Quadratic Probing
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Quadratic Probing
Quadratic probing is an open addressing scheme in computer programming for resolving hash collisions in hash tables. Quadratic probing operates by taking the original hash index and adding successive values of an arbitrary quadratic polynomial until an open slot is found. An example sequence using quadratic probing is: H + 1^2 , H + 2^2 , H + 3^2 , H + 4^2 , ... , H + k^2 Quadratic probing is often recommended as an alternative to linear probing because it incurs less clustering. Quadratic probing exhibits better locality of reference than many other hash table such as chaining; however, for queries, quadratic probing does not have as good locality as linear probing, causing the latter to be faster in some settings. Quadratic probing was first introduced by Ward Douglas Maurer in 1968. Quadratic function Let ''h''(''k'') be a hash function that maps an element ''k'' to an integer in , ''m''−1 where ''m'' is the size of the table. Let the ''i''th probe position for ...
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Open Addressing
Open addressing, or closed hashing, is a method of Hash table#Collision resolution, collision resolution in hash tables. With this method a hash collision is resolved by probing, or searching through alternative locations in the array (the ''probe sequence'') until either the target record is found, or an unused array slot is found, which indicates that there is no such key in the table. Well-known probe sequences include: ; Linear probing : in which the interval between probes is fixed — often set to 1. ; Quadratic probing : in which the interval between probes increases linearly (hence, the indices are described by a quadratic function). ; Double hashing : in which the interval between probes is fixed for each record but is computed by another hash function. The main trade offs between these methods are that linear probing has the best Locality of reference, cache performance but is most sensitive to Primary clustering, clustering, while double hashing has poor cache perf ...
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Computer Programming
Computer programming or coding is the composition of sequences of instructions, called computer program, programs, that computers can follow to perform tasks. It involves designing and implementing algorithms, step-by-step specifications of procedures, by writing source code, code in one or more programming languages. Programmers typically use high-level programming languages that are more easily intelligible to humans than machine code, which is directly executed by the central processing unit. Proficient programming usually requires expertise in several different subjects, including knowledge of the Domain (software engineering), application domain, details of programming languages and generic code library (computing), libraries, specialized algorithms, and Logic#Formal logic, formal logic. Auxiliary tasks accompanying and related to programming include Requirements analysis, analyzing requirements, Software testing, testing, debugging (investigating and fixing problems), imple ...
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Hash Collisions
In computer science, a hash collision or hash clash is when two distinct pieces of data in a hash table share the same hash value. The hash value in this case is derived from a hash function which takes a data input and returns a fixed length of bits. Although hash algorithms, especially cryptographic hash algorithms, have been created with the intent of being collision resistant, they can still sometimes map different data to the same hash (by virtue of the pigeonhole principle). Malicious users can take advantage of this to mimic, access, or alter data. Due to the possible negative applications of hash collisions in data management and computer security (in particular, cryptographic hash functions), collision avoidance has become an important topic in computer security. Background Hash collisions can be unavoidable depending on the number of objects in a set and whether or not the bit string they are mapped to is long enough in length. When there is a set of ''n'' objects, ...
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Hash Table
In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps Unique key, keys to Value (computer science), values. A hash table uses a hash function to compute an ''index'', also called a ''hash code'', into an array of ''buckets'' or ''slots'', from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. A map implemented by a hash table is called a hash map. Most hash table designs employ an Perfect hash function, imperfect hash function. Hash collision, Hash collisions, where the hash function generates the same index for more than one key, therefore typically must be accommodated in some way. In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also ...
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Quadratic Polynomial
In mathematics, a quadratic function of a single variable is a function of the form :f(x)=ax^2+bx+c,\quad a \ne 0, where is its variable, and , , and are coefficients. The expression , especially when treated as an object in itself rather than as a function, is a quadratic polynomial, a polynomial of degree two. In elementary mathematics a polynomial and its associated polynomial function are rarely distinguished and the terms ''quadratic function'' and ''quadratic polynomial'' are nearly synonymous and often abbreviated as ''quadratic''. The graph of a real single-variable quadratic function is a parabola. If a quadratic function is equated with zero, then the result is a quadratic equation. The solutions of a quadratic equation are the zeros (or ''roots'') of the corresponding quadratic function, of which there can be two, one, or zero. The solutions are described by the quadratic formula. A quadratic polynomial or quadratic function can involve more than one variabl ...
