Process State
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Process State
In a multitasking computer system, processes may occupy a variety of states. These distinct states may not be recognized as such by the operating system kernel. However, they are a useful abstraction for the understanding of processes. Primary process states The following typical process states are possible on computer systems of all kinds. In most of these states, processes are "stored" on main memory. Created When a process is first created, it occupies the "created" or "new" state. In this state, the process awaits admission to the "ready" state. Admission will be approved or delayed by a long-term, or admission, scheduler. Typically in most desktop computer systems, this admission will be approved automatically. However, for real-time operating systems this admission may be delayed. In a realtime system, admitting too many processes to the "ready" state may lead to oversaturation and overcontention of the system's resources, leading to an inability to meet process ...
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Computer Multitasking
In computing, multitasking is the concurrent execution of multiple tasks (also known as processes) over a certain period of time. New tasks can interrupt already started ones before they finish, instead of waiting for them to end. As a result, a computer executes segments of multiple tasks in an interleaved manner, while the tasks share common processing resources such as central processing units (CPUs) and main memory. Multitasking automatically interrupts the running program, saving its state (partial results, memory contents and computer register contents) and loading the saved state of another program and transferring control to it. This "context switch" may be initiated at fixed time intervals ( pre-emptive multitasking), or the running program may be coded to signal to the supervisory software when it can be interrupted ( cooperative multitasking). Multitasking does not require parallel execution of multiple tasks at exactly the same time; instead, it allows more than o ...
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Virtual Address Space
In computing, a virtual address space (VAS) or address space is the set of ranges of virtual addresses that an operating system makes available to a process. The range of virtual addresses usually starts at a low address and can extend to the highest address allowed by the computer's instruction set architecture and supported by the operating system's pointer size implementation, which can be 4 bytes for 32-bit or 8 bytes for 64-bit OS versions. This provides several benefits, one of which is security through process isolation assuming each process is given a separate address space. Example :''In the following description, the terminology used will be particular to the Windows NT operating system, but the concepts are applicable to other virtual memory operating systems.'' When a new application on a 32-bit OS is executed, the process has a VAS: each one of the memory addresses (from 0 to 232 − 1) in that space can have a single byte as a value. Initially, none of them have ...
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Hard Disk
A hard disk drive (HDD), hard disk, hard drive, or fixed disk is an electro-mechanical data storage device that stores and retrieves digital data using magnetic storage with one or more rigid rapidly rotating platters coated with magnetic material. The platters are paired with magnetic heads, usually arranged on a moving actuator arm, which read and write data to the platter surfaces. Data is accessed in a random-access manner, meaning that individual blocks of data can be stored and retrieved in any order. HDDs are a type of non-volatile storage, retaining stored data when powered off. Modern HDDs are typically in the form of a small rectangular box. Introduced by IBM in 1956, HDDs were the dominant secondary storage device for general-purpose computers beginning in the early 1960s. HDDs maintained this position into the modern era of servers and personal computers, though personal computing devices produced in large volume, like cell phones and tablets, re ...
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