, Ireland, with his family. Emerging from the British folk scene, Donovan reached fame in the United Kingdom in early 1965 with live performances on the pop TV series ''Ready Steady Go!''. Having signed with Pye Records in 1965, he recorded singles and two albums in the folk vein for Hickory Records, after which he signed to CBS/Epic in the US—the first signing by the company's new vice-president Clive Davis—and became more successful internationally. He began a long and successful collaboration with leading British independent record producer Mickie Most, scoring multiple hit singles and albums in the ...
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Dylan (programming Language)
Dylan is a multi-paradigm programming language that includes support for functional and object-oriented programming (OOP), and is dynamic and reflective while providing a programming model designed to support generating efficient machine code, including fine-grained control over dynamic and static behaviors. It was created in the early 1990s by a group led by Apple Computer. Dylan derives from Scheme and Common Lisp and adds an integrated object system derived from the Common Lisp Object System (CLOS). In Dylan, all values (including numbers, characters, functions, and classes) are first-class objects. Dylan supports multiple inheritance, polymorphism, multiple dispatch, keyword arguments, object introspection, pattern-based syntax extension macros, and many other advanced features. Programs can express fine-grained control over dynamism, admitting programs that occupy a continuum between dynamic and static programming and supporting evolutionary development (allowing for rapid ...
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Define-syntax
Hygienic macros are macros whose expansion is guaranteed not to cause the accidental capture of identifiers. They are a feature of programming languages such as Scheme, Dylan, Rust, Nim, and Julia. The general problem of accidental capture was well known within the Lisp community prior to the introduction of hygienic macros. Macro writers would use language features that would generate unique identifiers (e.g., gensym) or use obfuscated identifiers in order to avoid the problem. Hygienic macros are a programmatic solution to the capture problem that is integrated into the macro expander itself. The term "hygiene" was coined in Kohlbecker et al.'s 1986 paper that introduced hygienic macro expansion, inspired by the terminology used in mathematics. The hygiene problem Variable shadowing In programming languages that have non-hygienic macro systems, it is possible for existing variable bindings to be hidden from a macro by variable bindings that are created during its expansion ...
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Garbage Collection (computer Science)
In computer science, garbage collection (GC) is a form of automatic memory management. The ''garbage collector'' attempts to reclaim memory which was allocated by the program, but is no longer referenced; such memory is called '' garbage''. Garbage collection was invented by American computer scientist John McCarthy around 1959 to simplify manual memory management in Lisp. Garbage collection relieves the programmer from doing manual memory management, where the programmer specifies what objects to de-allocate and return to the memory system and when to do so. Other, similar techniques include stack allocation, region inference, and memory ownership, and combinations thereof. Garbage collection may take a significant proportion of a program's total processing time, and affect performance as a result. Resources other than memory, such as network sockets, database handles, windows, file descriptors, and device descriptors, are not typically handled by garbage collection, but ...
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Scheme (programming Language) Compilers
A scheme is a systematic plan for the implementation of a certain idea. Scheme or schemer may refer to: Arts and entertainment * ''The Scheme'' (TV series), a BBC Scotland documentary series * The Scheme (band), an English pop band * ''The Scheme'', an action role-playing video game for the PC-8801, made by Quest Corporation * Schemer (comics), Richard Fisk, a Marvel Comics villain turned antihero * Horace Schemer, a fictional character in the TV series ''Shining Time Station'' * Schemee, a fictional child character and Schemer's nephew in the TV Series ''Shining Time Station'' * ''Schemers'' (film), a Scottish film Other uses * Classification scheme, eg a thesaurus, a taxonomy, a data model, or an ontology * Scheme (programming language), a minimalist dialect of Lisp * Scheme (mathematics), a concept in algebraic geometry * Scheme (linguistics), a figure of speech that changes a sentence's structure * Scam, an attempt to swindle or cheat people through deception **Get-rich-quick ...
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Scheme (programming Language) Interpreters
A scheme is a systematic plan for the implementation of a certain idea. Scheme or schemer may refer to: Arts and entertainment * ''The Scheme'' (TV series), a BBC Scotland documentary series * The Scheme (band), an English pop band * ''The Scheme'', an action role-playing video game for the PC-8801, made by Quest Corporation * Schemer (comics), Richard Fisk, a Marvel Comics villain turned antihero * Horace Schemer, a fictional character in the TV series ''Shining Time Station'' * Schemee, a fictional child character and Schemer's nephew in the TV Series ''Shining Time Station'' * ''Schemers'' (film), a Scottish film Other uses * Classification scheme, eg a thesaurus, a taxonomy, a data model, or an ontology * Scheme (programming language), a minimalist dialect of Lisp * Scheme (mathematics), a concept in algebraic geometry * Scheme (linguistics), a figure of speech that changes a sentence's structure * Scam, an attempt to swindle or cheat people through deception **Get-rich-quick ...
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Scheme (programming Language) Implementations
A scheme is a systematic plan for the implementation of a certain idea. Scheme or schemer may refer to: Arts and entertainment * ''The Scheme'' (TV series), a BBC Scotland documentary series * The Scheme (band), an English pop band * ''The Scheme'', an action role-playing video game for the PC-8801, made by Quest Corporation * Schemer (comics), Richard Fisk, a Marvel Comics villain turned antihero * Horace Schemer, a fictional character in the TV series ''Shining Time Station'' * Schemee, a fictional child character and Schemer's nephew in the TV Series ''Shining Time Station'' * ''Schemers'' (film), a Scottish film Other uses * Classification scheme, eg a thesaurus, a taxonomy, a data model, or an ontology * Scheme (programming language), a minimalist dialect of Lisp * Scheme (mathematics), a concept in algebraic geometry * Scheme (linguistics), a figure of speech that changes a sentence's structure * Scam, an attempt to swindle or cheat people through deception **Get-rich-qu ...
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