Pro Wrestling (Sega Master System Video Game)
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Pro Wrestling (Sega Master System Video Game)
''Pro Wrestling'', known as in Japan, is a professional wrestling video game released for the Sega Master System in 1986 by Sega. It centers around tag team wrestling, with four duos that players can select and guide to various championship titles around the world. ''Pro Wrestling'' was the only professional wrestling title released for the Master System in United States. The game has received mixed reviews, with publications criticizing the game's graphics and controls. In Japan, the game is the home counterpart to the Sega arcade title ''Dump Matsumoto'' (released outside Japan as ''Body Slam''). Like the arcade game, it features female wrestler Dump Matsumoto and her stable Gokuaku Doumei. In addition to having an entirely different, all-female roster, the Japanese version also has a final hidden matchup against aliens on another planet. Gameplay Player select from one of four tag teams: the Crush Brothers (Elder and Younger Crusher), the Orient Express (Dragonfly and Giant ...
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Sega
is a Japanese multinational corporation, multinational video game and entertainment company headquartered in Shinagawa, Tokyo. Its international branches, Sega of America and Sega Europe, are headquartered in Irvine, California and London, respectively. Its division for the development of both arcade games and home video games, Sega Games, has existed in its current state since 2020; from 2015 to that point, the two had made up separate entities known as Sega Games and Sega Interactive Co., Ltd. Sega is a subsidiary of Sega Sammy Holdings. From 1983 until 2001, Sega also developed List of Sega video game consoles, video game consoles. Sega was founded by American businessmen Martin Bromley and Richard Stewart as on June 3, 1960; shortly after, the company acquired the assets of its predecessor, History of Sega, Service Games of Japan. Five years later, the company became known as Sega Enterprises, Ltd., after acquiring Rosen Enterprises, an importer of Arcade game, coin-oper ...
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Professional Wrestling Throws
Professional wrestling throws are the application of professional wrestling techniques that involve lifting the opponent up and throwing or slamming them down. They are sometimes also called "power" maneuvers, as they are meant to emphasize a wrestler's strength. Many of these moves are used as finishers by various wrestlers, who refer to them by several different names that reflect their gimmick. Moves are listed under general categories whenever possible. Armbreaker An armbreaker is any move in which the wrestler slams the opponent's arm against a part of the wrestler's body, usually a knee or shoulder. Diving armbreaker A wrestler dives from the ropes and lands on the opponent's arm. Double knee armbreaker The wrestler grabs one of the opponent's arms, jumps and connects both their knees against the opponent's stretched arm. As the wrestler falls onto their back they forces the opponent's arm down into both knees, thus damaging it. Arm drag A move in which the wrestler uses ...
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Lioness Asuka
is a Japanese retired professional wrestler better known by her ring name . Along with long-time tag team partner Chigusa Nagayo she formed Crush Gals, known for their mainstream popularity in the 1980s, and for being one of the most successful women's tag teams of all time. Career Born on July 28, 1963, Asuka joined All Japan Women's Pro-Wrestling (AJW) in 1980, and had her professional debut on May 10 of that year. She was an immediate success, winning her first title, the AJW Junior Championship, the following year, and the AJW Singles Championship in 1982. In 1983 she formed a tag team, called Crush Gals, with Chigusa Nagayo. Crush Gals were huge stars for the (AJW), in the mid-1980s. They feuded with Dump Matsumoto and the Jumping Bomb Angels. Thanks to their fame, AJW's weekly television broadcast consistently brought in ratings over 12.0. Their fame also carried over into other media, including recording top ten singles. In the late 1980s, Crush Gals broke up, and A ...
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Crush Gals
Crush may refer to: Film * ''Crush'' (1972 film), a Hong Kong film * ''Crush'' (1992 film), a New Zealand film by Alison Maclean * ''The Crush'' (1993 film), a film by Alan Shapiro, starring Cary Elwes and Alicia Silverstone * ''Crush'' (2001 film), a film John McKay, starring Andie MacDowell * ''Crush'' (2009 film), a film by John V. Soto, starring Christopher Egan * ''Crush'' (2009 Russian film), a Russian film * ''The Crush'' (2010 film), a short film by Michael Creagh * ''Crush'' (2013 film), an American film by Malik Bader, starring Crystal Reed * ''Crush'' (2014 film), an Indonesian film * ''Crush'' (2022 film), an American film by Sammi Cohen, starring Rowan Blanchard * Crush, a green sea turtle character in the ''Finding Nemo'' franchise Food and drugs * Crush (soft drink), a soft drink brand * Camel Crush, a brand of cigarettes * Crush or crushing, the initial step of winemaking Music Artists * Crush (rock band), a 1990–1993 American/English alternative rock ...
