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Point In Polygon
In computational geometry, the point-in-polygon (PIP) problem asks whether a given point in the plane lies inside, outside, or on the boundary of a polygon. It is a special case of point location problems and finds applications in areas that deal with processing geometrical data, such as computer graphics, computer vision, geographic information systems (GIS), motion planning, and computer-aided design (CAD). An early description of the problem in computer graphics shows two common approaches ( ray casting and angle summation) in use as early as 1974. An attempt of computer graphics veterans to trace the history of the problem and some tricks for its solution can be found in an issue of the ''Ray Tracing News''. Ray casting algorithm One simple way of finding whether the point is inside or outside a simple polygon is to test how many times a ray, starting from the point and going in any fixed direction, intersects the edges of the polygon. If the point is on the outside of ...
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Simple Polygon
In geometry, a simple polygon is a polygon that does not intersect itself and has no holes. That is, it is a flat shape consisting of straight, non-intersecting line segments or "sides" that are joined pairwise to form a single closed path. If the sides intersect then the polygon is not simple. The qualifier "simple" is frequently omitted, with the above definition then being understood to define a polygon in general. The definition given above ensures the following properties: * A polygon encloses a region (called its interior) which always has a measurable area. * The line segments that make up a polygon (called sides or edges) meet only at their endpoints, called vertices (singular: vertex) or less formally "corners". * Exactly two edges meet at each vertex. * The number of edges always equals the number of vertices. Two edges meeting at a corner are usually required to form an angle that is not straight (180°); otherwise, the collinear line segments will be considered part ...
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Odd Number
In mathematics, parity is the property of an integer of whether it is even or odd. An integer is even if it is a multiple of two, and odd if it is not.. For example, −4, 0, 82 are even because \begin -2 \cdot 2 &= -4 \\ 0 \cdot 2 &= 0 \\ 41 \cdot 2 &= 82 \end By contrast, −3, 5, 7, 21 are odd numbers. The above definition of parity applies only to integer numbers, hence it cannot be applied to numbers like 1/2 or 4.201. See the section "Higher mathematics" below for some extensions of the notion of parity to a larger class of "numbers" or in other more general settings. Even and odd numbers have opposite parities, e.g., 22 (even number) and 13 (odd number) have opposite parities. In particular, the parity of zero is even. Any two consecutive integers have opposite parity. A number (i.e., integer) expressed in the decimal numeral system is even or odd according to whether its last digit is even or odd. That is, if the last digit is 1, 3, 5, 7, or 9, then it is odd; other ...
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Inverse Trigonometric Functions
In mathematics, the inverse trigonometric functions (occasionally also called arcus functions, antitrigonometric functions or cyclometric functions) are the inverse functions of the trigonometric functions (with suitably restricted domains). Specifically, they are the inverses of the sine, cosine, tangent, cotangent, secant, and cosecant functions, and are used to obtain an angle from any of the angle's trigonometric ratios. Inverse trigonometric functions are widely used in engineering, navigation, physics, and geometry. Notation Several notations for the inverse trigonometric functions exist. The most common convention is to name inverse trigonometric functions using an arc- prefix: , , , etc. (This convention is used throughout this article.) This notation arises from the following geometric relationships: when measuring in radians, an angle of ''θ'' radians will correspond to an arc whose length is ''rθ'', where ''r'' is the radius of the circle. Thus in the unit circl ...
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Subtended Angle
In geometry, an angle is subtended by an arc, line segment or any other section of a curve when its two rays pass through the endpoints of that arc, line segment or curve section. Conversely, the arc, line segment or curve section confined within the rays of an angle is regarded as the corresponding subtension of that angle. We also sometimes say that an arc is intercepted or enclosed by that angle. The precise meaning varies with context. For example, one may speak of the angle subtended by an arc of a circle when the angle's vertex is the centre of the circle. See also * Central angle * Inscribed angle In geometry, an inscribed angle is the angle formed in the interior of a circle when two chords intersect on the circle. It can also be defined as the angle subtended at a point on the circle by two given points on the circle. Equivalently, an in ... External links Definition of subtended angle mathisfun.com, with interactive applet How an object subtends an angle ...
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Nonzero-rule
In two-dimensional computer graphics, the non-zero winding rule is a means of determining whether a given point falls within an enclosed curve. Unlike the similar even-odd rule, it relies on knowing the direction of stroke for each part of the curve. For a given curve C and a given point P: construct a ray (a straight line) heading out from P in any direction towards infinity. Find all the intersections of C with this ray. Score up the winding number as follows: for every clockwise intersection (the curve passing through the ray from left to right, as viewed from P) subtract 1; for every counter-clockwise intersection (curve passing from right to left, as viewed from P) add 1. If the total winding number is zero, P is outside C; otherwise, it is inside. The winding number is effectively a count of how many full counter-clockwise revolutions ('windings') the curve makes around P without doubling back on itself. (If P were a nail and C were a looped piece of string, try pulling som ...
