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R. J. Berg
R. J. Berg is a writer and executive producer of video games. Berg wrote and produced several titles at Electronic Arts, including ''American McGee's Alice''. In 2001, he was named the Creative Director at LucasArts. In 2008, he worked as a consultant for Spicy Horse Software, an entertainment development studio in Shanghai. There, he was the lead writer of ''American McGee's Grimm ''American McGee's Grimm'' is a 23-part episodic video game series based upon ''Grimm's Fairy Tales'', designed by American McGee, developed by Spicy Horse and distributed online initially by GameTap starting July 31, 2008. ''Grimm'' was original ...'' and '' Alice: Madness Returns''. He was the Chief Operations Officer at Spicy Horse. References Video game producers Video game writers Living people Year of birth missing (living people) {{videogame-bio-stub ...
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Video Game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their platform, which include arcade video games, console games, and personal computer (PC) games. More recently, the industry has expanded onto mobile gaming through smartphones and tablet computers, virtual and augmented reality systems, and remote c ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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American McGee's Alice
''American McGee's Alice'' is a 2000 third-person action-adventure video game developed by Rogue Entertainment under the direction of designer American McGee and published by Electronic Arts under the EA Games banner. The game was originally released for personal computers running Microsoft Windows and Mac OS. Although a planned PlayStation 2 port was cancelled, the game was later released digitally for the PlayStation 3 and Xbox 360, via downloadable content for its sequel. The game's premise is based on the Lewis Carroll novels ''Alice's Adventures in Wonderland'' (1865) and ''Through the Looking-Glass'' (1871), but presents a gloomy, cruel and violent version of the setting. The game centers on the novels' protagonist Alice, whose family is killed in a house fire years before the story of the game takes place. After several years of treatment in a psychiatric clinic, the emotionally traumatized Alice makes a mental retreat to Wonderland, which has been disfigured by her ...
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LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game brand licensing, licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. LucasArts became known for LucasArts adventure games, its line of adventure games based on its SCUMM engine in the 1990s, including ''Maniac Mansion'', the ''Monkey Island (series), Monkey Island'' series, and several ''Indiana Jones'' titles. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman (game developer), Dave Grossman. Later, as Lucasfilm regained control over its licensing over the ''Star Wars'' franchise, LucasArts produced numerous action game, action-based ''Star Wars'' titles in th ...
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Spicy Horse
Spicy Horse () was a Shanghai-based independent video game developer started by American McGee, Anthony Jacobson, and Adam Lang in 2007. It was announced on July 23, 2016 that the company is closing its doors to focus on smaller indie development. The studio is best known for '' Alice: Madness Returns'', the sequel to ''American McGee's Alice''. History After shutting his then-company The Mauretania Import Export Company, American McGee flew to Asia to seek business opportunities. From there, he met a pool of talented people in China who have been working and outsourcing games for western developers for many years but did not have any creative control over the IPs. American saw this as a favourable circumstance and decided to form a company in Shanghai to not only provide job opportunities to local talents but to also offer a healthy work environment. The studio was established in 2007. It was called a studio "leading the way" in episodic games. It was the largest independent Wes ...
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American McGee's Grimm
''American McGee's Grimm'' is a 23-part episodic video game series based upon ''Grimm's Fairy Tales'', designed by American McGee, developed by Spicy Horse and distributed online initially by GameTap starting July 31, 2008. ''Grimm'' was originally thought to resemble the warped fairy tale style of ''American McGee's Alice'', but the art style appears to be much more child-friendly and simplistic. ''Grimm'' is written and executive-produced by the same person as ''American McGee's Alice'', R. J. Berg. The original announcement was made in the June 2007 issue of ''PC Gamer''. Spicy Horse Games is using Unreal Engine 3 technology for ''American McGee's Grimm''. There are 23 weekly episodes, divided into three seasons of eight or seven episodes each. Each episode offers approximately a half an hour of gameplay, although different playing styles (either for "complete conversion" or "speed-runs") make for different times. The game has been referred to as "highly accessible" and Ame ...
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Madness Returns
Madness or The Madness may refer to: Emotion and mental health * Anger, an intense emotional response to a perceived provocation, hurt or threat * Insanity, a spectrum of behaviors characterized by certain abnormal mental or behavioral patterns * Mental disorder, a diagnosis of a behavioral or mental pattern that may cause suffering or poor ability to function Film and television * ''Madness'' (1919 film), a German horror film directed by Conrad Veidt * ''Madness'' (1980 film), an Italian crime-drama film directed by Fernando Di Leo * ''Madness'' (1992 film), an Italian ''giallo ''film directed by Bruno Mattei * ''Madness'' (2010 film), a Swedish horror film * "Madness" (''Dynasty''), a 1983 television episode Music * Madness (band), a British ska/pop band formed in 1976 ** The Madness (band), a 1988–1989 incarnation of Madness Albums * ''Madness'' (All That Remains album) or the title song, 2017 * ''Madness'' (Guy Sebastian album) or the title song, 2014 * ''Madnes ...
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Video Game Producers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Writers
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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