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Linear Probing
Linear probing is a scheme in computer programming for resolving hash collision, collisions in hash tables, data structures for maintaining a collection of Attribute–value pair, key–value pairs and looking up the value associated with a given key. It was invented in 1954 by Gene Amdahl, Elaine M. McGraw, and Arthur Samuel (computer scientist), Arthur Samuel and first analyzed in 1963 by Donald Knuth. Along with quadratic probing and double hashing, linear probing is a form of open addressing. In these schemes, each cell of a hash table stores a single key–value pair. When the hash function causes a collision by mapping a new key to a cell of the hash table that is already occupied by another key, linear probing searches the table for the closest following free location and inserts the new key there. Lookups are performed in the same way, by searching the table sequentially starting at the position given by the hash function, until finding a cell with a matching key or an e ...
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Primary Clustering
In computer programming, primary clustering is a phenomenon that causes performance degradation in linear-probing hash tables. The phenomenon states that, as elements are added to a linear probing hash table, they have a tendency to cluster together into long runs (i.e., long contiguous regions of the hash table that contain no free slots). If the hash table is at a load factor of 1 - 1/x for some parameter x \ge 2 , then the expected length of the run containing a given element u is \Theta(x^2). This causes insertions and negative queries to take expected time \Theta(x^2) in a linear-probing hash table. Causes of primary clustering Primary clustering has two causes: * Winner keeps winning: The longer that a run becomes, the more likely it is to accrue additional elements. This causes a positive feedback loop that contributes to the clustering effect. However, this alone would not cause the quadratic blowup. * Joining of runs: A single insertion may not only increase the length ...
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ...
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Chaining Hash Table
In computer science, a hash table is a data structure that implements an associative array, also called a dictionary or simply map; an associative array is an abstract data type that maps keys to values. A hash table uses a hash function to compute an ''index'', also called a ''hash code'', into an array of ''buckets'' or ''slots'', from which the desired value can be found. During lookup, the key is hashed and the resulting hash indicates where the corresponding value is stored. A map implemented by a hash table is called a hash map. Most hash table designs employ an imperfect hash function. Hash collisions, where the hash function generates the same index for more than one key, therefore typically must be accommodated in some way. In a well-dimensioned hash table, the average time complexity for each lookup is independent of the number of elements stored in the table. Many hash table designs also allow arbitrary insertions and deletions of key–value pairs, at amortize ...
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Locality Of Reference
In computer science, locality of reference, also known as the principle of locality, is the tendency of a processor to access the same set of memory locations repetitively over a short period of time. There are two basic types of reference locality temporal and spatial locality. Temporal locality refers to the reuse of specific data and/or resources within a relatively small time duration. Spatial locality (also termed ''data locality'')"NIST Big Data Interoperability Framework: Volume 1"urn:doi:10.6028/NIST.SP.1500-1r2 refers to the use of data elements within relatively close storage locations. Sequential locality, a special case of spatial locality, occurs when data elements are arranged and accessed linearly, such as traversing the elements in a one-dimensional Array data structure, array. Locality is a type of predictability, predictable behavior that occurs in computer systems. Systems which exhibit strong ''locality of reference'' are good candidates for performance optimiza ...
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Hash Function
A hash function is any Function (mathematics), function that can be used to map data (computing), data of arbitrary size to fixed-size values, though there are some hash functions that support variable-length output. The values returned by a hash function are called ''hash values'', ''hash codes'', (''hash/message'') ''digests'', or simply ''hashes''. The values are usually used to index a fixed-size table called a ''hash table''. Use of a hash function to index a hash table is called ''hashing'' or ''scatter-storage addressing''. Hash functions and their associated hash tables are used in data storage and retrieval applications to access data in a small and nearly constant time per retrieval. They require an amount of storage space only fractionally greater than the total space required for the data or records themselves. Hashing is a computationally- and storage-space-efficient form of data access that avoids the non-constant access time of ordered and unordered lists and s ...
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Triangular Numbers
A triangular number or triangle number counts objects arranged in an equilateral triangle. Triangular numbers are a type of figurate number, other examples being square numbers and cube numbers. The th triangular number is the number of dots in the triangular arrangement with dots on each side, and is equal to the sum of the natural numbers from 1 to . The first 100 terms sequence of triangular numbers, starting with the 0th triangular number, are Formula The triangular numbers are given by the following explicit formulas: where \textstyle is notation for a binomial coefficient. It represents the number of distinct pairs that can be selected from objects, and it is read aloud as " plus one choose two". The fact that the nth triangular number equals n(n+1)/2 can be illustrated using a visual proof. For every triangular number T_n, imagine a "half-rectangle" arrangement of objects corresponding to the triangular number, as in the figure below. Copying this arrangement ...
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