RIVA TNT2
The RIVA TNT2 is a graphics processing unit manufactured by Nvidia starting in early 1999. The chip is codenamed "NV5" because it is the 5th graphics chip design by Nvidia, succeeding the RIVA TNT (NV4). RIVA is an acronym for ''Real-time Interactive Video and Animation accelerator''.RIVA 128 Brochure Nvidia, accessed October 9, 2007. The "TNT" suffix refers to the chip's ability to work on two s at once (''TwiN Texel'').TNT2 Nvidia, accessed October 12, 2007. Nvidia removed RIVA from the name later in the chip's l ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RIVA TNT2 Ultra GPU
Riva may refer to: People * Riva (surname) * Riva Castleman (1930–2014), American art historian, art curator and author * Riva Ganguly Das (born 1961), Indian diplomat * Riva (footballer), Brazilian former footballer Rivadávio Alves Pereira (born 1944) * Riva Taylor, professional name of English singer/songwriter Rebecca Jane Grosvenor-Taylor * A diminutive of Rebecca (given name) Places * Riva, Beykoz, a village in Istanbul Province, Turkey * Riva, Maryland, a census-designated place in the United States * Riva del Garda, a town and comune in northern Italy In music * Riva Records, a record label * Riva (band), a former Yugoslavian band * An alternative name used by Dutch producing duo Zki & Dobre * "Riva (Restart the Game)", a 2015 song by Klingande featuring Broken Back In business * Riva, an Italian yachtbuilding company, part of the Ferretti Group as of 2000 * Gruppo Riva, an Italian steel company * Lada Riva, an automobile * Riva Fashion, a fashion brand in the Middl ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Matrox G400
The G400 is a video card made by Matrox, released in September 1999. The graphics processor contains a 2D GUI, video, and Direct3D 6.0 3D accelerator. Codenamed "Toucan", it was a more powerful and refined version of its predecessor, the G200. Overview The Matrox G200 graphics processor had been a successful product, competing with the various 2D & 3D combination cards available in 1998. Matrox took the technology developed from the G200 project, refined it, and basically doubled it up to form the G400 processor. The new chip featured several new and innovative additions, such as multiple monitor output support, an all-around 32-bit rendering pipeline with high performance, further improved 2D and video acceleration, and a new 3D feature known as Environment Mapped Bump Mapping. Internally the G400 is a 256-bit processor, using what Matrox calls a "DualBus" architecture. This is an evolution of G200's "DualBus", which had been 128-bit. A Matrox "DualBus" chip consists of twin u ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Falcon Northwest
Falcon Northwest is a private company headquartered in Medford, Oregon. It designs, assembles, and markets high-end custom computers. The company was founded in 1992 and was one of the first to specialize in PCs built specifically for gaming. History Falcon Northwest was founded in April 1992 by gamer hobbyist and former pilot Kelt Reeves. Falcon Northwest released the first pre-built computer model intended specifically for gaming, the Mach V, in 1993, starting the "gaming PC" category of computer products. The company was founded in Florida, but later moved to Coos Bay, Oregon, then Ashland, Oregon, and finally Medford, Oregon. In the late 1990s, Falcon grew to $3 million in annual revenues and opened a new manufacturing facility in Oregon. Later on, the company collaborated with Intel on early liquid cooling components. Intel worked with Falcon Northwest in secret, in order to avoid the appearance of endorsing overclocking by selling liquid cooling products under its own brand. ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Scan-Line Interleave
Scan-Line Interleave (SLI) from 3dfx is a method for linking two (or more) video cards or chips together to produce a single output. It is an application of parallel processing for computer graphics, meant to increase the processing power available for graphics. SLI from 3dfx was introduced in 1998 and used in the Voodoo2 line of graphics accelerators. However, the original Voodoo Graphics card and the VSA-100 were also SLI-capable. Nvidia Corporation reintroduced the SLI acronym in 2004 (though it now stands for Scalable Link Interface). NVIDIA's SLI, compared to 3dfx's SLI, is modernized to use graphics cards interfaced over the PCI Express bus. Function 3dfx's SLI design was the first attempt, in the consumer PC market, at combining the rendering power of two video cards. The two 3dfx cards were connected by a small ribbon cable inside the PC. This cable shared graphics and synchronization information between the cards. Each 3dfx card rendered alternating horizontal lines ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chaintech A-MX20-6400-S60J 20120802
Walton Chaintech Corporation (), founded in November 1986, is a Taiwanese computer hardware manufacturer. The company was known as Chaintech Computer Co. Ltd. but renamed itself Walton Chaintech Corporation in October 2005. Chaintech employs approximately 1,100 people. It is best known for manufacturing graphics cards and motherboards, although it also produces sound cards, modems and memory modules. Besides its Taipei headquarters in Taiwan, Chaintech has eight branch offices in Hong Kong, Beijing and Shenzhen (China), Korea, Sydney (Australia), California (United States), Paris (France) and Moscow Moscow ( , US chiefly ; rus, links=no, Москва, r=Moskva, p=mɐskˈva, a=Москва.ogg) is the capital and largest city of Russia. The city stands on the Moskva River in Central Russia, with a population estimated at 13.0 millio ... (Russia). In 2012, Walton Chaintech returned to motherboard and graphics card businesses. See also * List of companies of Taiw ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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RAMDAC
