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Praxeme
Praxeme is a methodology for enterprise architecture which provides a structured approach to the design and implementation of an enterprise information architecture. Overview Praxeme is an enterprise methodology which aims to embrace all aspects of the enterprise, from strategy to deployment. The name "Praxeme" is a contraction of "praxis" (action) and "semeion" (sense, meaning). The methodology contains design procedures for the information system and IT systems of the enterprise. It reconciles different modeling approaches. In particular, it proposes a semantic modeling technique which benefits from the object-oriented approach, to formalize the knowledge about the business fundamentals. Praxeme follows in the footsteps of the methodological tradition: * It takes up the legacies from Merise, TACT, analyze-design methods, Zachman framework. * It updating them in light of recent advances ( SOA, BPM, and ontology, terminology); and * It has synthesized these approaches and ...
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Separation Of Concerns
In computer science, separation of concerns is a design principle for separating a computer program into distinct sections. Each section addresses a separate '' concern'', a set of information that affects the code of a computer program. A concern can be as general as "the details of the hardware for an application", or as specific as "the name of which class to instantiate". A program that embodies SoC well is called a modular program. Modularity, and hence separation of concerns, is achieved by encapsulating information inside a section of code that has a well-defined interface. Encapsulation is a means of information hiding. Layered designs in information systems are another embodiment of separation of concerns (e.g., presentation layer, business logic layer, data access layer, persistence layer). Separation of concerns results in more degrees of freedom for some aspect of the program's design, deployment, or usage. Common among these is increased freedom for simplification and ...
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Grid Computing
Grid computing is the use of widely distributed computer resources to reach a common goal. A computing grid can be thought of as a distributed system with non-interactive workloads that involve many files. Grid computing is distinguished from conventional high-performance computing systems such as cluster computing in that grid computers have each node set to perform a different task/application. Grid computers also tend to be more heterogeneous and geographically dispersed (thus not physically coupled) than cluster computers. Although a single grid can be dedicated to a particular application, commonly a grid is used for a variety of purposes. Grids are often constructed with general-purpose grid middleware software libraries. Grid sizes can be quite large. Grids are a form of distributed computing composed of many networked loosely coupled computers acting together to perform large tasks. For certain applications, distributed or grid computing can be seen as a special type of ...
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Hardware Architecture
In engineering, hardware architecture refers to the identification of a system's physical components and their interrelationships. This description, often called a hardware design model, allows hardware designers to understand how their components fit into a system architecture and provides to software component designers important information needed for software development and integration. Clear definition of a hardware architecture allows the various traditional engineering disciplines (e.g., electrical and mechanical engineering) to work more effectively together to develop and manufacture new machines, devices and components. ''Hardware'' is also an expression used within the computer engineering industry to explicitly distinguish the (electronic computer) hardware from the ''software'' that runs on it. But ''hardware,'' within the automation and software engineering disciplines, need not simply be a computer of some sort. A modern automobile runs vastly more ''software' ...
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Software Architecture
Software architecture is the fundamental structure of a software system and the discipline of creating such structures and systems. Each structure comprises software elements, relations among them, and properties of both elements and relations. The ''architecture'' of a software system is a metaphor, analogous to the architecture of a building. It functions as a blueprint for the system and the developing project, which project management can later use to extrapolate the tasks necessary to be executed by the teams and people involved. Software architecture is about making fundamental structural choices that are costly to change once implemented. Software architecture choices include specific structural options from possibilities in the design of the software. For example, the systems that controlled the Space Shuttle launch vehicle had the requirement of being very fast and very reliable. Therefore, an appropriate real-time computing language would need to be chosen. Addition ...
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Software Components
Component-based software engineering (CBSE), also called component-based development (CBD), is a branch of software engineering that emphasizes the separation of concerns with respect to the wide-ranging functionality available throughout a given software system. It is a reuse-based approach to defining, implementing and composing loosely coupled independent components into systems. This practice aims to bring about an equally wide-ranging degree of benefits in both the short-term and the long-term for the software itself and for organizations that sponsor such software. Software engineering practitioners regard components as part of the starting platform for service-orientation. Components play this role, for example, in web services, and more recently, in service-oriented architectures (SOA), whereby a component is converted by the web service into a ''service'' and subsequently inherits further characteristics beyond that of an ordinary component. Components can produce or ...
