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Quazatron
''Quazatron'' is an action game developed by Graftgold, and released in 1986 by Hewson Consultants. It was designed by Steve Turner for the ZX Spectrum. Plot In ''Quazatron'', the player-controlled droid (KLP-2 "Klepto", from the Classical Greek κλεπτω, ''steal'') attempts to destroy all the other robots in the underground citadel of Quazatron and subsequent locations on the planet Quartech. The droid has been sent to deactivate the hostile alien droids there which can be done by shooting them, pushing them off their programmed routes to destruction, ramming them, or taking control of them via the sub-game. Gameplay Klepto is maneuvered across individual levels of Quazatron, which can be navigated between via a system of lifts. Levels may include floors at different heights, ramps, information points, recharge points and patrolling robots. It is Klepto's aim to destroy all the other robots, whereupon the lighting on that level is deactivated. This can be done by damaging ...
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Quazatron
''Quazatron'' is an action game developed by Graftgold, and released in 1986 by Hewson Consultants. It was designed by Steve Turner for the ZX Spectrum. Plot In ''Quazatron'', the player-controlled droid (KLP-2 "Klepto", from the Classical Greek κλεπτω, ''steal'') attempts to destroy all the other robots in the underground citadel of Quazatron and subsequent locations on the planet Quartech. The droid has been sent to deactivate the hostile alien droids there which can be done by shooting them, pushing them off their programmed routes to destruction, ramming them, or taking control of them via the sub-game. Gameplay Klepto is maneuvered across individual levels of Quazatron, which can be navigated between via a system of lifts. Levels may include floors at different heights, ramps, information points, recharge points and patrolling robots. It is Klepto's aim to destroy all the other robots, whereupon the lighting on that level is deactivated. This can be done by damaging ...
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Graftgold
Graftgold was an independent computer game developer that came to prominence in the 1980s, producing numerous computer games on a variety of 8-bit, 16-bit and 32-bit platforms. History The Hewson Era The studio Graftgold was formed in 1983, when Steve Turner quit his day job as a commercial programmer to concentrate on producing computer games. When the work became too much for him to do alone, he hired a close friend, Andrew Braybrook, to work for him. After a small period of time developing games for the Dragon home computer, Graftgold soon turned their attention to the more lucrative Commodore 64 and ZX Spectrum markets. Much of Graftgold's early success came about through their association with Hewson Consultants. Formed by Andrew Hewson in the early 1980s, Hewson Consultants became one of the UK's most successful computer game publishers. Whereas many publishers at the time relied on larger parent companies to handle the manufacturing of their products, Andrew Hewson owned ...
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Graftgold Games
Graftgold was an independent computer game developer that came to prominence in the 1980s, producing numerous computer games on a variety of 8-bit, 16-bit and 32-bit platforms. History The Hewson Era The studio Graftgold was formed in 1983, when Steve Turner quit his day job as a commercial programmer to concentrate on producing computer games. When the work became too much for him to do alone, he hired a close friend, Andrew Braybrook, to work for him. After a small period of time developing games for the Dragon home computer, Graftgold soon turned their attention to the more lucrative Commodore 64 and ZX Spectrum markets. Much of Graftgold's early success came about through their association with Hewson Consultants. Formed by Andrew Hewson in the early 1980s, Hewson Consultants became one of the UK's most successful computer game publishers. Whereas many publishers at the time relied on larger parent companies to handle the manufacturing of their products, Andrew Hewson owned ...
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Paradroid
''Paradroid'' is a Commodore 64 computer game written by Andrew Braybrook and published by Hewson Consultants in 1985. It is a shoot 'em up with puzzle elements and was critically praised at release. The objective is to clear a fleet of spaceships of hostile robots by destroying them or taking them over via a mini-game. It was later remade as ''Paradroid 90'' for the Commodore Amiga and Atari ST home computers and as Paradroid 2000 for the Acorn Archimedes. There exist several fan-made remakes for modern PCs. In 2004 the Commodore 64 version was re-released as a built-in game on the C64 Direct-to-TV, and in 2008 for the Wii Virtual Console in Europe. Gameplay Enemy forces have hijacked a space fleet by turning its robot consignment against the crew; the job is to neutralize all the robots, thereby rescuing the humans. The players control a prototype influence device that allows them to control the hostile robots. The game is set on a spaceship viewed from a top-down perspective. ...
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Your Sinclair
''Your Sinclair'', or ''YS'' as it was commonly abbreviated, was a commercially published and printed British computer magazine for the Sinclair range of computers, mainly the ZX Spectrum. It was in circulation between 1984 and 1993. History The magazine was launched in January 1984 as ''Your Spectrum'' by Sportscene Specialist Press. (Sportscene would later be renamed to Dennis Publishing in April 1987.) Initially, it was published bimonthly, changing to monthly in June 1984. With the January 1986 issue, the title was relaunched as ''Your Sinclair'', with the intention of expanding coverage of the QL into the main magazine (previously, ''QL User'' had been a pull-out section within the magazine), and any future computers produced by Sinclair. However, the magazine remained focused almost entirely on the ZX Spectrum games scene. In 1990, the magazine was sold to Bath-based Future plc, and the April 1990 issue was the first to be published by the new company. That issue's news ...
