Pizza (programming Language)
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Pizza (programming Language)
Pizza is an open-source superset of Java 1.4, prior to the introduction of generics for the Java programming language. In addition to its own solution for adding generics to the language, Pizza also added function pointers and algebraic types with case classes and pattern matching. In August 2001, the developers made a compiler capable of working with Java. Most Pizza applications can run in a Java environment, but certain cases will cause problems. Pizza's last version was released in January 2002. Its main developers turned their focus afterwards to the Generic Java project: another attempt to add generics to Java that was officially adopted as of version 5 of the language. The pattern matching and other functional programming-like features have been further developed in the Scala programming language. Martin Odersky remarked, "we wanted to integrate the functional and object-oriented Object-oriented programming (OOP) is a programming paradigm based on the concept of ...
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Generic Programming
Generic programming is a style of computer programming in which algorithms are written in terms of types ''to-be-specified-later'' that are then ''instantiated'' when needed for specific types provided as parameters. This approach, pioneered by the ML programming language in 1973, permits writing common functions or types that differ only in the set of types on which they operate when used, thus reducing duplication. Such software entities are known as ''generics'' in Ada, C#, Delphi, Eiffel, F#, Java, Nim, Python, Go, Rust, Swift, TypeScript and Visual Basic .NET. They are known as '' parametric polymorphism'' in ML, Scala, Julia, and Haskell (the Haskell community also uses the term "generic" for a related but somewhat different concept); ''templates'' in C++ and D; and ''parameterized types'' in the influential 1994 book ''Design Patterns''. The term "generic programming" was originally coined by David Musser and Alexander Stepanov in a more specific se ...
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Pattern Matching
In computer science, pattern matching is the act of checking a given sequence of tokens for the presence of the constituents of some pattern. In contrast to pattern recognition, the match usually has to be exact: "either it will or will not be a match." The patterns generally have the form of either sequences or tree structures. Uses of pattern matching include outputting the locations (if any) of a pattern within a token sequence, to output some component of the matched pattern, and to substitute the matching pattern with some other token sequence (i.e., search and replace). Sequence patterns (e.g., a text string) are often described using regular expressions and matched using techniques such as backtracking. Tree patterns are used in some programming languages as a general tool to process data based on its structure, e.g. C#, F#, Haskell, ML, Python, Ruby, Rust, Scala, Swift and the symbolic mathematics language Mathematica have special syntax for expressing tree patt ...
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Object-oriented Programming
Object-oriented programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or ''properties''), and the code is in the form of procedures (often known as ''methods''). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object. In OOP, computer programs are designed by making them out of objects that interact with one another. OOP languages are diverse, but the most popular ones are class-based, meaning that objects are instances of classes, which also determine their types. Many of the most widely used programming languages (such as C++, Java, Python, etc.) are multi-paradigm and they support object-oriented programming to a greater or lesser degree, typically in combination with imper ...
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Functional Programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarative programming paradigm in which function definitions are Tree (data structure), trees of Expression (computer science), expressions that map Value (computer science), values to other values, rather than a sequence of Imperative programming, imperative Statement (computer science), statements which update the State (computer science), running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local Identifier (computer languages), identifiers), passed as Parameter (computer programming), arguments, and Return value, returned from other functions, just as any other data type can. This allows programs to be written in a Declarative programming, ...
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Martin Odersky
Martin Odersky (born 5 September 1958) is a German computer scientist and professor of programming methods at École Polytechnique Fédérale de Lausanne (EPFL) in Switzerland. He specializes in code analysis and programming languages. He designed with help from others the Scala programming language and Generic Java (and Pizza before). In 1989, he received his Ph.D. from ETH Zurich under the supervision of Niklaus Wirth, who is best known as the designer of several programming languages, including Pascal. He did postdoctoral work at IBM and Yale University. In 1997, he implemented the GJ compiler, and his implementation became the basis of javac, the Java compiler. In 2002, he and others began working on Scala which had its first public release in 2003. In 2007, he was inducted as a Fellow of the Association for Computing Machinery. On 12 May 2011, Odersky and collaborators launched Typesafe Inc. (renamed Lightbend Inc., ), a company to provide commercial support, training ...
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Functional Programming
In computer science, functional programming is a programming paradigm where programs are constructed by Function application, applying and Function composition (computer science), composing Function (computer science), functions. It is a declarative programming paradigm in which function definitions are Tree (data structure), trees of Expression (computer science), expressions that map Value (computer science), values to other values, rather than a sequence of Imperative programming, imperative Statement (computer science), statements which update the State (computer science), running state of the program. In functional programming, functions are treated as first-class citizens, meaning that they can be bound to names (including local Identifier (computer languages), identifiers), passed as Parameter (computer programming), arguments, and Return value, returned from other functions, just as any other data type can. This allows programs to be written in a Declarative programming, ...
