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Projective Configuration
In mathematics, specifically projective geometry, a configuration in the plane consists of a finite set of points, and a finite arrangement of lines, such that each point is incident to the same number of lines and each line is incident to the same number of points. Although certain specific configurations had been studied earlier (for instance by Thomas Kirkman in 1849), the formal study of configurations was first introduced by Theodor Reye in 1876, in the second edition of his book ''Geometrie der Lage'', in the context of a discussion of Desargues' theorem. Ernst Steinitz wrote his dissertation on the subject in 1894, and they were popularized by Hilbert and Cohn-Vossen's 1932 book ''Anschauliche Geometrie'', reprinted in English as . Configurations may be studied either as concrete sets of points and lines in a specific geometry, such as the Euclidean or projective planes (these are said to be ''realizable'' in that geometry), or as a type of abstract incidence ge ...
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Biregular Graph
In graph-theoretic mathematics, a biregular graph or semiregular bipartite graph is a bipartite graph G=(U,V,E) for which every two vertices on the same side of the given bipartition have the same degree as each other. If the degree of the vertices in U is x and the degree of the vertices in V is y, then the graph is said to be (x,y)-biregular. Example Every complete bipartite graph K_ is (b,a)-biregular. The rhombic dodecahedron In geometry, the rhombic dodecahedron is a Polyhedron#Convex_polyhedra, convex polyhedron with 12 congruence (geometry), congruent rhombus, rhombic face (geometry), faces. It has 24 edge (geometry), edges, and 14 vertex (geometry), vertices of 2 ... is another example; it is (3,4)-biregular. Vertex counts An (x,y)-biregular graph G=(U,V,E) must satisfy the equation x, U, =y, V, . This follows from a simple double counting argument: the number of endpoints of edges in U is x, U, , the number of endpoints of edges in V is y, V, , and each edge contr ...
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Fano Plane
In finite geometry, the Fano plane (named after Gino Fano) is a finite projective plane with the smallest possible number of points and lines: 7 points and 7 lines, with 3 points on every line and 3 lines through every point. These points and lines cannot exist with this pattern of incidences in Euclidean geometry, but they can be given coordinates using the finite field with two elements. The standard notation for this plane, as a member of a family of projective spaces, is . Here, stands for "projective geometry", the first parameter is the geometric dimension (it is a plane, of dimension 2) and the second parameter is the order (the number of points per line, minus one). The Fano plane is an example of a finite incidence structure, so many of its properties can be established using combinatorial techniques and other tools used in the study of incidence geometries. Since it is a projective space, algebraic techniques can also be effective tools in its study. In a separate ...
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Complete Quadrilateral
In mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four points in a plane, no three of which are on a common line, and of the six lines connecting the six pairs of points. Dually, a ''complete quadrilateral'' is a system of four lines, no three of which pass through the same point, and the six points of intersection of these lines. The complete quadrangle was called a tetrastigm by , and the complete quadrilateral was called a tetragram; those terms are occasionally still used. The complete quadrilateral has also been called a Pasch configuration, especially in the context of Steiner triple systems. Diagonals The six lines of a complete quadrangle meet in pairs to form three additional points called the ''diagonal points'' of the quadrangle. Similarly, among the six points of a complete quadrilateral there are three pairs of points that are not already connecte ...
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Pasch Configuration
In mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four Point (geometry), points in a Plane (geometry), plane, no three of which are Collinearity, on a common line, and of the six Line (geometry), lines connecting the six pairs of points. Duality (projective geometry), Dually, a ''complete quadrilateral'' is a system of four lines, no three of which pass through the same point, and the six points of Line–line intersection, intersection of these lines. The complete quadrangle was called a tetrastigm by , and the complete quadrilateral was called a tetragram; those terms are occasionally still used. The complete quadrilateral has also been called a Pasch configuration, especially in the context of Steiner triple systems. Diagonals The six lines of a complete quadrangle meet in pairs to form three additional points called the ''diagonal points'' of the quadrangle. Si ...
