Queue Automaton
   HOME
*





Queue Automaton
A queue machine, queue automaton, or pullup automaton (PUA) is a finite state machine with the ability to store and retrieve data from an infinite-memory queue. It is a model of computation equivalent to a Turing machine, and therefore it can process the same class of formal languages. Theory A queue machine can be defined as a six-tuple :M = (Q, \Sigma, \Gamma, \$, s, \delta) where * \,Q is a finite set of ''states''; * \,\Sigma \subset \Gamma is the finite set of the ''input alphabet''; * \,\Gamma is the finite ''queue alphabet''; * \,\$ \in \Gamma \setminus \Sigma is the ''initial queue symbol''; * \,s \in Q is the ''start state''; * \,\delta : Q \times \Gamma \rightarrow Q \times \Gamma^* is the ''transition function''. A machine ''configuration'' is an ordered pair of its state and queue contents \,(q,\gamma)\in Q\times\Gamma^*, where \,\Gamma^* denotes the Kleene closure of \,\Gamma. The starting configuration on an input string \,x is defined as \,(s,x\$), and the transi ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Finite State Machine
A finite-state machine (FSM) or finite-state automaton (FSA, plural: ''automata''), finite automaton, or simply a state machine, is a mathematical model of computation. It is an abstract machine that can be in exactly one of a finite number of '' states'' at any given time. The FSM can change from one state to another in response to some inputs; the change from one state to another is called a ''transition''. An FSM is defined by a list of its states, its initial state, and the inputs that trigger each transition. Finite-state machines are of two types— deterministic finite-state machines and non-deterministic finite-state machines. A deterministic finite-state machine can be constructed equivalent to any non-deterministic one. The behavior of state machines can be observed in many devices in modern society that perform a predetermined sequence of actions depending on a sequence of events with which they are presented. Simple examples are vending machines, which dispense p ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Algorithms
In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing calculations and data processing. More advanced algorithms can perform automated deductions (referred to as automated reasoning) and use mathematical and logical tests to divert the code execution through various routes (referred to as automated decision-making). Using human characteristics as descriptors of machines in metaphorical ways was already practiced by Alan Turing with terms such as "memory", "search" and "stimulus". In contrast, a heuristic is an approach to problem solving that may not be fully specified or may not guarantee correct or optimal results, especially in problem domains where there is no well-defined correct or optimal result. As an effective method, an algorithm can be expressed within a finite amount of space and ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Tag System
A tag system is a deterministic computational model published by Emil Leon Post in 1943 as a simple form of a Post canonical system. A tag system may also be viewed as an abstract machine, called a Post tag machine (not to be confused with Post–Turing machines)—briefly, a finite-state machine whose only tape is a FIFO queue of unbounded length, such that in each transition the machine reads the symbol at the head of the queue, deletes a constant number of symbols from the head, and appends to the tail a symbol-string that depends solely on the first symbol read in this transition. Because all of the indicated operations are performed in a single transition, a tag machine strictly has only one state. Definitions A ''tag system'' is a triplet (''m'', ''A'', ''P''), where * ''m'' is a positive integer, called the ''deletion number''. * ''A'' is a finite alphabet of symbols, one of which is a special ''halting symbol''. All finite (possibly empty) strings on ''A'' are called ' ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Pushdown Automaton
In the theory of computation, a branch of theoretical computer science, a pushdown automaton (PDA) is a type of automaton that employs a stack. Pushdown automata are used in theories about what can be computed by machines. They are more capable than finite-state machines but less capable than Turing machines (see below). Deterministic pushdown automata can recognize all deterministic context-free languages while nondeterministic ones can recognize all context-free languages, with the former often used in parser design. The term "pushdown" refers to the fact that the stack can be regarded as being "pushed down" like a tray dispenser at a cafeteria, since the operations never work on elements other than the top element. A stack automaton, by contrast, does allow access to and operations on deeper elements. Stack automata can recognize a strictly larger set of languages than pushdown automata. A nested stack automaton allows full access, and also allows stacked values to be ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Deterministic Finite Automaton
In the theory of computation, a branch of theoretical computer science, a deterministic finite automaton (DFA)—also known as deterministic finite acceptor (DFA), deterministic finite-state machine (DFSM), or deterministic finite-state automaton (DFSA)—is a finite-state machine that accepts or rejects a given string of symbols, by running through a state sequence uniquely determined by the string. Hopcroft 2001: ''Deterministic'' refers to the uniqueness of the computation run. In search of the simplest models to capture finite-state machines, Warren McCulloch and Walter Pitts were among the first researchers to introduce a concept similar to finite automata in 1943. The figure illustrates a deterministic finite automaton using a state diagram. In this example automaton, there are three states: S0, S1, and S2 (denoted graphically by circles). The automaton takes a finite sequence of 0s and 1s as input. For each state, there is a transition arrow leading out to a next state ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Turing Machine Equivalents
A Turing machine is a hypothetical computing device, first conceived by Alan Turing in 1936. Turing machines manipulate symbols on a potentially infinite strip of tape according to a finite table of rules, and they provide the theoretical underpinnings for the notion of a computer algorithm. While none of the following models have been shown to have more power than the single-tape, one-way infinite, multi-symbol Turing-machine model, their authors defined and used them to investigate questions and solve problems more easily than they could have if they had stayed with Turing's ''a''-machine model. Machines equivalent to the Turing machine model Turing equivalence Many machines that might be thought to have more computational capability than a simple universal Turing machine can be shown to have no more power. They might compute faster, perhaps, or use less memory, or their instruction set might be smaller, but they cannot compute more powerfully (i.e. more mathematical funct ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  