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Winding Number
In mathematics, the winding number or winding index of a closed curve in the plane around a given point is an integer representing the total number of times that curve travels counterclockwise around the point, i.e., the curve's number of turns. The winding number depends on the orientation of the curve, and it is negative if the curve travels around the point clockwise. Winding numbers are fundamental objects of study in algebraic topology, and they play an important role in vector calculus, complex analysis, geometric topology, differential geometry, and physics (such as in string theory). Intuitive description Suppose we are given a closed, oriented curve in the ''xy'' plane. We can imagine the curve as the path of motion of some object, with the orientation indicating the direction in which the object moves. Then the winding number of the curve is equal to the total number of counterclockwise turns that the object makes around the origin. When counting the total ...
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Numerical Robustness
In computer science, robustness is the ability of a computer system to cope with errors during execution1990. IEEE Standard Glossary of Software Engineering Terminology, IEEE Std 610.12-1990 defines robustness as "The degree to which a system or component can function correctly in the presence of invalid inputs or stressful environmental conditions" and cope with erroneous input. Robustness can encompass many areas of computer science, such as robust programming, robust machine learning, and Robust Security Network. Formal techniques, such as fuzz testing, are essential to showing robustness since this type of testing involves invalid or unexpected inputs. Alternatively, fault injection can be used to test robustness. Various commercial products perform robustness testing of software analysis. Introduction In general, building robust systems that encompass every point of possible failure is difficult because of the vast quantity of possible inputs and input combinations. Sin ...
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Vertex (geometry)
In geometry, a vertex (in plural form: vertices or vertexes) is a point where two or more curves, lines, or edges meet. As a consequence of this definition, the point where two lines meet to form an angle and the corners of polygons and polyhedra are vertices. Definition Of an angle The ''vertex'' of an angle is the point where two rays begin or meet, where two line segments join or meet, where two lines intersect (cross), or any appropriate combination of rays, segments, and lines that result in two straight "sides" meeting at one place. :(3 vols.): (vol. 1), (vol. 2), (vol. 3). Of a polytope A vertex is a corner point of a polygon, polyhedron, or other higher-dimensional polytope, formed by the intersection of edges, faces or facets of the object. In a polygon, a vertex is called " convex" if the internal angle of the polygon (i.e., the angle formed by the two edges at the vertex with the polygon inside the angle) is less than π radians (180°, two right angles); ...
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Tolerance (engineering)
Engineering tolerance is the permissible limit or limits of variation in: # a physical dimension; # a measured value or physical property of a material, manufactured object, system, or service; # other measured values (such as temperature, humidity, etc.); # in engineering and safety, a physical distance or space (tolerance), as in a truck (lorry), train or boat under a bridge as well as a train in a tunnel (see structure gauge and loading gauge); # in mechanical engineering, the space between a bolt and a nut or a hole, etc. Dimensions, properties, or conditions may have some variation without significantly affecting functioning of systems, machines, structures, etc. A variation beyond the tolerance (for example, a temperature that is too hot or too cold) is said to be noncompliant, rejected, or exceeding the tolerance. Considerations when setting tolerances A primary concern is to determine how wide the tolerances may be without affecting other factors or the outcome of a ...
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Numerical Analysis
Numerical analysis is the study of algorithms that use numerical approximation (as opposed to symbolic manipulations) for the problems of mathematical analysis (as distinguished from discrete mathematics). It is the study of numerical methods that attempt at finding approximate solutions of problems rather than the exact ones. Numerical analysis finds application in all fields of engineering and the physical sciences, and in the 21st century also the life and social sciences, medicine, business and even the arts. Current growth in computing power has enabled the use of more complex numerical analysis, providing detailed and realistic mathematical models in science and engineering. Examples of numerical analysis include: ordinary differential equations as found in celestial mechanics (predicting the motions of planets, stars and galaxies), numerical linear algebra in data analysis, and stochastic differential equations and Markov chains for simulating living cells in medicine a ...
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Computer Program
A computer program is a sequence or set of instructions in a programming language for a computer to execute. Computer programs are one component of software, which also includes documentation and other intangible components. A computer program in its human-readable form is called source code. Source code needs another computer program to execute because computers can only execute their native machine instructions. Therefore, source code may be translated to machine instructions using the language's compiler. (Assembly language programs are translated using an assembler.) The resulting file is called an executable. Alternatively, source code may execute within the language's interpreter. If the executable is requested for execution, then the operating system loads it into memory and starts a process. The central processing unit will soon switch to this process so it can fetch, decode, and then execute each machine instruction. If the source code is requested for executio ...
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Finite Precision Arithmetics
In computing, floating-point arithmetic (FP) is arithmetic that represents real numbers approximately, using an integer with a fixed precision, called the significand, scaled by an integer exponent of a fixed base. For example, 12.345 can be represented as a base-ten floating-point number: 12.345 = \underbrace_\text \times \underbrace_\text\!\!\!\!\!\!^ In practice, most floating-point systems use base two, though base ten (decimal floating point) is also common. The term ''floating point'' refers to the fact that the number's radix point can "float" anywhere to the left, right, or between the significant digits of the number. This position is indicated by the exponent, so floating point can be considered a form of scientific notation. A floating-point system can be used to represent, with a fixed number of digits, numbers of very different orders of magnitude — such as the number of meters between galaxies or between protons in an atom. For this reason, floating-point ...
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