Pikiinya!
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Pikiinya!
is a Japan-exclusive action-puzzle video game developed by Crea-Tech and published by ASCII, which was released in 1997 for the Super Famicom. Summary ''Pikiinya!'' takes the Tetris-esque formula of blocks falling from the sky and adds gyrating tropical-type penguins. They excite easily, and sleep when they are alone and/or bored. These penguins just want to live in peace, and throughout the story mode in the game they must constantly fight against people that want to capture them including poachers, witch doctors, and mad scientists. The characters were designed by Tamakichi Sakura (the artist of ''Super Mario Adventures ''Super Mario Adventures'' is an anthology of comics that ran in ''Nintendo Power'' throughout 1992, featuring the characters from Nintendo's ''Mario'' series and based loosely on ''Super Mario World''. In 1993, the series was also serialized in ...''). The game designers were Hiroshi Miyaoka and Tomoki Tauchi. The voices are from Maki Yagita. Sequel/ ...
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Crea-Tech
Crea-Tech ( ja, 有限会社クレアテック) was Japanese video game developer that was located in Koto, Tokyo, Japan and was founded by Hiroshi Miyaoka in 1988. The company was best known for developing the role-playing video game series ''Metal Max''. They also developed many board games. The company developed console games mainly, but also had some computer games and mobile games. Products * ''Metal Max'' series ** ''Metal Max'' – NES ** '' Metal Max 2'' – SNES ** '' Metal Max 3'' – Nintendo DS * '' Tenkuu no Restaurant'' – PlayStation * ''Tower Dream'' – SNES, PlayStation * ''Itadaki Street 3'' – PS2 * '' CATAN'' – PC, PS2 * ''Pikiinya!'' – SNES * '' Genjū Ryodan'' – SNES * ''Hero Connection A hero (feminine: heroine) is a real person or a main fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or strength. Like other formerly gender-specific terms (like ''actor''), ''hero' ...'' – ...
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Super Nintendo Entertainment System Games
The Super Nintendo has a library of games, which were released in plastic encased ROM cartridges. The cartridges are shaped differently for different regions; North American cartridges have a rectangular bottom with inset grooves matching protruding tabs in the console, while other regions' cartridges are narrower with a smooth curve on the front and no grooves. The physical incompatibility can be overcome with use of various adapters, or through modification of the console. Internally, a regional lockout chip within the console and in each cartridge prevents PAL region games from being played on Japanese or North American consoles and vice versa. This can be overcome through the use of adapters, typically by inserting the imported cartridge in one slot and a cartridge with the correct region chip in a second slot. Alternatively, disconnecting one pin of the console's lockout chip will prevent it from locking the console, although hardware in later games can detect this situatio ...
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Crea-Tech Games
Crea-Tech ( ja, 有限会社クレアテック) was Japanese video game developer that was located in Koto, Tokyo, Japan and was founded by Hiroshi Miyaoka in 1988. The company was best known for developing the role-playing video game series ''Metal Max''. They also developed many board games. The company developed console games mainly, but also had some computer games and mobile games. Products * ''Metal Max'' series ** ''Metal Max'' – NES ** '' Metal Max 2'' – SNES ** '' Metal Max 3'' – Nintendo DS * '' Tenkuu no Restaurant'' – PlayStation * ''Tower Dream'' – SNES, PlayStation * ''Itadaki Street 3'' – PS2 * '' CATAN'' – PC, PS2 * ''Pikiinya!'' – SNES * '' Genjū Ryodan'' – SNES * ''Hero Connection A hero (feminine: heroine) is a real person or a main fictional character who, in the face of danger, combats adversity through feats of ingenuity, courage, or strength. Like other formerly gender-specific terms (like ''actor''), ''hero' ...'' – ...
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Tamakichi Sakura
, also known as ,
" ''''. Retrieved on November 19, 2008. - "小学館「SUPER MARIO ADVENTURES マリオの大冒険」漫画・チャーリー野沢(桜玉吉)"
is a manga artist. He is the artist of ''''.Super Mario Adventures Official Nintendo Comic Book (Paperback)
" ''



Penguin Wars
is an arcade game released in 1985 by UPL. It was ported to the original Game Boy (1990), MSX and Famicom by ASCII under the title ''Penguin Wars''. The Game Boy version of the game is known as ''King of the Zoo'' in Europe and ''Penguin-Kun Wars Vs.'' in Japan. The main background music in most versions of the game is an electronic rendition of a song originally performed by 1980s J-Pop singer (in turn a translation of "The Glamorous Life" performed by Sheila E.). Gameplay The player participates in a sport called , a pun on the Japanese pronunciation of "Dodgeball". In the arcade and Famicom editions of the game, the five animals featured are the penguin, bear, panda, koala and beaver, with the penguin being controlled by the player. In the Game Boy version, the player can choose as any one of the five animals, which, in addition to the penguin, are a cow, rabbit, bat, and rat. In all versions of the game, the player plays against all the other animals. In each game, the ...