Computability
Computability is the ability to solve a problem in an effective manner. It is a key topic of the field of computability theory within mathematical logic and the theory of computation within computer science. The computability of a problem is closely linked to the existence of an algorithm to solve the problem. The most widely studied models of computability are the Turing-computable and μ-recursive functions, and the lambda calculus, all of which have computationally equivalent power. Other forms of computability are studied as well: computability notions weaker than Turing machines are studied in automata theory, while computability notions stronger than Turing machines are studied in the field of hypercomputation. Problems A central idea in computability is that of a (computational) problem, which is a task whose computability can be explored. There are two key types of problems: * A decision problem fixes a set ''S'', which may be a set of strings, natural numbers, or oth ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

La Trobe University
La Trobe University is a public research university based in Melbourne, Victoria, Australia. Its main campus is located in the suburb of Bundoora. The university was established in 1964, becoming the third university in the state of Victoria and the twelfth university in Australia. La Trobe is one of the Australian verdant universities and also part of the Innovative Research Universities group. La Trobe's original and principal campus is located in the Melbourne metropolitan area, within the northern Melbourne suburb of Bundoora. It is the largest metropolitan campus in the country, occupying over . It has two other major campuses located in the regional Victorian city of Bendigo and the twin border cities of Albury-Wodonga. There are two smaller regional campuses in Mildura and Shepparton and a city campus in Melbourne's CBD on Collins Street and in Sydney on Elizabeth Street. La Trobe offers undergraduate and postgraduate courses across its two colleges of Arts, Social ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

INRIA
The National Institute for Research in Digital Science and Technology (Inria) () is a French national research institution focusing on computer science and applied mathematics. It was created under the name ''Institut de recherche en informatique et en automatique'' (IRIA) in 1967 at Rocquencourt near Paris, part of Plan Calcul. Its first site was the historical premises of SHAPE (central command of NATO military forces), which is still used as Inria's main headquarters. In 1980, IRIA became INRIA. Since 2011, it has been styled ''Inria''. Inria is a Public Scientific and Technical Research Establishment (EPST) under the double supervision of the French Ministry of National Education, Advanced Instruction and Research and the Ministry of Economy, Finance and Industry. Administrative status Inria has 9 research centers distributed across France (in Bordeaux, Grenoble-Inovallée, Lille, Lyon, Nancy, Paris- Rocquencourt, Rennes, Saclay, and Sophia Antipolis) and one center ab ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


picture info

Programming Languages
A programming language is a system of notation for writing computer programs. Most programming languages are text-based formal languages, but they may also be graphical. They are a kind of computer language. The description of a programming language is usually split into the two components of syntax (form) and semantics (meaning), which are usually defined by a formal language. Some languages are defined by a specification document (for example, the C programming language is specified by an ISO Standard) while other languages (such as Perl) have a dominant implementation that is treated as a reference. Some languages have both, with the basic language defined by a standard and extensions taken from the dominant implementation being common. Programming language theory is the subfield of computer science that studies the design, implementation, analysis, characterization, and classification of programming languages. Definitions There are many considerations when defining w ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Queue (data Structure)
In computer science, a queue is a collection of entities that are maintained in a sequence and can be modified by the addition of entities at one end of the sequence and the removal of entities from the other end of the sequence. By convention, the end of the sequence at which elements are added is called the back, tail, or rear of the queue, and the end at which elements are removed is called the head or front of the queue, analogously to the words used when people line up to wait for goods or services. The operation of adding an element to the rear of the queue is known as ''enqueue'', and the operation of removing an element from the front is known as ''dequeue''. Other operations may also be allowed, often including a ''peek'' or ''front'' operation that returns the value of the next element to be dequeued without dequeuing it. The operations of a queue make it a first-in-first-out (FIFO) data structure. In a FIFO data structure, the first element added to the queue will b ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]  


Lecture Notes In Computer Science
''Lecture Notes in Computer Science'' is a series of computer science books published by Springer Science+Business Media since 1973. Overview The series contains proceedings, post-proceedings, monographs, and Festschrifts. In addition, tutorials, state-of-the-art surveys, and "hot topics" are increasingly being included. The series is indexed by DBLP. See also *''Monographiae Biologicae'', another monograph series published by Springer Science+Business Media *''Lecture Notes in Physics'' *''Lecture Notes in Mathematics'' *''Electronic Workshops in Computing ''Electronic Workshops in Computing'' (eWiC) is a publication series by the British Computer Society. The series provides free online access for conferences and workshops in the area of computing. For example, the EVA London Conference proceeding ...'', published by the British Computer Society References External links * Publications established in 1973 Computer science books Series of non-fiction books Springer ...
[...More Info...]      
[...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]