Persona 4
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Persona 4
released outside of Japan as ''Shin Megami Tensei: Persona 4'', is a 2008 role-playing video game by Atlus. It is chronologically the fifth installment in the ''Persona'' series, itself a part of the larger ''Megami Tensei'' franchise, and was released for the PlayStation 2 in Japan in July 2008, North America in December 2008, and Europe in March 2009, as one of the final major exclusives for the system. It was re-released as a PlayStation 2 Classic for the PlayStation 3 in April 2014. ''Persona 4'' takes place in a fictional Japanese countryside and is indirectly related to earlier ''Persona'' games. The player-named protagonist is a high-school student who moved into the countryside from the city for a year. During his year-long stay, he becomes involved in investigating mysterious murders with a group of friends while harnessing the power to summon physical manifestations of their psyches known as a Persona. The plot of ''Persona 4'' was inspired by the work of mystery nov ...
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Persona (series)
''Persona'', previously marketed as ''Shin Megami Tensei: Persona'' outside of Japan, is a video game franchise primarily developed and published by Atlus, and owned by Sega. Focusing around a series of role-playing video games, ''Persona'' is a spin-off from Atlus' ''Megami Tensei'' franchise. The first entry in the series, '' Revelations: Persona'', was released in 1996 for the PlayStation. The series has seen several more games since, with the most recent main entry being 2019's ''Persona 5 Royal''. ''Persona'' began as a spin-off based on the positively-received high school setting of '' Shin Megami Tensei If...'' (1994). ''Persona'' core features include a group of students as the main cast, a silent protagonist similar to the mainline ''Megami Tensei'' franchise, and combat using Personas. Since the release of ''Persona 3'' in 2006, the main series has used a social simulation function called Social Links, which are directly linked to how Personas evolve. Character des ...
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Atlus
is a Japanese video game developer, publisher, arcade manufacturer and distribution company based in Tokyo. A subsidiary of Sega, the company is known for video game series such as ''Megami Tensei'', ''Persona'', ''Etrian Odyssey'' and ''Trauma Center'', as well as ''Print Club'' (''Purikura'') arcade machines. Its corporate mascot is Jack Frost, a snowman-like character from their ''Shin Megami Tensei'' series. Outside of video games, the company is known for their ''Purikura'' arcade machines, which are selfie photo sticker booths popular in East Asia. Atlus was established in April 1986 and spent its early years as a video game developer for other companies. It became a video game publisher of its own in 1989 and existed until it was merged into Index Corporation in October 2010. After the dissolution, the name Atlus continued as a brand used by Index Corporation for video game publishing until 2013, when it was bought by Sega and revived as a company initially under the na ...
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Social Simulation Game
Social simulation games are a subgenre of life simulation game that explore social interactions between multiple artificial lives. Some examples include ''The Sims'' and ''Animal Crossing'' series. History Influences and origins When ''The Sims'' was released in 2000, it was referred to as "almost the only game of its kind". But there are several important precursors to ''The Sims'' and the social simulation genre. Firstly, the game's creator Will Wright acknowledged the influence of ''Little Computer People'', a Commodore 64 game from 1985. The games are similar, although ''The Sims'' is described as having a richer gameplay experience. Secondly, Will Wright also acknowledged the influence of dollhouses on ''The Sims'', which have generally also informed the gameplay of this genre. ''Animal Crossing'' was released in 2001 for the Nintendo 64 in Japan. While released towards the end of the life cycle of the Nintendo 64, it developed a following that led to it being ported to t ...
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Fighting Game
A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappling, counter-attacking, and chaining attacks together into "Combo (video games), combos". Characters generally engage in battle using hand-to-hand combat—often some form of martial arts. The fighting game genre is related to, but distinct from, the beat 'em up genre, which pits large numbers of computer-controlled enemies against one or more player characters. Battles in fighting games usually take place in a fixed-size arena along a two-dimensional plane, to which the characters' movement is restricted. Characters can navigate this plane horizontally by walking or dashing, and vertically by jumping. Some games, such as ''Tekken (video game), Tekken'', also allow limited movement in 3D space. The first video game to feature fist fighting ...
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