Perfect World (video Game)
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Perfect World (video Game)
''Perfect World'' (, commonly abbreviated as PW and W2), is a 3D adventure and fantasy MMORPG with traditional Chinese settings. Players can take on various roles depending on choice of race and choice of class within that race. Perfect World International (or PWI) is its more recent rebrand. Characters develop skills over time with experience and level up via questing rewards and can use and upgrade physical and magical weapons, and team up with other players to fight against monsters in instances, bosses on the open world as well as other players. Very often, people will sell their accounts which saves buying the items from the in game cash shop, farming experience and gaining the skills needed. This option is ideal after the removal of most PvE coin making methods due to PW now being focused on PvP paying players. Each player can join a guild (if accepted) and thereby be part of a 200 maximum player base with common goals to achieve. The PW map is broken into a large number o ...
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Beijing Perfect World
Perfect World Co., Ltd. ( zh, 完美世界股份有限公司) is a Chinese mass media company based in Beijing. It was founded in 2004 by Chi Yufeng. The company consists of two business segments: Perfect World Games, a video game publisher, and Perfect World Pictures, a film production company. Perfect World is the exclusive distributor of Valve's games '' Dota 2'' and '' Counter-Strike: Global Offensive'' in China. History Perfect World was founded in 2004 by Chi Yufeng. A 1994 graduate of Tsinghua University, Chi had founded Beijing Hongen Education and Technology in 1996, which sold educational software to teach Chinese consumers how to use personal computers and learn English. He established Perfect World, then also known as Perfect World Games, as a developer and publisher of online multiplayer video games. The company became listed on the Nasdaq stock exchange in 2007. In 2008, Chi founded the film production company Perfect World Pictures. After Perfect World Games ...
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Target Corporation
Target Corporation (doing business as Target and stylized in all lowercase since 2018) is an American big box department store chain headquartered in Minneapolis, Minnesota. It is the seventh largest retailer in the United States, and a component of the S&P 500 Index. Target was established as the discount division of Dayton's department store of Minneapolis in 1962. It began expanding the store nationwide in the 1980s (as part of the Dayton-Hudson Corporation), and introduced new store formats under the Target brand in the 1990s. The company has found success as a cheap-chic player in the industry. The parent company was renamed Target Corporation in 2000, and divested itself of its last department store chains in 2004. It suffered from a massive, highly publicized security breach of customer credit card data and the failure of its short-lived Target Canada subsidiary in the early 2010s, but experienced revitalized success with its expansion in urban markets within the United ...
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Video Games Developed In China
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Games About Angels
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Perfect World Games
Perfect commonly refers to: * Perfection, completeness, excellence * Perfect (grammar), a grammatical category in some languages Perfect may also refer to: Film * ''Perfect'' (1985 film), a romantic drama * ''Perfect'' (2018 film), a science fiction thriller Literature * ''Perfect'' (Friend novel), a 2004 novel by Natasha Friend * ''Perfect'' (Hopkins novel), a young adult novel by Ellen Hopkins * ''Perfect'' (Joyce novel), a 2013 novel by Rachel Joyce * ''Perfect'' (Shepard novel), a Pretty Little Liars novel by Sara Shepard * ''Perfect'', a young adult science fiction novel by Dyan Sheldon Music * Perfect interval, in music theory * Perfect Records, a record label Artists * Perfect (musician) (born 1980), reggae singer * Perfect (Polish band) * Perfect (American band), an American alternative rock group Albums * ''Perfect'' (Intwine album) (2004) * ''Perfect'' (Half Japanese album) (2016) * ''perfecT'', an album by Sam Shaber * ''Perfect'', an album by True Fa ...
