Phat (card Game)
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Phat (card Game)
Phat is an English trick-taking partnership card game derived from the 17th century game of All Fours.Oxford Dictionary of Card Games, p. 193, David Parlett, It is not considered a stand-alone game, but instead a variation of this one. It is quite similar to Don, shortened from ''Pedro Dom'', the name applied to the Five of trumps from the game Pedro, but with the game score resembling the 9-card Don variation, played in England, Ireland, Scotland and Wales. The object The aim of the game is to score points by winning tricks containing valuable cards which may give an immediate score to the team that wins the trick to which they have been played. Further points are pegged after the end of the play by the team that has collected more than half of the "muck" in their tricks. There are 88 points in each deal - 80 phat plus 8 for the muck. Rank of the cards Phat is played by four players sitting crosswise in two partnerships. The cards rank A K Q J 10 9 8 7 6 5 4 3 2 in every suit. ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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French Playing Cards
French-suited playing cards or French-suited cards are playing cards, cards that use the French Suit (cards), suits of (clovers or clubs ), (tiles or diamonds ), (hearts ), and (pikes or spades ). Each suit contains three or four face cards, face/court cards. In a standard 52-card pack these are the (jack (playing card), knave or jack), the (queen (playing card), lady or queen), and the (king (playing card), king). In addition, in Tarot packs, there is a (Cavalier (playing card), cavalier) ranking between the queen and the knave. Aside from these aspects, decks can include a wide variety of regional and national patterns, which often have stripped deck, different deck sizes. In comparison to Spanish playing cards, Spanish, Italian playing cards, Italian, German playing cards, German, and Swiss playing cards, French cards are the most widespread due to the geopolitical, commercial, and cultural influence of France, the United Kingdom, and the United States ...
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England
England is a country that is part of the United Kingdom. It shares land borders with Wales to its west and Scotland to its north. The Irish Sea lies northwest and the Celtic Sea to the southwest. It is separated from continental Europe by the North Sea to the east and the English Channel to the south. The country covers five-eighths of the island of Great Britain, which lies in the North Atlantic, and includes over 100 smaller islands, such as the Isles of Scilly and the Isle of Wight. The area now called England was first inhabited by modern humans during the Upper Paleolithic period, but takes its name from the Angles, a Germanic tribe deriving its name from the Anglia peninsula, who settled during the 5th and 6th centuries. England became a unified state in the 10th century and has had a significant cultural and legal impact on the wider world since the Age of Discovery, which began during the 15th century. The English language, the Anglican Church, and Engli ...
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All Fours
All Fours is a traditional English card game, once popular in pubs and taverns as well as among the gentry, that flourished as a gambling game until the end of the 19th century. It is a trick-taking card game that was originally designed for two players, but developed variants for more players. According to Cotton, the game originated in Kent, but spread to the whole of England and eventually abroad. It is the eponymous and earliest recorded game of a family that flourished most in 19th century North America and whose progeny include Pitch, Pedro and Cinch, games that even competed with Poker and Euchre. Nowadays the original game is especially popular in Trinidad and Tobago, but regional variants have also survived in England. The game's "great mark of distinction" is that it gave the name 'Jack' to the card previously known as the Knave.. The game has a number of unusual features. In trick play, players are allowed to trump instead of following suit even if they could. The ti ...
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Pitch (card Game)
Pitch (or "High Low Jack") is an American trick-taking card game derived from the English game of All Fours (Seven Up). Historically, Pitch started as "Blind All Fours", a very simple All Fours variant that is still played in England as a pub game. The modern game involving a bidding phase and setting back a party's score if the bid is not reached came up in the middle of the 19th century and is more precisely known as Auction Pitch or Setback. Whereas All Fours started as a two-player game, Pitch is most popular for three to five players. Four can play individually or in fixed partnerships, depending in part on regional preferences. Auction Pitch is played in numerous variations that vary the deck used, provide methods for improving players hands, or expand the scoring system. Some of these variants gave rise to a new game known as Pedro or Cinch, a Pedro variant. Pitch without auction Two or more players play individually or in equal-sized teams, seated alternatingly. Normal p ...
