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Pump It Up (video Game)
''Pump It Up'' () is a music video game series developed and published by Andamiro, a Korean arcade game producer. The game is similar to ''Dance Dance Revolution'', except that it has five arrow panels as opposed to four, and is typically played on a dance pad with five arrow panels: the top-left, top-right, bottom-left, bottom-right, and a center. Additional gameplay modes may utilize two five-panel pads side by side. These panels are pressed using the player's feet, in response to arrows that appear on the screen in front of the player. The arrows are synchronized to the general rhythm or beat of a chosen song, and success is dependent on the player's ability to time and position their steps accordingly. The original version of the game was originally released in South Korea in September 20, 1999. The game has also been released in other markets, such as North America, South America, and Europe. ''Pump It Up 2019 XX: 20th Anniversary Version'' is the latest version of the se ...
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Music Video Game
A music video game, also commonly known as a music game, is a video game where the gameplay is meaningfully and often almost entirely oriented around the player's interactions with a musical score or individual songs. Music video games may take a variety of forms and are often grouped with Puzzle video game, puzzle games due to their common use of "rhythmically generated puzzles". Music video games are distinct from purely audio games (e.g. the 1997 Sega Saturn release ''Real Sound: Kaze no Regret'') in that they feature a visual feedback, to lead the player through the game's soundtrack, although eidetic music games can fall under both categories. Overview Music video games are games where there is typically some type of interactivity of the gameplay with the game's music. This may be where the music is generated in response to the player's actions, or where the player reacts to the beats and notes of the music. As the genre has gained popularity and expanded, music video games ...
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Arcade Cabinet
An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Machine Manufacturers Association (JAMMA) wiring standard. Some include additional connectors for features not included in the standard. Parts of an arcade cabinet Because arcade cabinets vary according to the games they were built for or contain, they may not possess all of the parts listed below: *A display output, on which the game is displayed. They may display either raster or vector graphics, raster being most common. Standard resolution is between 262.5 and 315 vertical lines, depending on the refresh rate (usually between 50 and 60 Hz). Slower refresh rates allow for better vertical resolution. Monitors may be oriented horizontally or vertically, depending on the game. Some games use more than one monitor. Some newer cabinets h ...
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Korea Media Rating Board
The Korea Media Rating Board (; KMRB) is a public organization that classifies films, videos, and other motion pictures into age-based ratings and recommends domestic performances of foreign artists. Through these rating systems, the Korea Media Rating Board provides domestic viewers with accurate information for their viewing and protects children from harmful and unsuitable materials. Established in 1966 as the "Korean Art and Culture Ethics Committee", the organization changed the name to the "Korean Ethics Committee for Performing Arts" in 1976 and The "Korean Council Performing Arts Promotion" in 1997. In June 1999, it finally changed to the current name of "Korea Media Rating Board". Ratings Ratings are determined on films and videos which are classified, stage performances, and advertising. Stage performances have been rated ALL, Teenager restricted, or not rated. Advertisements have generally been rated ALL or not rated. The media that is rated includes: *Nationally pro ...
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Mastiff (company)
Mastiff LLC is an American video game publisher. Founded in 2002 with headquarters in San Francisco and Tokyo, the company has released titles in virtually every genre – including action, adventure, RPG, FPS, party, horror, and music. The executive staff includes Bill Swartz, Mika Hayashi, and Brian Bezdek. Published games Mastiff has published over 30 games since 2006, with titles ranging from arcade shooter to tactical RPG. First-person horror puzzle title Home Sweet Home (2017), Yggdrazil Group's first foray into game development, received positive reviews for its use of Thai folklore and fresh take on the horror genre. La Pucelle: Tactics (2002) is a tactical RPG by Nippon Ichi, known for its strong battle mechanics and compelling storyline. While often favorably compared to Disgaea is a series of tactical role-playing video games created and developed by Nippon Ichi. The series debuted in Japan on January 30, 2003, with '' Disgaea: Hour of Darkness'', later re-release ...
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Universal Serial Bus
Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad variety of USB hardware exists, including 14 different connector types, of which USB-C is the most recent and the only one not currently deprecated. First released in 1996, the USB standards are maintained by the USB Implementers Forum (USB-IF). The four generations of USB are: USB 1.''x'', USB 2.0, USB 3.''x'', and USB4. Overview USB was designed to standardize the connection of peripherals to personal computers, both to communicate with and to supply electric power. It has largely replaced interfaces such as serial ports and parallel ports, and has become commonplace on a wide range of devices. Examples of peripherals that are connected via USB include computer keyboards and mice, video cameras, printers, portable media players, ...
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PS/2 Connector
The PS/2 port is a 6-pin mini-DIN connector used for connecting keyboards and mice to a PC compatible computer system. Its name comes from the IBM Personal System/2 series of personal computers, with which it was introduced in 1987. The PS/2 mouse connector generally replaced the older DE-9 RS-232 "serial mouse" connector, while the PS/2 keyboard connector replaced the larger 5-pin/180° DIN connector used in the IBM PC/AT design. The PS/2 keyboard port is electrically and logically identical to the IBM AT keyboard port, differing only in the type of electrical connector used. The PS/2 platform introduced a second port with the same design as the keyboard port for use to connect a mouse; thus the PS/2-style keyboard and mouse interfaces are electrically similar and employ the same communication protocol. However, unlike the otherwise similar Apple Desktop Bus connector used by Apple, a given system's keyboard and mouse port may not be interchangeable since the two devices use d ...