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Wazap!
Wazap! is a vertical search engine, video game database and social networking site to distribute gaming news, rankings, cheats, downloads and reviews owned and operated by East Beam Co. Ltd. of Japan. As a vertical search engine, it indexes gaming sites and categorizes the information as news, reviews, cheats, downloads, previews and articles. History Wazap first launched in Japan in 2001 as a community website for gamers. Initially a mix of gaming news and user generated content, Wazap was then redeveloped as a gaming search and information distribution site. Following initial success in Japan, Wazap was launched in other markets, beginning with Germany in 2004 under the auspices of Wazap AG. In November 2006, Wazap launched Wazap (CN) in China. The US version of Wazap launched in June 2007. By 2008, however, Wazap had failed to gain traction outside of Japan, and its German, Chinese and American operations were closed down. As of October 2018, it continues to operate solel ...
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PlayStation (console) Games
is a video game, video gaming brand that consists of five home video game consoles, two Handheld game console, handhelds, a Home theater PC, media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a division of Sony; the PlayStation (console), first PlayStation console was released in Japan in December 1994, and worldwide the following year. The original console in the series was the first console of any type to ship over 100 million units, doing so in under a decade. Its successor, the PlayStation 2, was released in 2000. The PlayStation 2 is the List of million-selling game consoles, best-selling home console to date, having reached over 155 million units sold by the end of 2012. Sony's next console, the PlayStation 3, was released in 2006, selling over 87.4 million units by March 2017. Sony's next console, the PlayStation 4, was released in 2013, selling a million units within a day, bec ...
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Puzzle Video Games
Puzzle video games make up a broad genre of video games that emphasize puzzle solving. The types of puzzles can test problem-solving skills, including logic, pattern recognition, sequence solving, spatial recognition, and word completion. History Puzzle video games owe their origins to brain teasers and puzzles throughout human history. The mathematical strategy game Nim, and other traditional, thinking games, such as Hangman and Bulls and Cows (commercialized as ''Mastermind''), were popular targets for computer implementation. Universal Entertainment's ''Space Panic'', released for the arcades in 1980, is a precursor to later puzzle-platform games such as Apple Panic (1981), ''Lode Runner'' (1983), ''Door Door'' (1983), and ''Doki Doki Penguin Land'' (1985). ''Blockbuster'', by Alan Griesemer and Stephen Bradshaw (Atari 8-bit, 1981), is a computerized version of the Rubik's Cube puzzle. ''Snark Hunt'' (Atari 8-bit, 1982) is a single-player game of logical deduction, a ...
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Mobile Games
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994. In 1997, Nokia launched ''Snake''. Snake, which was pre-installed in most mobile devices manufactured by Nokia, has since become one of the most played games and is found on more than 350 million devices worldwide. A variant of the ''Snake'' game for the Nokia 6110, using the infrared port, was also the first two-player game for mobile phones. Today, mobile games are usually downloaded from an app store but in some cases are also preloaded in the handheld devices by the OEM or by the mobile operator when purchased, via infrared ...
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Falling Block Puzzle Games
Falling or fallin' may refer to: *Falling (physics), movement due to gravity *Falling (accident) *Falling (execution) *Falling (sensation) People *Christine Falling (born 1963), American serial killer who murdered six children Books * ''Falling'' (Provoost novel), a 1994 novel by Anne Provoost * ''Falling'' (Howard novel), a 1999 novel by Elizabeth Jane Howard *"Falling", a 1967 poem by James Dickey Film and television * ''Falling'' (2008 film), a film by Richard Dutcher * ''Falling'' (2015 film), starring Adesua Etomi and Blossom Chukwujekwu * ''Falling'' (2020 film), an American-British-Canadian drama film * ''The Falling'' (1987 film), an American film by Deran Sarafian * ''The Falling'' (2014 film), a British film by Carol Morley *''Falling'' (Dutch: ''Vallen''), a 2001 film by Hans Herbots based on the novel by Anne Provoost *''Falling'', a 2005 ITV adaptation of the novel by Elizabeth Jane Howard *"Falling", an episode of the Adult Swim television series ''Off the Air' ...
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ASCII Corporation Games
ASCII ( ), abbreviated from American Standard Code for Information Interchange, is a character encoding standard for electronic communication. ASCII codes represent text in computers, telecommunications equipment, and other devices. Because of technical limitations of computer systems at the time it was invented, ASCII has just 128 code points, of which only 95 are , which severely limited its scope. All modern computer systems instead use Unicode, which has millions of code points, but the first 128 of these are the same as the ASCII set. The Internet Assigned Numbers Authority (IANA) prefers the name US-ASCII for this character encoding. ASCII is one of the IEEE milestones. Overview ASCII was developed from telegraph code. Its first commercial use was as a seven-bit teleprinter code promoted by Bell data services. Work on the ASCII standard began in May 1961, with the first meeting of the American Standards Association's (ASA) (now the American National Standards Institut ...
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