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PyCharm
PyCharm is an integrated development environment (IDE) used for programming in Python. It provides code analysis, a graphical debugger, an integrated unit tester, integration with version control systems, and supports web development with Django. PyCharm is developed by the Czech company JetBrains. It is cross-platform, working on Microsoft Windows, macOS and Linux. PyCharm has a Professional Edition, released under a proprietary license and a Community Edition released under the Apache License.PyCharm 3.0 community edition source code now available
Jet Brains. October 2013
PyCharm Community Edition is less extensive than the Professional Edition.


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*Coding assistance and

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JetBrains
JetBrains s.r.o. (formerly IntelliJ Software s.r.o.) is a Czech software development company which makes tools for software developers and project managers. , the company has offices in Prague; Munich; Berlin; Boston, Massachusetts; Amsterdam; Foster City, California; Marlton, New Jersey; and Shanghai. The company offers integrated development environments (IDEs) for the programming languages Java, Groovy, Kotlin, Ruby, Python, PHP, C, Objective-C, C++, C#, F#, Go, JavaScript, and the domain-specific language SQL. The company created the Kotlin programming language, which can run in a Java virtual machine (JVM), in 2011. ''InfoWorld'' magazine awarded the firm "Technology of the Year Award" in 2011 and 2015. History JetBrains, initially called IntelliJ Software, was founded in 2000 in Prague by three Russian software developers: Sergey Dmitriev, Valentin Kipyatkov and Eugene Belyaev. The company's first product was IntelliJ Renamer, a tool for code refactoring in J ...
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Web2py
Web2py is an open-source web application framework written in the Python programming language. Web2py allows web developers to program dynamic web content using Python. Web2py is designed to help reduce tedious web development tasks, such as developing web forms from scratch, although a web developer may build a form from scratch if required.Web2py (2013), What is web2py?, web2py.com, retrieved 11 October 2013, Web2py was originally designed as a teaching tool with emphasis on ease of use and deployment. Therefore, it does not have any project-level configuration files. The design of web2py was inspired by the Ruby on Rails and Django frameworks. Like these frameworks, web2py focuses on rapid development, favors convention over configuration approach and follows a model–view–controller (MVC) architectural pattern. Overview Web2py is a full-stack framework in that it has built-in components for all major functions, including: * HTTP requests, HTTP responses, cookies, se ...
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Code Refactoring
In computer programming and software design, code refactoring is the process of restructuring existing computer code—changing the '' factoring''—without changing its external behavior. Refactoring is intended to improve the design, structure, and/or implementation of the software (its '' non-functional'' attributes), while preserving its functionality. Potential advantages of refactoring may include improved code readability and reduced complexity; these can improve the source codes maintainability and create a simpler, cleaner, or more expressive internal architecture or object model to improve extensibility. Another potential goal for refactoring is improved performance; software engineers face an ongoing challenge to write programs that perform faster or use less memory. Typically, refactoring applies a series of standardized basic ''micro-refactorings'', each of which is (usually) a tiny change in a computer program's source code that either preserves the behavior of ...
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Code Analysis
In computer science, static program analysis (or static analysis) is the analysis of computer programs performed without executing them, in contrast with dynamic program analysis, which is performed on programs during their execution. The term is usually applied to analysis performed by an automated tool, with human analysis typically being called "program understanding", program comprehension, or code review. In the last of these, software inspection and software walkthroughs are also used. In most cases the analysis is performed on some version of a program's source code, and, in other cases, on some form of its object code. Rationale The sophistication of the analysis performed by tools varies from those that only consider the behaviour of individual statements and declarations, to those that include the complete source code of a program in their analysis. The uses of the information obtained from the analysis vary from highlighting possible coding errors (e.g., the lint t ...
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Code Coverage
In computer science, test coverage is a percentage measure of the degree to which the source code of a program is executed when a particular test suite is run. A program with high test coverage has more of its source code executed during testing, which suggests it has a lower chance of containing undetected software bugs compared to a program with low test coverage. Many different metrics can be used to calculate test coverage. Some of the most basic are the percentage of program subroutines and the percentage of program statements called during execution of the test suite. Test coverage was among the first methods invented for systematic software testing. The first published reference was by Miller and Maloney in ''Communications of the ACM'', in 1963. Coverage criteria To measure what percentage of code has been executed by a test suite, one or more ''coverage criteria'' are used. These are usually defined as rules or requirements, which a test suite must satisfy. Basic cove ...
