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Process Group
In a POSIX-conformant operating system, a process group denotes a collection of one or more processes. Among other things, a process group is used to control the distribution of a signal; when a signal is directed to a process group, the signal is delivered to each process that is a member of the group. Similarly, a session denotes a collection of one or more process groups. A process may not create a process group that belongs to another session; furthermore, a process is not permitted to join a process group that is a member of another session—that is, a process is not permitted to migrate from one session to another. When a process replaces its image with a new image (by calling one of the exec functions), the new image is subjected to the same process group (and thus session) membership as the old image. Applications The distribution of signals to process groups forms the basis of job control employed by shell programs. The TTY device driver incorporates a notion ...
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POSIX
The Portable Operating System Interface (POSIX) is a family of standards specified by the IEEE Computer Society for maintaining compatibility between operating systems. POSIX defines both the system- and user-level application programming interfaces (APIs), along with command line shells and utility interfaces, for software compatibility (portability) with variants of Unix and other operating systems. POSIX is also a trademark of the IEEE. POSIX is intended to be used by both application and system developers. Name Originally, the name "POSIX" referred to IEEE Std 1003.1-1988, released in 1988. The family of POSIX standards is formally designated as IEEE 1003 and the ISO/IEC standard number is ISO/IEC 9945. The standards emerged from a project that began in 1984 building on work from related activity in the ''/usr/group'' association. Richard Stallman suggested the name ''POSIX'' (pronounced as ''pahz-icks,'' as in ''positive'', not as ''poh-six'') to the IEEE instead of former ...
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Fork (operating System)
In computing, particularly in the context of the Unix operating system and its workalikes, fork is an operation whereby a process creates a copy of itself. It is an interface which is required for compliance with the POSIX and Single UNIX Specification standards. It is usually implemented as a C Standard Library (libc) wrapper to the fork, clone, or other system calls of the kernel. Fork is the primary method of process creation on Unix-like operating systems. Overview In multitasking operating systems, processes (running programs) need a way to create new processes, e.g. to run other programs. Fork and its variants are typically the only way of doing so in Unix-like systems. For a process to start the execution of a different program, it first forks to create a copy of itself. Then, the copy, called the "child process", calls the exec system call to overlay itself with the other program: it ceases execution of its former program in favor of the other. The fork operation crea ...
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Job Objects
Work or labor (or labour in British English) is intentional activity people perform to support the needs and wants of themselves, others, or a wider community. In the context of economics, work can be viewed as the human activity that contributes (along with other factors of production) towards the goods and services within an economy. Work is fundamental to all societies, but can vary widely within and between them, from gathering in natural resources by hand, to operating complex technologies that substitute for physical or even mental effort by many human beings. All but the simplest tasks also require specific skills, equipment or tools, and other resources (such as material for manufacturing goods). Cultures and individuals across history have expressed a wide range of attitudes towards work. Outside of any specific process or industry, humanity has developed a variety of institutions for situating work in society. Besides objective differences, one culture may or ...
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Object Manager (Windows)
Object Manager (internally called Ob) is a subsystem implemented as part of the Windows Executive which manages Windows ''resources''. Resources, which are surfaced as logical ''objects'', each reside in a namespace for categorization. Resources can be physical devices, files or folders on volumes, Registry entries or even running processes. All objects representing resources have an Object Type property and other metadata about the resource. Object Manager is a shared resource, and all subsystems that deal with the resources have to pass through the Object Manager. Architecture Object Manager is the centralized resource broker in the Windows NT line of operating systems, which keeps track of the resources allocated to processes. It is resource-agnostic and can manage any type of resource, including device and file handles. All resources are represented as objects, each belonging to a logical namespace for categorization and having a type that represents the type of the resource, ...
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Cgroups
cgroups (abbreviated from control groups) is a Linux kernel feature that limits, accounts for, and isolates the resource usage (CPU, memory, disk I/O, network, etc.) of a collection of processes. Engineers at Google started the work on this feature in 2006 under the name "process containers". In late 2007, the nomenclature changed to "control groups" to avoid confusion caused by multiple meanings of the term "container" in the Linux kernel context, and the control groups functionality was merged into the Linux kernel mainline in kernel version 2.6.24, which was released in January 2008. Since then, developers have added many new features and controllers, such as support for kernfs in 2014, firewalling, and unified hierarchy. cgroup v2 was merged in Linux kernel 4.5 with significant changes to the interface and internal functionality. Versions There are two versions of cgroups. Cgroups was originally written by Paul Menage and Rohit Seth, and mainlined into the Linux k ...