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Java Version History
The Java language has undergone several changes since JDK 1.0 as well as numerous additions of classes and packages to the standard library. Since J2SE 1.4, the evolution of the Java language has been governed by the Java Community Process (JCP), which uses ''Java Specification Requests'' (JSRs) to propose and specify additions and changes to the Java platform. The language is specified by the ''Java Language Specification'' (JLS); changes to the JLS are managed undeJSR 901 In September 2017, Mark Reinhold, chief Architect of the Java Platform, proposed to change the release train to "one feature release every six months" rather than the then-current two-year schedule. This proposal took effect for all following versions, and is still the current release schedule. In addition to the language changes, other changes have been made to the Java Class Library over the years, which has grown from a few hundred classes in JDK 1.0 to over three thousand in J2SE  ...
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Compiler
In computing, a compiler is a computer program that translates computer code written in one programming language (the ''source'' language) into another language (the ''target'' language). The name "compiler" is primarily used for programs that translate source code from a high-level programming language to a low-level programming language (e.g. assembly language, object code, or machine code) to create an executable program. Compilers: Principles, Techniques, and Tools by Alfred V. Aho, Ravi Sethi, Jeffrey D. Ullman - Second Edition, 2007 There are many different types of compilers which produce output in different useful forms. A ''cross-compiler'' produces code for a different CPU or operating system than the one on which the cross-compiler itself runs. A ''bootstrap compiler'' is often a temporary compiler, used for compiling a more permanent or better optimised compiler for a language. Related software include, a program that translates from a low-level language to a h ...
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Algebraic Type
In computer programming, especially functional programming and type theory, an algebraic data type (ADT) is a kind of composite type, i.e., a type formed by combining other types. Two common classes of algebraic types are product types (i.e., tuples and records) and sum types (i.e., tagged or disjoint unions, coproduct types or ''variant types''). The values of a product type typically contain several values, called ''fields''. All values of that type have the same combination of field types. The set of all possible values of a product type is the set-theoretic product, i.e., the Cartesian product, of the sets of all possible values of its field types. The values of a sum type are typically grouped into several classes, called ''variants''. A value of a variant type is usually created with a quasi-functional entity called a ''constructor''. Each variant has its own constructor, which takes a specified number of arguments with specified types. The set of all possible valu ...
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Algebraic Types
In computer programming, especially functional programming and type theory, an algebraic data type (ADT) is a kind of composite type, i.e., a type formed by combining other types. Two common classes of algebraic types are product types (i.e., tuples and records) and sum types (i.e., tagged or disjoint unions, coproduct types or ''variant types''). The values of a product type typically contain several values, called ''fields''. All values of that type have the same combination of field types. The set of all possible values of a product type is the set-theoretic product, i.e., the Cartesian product, of the sets of all possible values of its field types. The values of a sum type are typically grouped into several classes, called ''variants''. A value of a variant type is usually created with a quasi-functional entity called a ''constructor''. Each variant has its own constructor, which takes a specified number of arguments with specified types. The set of all possible va ...
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Function Pointer
A function pointer, also called a subroutine pointer or procedure pointer, is a pointer that points to a function. As opposed to referencing a data value, a function pointer points to executable code within memory. Dereferencing the function pointer yields the referenced function, which can be invoked and passed arguments just as in a normal function call. Such an invocation is also known as an "indirect" call, because the function is being invoked ''indirectly'' through a variable instead of ''directly'' through a fixed identifier or address. Function pointers can be used to simplify code by providing a simple way to select a function to execute based on run-time values. Function pointers are supported by third-generation programming languages (such as PL/I, COBOL, Fortran, dBASE dBL, and C) and object-oriented programming languages (such as C++, C#, and D). Simple function pointers The simplest implementation of a function (or subroutine) pointer is as a variable containi ...
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Generics In Java
Generics are a facility of generic programming that were added to the Java programming language in 2004 within version J2SE 5.0. They were designed to extend Java's type system to allow "a type or method to operate on objects of various types while providing compile-time type safety". The aspect '' compile-time type safety'' was not fully achieved, since it was shown in 2016 that it is not guaranteed in all cases. The Java collections framework supports generics to specify the type of objects stored in a collection instance. In 1998, Gilad Bracha, Martin Odersky, David Stoutamire and Philip Wadler created Generic Java, an extension to the Java language to support generic types. Generic Java was incorporated in Java with the addition of wildcards. Hierarchy and classification According to ''Java Language Specification'': *A type variable is an unqualified identifier. Type variables are introduced by generic class declarations, generic interface declarations, generic method declar ...
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