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Pelargir
Gondor is a fictional kingdom in J. R. R. Tolkien's writings, described as the greatest realm of Men in the west of Middle-earth at the end of the Third Age. The third volume of ''The Lord of the Rings'', ''The Return of the King'', is largely concerned with the events in Gondor during the War of the Ring and with the restoration of the realm afterward. The history of the kingdom is outlined in the appendices of the book. Gondor was founded by the brothers Isildur and Anárion, exiles from the downfallen island kingdom of Númenor. Along with Arnor in the north, Gondor, the South-kingdom, served as a last stronghold of the Men of the West. After an early period of growth, Gondor gradually declined as the Third Age progressed, being continually weakened by internal strife and conflict with the allies of the Dark Lord Sauron. By the time of the War of the Ring, the throne of Gondor is empty, though its principalities and fiefdoms still pay deference to the absent king by showing ...
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Minas Tirith
Gondor is a fictional kingdom in J. R. R. Tolkien's writings, described as the greatest realm of Man (Middle-earth), Men in the west of Middle-earth at the end of the Third Age. The third volume of ''The Lord of the Rings'', ''The Return of the King'', is largely concerned with the events in Gondor during the War of the Ring and with the restoration of the realm afterward. The history of the kingdom is outlined in the appendices of the book. Gondor was founded by the brothers Isildur and Anárion, exiles from the downfallen island kingdom of Númenor. Along with Arnor in the north, Gondor, the South-kingdom, served as a last stronghold of the Dúnedain, Men of the West. After an early period of growth, Gondor gradually declined as the Third Age progressed, being continually weakened by internal strife and conflict with the allies of the Dark Lord Sauron. By the time of the War of the Ring, the throne of Gondor is empty, though its principalities and fiefdoms still pay deference ...
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Númenor
Númenor, also called Elenna-nórë or Westernesse, is a fictional place in J. R. R. Tolkien's writings. It was the kingdom occupying a large island to the west of Middle-earth, the main setting of Tolkien's writings, and was the greatest civilization of Man (Middle-earth), Men. However, after centuries of prosperity many of the inhabitants ceased to worship the One God, Eru Ilúvatar, and rebelled against the Vala (Middle-earth), Valar, resulting in the destruction of the island and the death of most of its people. Tolkien intended Númenor to allude to the legendary Atlantis., ##131, 154, 156, 227. Commentators have noted that the destruction of Númenor echoes the Biblical stories of the fall of man and the destruction of Sodom and Gomorrah, and John Milton's ''Paradise Lost''. Fictional geography Physical geography ''A Description of the Island of Númenor'', published in ''Unfinished Tales'', was supposedly derived from the archives of Gondor. The island of Númenor ...
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Middle-earth
Middle-earth is the fictional setting of much of the English writer J. R. R. Tolkien's fantasy. The term is equivalent to the ''Miðgarðr'' of Norse mythology and ''Middangeard'' in Old English works, including ''Beowulf''. Middle-earth is the human-inhabited world, that is, the central continent of the Earth, in Tolkien's imagined mythological past. Tolkien's most widely read works, ''The Hobbit'' and ''The Lord of the Rings'', are set entirely in Middle-earth. "Middle-earth" has also become a short-hand term for Tolkien's legendarium, his large body of fantasy writings, and for the entirety of his fictional world. Middle-earth is the main continent of Earth (Arda) in an imaginary period of the Earth's past, ending with Tolkien's Third Age, about 6,000 years ago. Tolkien's tales of Middle-earth mostly focus on the north-west of the continent. This part of Middle-earth is suggestive of Europe, the north-west of the Old World, with the environs of the Shire reminiscent of ...