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Complete Quadrangle
In mathematics, specifically in incidence geometry and especially in projective geometry, a complete quadrangle is a system of geometric objects consisting of any four points in a plane, no three of which are on a common line, and of the six lines connecting the six pairs of points. Dually, a ''complete quadrilateral'' is a system of four lines, no three of which pass through the same point, and the six points of intersection of these lines. The complete quadrangle was called a tetrastigm by , and the complete quadrilateral was called a tetragram; those terms are occasionally still used. The complete quadrilateral has also been called a Pasch configuration, especially in the context of Steiner triple systems. Diagonals The six lines of a complete quadrangle meet in pairs to form three additional points called the ''diagonal points'' of the quadrangle. Similarly, among the six points of a complete quadrilateral there are three pairs of points that are not already connecte ...
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Polygon
In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon's '' vertices'' or ''corners''. An ''n''-gon is a polygon with ''n'' sides; for example, a triangle is a 3-gon. A simple polygon is one which does not intersect itself. More precisely, the only allowed intersections among the line segments that make up the polygon are the shared endpoints of consecutive segments in the polygonal chain. A simple polygon is the boundary of a region of the plane that is called a ''solid polygon''. The interior of a solid polygon is its ''body'', also known as a ''polygonal region'' or ''polygonal area''. In contexts where one is concerned only with simple and solid polygons, a ''polygon'' may refer only to a simple polygon or to a solid polygon. A polygonal chain may cross over itself, creating star polyg ...
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Triangle
A triangle is a polygon with three corners and three sides, one of the basic shapes in geometry. The corners, also called ''vertices'', are zero-dimensional points while the sides connecting them, also called ''edges'', are one-dimensional line segments. A triangle has three internal angles, each one bounded by a pair of adjacent edges; the sum of angles of a triangle always equals a straight angle (180 degrees or π radians). The triangle is a plane figure and its interior is a planar region. Sometimes an arbitrary edge is chosen to be the ''base'', in which case the opposite vertex is called the ''apex''; the shortest segment between the base and apex is the ''height''. The area of a triangle equals one-half the product of height and base length. In Euclidean geometry, any two points determine a unique line segment situated within a unique straight line, and any three points that do not all lie on the same straight line determine a unique triangle situated w ...
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Pappus Configuration
In geometry, the Pappus configuration is a configuration of nine points and nine lines in the Euclidean plane, with three points per line and three lines through each point. History and construction This configuration is named after Pappus of Alexandria. Pappus's hexagon theorem states that every two triples of collinear points and (none of which lie on the intersection of the two lines) can be completed to form a Pappus configuration, by adding the six lines , , , , , and , and their three intersection points , , and . These three points are the intersection points of the "opposite" sides of the hexagon . According to Pappus' theorem, the resulting system of nine points and eight lines always has a ninth line containing the three intersection points , , and , called the ''Pappus line''. The Pappus configuration can also be derived from two triangles and that are in perspective with each other (the three lines through corresponding pairs of points meet at a single crossin ...
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Incidence Structure
In mathematics, an incidence structure is an abstract system consisting of two types of objects and a single relationship between these types of objects. Consider the Point (geometry), points and Line (geometry), lines of the Euclidean plane as the two types of objects and ignore all the properties of this geometry except for the heterogeneous relation, relation of which points are incident (geometry), incident on which lines for all points and lines. What is left is the incidence structure of the Euclidean plane. Incidence structures are most often considered in the geometrical context where they are abstracted from, and hence generalize, planes (such as affine plane (incidence geometry), affine, projective plane, projective, and Möbius planes), but the concept is very broad and not limited to geometric settings. Even in a geometric setting, incidence structures are not limited to just points and lines; higher-dimensional objects (Plane (mathematics), planes, Solid geometry, sol ...
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Isomorphic (mathematics)
In mathematics, an isomorphism is a structure-preserving mapping or morphism between two structures of the same type that can be reversed by an inverse mapping. Two mathematical structures are isomorphic if an isomorphism exists between them. The word is derived . The interest in isomorphisms lies in the fact that two isomorphic objects have the same properties (excluding further information such as additional structure or names of objects). Thus isomorphic structures cannot be distinguished from the point of view of structure only, and may often be identified. In mathematical jargon, one says that two objects are the same up to an isomorphism. A common example where isomorphic structures cannot be identified is when the structures are substructures of a larger one. For example, all subspaces of dimension one of a vector space are isomorphic and cannot be identified. An automorphism is an isomorphism from a structure to itself. An isomorphism between two structures is a canon ...
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