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Bull Nakano
is a Japanese retired professional wrestler and professional golfer better known as . She began competing in All Japan Women's Pro-Wrestling (AJW) as a teenager under the ring name Bull Nakano. As a wrestler she was a villain, who often teamed with her mentor Dump Matsumoto. In Japan, she held several of AJW's singles and tag team championships. After being phased out by the company in the early 1990s, she traveled to North America, where she first competed in Mexico's Consejo Mundial de Lucha Libre (CMLL), becoming its first World Women's Champion. In 1994, she made her way to the World Wrestling Federation (WWF), where she had feuded with Alundra Blayze over the WWF Women's Championship. After holding the title once, she also competed in World Championship Wrestling (WCW). In 1998, Nakano began competing as a professional golfer, and in 2006, she joined a tour with the Ladies Professional Golf Association (LPGA). Professional wrestling career All Japan Women's Pro-Wrestling ...
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List Of Professional Wrestling Terms
Professional wrestling has accrued a considerable amount of jargon throughout its existence. Much of it stems from the industry's origins in the days of carnivals and circuses. In the past, professional wrestlers used such terms in the presence of fans so as not to reveal the nature of the business. Into the 21st century, widespread discussion on the Internet has popularized these terms. Many of the terms refer to the financial aspects of professional wrestling in addition to in-ring terms. A B C D E F G H I J K L M mic work, mic skills, microphone work The ability to generate reaction from the audience using words, and generally by speak ...
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Allgame
RhythmOne , previously known as Blinkx, and also known as RhythmOne Group, is an American digital advertising technology company that owns and operates the web properties AllMusic, AllMovie, and SideReel. Blinkx was founded in 2004, went public on the AIM market of the London Stock Exchange in 2007, and began trading as RhythmOne in 2017. The company is headquartered in San Francisco, California, and London, England. RhythmOne acquired All Media Network and its portfolio of web properties in April 2015. In April 2019, RhythmOne merged with Taptica International (renamed Tremor International in June 2019), an advertising technology company headquartered in Israel. History Blinkx was named after blinkx.com, an Internet Media platform that connects online video viewers with publishers and distributors, using advertising to monetize those interactions. Blinkx has an index of over 35 million hours of video and 800 media partnerships, as well as 111 patents related to the site's ...
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Computer And Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. ''CVG'' was the longest-running video game media brand in the world. History ''Computer and Video Games'' was established in 1981, being the first British games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on ''Space Invaders'', Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was o ...
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The Sega Magazine
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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Sega Pro
''Sega Pro'' was the first publication from Paragon Publishing and catered for the Sega consoles: the Master System, Game Gear and the Mega Drive. Early editorial staff included Dominic Handy (editor), Les Ellis (games editor), Dave Perry (designer), James Scullion and Damian Butt as staff writers. The magazine existed between 1991 and 1996. A German edition of ''Sega Pro'' was also published (1992-1994). ''Sega Pro CD'' During the end of 1994, Paragon Publishing launched a CD version of the magazine, to be released alongside the normal version, simply title ''Sega Pro CD''. Published separately from ''Sega Pro'', starting in October 1994 with issue 1 through to issue 3. From January 1995 Paragon started releasing both magazine editions with the same issue number sequence carried on from the original ''Sega Pro'' (issue 40). Versions with and without the cover CD were available, with a price difference, and those who bought the wrong one could send away their request to get ...
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Continue (video Gaming)
This list includes terms used in video games and the video game industry, as well as slang used by players. 0–9 A B C D E F G H ...
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Professional Wrestling Holds
Professional wrestling holds include a number of set moves and pins used by performers to immobilize their opponents or lead to a Submission wrestling, submission. This article covers the various pins, stretches and transition holds used in the ring. Some wrestlers use these holds as their finishing maneuvers, often nicknaming them to reflect their character or persona. Moves are listed under general categories whenever possible. Stretches An element borrowed from professional wrestling's catch wrestling origins, stretches (or submission holds) are techniques in which a wrestler holds another in a position that puts stress on the opponent's body. Stretches are usually employed to weaken an opponent or to force them to ''submit'', either vocally or by ''tapping out'': slapping the mat, floor, or opponent with a free hand three times. Many of these holds, when applied vigorously, stretch the opponent's muscles or twist their joints uncomfortably, hence the name. Chokes, although not ...
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