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Aragorn
Aragorn is a fictional character and a protagonist in J. R. R. Tolkien's ''The Lord of the Rings''. Aragorn was a Ranger of the North, first introduced with the name Strider and later revealed to be the heir of Isildur, an ancient King of Arnor (Middle-earth), Arnor and Gondor. Aragorn was a confidant of the wizard Gandalf, and played a part in the quest to destroy the One Ring and defeat the Dark Lord Sauron. As a young man, Aragorn fell in love with the immortal Elf (Middle-earth), elf Arwen, as told in The Tale of Aragorn and Arwen. Arwen's father, Elrond, Elrond Half-elven, forbade them to marry unless Aragorn became King of both Arnor and Gondor. Aragorn led the Fellowship of the Ring (characters), Fellowship of the Ring following the loss of Gandalf in the Mines of Moria (Middle-earth), Moria. When the Fellowship was broken, he tracked the hobbits Meriadoc Brandybuck and Peregrin Took with the help of Legolas the elf and Gimli (Middle-earth), Gimli the dwarf to Fangorn F ...
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Dúnedain
In J. R. R. Tolkien's Middle-earth writings, the Dúnedain (; singular: Dúnadan, "Man of the West") were a fictional race, race of Man (Middle-earth), Men, also known as the Númenor#Culture, Númenóreans or ''Men of Westernesse'' (translated from the Sindarin term). Those who survived the Akallabêth, sinking of their island kingdom and came to Middle-earth, led by Elendil and his sons, Isildur and Anárion, settled in Arnor and Gondor. After the Downfall of Númenor, the name Dúnedain was reserved to Númenóreans who were friendly to the Elf (Middle-earth), Elves: hostile survivors of the Downfall were called Black Númenóreans. The Rangers were two secretive, independent groups of Dúnedain of the North (Arnor) and South (Ithilien, in Gondor) in the Third Age. Like their Númenórean ancestors, they had qualities like those of the Elves, with keen senses and the ability to understand the language of birds and beasts. They were Tracking (hunting), trackers and hardy warri ...
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Byzantine Empire
The Byzantine Empire, also referred to as the Eastern Roman Empire or Byzantium, was the continuation of the Roman Empire primarily in its eastern provinces during Late Antiquity and the Middle Ages, when its capital city was Constantinople. It survived the fragmentation and fall of the Western Roman Empire in the 5th century AD and continued to exist for an additional thousand years until the fall of Constantinople to the Ottoman Empire in 1453. During most of its existence, the empire remained the most powerful economic, cultural, and military force in Europe. The terms "Byzantine Empire" and "Eastern Roman Empire" were coined after the end of the realm; its citizens continued to refer to their empire as the Roman Empire, and to themselves as Romans—a term which Greeks continued to use for themselves into Ottoman times. Although the Roman state continued and its traditions were maintained, modern historians prefer to differentiate the Byzantine Empire from Ancient Rome ...
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Sindarin
Sindarin is one of the fictional languages devised by J. R. R. Tolkien for use in his fantasy stories set in Arda, primarily in Middle-earth. Sindarin is one of the many languages spoken by the Elves. The word is a Quenya word. Called in English "Grey-Elvish" or "Grey-Elven", it was the language of the Grey Elves of Beleriand. These were Elves of the Third Clan who remained behind in Beleriand after the Great Journey. Their language became estranged from that of their kin who sailed over sea. Sindarin derives from an earlier language called Common Telerin, which evolved from Common Eldarin, the tongue of the Eldar before their divisions, e.g., those Elves who decided to follow the Vala Oromë and undertook the Great March to Valinor. Even before that the Eldar Elves spoke the original speech of all Elves, or Primitive Quendian. In the Third Age (the setting of ''The Lord of the Rings''), Sindarin was the language most commonly spoken by most Elves in the Western part of Midd ...
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Rohirrim
Rohan is a fictional kingdom of Men in J. R. R. Tolkien's fantasy setting of Middle-earth. Known for its horsemen, the Rohirrim, Rohan provides its ally Gondor with cavalry. Its territory is mainly grassland. The Rohirrim call their land the Mark or the Riddermark, names recalling that of the historical kingdom of Mercia, the region of Western England where Tolkien lived. Tolkien grounded Rohan in elements inspired by Anglo-Saxon tradition, poetry, and linguistics, specifically in its Mercian dialect, in everything but its use of horses. Tolkien used Old English for the kingdom's language and names, pretending that this was in translation of Rohirric. Meduseld, the hall of King Théoden, is modelled on Heorot, the great hall in ''Beowulf''. Within the plot of ''The Lord of the Rings'', Rohan plays a critical role in the action—first against the wizard Saruman in the Battle of the Hornburg, then in the climactic Battle of the Pelennor Fields. There, Théoden leads the Rohirri ...