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Computer Program
A computer program is a sequence or set of instructions in a programming language for a computer to execute. Computer programs are one component of software, which also includes documentation and other intangible components. A computer program in its human-readable form is called source code. Source code needs another computer program to execute because computers can only execute their native machine instructions. Therefore, source code may be translated to machine instructions using the language's compiler. ( Assembly language programs are translated using an assembler.) The resulting file is called an executable. Alternatively, source code may execute within the language's interpreter. If the executable is requested for execution, then the operating system loads it into memory and starts a process. The central processing unit will soon switch to this process so it can fetch, decode, and then execute each machine instruction. If the source code is requested for execution, ...
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Logical Data Model
A logical data model or logical schema is a data model of a specific problem domain expressed independently of a particular database management product or storage technology (physical data model) but in terms of data structures such as relational tables and columns, object-oriented classes, or XML tags. This is as opposed to a conceptual data model, which describes the semantics of an organization without reference to technology. Overview Logical data models represent the abstract structure of a domain of information. They are often diagrammatic in nature and are most typically used in business processes that seek to capture things of importance to an organization and how they relate to one another. Once validated and approved, the logical data model can become the basis of a physical data model and form the design of a database. Logical data models should be based on the structures identified in a preceding conceptual data model, since this describes the semantics of the informa ...
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Technical Architecture
Information technology architecture is the process of development of methodical information technology specifications, models and guidelines, using a variety of information technology notations, for example Unified Modeling Language (UML), within a coherent information technology architecture framework, following formal and informal information technology solution, enterprise, and infrastructure architecture processes. These processes have been developed in the past few decades in response to the requirement for a coherent, consistent approach to delivery of information technology capabilities. They have been developed by information technology product vendors and independent consultancies, such as for example the Open Group, based on real experiences in the information technology marketplace and collaboration amongst industry stakeholders. Best practice information technology architecture encourages the use of open technology standards and global technology interoperability. Informa ...
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Software
Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consists of machine language instructions supported by an individual processor—typically a central processing unit (CPU) or a graphics processing unit (GPU). Machine language consists of groups of binary values signifying processor instructions that change the state of the computer from its preceding state. For example, an instruction may change the value stored in a particular storage location in the computer—an effect that is not directly observable to the user. An instruction may also invoke one of many input or output operations, for example displaying some text on a computer screen; causing state changes which should be visible to the user. The processor executes the instructions in the order they are provided, unless it is instructed ...
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Information Systems
An information system (IS) is a formal, sociotechnical, organizational system designed to collect, process, information storage, store, and information distribution, distribute information. From a sociotechnical perspective, information systems are composed by four components: task, people, structure (or roles), and technology. Information systems can be defined as an integration of components for collection, storage and data processing, processing of data of which the data is used to provide information, contribute to knowledge as well as digital products that facilitate decision making. A computer information system is a system that is composed of people and computers that processes or interprets information. The term is also sometimes used to simply refer to a computer, computer system with software installed. "Information systems" is also an academic field study about systems with a specific reference to information and the complementary networks of computer hardware and soft ...
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Urbanization
Urbanization (or urbanisation) refers to the population shift from rural to urban areas, the corresponding decrease in the proportion of people living in rural areas, and the ways in which societies adapt to this change. It is predominantly the process by which towns and cities are formed and become larger as more people begin living and working in central areas. Although the two concepts are sometimes used interchangeably, urbanization should be distinguished from urban growth. Urbanization refers to the ''proportion'' of the total national population living in areas classified as urban, whereas urban growth strictly refers to the ''absolute'' number of people living in those areas. It is predicted that by 2050 about 64% of the developing world and 86% of the developed world will be urbanized. That is equivalent to approximately 3 billion urbanites by 2050, much of which will occur in Africa and Asia. Notably, the United Nations has also recently projected that nearly all gl ...
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