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Soldering
Soldering (; ) is a process in which two or more items are joined by melting and putting a filler metal (solder) into the joint, the filler metal having a lower melting point than the adjoining metal. Unlike welding, soldering does not involve melting the work pieces. In brazing, the work piece metal also does not melt, but the filler metal is one that melts at a higher temperature than in soldering. In the past, nearly all solders contained lead, but environmental and health concerns have increasingly dictated use of lead-free alloys for electronics and plumbing purposes. Origins There is evidence that soldering was employed as early as 5,000 years ago in Mesopotamia. Soldering and brazing are thought to have originated very early in the history of metal-working, probably before 4000 BC. Sumerian swords from were assembled using hard soldering. Soldering was historically used to make jewelry, cookware and cooking tools, assembling stained glass, as well as other uses. ...
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USB Port
Universal Serial Bus (USB) is an industry standard that establishes specifications for cables, connectors and protocols for connection, communication and power supply (interfacing) between computers, peripherals and other computers. A broad variety of USB hardware exists, including 14 different connector types, of which USB-C is the most recent and the only one not currently deprecated. First released in 1996, the USB standards are maintained by the USB Implementers Forum (USB-IF). The four generations of USB are: USB 1.''x'', USB 2.0, USB 3.''x'', and USB4. Overview USB was designed to standardize the connection of peripherals to personal computers, both to communicate with and to supply electric power. It has largely replaced interfaces such as serial ports and parallel ports, and has become commonplace on a wide range of devices. Examples of peripherals that are connected via USB include computer keyboards and mice, video cameras, printers, portable media players, mob ...
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VU Meter
A volume unit (VU) meter or standard volume indicator (SVI) is a device displaying a representation of the signal level in audio equipment. The original design was proposed in the 1940 IRE paper, ''A New Standard Volume Indicator and Reference Level'', written by experts from CBS, NBC, and Bell Telephone Laboratories. The Acoustical Society of America then standardized it in 1942 (ANSI C16.5-1942) for use in telephone installation and radio broadcast stations. Consumer audio equipment often features VU meters, both for utility purposes (e.g. in recording equipment) and for aesthetics (in playback devices). The original VU meter is a passive electromechanical device, namely a 200 µA DC d'Arsonval movement ammeter fed from a full-wave copper-oxide rectifier mounted within the meter case. The mass of the needle causes a relatively slow response, which in effect integrates or smooths the signal, with a rise time of 300 ms. This has the effect of averaging out peaks and troughs ...
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Plasma Display
A plasma display panel (PDP) is a type of flat panel display that uses small cells containing plasma: ionized gas that responds to electric fields. Plasma televisions were the first large (over 32 inches diagonal) flat panel displays to be released to the public. Until about 2007, plasma displays were commonly used in large televisions ( and larger). By 2013, they had lost nearly all market share due to competition from low-cost LCDs and more expensive but high-contrast OLED flat-panel displays. Manufacturing of plasma displays for the United States retail market ended in 2014, and manufacturing for the Chinese market ended in 2016. Plasma displays are obsolete, having been superseded in most if not all aspects by OLED displays. General characteristics Plasma displays are bright (1,000  lux or higher for the display module), have a wide color gamut, and can be produced in fairly large sizes—up to diagonally. They had a very low luminance "dark-room" black level compared ...
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Rear-projection Television
Rear-projection television (RPTV) is a type of large-screen television display technology. Until approximately 2006, most of the relatively affordable consumer large screen TVs up to used rear-projection technology. A variation is a video projector, using similar technology, which projects onto a screen. Three types of projection systems are used in projection TVs. CRT rear-projection TVs were the earliest, and while they were the first to exceed 40", they were also bulky and the picture was unclear at close range. Newer technologies include: DLP (reflective micromirror chip), LCD projectors, Laser TV and LCoS. They are capable of 1080p resolution, and examples include Sony's SXRD (Silicon X-tal Reflective Display), JVC's D-ILA (Digital Direct Drive Image Light Amplifier) and MicroDisplay Corporation's Liquid Fidelity. Background and History Necessity Cathode ray tube technology was very limited in the early days of television. It relied on conventional glass blowing methods ...
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Cold Cathode
A cold cathode is a cathode that is not electrically heated by a filament.A negatively charged electrode emits electrons or is the positively charged terminal. For more, see field emission. A cathode may be considered "cold" if it emits more electrons than can be supplied by thermionic emission alone. It is used in gas-discharge lamps, such as neon lamps, discharge tubes, and some types of vacuum tube. The other type of cathode is a hot cathode, which is heated by electric current passing through a filament. A cold cathode does not necessarily operate at a low temperature: it is often heated to its operating temperature by other methods, such as the current passing from the cathode into the gas. Cold-cathode devices A cold-cathode vacuum tube does not rely on external heating of an electrode to provide thermionic emission of electrons. Early cold-cathode devices included the Geissler tube and Plucker tube, and early cathode-ray tubes. Study of the phenomena in these devi ...
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