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Gondar
Gondar, also spelled Gonder (Amharic: ጎንደር, ''Gonder'' or ''Gondär''; formerly , ''Gʷandar'' or ''Gʷender''), is a city and woreda in Ethiopia. Located in the North Gondar Zone of the Amhara Region, Gondar is north of Lake Tana on the Lesser Angereb River and southwest of the Simien Mountains. , Gondar has an estimated population of 443,156. Gondar previously served as the capital of both the Ethiopian Empire and the subsequent Begemder Province. The city holds the remains of several royal castles, including those in the Fasil Ghebbi UNESCO World Heritage Site for which Gondar has been called the "Camelot of Africa". History Origins Until the 16th century, the Solomonic Emperors of Ethiopia usually had no fixed capital town, but instead lived in tents in temporary royal camps as they moved around their realms while their family, bodyguard and retinue devoured surplus crops and cut down nearby trees for firewood. One exception to this rule was Debre Berhan ...
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Drúedain
The Drúedain are a fictional race of Men, living in the Drúadan Forest, in the Middle-earth legendarium created by J. R. R. Tolkien. They were counted among the Edain who made their way into Beleriand in the First Age, and were friendly to the Elves. In ''The Lord of the Rings'', they assist the Riders of Rohan to avoid ambush on the way to the Battle of the Pelennor Fields. The Drúedain are based on the mythological woodwoses, the wild men of the woods of Britain and Europe; the Riders of Rohan indeed call them woses. Names and etymology Within Tolkien's fiction, the Drúedain call themselves ''Drughu''. When the Drúedain settled in Beleriand, the Sindarin Elves adapted this to ''Drû'' (plurals ''Drúin'', ''Drúath'') and later added the suffix ''-adan'' "man", resulting in the usual Sindarin form ''Drúadan'' (plural ''Drúedain'')., "The Drúedain" Tolkien also used the form ''Drûg'', with a regular English plural ''Drûgs''. ''Drughu'' became ''Rú'' in Quenya, ...
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Goths
The Goths ( got, 𐌲𐌿𐍄𐌸𐌹𐌿𐌳𐌰, translit=''Gutþiuda''; la, Gothi, grc-gre, Γότθοι, Gótthoi) were a Germanic people who played a major role in the fall of the Western Roman Empire and the emergence of medieval Europe. In his book '' Getica'' (c. 551), the historian Jordanes writes that the Goths originated in southern Scandinavia, but the accuracy of this account is unclear. A people called the ''Gutones''possibly early Gothsare documented living near the lower Vistula River in the 1st century, where they are associated with the archaeological Wielbark culture. From the 2nd century, the Wielbark culture expanded southwards towards the Black Sea in what has been associated with Gothic migration, and by the late 3rd century it contributed to the formation of the Chernyakhov culture. By the 4th century at the latest, several Gothic groups were distinguishable, among whom the Thervingi and Greuthungi were the most powerful. During this time, Wulfila bega ...
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Pre-Celtic
The pre-Celtic period in the prehistory of Central Europe and Western Europe occurred before the expansion of the Celts or their culture in Iron Age Europe and Anatolia (9th to 6th centuries BC), but after the emergence of the Proto-Celtic language and cultures. The area involved is that of the maximum extent of the Celtic languages in about the mid 1st century BC. The extent to which Celtic language, culture and genetics coincided and interacted during this period remains very uncertain and controversial. Languages Proto-Celtic is mainly dated to approximately 800 BC, coincident with the Hallstatt culture, while the earliest possible divergence of pre-proto-Celtic dialects from Proto-Indo-European is mainly dated to between 3000 BC and 2000 BC. In continental Europe, pre-Celtic languages of the European Bronze Age may be taken to comprise two distinct groups. * Non-Indo-European languages (i.e. pre-Indo-European languages); these include Basque, Rhaetic, Etrus ...
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