A random-access memory digital-to-analog converter (RAMDAC) is a combination of three fast digital-to-analog converters (DACs) with a small static random-access memory (SRAM) used in computer graphics display controllers or video cards to store the color palette and to generate the analog signals (usually a voltage amplitude) to drive a color monitor. The logical color number from the display memory is fed into the address inputs of the SRAM to select a palette entry to appear on the data output of the SRAM. This entry is composed of three separate values corresponding to the three components (red, green, and blue) of the desired physical color. Each component value is fed to a separate DAC, whose analog output goes to the monitor, and ultimately to one of its three electron guns (or equivalent in non- CRT displays). RAMDACs became obsolete as DVI, HDMI, DisplayPort and other digital interface technology became mainstream, which transfer video data digitally (via transition-minim ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Color Depth
Color depth or colour depth (see spelling differences), also known as bit depth, is either the number of bits used to indicate the color of a single pixel, or the number of bits used for each color component of a single pixel. When referring to a pixel, the concept can be defined as bits per pixel (bpp). When referring to a color component, the concept can be defined as bits per component, bits per channel, bits per color (all three abbreviated bpc), and also bits per pixel component, bits per color channel or bits per sample (bps). Modern standards tend to use bits per component, but historical lower-depth systems used bits per pixel more often. Color depth is only one aspect of color representation, expressing the precision with which the amount of each primary can be expressed; the other aspect is how broad a range of colors can be expressed (the gamut). The definition of both color precision and gamut is accomplished with a color encoding specification which assigns a digita ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Arithmetic Precision
Significant figures (also known as the significant digits, ''precision'' or ''resolution'') of a number in positional notation are digits in the number that are reliable and necessary to indicate the quantity of something. If a number expressing the result of a measurement (e.g., length, pressure, volume, or mass) has more digits than the number of digits allowed by the measurement resolution, then only as many digits as allowed by the measurement resolution are reliable, and so only these can be significant figures. For example, if a length measurement gives 114.8 mm while the smallest interval between marks on the ruler used in the measurement is 1 mm, then the first three digits (1, 1, and 4, showing 114 mm) are certain and so they are significant figures. Digits which are uncertain but ''reliable'' are also considered significant figures. In this example, the last digit (8, which adds 0.8 mm) is also considered a significant figure even though there ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Unreal (1998 Video Game)
''Unreal'' is a first-person shooter video game developed by Epic MegaGames and Digital Extremes and published by GT Interactive for Microsoft Windows in May 1998. It was powered by Unreal Engine, an original game engine. The game reached sales of 1.5 million units by 2002. Since the release of ''Unreal'', the franchise has had one sequel and two different series based on the ''Unreal'' universe. One official bonus pack, the Epic-released Fusion Map Pack, can be downloaded free of charge. ''Unreal Mission Pack: Return to Na Pali'', developed by Legend Entertainment, was released in June 1999, and added 17 new missions to the single-player campaign of ''Unreal''. ''Unreal'' and ''Return to Na Pali'' would later be bundled together as ''Unreal Gold''. Additionally, the games were updated to run on the ''Unreal Tournament'' version of the game engine. Plot The player takes on the part of Prisoner 849, aboard the prison spacecraft ''Vortex Rikers''. During transport to a moon-based ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Prophecy
A prophecy is a message that is claimed by a person (typically a prophet) to have been communicated to them by a deity. Such messages usually involve inspiration, interpretation of dreams, or revelation of divine will ( divine knowledge) concerning the prophet's contemporary world and/ or a preternatural knowledge of events to come in the future. Etymology The English noun "prophecy", in the sense of "function of a prophet" appeared from about 1225, from Old French ''profecie'' (12th century), and from ''prophetia'', Greek ''propheteia'' "gift of interpreting the will of God", from Greek ''prophetes'' (see prophet). The related meaning, "thing spoken or written by a prophet", dates from 1300, while the verb "to prophesy" is recorded by 1377. Definitions * Maimonides suggested that "prophecy is, in truth and reality, an emanation sent forth by Divine Being through the medium of the Active Intellect, in the first instance to man's rational faculty, and then to his imaginative ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OpenGL
OpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games. Since 2006, OpenGL has been managed by the non-profit technology consortium Khronos Group. Design The OpenGL specification describes an abstract API for drawing 2D and 3D graphics. Although it is possible for the API to be implemented entirely in software, it is designed to be implemented mostly or entirely in hardware. The API is defined as a set of functions which may be called by the client program, alongside a set of named intege ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |