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Pyroblazer
''Pyroblazer'' is a futuristic combat racing game developed by Eipix Entertainment for Microsoft Windows. The game is published by Candella Software. The game was released on Steam, Gamersgate, and Direct2Drive on November 13, 2008. Gameplay In ''Pyroblazer'', players take control of futuristic anti-gravity combat craft called Blazers and pilot them against each other across the lands of a world known as New Aperion. Players attack other players by collecting weapon and ammo upgrades throughout a race, and new, more powerful Blazers can be unlocked as a player wins the single-player Championship mode. Multiplayer Aside from the single-player modes, six-person local multiplayer would also be featured in ''Pyroblazer'', as well as an online multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local ...
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Eipix Entertainment
Eipix Entertainment is a Serbian video game developer based in Novi Sad. The company was founded in 2005 and develops casual games for PC, Mac, iOS and Android, as well as virtual reality games. As of December 2019, Eipix is part of Playrix. History Eipix Entertainment entered the game development business as an indie company. Early projects included the sci-fi race and shooter ''Pyroblazer'' and eco-themed puzzle adventure ''Ziro''. After several independent projects, Eipix began working as an outsourcing company, porting and making games for other developers. In 2011, Eipix Entertainment went back to developing its own games, having shifted its focus towards casual games, mainly hidden object puzzle adventure (HOPA) titles, published through Big Fish Games. Starting with ''Final Cut: Death on the Silver Screen Collector's Edition'' in 2012, Eipix has developed more than 80 HOPA titles. The company is currently developing sequels to hidden-object puzzle game franchises ...
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City Interactive
CI Games S.A. (formerly City Interactive S.A.) is a Polish video game developer and publisher based in Warsaw. Founded in 2002, originally as a budget-range game company, CI Games is best known for the '' Sniper: Ghost Warrior'' and ''Lords of the Fallen'' series. History City Interactive was founded in 2002 through the merger of three video game companies: Lemon Interactive, We Open Eyes and Tatanka. The company originally acted as a developer and publisher of budget-range games. In 2007, City Interactive merged with Oni Games, a third-party publisher formed alongside City Interactive in 2002, and Detalion, an adventure game developer founded by Roland Pantoła, Maciej Miąsik, Danuta Sienkowska, Robert Ożóg, Łukasz Pisarek and Krzysztof Bar, when they left LK Avalon. Also in 2007, City Interactive undertook its initial public offering and became a public company listed on the Warsaw Stock Exchange. In 2008, City Interactive dropped their budget-range operations, which th ...
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Online Multiplayer
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', ''Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), earl ...
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Windows Games
This is an index of Microsoft Windows games. This list has been split into multiple pages. Please use the Table of Contents to browse it. This list contains game titles across all lists. Notes See also * Lists of video games * Index of DOS games * List of Windows 3.x games {{Index footer Windows Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
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Vehicular Combat Games
Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths, weaknesses, and special attack abilities. Players may also unlock hidden vehicles by completing certain in-game tasks. Traditionally, vehicular combat games focus on fast-paced action inside the vehicle, rarely, if ever, concerning themselves with role-playing or other elements, '' Metal Max'' series being an exception. Games may include racing themes, but they are generally secondary to the action. Gameplay Vehicular combat games normally follow a simple play pattern; the player must defeat increasing numbers of not very skilled enemies before facing off against a final, super-powerful, boss chara ...
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Science Fiction Racing Games
Science is a systematic endeavor that builds and organizes knowledge in the form of testable explanations and predictions about the universe. Science may be as old as the human species, and some of the earliest archeological evidence for scientific reasoning is tens of thousands of years old. The earliest written records in the history of science come from Ancient Egypt and Mesopotamia in around 3000 to 1200 BCE. Their contributions to mathematics, astronomy, and medicine entered and shaped Greek natural philosophy of classical antiquity, whereby formal attempts were made to provide explanations of events in the physical world based on natural causes. After the fall of the Western Roman Empire, knowledge of Greek conceptions of the world deteriorated in Western Europe during the early centuries (400 to 1000 CE) of the Middle Ages, but was preserved in the Muslim world during the Islamic Golden Age and later by the efforts of Byzantine Greek scholars who brought Greek ...
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Video Games Developed In Serbia
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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2008 Video Games
2008 has seen many sequels and prequels in video games. New intellectual properties (IPs) include ''Army of Two'', ''Dead Space'', ''iRacing'', ''Left 4 Dead'', ''LittleBigPlanet'', ''Mirror's Edge'', '' Race Driver: Grid'', and ''Spore''. Events Business Open to the public Hardware and software sales Worldwide The following are the best-selling games of 2008 in terms of worldwide retail sales. These games sold at least units worldwide in 2008. Canada * Based on figures from the NPD Group: Video game console sales in Canada (first seven months of 2008) Japan * Based on figures from Enterbrain: Video game console sales of 2008 in Japan (December 31, 2007 – December 28, 2008) Best-selling video games of 2008 in Japan (December 31, 2007 – December 28, 2008) * Based on figures from '' Dengeki'': Best-selling video games of 2008 in Japan (December 31, 2007 – December 21, 2008) United States * Based on figures from the NPD Group: Video game console sales in the ...
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Total Gaming Network
Total may refer to: Mathematics * Total, the summation of a set of numbers * Total order, a partial order without incomparable pairs * Total relation, which may also mean ** connected relation (a binary relation in which any two elements are comparable). * Total function, a partial function that is also a total relation Business * TotalEnergies, a French petroleum company * Total (cereal), a food brand by General Mills * Total, a brand of strained yogurt made by Fage * Total, a database management system marketed by Cincom Systems * Total Linhas Aéreas - a brazilian airline * Total, a line of dental products by Colgate Music and culture * Total (group), an American R&B girl group * '' Total: From Joy Division to New Order'', a compilation album * ''Total'' (Sebastian album) * ''Total'' (Total album) * ''Total'' (Teenage Bottlerocket album) * ''Total'' (Seigmen album) * ''Total'' (Wanessa album) * ''Total'' (Belinda Peregrín album) * ''Total 1'', an annual compilation alb ...
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Multiplayer Video Game
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. ''World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's ''Tennis For Two'' and 1972's ''Pong''), ear ...
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