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Quest (board Game)
''Quest'' is a 1978 board game published by Heritage Models under the name of Gametime Games. Gameplay ''Quest'' is a game in which the Knights of the Round Table go forth from Camelot on quests. Reception Norman S. Howe reviewed ''Quest'' in ''The Space Gamer'' No. 22. Howe commented that "''Quest'' is ''Dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...'' taken outdoors. For so simple a game, it is surprisingly true to the Arthurian legend." References Board games introduced in 1978 Games based on Arthurian legend Heritage Models games {{board-game-stub ...
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Heritage Models
Heritage Models was an American game company that produced role-playing games and game supplements. History Wargame company Battleline Publications merged into Heritage USA to speed its growth. Heritage sold off the Battleline operation to Avalon Hill in October 1979. The company also formed the Dwarfstar Games line in the early 1980s. Publications *'' Der Kriegspielers Fantastiques'', a line of 25mm fantasy wargame figures. *'' Star Trek: Adventure Gaming in the Final Frontier'' was published in 1978. *'' John Carter, Warlord of Mars'' was published by Heritage Models, Inc. in 1978. *''Circus Maximus'', a combination of a racetrack-based game called ''Chariot Racing'' and a one-on-one combat game called ''Gladiator'', was published in 1979. When Battlefield was sold to Avalon Hill later in 1979, the new owners published the two components of ''Circus Maximus'' as two separate games the following year. While ''Gladiator'' retained its original title, ''Chariot Racing'' was renamed ...
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Knights Of The Round Table
The Knights of the Round Table ( cy, Marchogion y Ford Gron, kw, Marghekyon an Moos Krenn, br, Marc'hegien an Daol Grenn) are the knights of the fellowship of King Arthur in the literary cycle of the Matter of Britain. First appearing in literature in the mid-12th century, the Knights are an order dedicated to ensuring the peace of Arthur's kingdom following an early warring period, entrusted in later years to undergo a mystical quest for the Holy Grail. The Round Table at which they meet is a symbol of the equality of its members, who range from sovereign royals to minor nobles. The various stories in the cycle present an assortment of knights from all over Great Britain and abroad, some of whom are even from outside of Europe. Their ranks often include King Arthur's family, Arthur's close and distant relatives, such as Agravain and Gaheris, as well as his reconciled enemies and those he defeated in battle, including Galehaut and King Lot, Lot. Several of the most notable kn ...
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Camelot
Camelot is a castle and court associated with the legendary King Arthur. Absent in the early Arthurian material, Camelot first appeared in 12th-century French romances and, since the Lancelot-Grail cycle, eventually came to be described as the fantastic capital of Arthur's realm and a symbol of the Arthurian world. The stories locate it somewhere in Great Britain and sometimes associate it with real cities, though more usually its precise location is not revealed. Most scholars regard it as being entirely fictional, its unspecified geography being perfect for chivalric romance writers. Nevertheless, arguments about the location of the "real Camelot" have occurred since the 15th century and continue today in popular works and for tourism purposes. Etymology The name's derivation is uncertain. It has numerous different spellings in medieval French Arthurian romances, including ''Camaalot'', ''Camalot'', ''Chamalot'', ''Camehelot'' (sometimes read as ''Camchilot''), ''Camaaloth ...
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The Space Gamer
''The Space Gamer'' was a magazine dedicated to the subject of science fiction and fantasy board games and tabletop role-playing games. It quickly grew in importance and was an important and influential magazine in its subject matter from the late 1970s through the mid-1980s. The magazine is no longer published, but the rights holders maintain a web presence using its final title ''Space Gamer/Fantasy Gamer''. History ''The Space Gamer'' (''TSG'') started out as a digest quarterly publication of the brand new Metagaming Concepts Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, '' Stellar Conquest''. The company also inven ... company in March 1975. Howard M. Thompson, the owner of Metagaming and the first editor of the magazine, stated "The magazine had been planned for after our third or fourth game but circumstances demand ...
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Metagaming Concepts
Metagaming Concepts, later known simply as Metagaming, was a company that published board games from 1974 to 1983. It was founded and owned by Howard Thompson, who designed the company's first game, ''Stellar Conquest''. The company also invented Microgames and published Steve Jackson's first designs, including ''Ogre'', '' G.E.V.'' and ''The Fantasy Trip''. History The company's first product, released in 1974, was ''Stellar Conquest'', which had been rejected by Avalon Hill in 1973. Many of Metagaming's notable titles were also science fiction wargames, including ''Ogre'', '' G.E.V.'', and '' WarpWar''. In 1975, Metagaming started ''The Space Gamer'' as a quarterly house magazine. By its 17th issue, ''TSG'' was a full size bimonthly magazine, printed on slick paper and covering games from other publishers, including fantasy games. Thompson and Metagaming pioneered the idea of publishing small, low-cost games in what came to be known as the MicroGame format. For a while, Me ...
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Dungeon (board Game)
''Dungeon!'' is an adventure board game designed by David R. Megarry and first released by TSR, Inc. in 1975. Additional contributions through multiple editions were made by Gary Gygax, Steve Winter, Jeff Grubb, Chris Dupuis and Michael Gray. ''Dungeon!'' simulates some aspects of the '' Dungeons & Dragons'' (''D&D'') role-playing game, which was released in 1974, although Megarry had a prototype of ''Dungeon!'' ready as early as 1972. ''Dungeon!'' features a map of a simple six-level dungeon with hallways, rooms, and chambers. Players move around the board seeking to defeat monsters and claim treasure. Greater treasures are located in deeper levels of the dungeon, along with tougher monsters. Players choose different character classes with different abilities. The object of the game is to be the first to return to the beginning chamber with a set value of treasure. Original edition David M. Ewalt, in his book ''Of Dice and Men'', described Megarry's original edition o ...
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Board Games Introduced In 1978
Board or Boards may refer to: Flat surface * Lumber, or other rigid material, milled or sawn flat ** Plank (wood) ** Cutting board ** Sounding board, of a musical instrument * Cardboard (paper product) * Paperboard * Fiberboard ** Hardboard, a type of fiberboard * Particle board, also known as ''chipboard'' ** Oriented strand board * Printed circuit board, in computing and electronics ** Motherboard, the main printed circuit board of a computer * A reusable writing surface ** Chalkboard ** Whiteboard Recreation * Board game **Chessboard **Checkerboard * Board (bridge), a device used in playing duplicate bridge * Board, colloquial term for the rebound statistic in basketball * Board track racing, a type of motorsport popular in the United States during the 1910s and 1920s * Boards, the wall around a bandy field or ice hockey rink * Boardsports * Diving board (other) Companies * Board International, a Swiss software vendor known for its business intelligence software tool ...
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Games Based On Arthurian Legend
A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Games are sometimes played purely for enjoyment, sometimes for achievement or reward as well. They can be played alone, in teams, or online; by amateurs or by professionals. The players may have an audience of non-players, such as when people are entertained by watching a chess championship. On the other hand, players in a game may constitute their own audience as they take their turn to play. Often, part of the entertainment for children playing a game is deciding who is part of their audience and who is a player. A toy and a game are not the same. Toys generally allow for unrestricted play whereas games come with present rules. K ...
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