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PxTone
PxTone Collage () is a freeware music editing program. The program is developed by Daisuke "Pixel" Amaya. It is currently in the beta stage of development, and has been since 2006. The program also is capable of opening other sample formats developed by Pixel (.ptnoise and .ptvoice) in addition to some more popular audio formats, such as .wav and .ogg. The primary interface of the program is a piano roll display. It is used to place notes and specify duration, volume, panning, and pitch, among other things. The tempo of a song can be set once, but it cannot be changed during playback (or at any point in the song other than the beginning). The .ptcop and .pttune formats also allow the storage of some additional information, such as song comments and song name. Along with PxTone Collage are included several programs for creating instrument samples (.ptnoise and .ptvoice format) and a small player application. Included with these programs is the PxTone engine library. The source cod ...
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Pixel (game Developer)
, also known by his pseudonym Pixel, is a Japanese indie game developer. He is best known for developing , which has been remade into many versions. Career His most popular work, ''Cave Story'', is a freeware PC platform game released in 2004 that was created entirely by himself over the period of five years. The game received widespread praise from critics and in July 2006 appeared at the top of ''Super PLAY's'' list of the 50 best freeware games of all time. Amaya's other work includes the game ''Ikachan'' which he released in 2000, as well as many other low-profile games. His current projects, if any, are unknown. Before working on ''Kero Blaster'', he was working on a game titled "Rockfish", which was intended to be finished sometime in 2012. The project was put on indefinite hiatus, and was likely canceled. Amaya was credited with the story concept for Nicklas Nygren's ''NightSky''. In May 2014, Amaya released ''Kero Blaster'', a side-scrolling platform shooter game. Thi ...
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Daisuke Amaya
, also known by his pseudonym Pixel, is a Japanese indie game developer. He is best known for developing , which has been remade into many versions. Career His most popular work, ''Cave Story'', is a freeware PC platform game released in 2004 that was created entirely by himself over the period of five years. The game received widespread praise from critics and in July 2006 appeared at the top of ''Super PLAY's'' list of the 50 best freeware games of all time. Amaya's other work includes the game '' Ikachan'' which he released in 2000, as well as many other low-profile games. His current projects, if any, are unknown. Before working on ''Kero Blaster'', he was working on a game titled "Rockfish", which was intended to be finished sometime in 2012. The project was put on indefinite hiatus, and was likely canceled. Amaya was credited with the story concept for Nicklas Nygren's ''NightSky''. In May 2014, Amaya released ''Kero Blaster'', a side-scrolling platform shooter game. Th ...
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Microsoft Windows
Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for servers, and Windows IoT for embedded systems. Defunct Windows families include Windows 9x, Windows Mobile, and Windows Phone. The first version of Windows was released on November 20, 1985, as a graphical operating system shell for MS-DOS in response to the growing interest in graphical user interfaces (GUIs). Windows is the most popular desktop operating system in the world, with 75% market share , according to StatCounter. However, Windows is not the most used operating system when including both mobile and desktop OSes, due to Android's massive growth. , the most recent version of Windows is Windows 11 for consumer PCs and tablets, Windows 11 Enterprise for corporations, and Windows Server 2022 for servers. Genealogy By marketing ...
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Digital Data
Digital data, in information theory and information systems, is information represented as a string of discrete symbols each of which can take on one of only a finite number of values from some alphabet, such as letters or digits. An example is a text document, which consists of a string of alphanumeric characters . The most common form of digital data in modern information systems is ''binary data'', which is represented by a string of binary digits (bits) each of which can have one of two values, either 0 or 1. Digital data can be contrasted with ''analog data'', which is represented by a value from a continuous range of real numbers. Analog data is transmitted by an analog signal, which not only takes on continuous values, but can vary continuously with time, a continuous real-valued function of time. An example is the air pressure variation in a sound wave. The word ''digital'' comes from the same source as the words digit and ''digitus'' (the Latin word for ''finger'' ...
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Music
Music is generally defined as the art of arranging sound to create some combination of form, harmony, melody, rhythm or otherwise expressive content. Exact definitions of music vary considerably around the world, though it is an aspect of all human societies, a cultural universal. While scholars agree that music is defined by a few specific elements, there is no consensus on their precise definitions. The creation of music is commonly divided into musical composition, musical improvisation, and musical performance, though the topic itself extends into academic disciplines, criticism, philosophy, and psychology. Music may be performed or improvised using a vast range of instruments, including the human voice. In some musical contexts, a performance or composition may be to some extent improvised. For instance, in Hindustani classical music, the performer plays spontaneously while following a partially defined structure and using characteristic motifs. In modal jazz ...