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Kill (Unix)
In computing, kill is a command that is used in several popular operating systems to send signals to running processes. Implementations Unix and Unix-like In Unix and Unix-like operating systems, kill is a command used to send a signal to a process. By default, the message sent is the termination signal, which requests that the process exit. But ''kill'' is something of a misnomer; the signal sent may have nothing to do with process killing. The kill command is a wrapper around the kill() system call, which sends signals to processes or process groups on the system, referenced by their numeric process IDs (PIDs) or process group IDs (PGIDs). kill is always provided as a standalone utility as defined by the POSIX standard. However, most shells have built-in kill commands that may slightly differ from it. There are many different signals that can be sent (see ''signal'' for a full list), although the signals in which users are generally most interested are SIGTERM ("termina ...
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Process Identifier
In computing, the process identifier (a.k.a. process ID or PID) is a number used by most operating system kernels—such as those of Unix, macOS and Windows—to uniquely identify an active process. This number may be used as a parameter in various function calls, allowing processes to be manipulated, such as adjusting the process's priority or killing it altogether. Unix-like In Unix-like operating systems, new processes are created by the fork() system call. The PID is returned to the parent process, enabling it to refer to the child in further function calls. The parent may, for example, wait for the child to terminate with the waitpid() function, or terminate the process with kill(). There are two tasks with specially distinguished process IDs: ''swapper'' or ''sched'' has process ID 0 and is responsible for paging, and is actually part of the kernel rather than a normal user-mode process. Process ID 1 is usually the init process primarily responsible for starting and s ...
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System Call
In computing, a system call (commonly abbreviated to syscall) is the programmatic way in which a computer program requests a service from the operating system on which it is executed. This may include hardware-related services (for example, accessing a hard disk drive or accessing the device's camera), creation and execution of new processes, and communication with integral kernel services such as process scheduling. System calls provide an essential interface between a process and the operating system. In most systems, system calls can only be made from userspace processes, while in some systems, OS/360 and successors for example, privileged system code also issues system calls. Privileges The architecture of most modern processors, with the exception of some embedded systems, involves a security model. For example, the ''rings'' model specifies multiple privilege levels under which software may be executed: a program is usually limited to its own address space so that ...
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X Display Manager (program Type)
In the X Window System, an X display manager is a graphical login manager which starts a login session on an X server from the same or another computer. A display manager presents the user with a login screen. A session starts when a user successfully enters a valid combination of username and password. When the display manager runs on the user's computer, it starts the X server before presenting the user the login screen, optionally repeating when the user logs out. In this condition, the DM realizes in the X Window System the functionality of and on character-mode terminals. When the display manager runs on a remote computer, it acts like a telnet server, requesting username and password and starting a remote session. X11 Release 3 introduced display managers in October 1988 with the aim of supporting the standalone X terminals, just coming onto the market. Various display managers continue in routine use to provide a graphical login prompt on standalone computer works ...
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Kernel (computer Science)
The kernel is a computer program at the core of a computer's operating system and generally has complete control over everything in the system. It is the portion of the operating system code that is always resident in memory and facilitates interactions between hardware and software components. A full kernel controls all hardware resources (e.g. I/O, memory, cryptography) via device drivers, arbitrates conflicts between processes concerning such resources, and optimizes the utilization of common resources e.g. CPU & cache usage, file systems, and network sockets. On most systems, the kernel is one of the first programs loaded on startup (after the bootloader). It handles the rest of startup as well as memory, peripherals, and input/output (I/O) requests from software, translating them into data-processing instructions for the central processing unit. The critical code of the kernel is usually loaded into a separate area of memory, which is protected from access by applicati ...
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Graphical User Interface
The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, instead of text-based UIs, typed command labels or text navigation. GUIs were introduced in reaction to the perceived steep learning curve of CLIs ( command-line interfaces), which require commands to be typed on a computer keyboard. The actions in a GUI are usually performed through direct manipulation of the graphical elements. Beyond computers, GUIs are used in many handheld mobile devices such as MP3 players, portable media players, gaming devices, smartphones and smaller household, office and industrial controls. The term ''GUI'' tends not to be applied to other lower-display resolution types of interfaces, such as video games (where HUD (''head-up display'') is preferred), or not including flat screens like volumetric displays because ...
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