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PCSX2
PCSX2 is a free and open-source PlayStation 2 emulator for Windows, Linux, and macOS that supports a wide range of PlayStation 2 video games with a high level of compatibility and functionality. Although PCSX2 can closely mirror the original gameplay experience on the PlayStation 2, PCSX2 supports a number of improvements over gameplay on a traditional PlayStation 2, such as the ability to use custom resolutions up to 8192×8192, anti-aliasing, and texture filtering. Background PCSX2, like its predecessor project PCSX (a PlayStation emulator), is based on a PSEmu Pro spec plug-in architecture, separating several functions from the core emulator. These are the graphics, audio, input controls, CD/DVD drive, and USB and FireWire (i.LINK) ports. Different plug-ins may produce different results in both compatibility and performance. Additionally, PCSX2 requires a genuine copy of the PS2 BIOS, which is not available for download from the developers due to copyright-related legal iss ...
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PCSX-Reloaded
PCSX is a free and open-source, video game console emulator that allows software designed to be used with the Sony PlayStation to run on personal computers. Over the years, development changed hands several times with PCSX-Reloaded (PCSXR) now being the main version. As of 2021, the emulator seems to be no longer under active development. A newer fork of PCSX-Reloaded is PCSX-Redux. PCSX has a high compatibility rate, and is currently available for a number of different operating systems including, Microsoft Windows, macOS, and Linux. It is released under the GNU General Public License. History Development for the emulator started in July 20, 1999, The emulator was first released for the PC on August 31, 2000. Official development ceased on September 17, 2003, and development shifted to the new PlayStation 2 emulator, PCSX2. PCSX-df was created in 2006 and added new features, a new GTK-based interface, AMD64 support, and corrected some bugs, but was developed mainly with only ...
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PCSX
PCSX is a free and open-source, video game console emulator that allows software designed to be used with the Sony PlayStation to run on personal computers. Over the years, development changed hands several times with PCSX-Reloaded (PCSXR) now being the main version. As of 2021, the emulator seems to be no longer under active development. A newer fork of PCSX-Reloaded is PCSX-Redux. PCSX has a high compatibility rate, and is currently available for a number of different operating systems including, Microsoft Windows, macOS, and Linux. It is released under the GNU General Public License. History Development for the emulator started in July 20, 1999, The emulator was first released for the PC on August 31, 2000. Official development ceased on September 17, 2003, and development shifted to the new PlayStation 2 emulator, PCSX2. PCSX-df was created in 2006 and added new features, a new GTK-based interface, AMD64 support, and corrected some bugs, but was developed mainly with only ...
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Plug-in (computing)
In computing, a plug-in (or plugin, add-in, addin, add-on, or addon) is a software component that adds a specific feature to an existing computer program. When a program supports plug-ins, it enables customization. A theme or skin is a preset package containing additional or changed graphical appearance details, achieved by the use of a graphical user interface (GUI) that can be applied to specific software and websites to suit the purpose, topic, or tastes of different users to customize the look and feel of a piece of computer software or an operating system front-end GUI (and window managers). Purpose and examples Applications may support plug-ins to: * enable third-party developers to extend an application * support easily adding new features * reduce the size of an application by not loading unused features * separate source code from an application because of incompatible software licenses. Types of applications and why they use plug-ins: * Digital audio workstation ...
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PlayStation 2
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 30 November 2000. It is the successor to the original PlayStation (console), PlayStation, as well as the second installment in the PlayStation brand of consoles. As a sixth generation of video game consoles, sixth-generation console, it competed with Nintendo's GameCube, and Microsoft's Xbox (console), Xbox. It is the List of best-selling game consoles, best-selling video game console of all time, having sold over 155 million units worldwide. Announced in 1999, Sony began developing the console after the immense success of its predecessor. The PS2 offered Backward compatibility, backward-compatibility for its predecessor's DualShock#DualShock, DualShock controller, as well as its games. The PlayStation 2 received widespread critical accla ...
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IA-32
IA-32 (short for "Intel Architecture, 32-bit", commonly called i386) is the 32-bit version of the x86 instruction set architecture, designed by Intel and first implemented in the 80386 microprocessor in 1985. IA-32 is the first incarnation of x86 that supports 32-bit computing; as a result, the "IA-32" term may be used as a metonym to refer to all x86 versions that support 32-bit computing. Within various programming language directives, IA-32 is still sometimes referred to as the "i386" architecture. In some other contexts, certain iterations of the IA-32 ISA are sometimes labelled i486, i586 and i686, referring to the instruction supersets offered by the 80486, the P5 and the P6 microarchitectures respectively. These updates offered numerous additions alongside the base IA-32 set including floating-point capabilities and the MMX extensions. Intel was historically the largest manufacturer of IA-32 processors, with the second biggest supplier having been AMD. During the 1 ...