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Free-to-play Video Games
Free-to-play (F2P or FtP) video games are games that give players access to a significant portion of their content without paying or do not require paying to continue playing. Free-to-play is distinct from traditional commercial software, which requires a payment before using the game or service. It is also separate from freeware games, which are entirely costless. Free-to-play's model is sometimes derisively referred to as free-to-start due to not being entirely free. Free to play games have also been widely criticized as “pay-to-win”— that is, that players can generally pay to obtain competitive or power advantages over other players. There are several kinds of free-to-play business models. The most common is based on the freemium software model, in which users are granted access to a fully functional game but are incentivised to pay microtransactions to access additional content. Sometimes the content is entirely blocked without payment; other times it requires immen ...
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Fantasy Massively Multiplayer Online Role-playing Games
Fantasy is a genre of speculative fiction involving magical elements, typically set in a fictional universe and sometimes inspired by mythology and folklore. Its roots are in oral traditions, which then became fantasy literature and drama. From the twentieth century, it has expanded further into various media, including film, television, graphic novels, manga, animations and video games. Fantasy is distinguished from the genres of science fiction and horror by the respective absence of scientific or macabre themes, although these genres overlap. In popular culture, the fantasy genre predominantly features settings that emulate Earth, but with a sense of otherness. In its broadest sense, however, fantasy consists of works by many writers, artists, filmmakers, and musicians from ancient myths and legends to many recent and popular works. Traits Most fantasy uses magic or other supernatural elements as a main plot element, theme, or setting. Magic, magic practitioners ( so ...
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2005 Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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Massively Multiplayer Online Role-playing Games
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from single-player or small multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 billion. ''World of Warcraft'', a popular MMORPG, had over 10 million subscri ...
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Active Massively Multiplayer Online Games
Active may refer to: Music * ''Active'' (album), a 1992 album by Casiopea * Active Records, a record label Ships * ''Active'' (ship), several commercial ships by that name * HMS ''Active'', the name of various ships of the British Royal Navy * USCS ''Active'', a US Coast Survey ship in commission from 1852 to 1861 * USCGC ''Active'', the name of various ships of the US Coast Guard * USRC ''Active'', the name of various ships of the US Revenue Cutter Service * USS ''Active'', the name of various ships of the US Navy Computers and electronics * Active Enterprises, a defunct video game developer * Sky Active, the brand name for interactive features on Sky Digital available in the UK and Ireland * Active (software), software used for open publishing by Indymedia; see Independent Media Center Sciences * Thermodynamic activity, measure of an effective concentration of a species in a mixture. * Activation, in chemistry the process whereby something is prepared for a su ...
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List Of Free MMOGs
This is a selected list of notable massively multiplayer online games which are free-to-play in some form without ever requiring a subscription or other payment. These are commonly MMORPGs or MMOFPSs, but could be of any genre. Free play These MMOGs provide client software free of charge and allow users to play the game without requiring payment. The games' expenses are typically funded by sponsors or through donations (which have no effect in the game itself). Free play with advertising These MMOGs are free to play. They are funded through advertising, either in-game or through pop-ups. Free play with micro-transactions These MMOGs are free to play, but players may optionally purchase in-game items or currency. Optional paid subscriptions These MMOGs offer optional additional game content through paid subscription, but are otherwise free to play. See also *List of massively multiplayer online games * List of free multiplayer online games * List of MMORPGs * ...
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GameStop
GameStop Corp. is an American video game, consumer electronics, and gaming merchandise retailer. The company is headquartered in Grapevine, Texas (a suburb of Dallas), and is the largest video game retailer worldwide. , the company operates 4,573 stores including 3,018 in the United States, 231 in Canada, 417 in Australia and 907 in Europe under the GameStop, EB Games, EB Games Australia, Micromania-Zing, ThinkGeek and Zing Pop Culture Australia, Zing Pop Culture brands. The company was founded in Dallas in 1984 as Babbage's, and took on its current name in 1999. The company's performance declined during the mid-to-late 2010s due to the shift of video game sales to online shopping and failed investments by GameStop in smartphone retail. In 2021, the company's stock price skyrocketed due to GameStop short squeeze, a short squeeze orchestrated by users of the Internet forum r/wallstreetbets. The company received significant media attention during January and February 2021 due to ...
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