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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Freeware
Freeware is software, most often proprietary, that is distributed at no monetary cost to the end user. There is no agreed-upon set of rights, license, or EULA that defines ''freeware'' unambiguously; every publisher defines its own rules for the freeware it offers. For instance, modification, redistribution by third parties, and reverse engineering are permitted by some publishers but prohibited by others. Unlike with free and open-source software, which are also often distributed free of charge, the source code for freeware is typically not made available. Freeware may be intended to benefit its producer by, for example, encouraging sales of a more capable version, as in the freemium and shareware business models. History The term ''freeware'' was coined in 1982 by Andrew Fluegelman, who wanted to sell PC-Talk, the communications application he had created, outside of commercial distribution channels. Fluegelman distributed the program via a process now termed '' shareware''. ...
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Music Sample
In sound and music, sampling is the reuse of a portion (or sample) of a sound recording in another recording. Samples may comprise elements such as rhythm, melody, speech, sounds or entire bars of music, and may be layered, equalized, sped up or slowed down, repitched, looped, or otherwise manipulated. They are usually integrated using hardware ( samplers) or software such as digital audio workstations. A process similar to sampling originated in the 1940s with ''musique concrète'', experimental music created by splicing and looping tape. The mid-20th century saw the introduction of keyboard instruments that played sounds recorded on tape, such as the Mellotron. The term ''sampling'' was coined in the late 1970s by the creators of the Fairlight CMI, a synthesizer with the ability to record and play back short sounds. As technology improved, cheaper standalone samplers with more memory emerged, such as the E-mu Emulator, Akai S950 and Akai MPC. Sampling is a foundation of h ...
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Tempo
In musical terminology, tempo (Italian, 'time'; plural ''tempos'', or ''tempi'' from the Italian plural) is the speed or pace of a given piece. In classical music, tempo is typically indicated with an instruction at the start of a piece (often using conventional Italian terms) and is usually measured in beats per minute (or bpm). In modern classical compositions, a "metronome mark" in beats per minute may supplement or replace the normal tempo marking, while in modern genres like electronic dance music, tempo will typically simply be stated in BPM. Tempo may be separated from articulation and meter, or these aspects may be indicated along with tempo, all contributing to the overall texture. While the ability to hold a steady tempo is a vital skill for a musical performer, tempo is changeable. Depending on the genre of a piece of music and the performers' interpretation, a piece may be played with slight tempo rubato or drastic variances. In ensembles, the tempo is often ind ...
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Indie Game
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. However, the "indie" term may apply to other scenarios where the development of the game has some measure of independence from a publisher even if a publisher helps fund and distribute a game, such as creative freedom. Because of their independence and freedom to develop, indie games often focus on innovation, experimental gameplay, and taking risks not usually afforded in AAA games, and may explore the medium to produce unique experiences in art games. Indie games tend to be sold through digital distribution channels rather than at retail due to lack of publisher support. The term is synonymous with that of independent music or independent film in those respective mediums. Indie game development bore out from the same concepts of amateur ...
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Cave Story
''Cave Story'', originally released as is a 2004 Metroidvania platform-adventure game for Microsoft Windows. It was developed over five years by Japanese independent developer Daisuke "Pixel" Amaya in his free time. ''Cave Story'' features 2D platform mechanics and is reminiscent of the games Amaya played in his youth, such as '' Metroid'' and '' Castlevania''. After its initial self-published release, the game slowly gained popularity on the internet. It received widespread critical acclaim for many polished aspects of its design, such as its compelling characters, setting, story, and gameplay. ''Cave Story'' is considered by many as the quintessential indie game because of its one-person development team and influence on the video gaming world. Independent video game developer Nicalis worked with Amaya to port the game to WiiWare and DSiWare in 2010. An enhanced version, ''Cave Story+'', was released for Steam in November 2011, and the original game was released for the ...
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Kero Blaster
is a platform video game created by Daisuke "Pixel" Amaya. It was released in 2014 for PC and iOS and is the first major project of Pixel since ''Cave Story'' in 2004. The game places a heavy emphasis on shooting and received positive reviews on both platforms. A short, free demo titled ''Pink Hour'' was made available a month before the full game's release. A short free companion game and sequel to Pink Hour titled ''Pink Heaven'' was released in November 2015, coinciding with the new ''Kero Blaster'' update. Gameplay In ''Kero Blaster'', the player controls a frog working for Cat & Frog, a teleporter company. Armed with a peashooter, he has to clean the teleporters of strange black monsters. The player has to work their way through a series of linear stages, by means of running, gunning and jumping. ''USGamer'' described the gameplay as "akin to ... ''Contra'' or old-school, pre-'' Symphony of the Night Castlevania''s." ''Kero Blaster'' is controlled by changing direction, ju ...
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