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Unit Testing
In computer programming, unit testing is a software testing method by which individual units of source code—sets of one or more computer program modules together with associated control data, usage procedures, and operating procedures—are tested to determine whether they are fit for use. History Before unit testing, capture and replay testing tools were the norm. In 1997, Kent Beck and Erich Gamma developed and released JUnit, a unit test framework that became popular with Java developers. Google embraced automated testing around 2005–2006. Description Unit tests are typically automated tests written and run by software developers to ensure that a section of an application (known as the "unit") meets its design and behaves as intended. In procedural programming, a unit could be an entire module, but it is more commonly an individual function or procedure. In object-oriented programming, a unit is often an entire interface, such as a class, or an individual ...
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Debugger
A debugger or debugging tool is a computer program used to software testing, test and debugging, debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its execution and monitor changes in computer resources that may indicate malfunctioning code. Typical debugging facilities include the ability to run or halt the target program at specific points, display the contents of memory, CPU registers or storage devices (such as disk drives), and modify memory or register contents in order to enter selected test data that might be a cause of faulty program execution. The code to be examined might alternatively be running on an ''instruction set simulator'' (ISS), a technique that allows great power in its ability to halt when specific conditions are encountered, but which will typically be somewhat slower than executing the code directly on the appropriate (or the same) processor ...
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Flask (web Framework)
Flask is a micro web framework written in Python. It is classified as a microframework because it does not require particular tools or libraries. It has no database abstraction layer, form validation, or any other components where pre-existing third-party libraries provide common functions. However, Flask supports extensions that can add application features as if they were implemented in Flask itself. Extensions exist for object-relational mappers, form validation, upload handling, various open authentication technologies and several common framework related tools. Applications that use the Flask framework include Pinterest and LinkedIn. History Flask was created by Armin Ronacher of Pocoo, an international group of Python enthusiasts formed in 2004. According to Ronacher, the idea was originally an April Fool's joke that was popular enough to make into a serious application. The name is a play on the earlier Bottle framework. When Ronacher and Georg Brandl created a bullet ...
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Web Framework
A web framework (WF) or web application framework (WAF) is a software framework that is designed to support the development of web applications including web services, web resources, and web APIs. Web frameworks provide a standard way to build and deploy web applications on the World Wide Web. Web frameworks aim to automate the overhead associated with common activities performed in web development. For example, many web frameworks provide libraries for database access, templating frameworks, and session management, and they often promote code reuse. Although they often target development of dynamic web sites, they are also applicable to static websites. History As the design of the World Wide Web was not inherently dynamic, early hypertext consisted of hand-coded HTML text files that were published on web servers. Any modifications to published pages needed to be performed by the pages' author. In 1993, the Common Gateway Interface (CGI) standard was introduced for interfa ...
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Method (computer Programming)
A method in object-oriented programming (OOP) is a procedure associated with a message and an object. An object consists of ''state data'' and ''behavior''; these compose an ''interface'', which specifies how the object may be utilized by any of its various consumers. A method is a behavior of an object parametrized by a consumer. Data is represented as properties of the object, and behaviors are represented as methods. For example, a Window object could have methods such as open and close, while its state (whether it is open or closed at any given point in time) would be a property. In class-based programming, methods are defined within a class, and objects are instances of a given class. One of the most important capabilities that a method provides is ''method overriding'' - the same name (e.g., area) can be used for multiple different kinds of classes. This allows the sending objects to invoke behaviors and to delegate the implementation of those behaviors to the receiving o ...
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Class (computer Programming)
In object-oriented programming, a class is an extensible program-code-template for creating objects, providing initial values for state (member variables) and implementations of behavior (member functions or methods). In many languages, the class name is used as the name for the class (the template itself), the name for the default constructor of the class (a subroutine that creates objects), and as the type of objects generated by instantiating the class; these distinct concepts are easily conflated. Although, to the point of conflation, one could argue that is a feature inherent in a language because of its polymorphic nature and why these languages are so powerful, dynamic and adaptable for use compared to languages without polymorphism present. Thus they can model dynamic systems (i.e. the real world, machine learning, AI) more easily. When an object is created by a constructor of the class, the resulting object is called an instance of the class, and the member variable ...
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Linter (software)
Lint, or a linter, is a static code analysis tool used to flag programming errors, bugs, stylistic errors and suspicious constructs. The term originates from a Unix utility that examined C language source code. History Stephen C. Johnson, a computer scientist at Bell Labs, came up with lint in 1978 while debugging the yacc grammar he was writing for C and dealing with portability issues stemming from porting Unix to a 32-bit machine. The term "lint" was derived from lint, the name for the tiny bits of fiber and fluff shed by clothing, as the command should act like the lint trap in a clothes dryer, detecting small errors to great effect. In 1979, lint was used outside of Bell Labs for the first time, in the seventh version ( V7) of Unix. Over the years, different versions of lint have been developed for many C and C++ compilers, and while modern-day compilers have lint-like functions, lint-like tools have also advanced their capabilities. For example, Gimpel's PC-Lint, int ...
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