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ZX Spectrum Games
This is a sortable list of games for the ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as t ... home computer. There are currently games in this incomplete list. __NOTOC__ Original run (1982–1994) Homebrew References External linksSpectrum Computing an up-to-date database of ZX Spectrum software {{Video game lists by platform ZX Spectrum games, List of ZX Spectrum ...
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Steve Turner (game Programmer)
Steve Turner is a former computer game musician and designer. His development team, Graftgold, mostly wrote for games published by Hewson Consultants during the 1980s. The first computer he bought was a ZX80 which had to be assembled by hand. At school he was a member of a computing club where he learnt the Algol 60 programming language. During the 1970s he added Cobol to his repertoire from a government funded training course. He went on to a programming job in the Civil Service. Turner was 30 when he decided to move into games development. His first game was written whilst he was still employed as a programmer and he handed his notice in when he received his first royalty cheque. He also wrote a series of articles for '' ZX Computing'' between August 1986 and January 1987, called ''The Professional Touch''.http://www.worldofspectrum.org/infoseek.cgi?regexp=Programming%3a+The+Professional+Touch&loadpics=on Andrew Hewson had previously written for the magazine but got too ...
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Ranarama (video Game)
''Ranarama'' (also ''Rana Rama'') is a top-down '' Gauntlet''-like action game developed by Graftgold and published by Hewson Consultants in 1987. It was released for the Amstrad CPC, Atari ST, Commodore 64 and ZX Spectrum home computers. The title appears to be a pun on ''rana'', a genus of frogs. The game concept is similar to a previous game by Steve Turner for the ZX Spectrum called ''Quazatron'', which was itself inspired by ''Paradroid'', created by Turner's Graftgold colleague Andrew Braybrook. In 2004 it was featured as one of the games on the C64 Direct-to-TV. Plot The main character is Mervyn, a sorcerer's apprentice whose botched spell turns him into a frog just in time to save him from an invasion of evil magic-users who slay his mentors. Mervyn's arcane capabilities are intact, and the game's aim is to hunt down the attackers. Gameplay Mervyn has four types of magic and eight increasingly potent and power-consuming spells for each: ''Offensive'' spells serve as pr ...
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Hewson Consultants
Hewson Consultants were one of the smaller software companies which produced video games for home computers in the mid-1980s. They had a reputation for high-quality games which continually pushed the boundaries of what the computers were capable of and can be compared favourably with other ground-breaking software houses like Ultimate Play the Game and Beyond. Fourteen of their games were awarded "Megagame" by ''Your Sinclair''. Hewson was founded by Andrew Hewson in the early 1980s. He became interested in computers while working at the British Museum when their first machine arrived. After learning to program, Andrew wrote the programming guide book ''Hints and Tips for the ZX80''. Following the publication, bedroom coders began to send Andrew the games they had programmed on cassette tape, giving Andrew the idea to publish the games. Hewson Consultants was born, and initially released games via mail order advertisements in computing magazines. Andrew was also a columnist in ' ...
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Single-player Video Games
A single-player video game is a video game where input from only one player is expected throughout the course of the gaming session. A single-player game is usually a game that can only be played by one person, while "single-player mode" is usually a game mode designed to be played by a single player, though the game also contains multi-player modes. Most modern console games and arcade games are designed so that they can be played by a single player; although many of these games have modes that allow two or more players to play (not necessarily simultaneously), very few actually require more than one player for the game to be played. The ''Unreal Tournament'' series is one example of such. History The earliest video games, such as ''Tennis for Two'' (1958), '' Spacewar!'' (1962), and ''Pong'' (1972), were symmetrical games designed to be played by two players. Single-player games gained popularity only after this, with early titles such as ''Speed Race'' (1974) and ''Space Invad ...
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Video Games Developed In The United Kingdom
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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ZX Spectrum-only Games
ZX may refer to: Arts and entertainment * Kamen Rider ZX (pronounced "Zed-Cross"), the tenth fictional superhero in the "Kamen Rider" franchise * ''Mega Man ZX'', a video game for the Nintendo DS * '' ZX Tunes'', remastered soundtracks of the "Mega Man ZX" game * '' Z/X'', Japanese collectible card game Businesses and brands * ZX Auto, also known as Zitsubishi, a Chinese SUV and truck manufacturer * Air Georgian (IATA airline code ZX) * Chinasat, a family of communications satellites (from the transliteration, Zhongxing) * Citroën ZX, a car model * Kawasaki Ninja series motorcycles (model designation codes ZX and ZX-R) * ZX80, ZX81 and ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
, home computers produced by Sinclair {{disambiguation ...
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