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Pedro (card Game)
Pedreaux (pronounced "peedro") is an American trick-taking game, trick-taking card game of the All Fours family based on Auction Pitch (card game), Pitch. Its most popular variant is known as Cinch, Double Pedro or High Five. Developed in Houma, Louisiana, by Chris Levron and Brad Greco in the 1880s, it was soon regarded as the most important member of the All Fours family. Although it went out of fashion with the rise of Auction bridge, Auction Bridge,. it is still widely played on the western coast of the United States and in its southern states, being the dominant game in some locations in Louisiana. Forms of the game have been reported from Nicaragua, the Azores, Niobe NY, Italy and Finland.. The game is primarily played by four players in fixed partnerships, but can also be played by 2–6 individual players. Pedro uses a regular pack of 52 cards, but some variants add a Joker. The game is considerably simplified when compared to Pitch, in that all points are awarded to the win ...
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Cinch (card Game)
Cinch, also known as Double Pedro or High Five, is an American trick-taking card game derived from Pitch via Pedro.. Developed in Denver, Colorado in the 1880s, it was soon regarded as the most important member of the All Fours family but went out of fashion with the rise of Auction Bridge.. The game is primarily played by 4 players in fixed partnerships,. but can also be played by 2–6 individual players. The game uses a regular pack of 52 cards. As in Pedro, all points are awarded to the winners of the tricks containing certain cards rather than to the players who originally held them. This includes the Game point, which goes to the winner of the trump Ten. Five points each go the winner of the Right Pedro (Five of trumps) and Left Pedro (Off-Five), respectively. The game is played for, for example, 42 or 51 points,. of which up to 14 can be won in a single deal. The name ''Cinch'' comes from a Mexican word that is applied to the practice of securing the tricks that contain a ...
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Memory
Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembered, it would be impossible for language, relationships, or personal identity to develop. Memory loss is usually described as forgetfulness or amnesia. Memory is often understood as an informational processing system with explicit and implicit functioning that is made up of a sensory processor, short-term (or working) memory, and long-term memory. This can be related to the neuron. The sensory processor allows information from the outside world to be sensed in the form of chemical and physical stimuli and attended to various levels of focus and intent. Working memory serves as an encoding and retrieval processor. Information in the form of stimuli is encoded in accordance with explicit or implicit functions by the working memory processor. ...
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Trick-taking
A trick-taking game is a card or tile-based game in which play of a ''hand'' centers on a series of finite rounds or units of play, called ''tricks'', which are each evaluated to determine a winner or ''taker'' of that trick. The object of such games then may be closely tied to the number of tricks taken, as in plain-trick games such as contract bridge, whist, and spades, or to the value of the cards contained in taken tricks, as in point-trick games such as pinochle, the tarot family, briscola, and most evasion games like hearts. Trick-and-draw games are trick-taking games in which the players can fill up their hands after each trick. In most variants, players are free to play any card into a trick in the first phase of the game, but must ''follow suit'' as soon as the stock is depleted. Trick-avoidance games like reversis or polignac are those in which the aim is to avoid taking some or all tricks. The domino game Texas 42 is an example of a trick-taking game that is not a ca ...
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Card Game
A card game is any game using playing cards as the primary device with which the game is played, be they traditional or game-specific. Countless card games exist, including families of related games (such as poker). A small number of card games played with traditional decks have formally standardized rules with international tournaments being held, but most are folk games whose rules vary by region, culture, and person. Traditional card games are played with a ''deck'' or ''pack'' of playing cards which are identical in size and shape. Each card has two sides, the ''face'' and the ''back''. Normally the backs of the cards are indistinguishable. The faces of the cards may all be unique, or there can be duplicates. The composition of a deck is known to each player. In some cases several decks are shuffled together to form a single ''pack'' or ''shoe''. Modern card games usually have bespoke decks, often with a vast amount of cards, and can include number or action cards. This ...
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