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Android (operating System)
Android is a mobile operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. Android is developed by a consortium of developers known as the Open Handset Alliance and commercially sponsored by Google. It was unveiled in November 2007, with the first commercial Android device, the HTC Dream, being launched in September 2008. Most versions of Android are proprietary. The core components are taken from the Android Open Source Project (AOSP), which is free and open-source software (FOSS) primarily licensed under the Apache License. When Android is installed on devices, the ability to modify the otherwise free and open-source software is usually restricted, either by not providing the corresponding source code or by preventing reinstallation through technical measures, thus rendering the installed version proprietary. Most Android devices ship with additional ...
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PCGamesN
''PCGamesN'' is a British online video game magazine focusing on PC gaming and hardware. It has a full-time team of over a dozen writers and is the oldest owned-and-operated site within publishing group Network N. History Parent company Network N was founded by James Binns (formerly of Future Publishing) in late May 2012. ''PCGamesN'' launched the following month. PCGamesN's first website was designed to host traditional games coverage alongside aggregated and user-created content, which was presented to the reader in channels dedicated to major gaming franchises. Over the course of two redesigns since launch, it has evolved to fully embrace a more traditional approach, and now produces original coverage across the gamut of PC games and hardware. The launch team included Tim Edwards, former editor of ''PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several ...
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Vulkan
Vulkan is a low- overhead, cross-platform API, open standard for 3D graphics and computing. Vulkan targets high-performance real-time 3D graphics applications, such as video games and interactive media. Vulkan is intended to offer higher performance and more efficient CPU and GPU usage compared to older OpenGL and Direct3D 11 APIs. It provides a considerably lower-level API for the application than the older APIs, making Vulkan comparable to Apple's Metal API and Microsoft's Direct3D 12. In addition to its lower CPU usage, Vulkan is designed to allow developers to better distribute work among multiple CPU cores. Vulkan was first announced by the non-profit Khronos Group at GDC 2015. The Vulkan API was initially referred to as the "next generation OpenGL initiative", or "OpenGL next" by Khronos, but use of those names was discontinued when Vulkan was announced. Vulkan is derived from and built upon components of AMD's Mantle API, which was donated by AMD to Khronos with the ...
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Kotaku
''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ''Kotaku'' was first launched in October 2004 with Matthew Gallant as its lead writer, with an intended target audience of young men. About a month later, Brian Crecente was brought in to try to save the failing site. Since then, the site has launched several country-specific sites for Australia, Japan, Brazil and the UK. Crecente was named one of the 20 most influential people in the video game industry over the past 20 years by GamePro in 2009 and one of gaming's Top 50 journalists by Edge in 2006. The site has made CNET's "Blog 100" list and was ranked 50th on ''PC Magazine''s "Top 100 Classic Web Sites" list. Its name comes from the Japanese ''otaku'' (obsessive fan) and the prefix "ko-" (small in size). Stephen Totilo replaced Brian ...
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Multiprocessing
Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There are many variations on this basic theme, and the definition of multiprocessing can vary with context, mostly as a function of how CPUs are defined ( multiple cores on one die, multiple dies in one package, multiple packages in one system unit, etc.). According to some on-line dictionaries, a multiprocessor is a computer system having two or more processing units (multiple processors) each sharing main memory and peripherals, in order to simultaneously process programs. A 2009 textbook defined multiprocessor system similarly, but noting that the processors may share "some or all of the system’s memory and I/O facilities"; it also gave tightly coupled system as a synonymous term. At the operating system level, ''multiprocessing'' is som ...
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Emotion Engine
The Emotion Engine is a central processing unit developed and manufactured by Sony Computer Entertainment and Toshiba for use in the PlayStation 2 video game console. It was also used in early PlayStation 3 models sold in Japan and North America (Model Numbers CECHAxx & CECHBxx) to provide PlayStation 2 game support. Mass production of the Emotion Engine began in 1999 and ended in late 2012 with the discontinuation of the PlayStation 2. Description The Emotion Engine consists of eight separate "units", each performing a specific task, integrated onto the same die. These units are: a CPU core, two Vector Processing Units (VPU), a 10-channel DMA unit, a memory controller, and an Image Processing Unit (IPU). There are three interfaces: an input output interface to the I/O processor, a graphics interface (GIF) to the graphics synthesizer, and a memory interface to the system memory. The CPU core is tightly coupled to the first VPU, VPU0. Together, they are responsible for exe ...
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PlayStation (console)
The (abbreviated as PS, commonly known as the PS1/PS one or its codename PSX) is a home video game console developed and marketed by Sony Computer Entertainment. It was released in Japan on 3 December 1994, in North America on 9 September 1995, in Europe on 29 September 1995, and in Australia on 15 November 1995. As a fifth-generation console, the PlayStation primarily competed with the Nintendo 64 and the Sega Saturn. Sony began developing the PlayStation after a failed venture with Nintendo to create a CD-ROM peripheral for the Super Nintendo Entertainment System in the early 1990s. The console was primarily designed by Ken Kutaragi and Sony Computer Entertainment in Japan, while additional development was outsourced in the United Kingdom. An emphasis on 3D polygon graphics was placed at the forefront of the console's design. PlayStation game production was designed to be streamlined and inclusive, enticing the support of many third-party developers. The console proved ...
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